WEBVTT

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[SPEAKER_02]: And welcome to another brand new episode of Geeks from the Multiverse.

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[SPEAKER_02]: And there are games I would legitimately pay money to forget.

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[SPEAKER_02]: And normally, intentionally erasing parts of your brain is probably considered a medical emergency, but apparently when Mass Effect is involved, I'm willing to explore my options because you only get one first playthrough.

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[SPEAKER_02]: You only get that first time eating garris,

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[SPEAKER_02]: The one first time walking into a world and having absolutely no idea what's waiting for you and after that, you can replay it a hundred times, but you'll never really discover it again.

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[SPEAKER_02]: you're remembering it.

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[SPEAKER_02]: So today we're doing a little medically questionable brain surgery.

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[SPEAKER_02]: If we could erase every memory of a game and sit down tonight, knowing absolutely nothing about it, which games would we choose?

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[SPEAKER_02]: And which games would we want to erase and make damn sure?

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[SPEAKER_02]: We never accidentally play it again.

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[SPEAKER_02]: Let's get geeky.

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[SPEAKER_01]: We're geeks from the multiverse We've come to unite all geeks Now it's time to get geeky and dive right in Cause we're geeks from the multiverse

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[SPEAKER_03]: Yo yo yo everybody what's up I thought man was gonna do this time.

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[SPEAKER_03]: I pointed at you.

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[SPEAKER_03]: Okay, well, I'm sorry But yes, anyways, this is your boy aka capitalist stay issue and yes, it's always with me is my other co-host Mr. Rumpie beard.

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[SPEAKER_03]: What's going on everybody?

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[SPEAKER_03]: See you notice how I did that Could you do the same excitement for me man from once just once in your life just once?

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[SPEAKER_03]: No

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[SPEAKER_03]: That's fucked up, man.

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[SPEAKER_03]: You know, I just thought for one.

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[SPEAKER_03]: I'm giving you this excitement.

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[SPEAKER_03]: I am.

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[SPEAKER_02]: I am that meme where it's like, you have all the same face.

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[SPEAKER_02]: And it's like happy, sad, excited.

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[SPEAKER_03]: you know that's me it's like this this is me said this is me had it's like the same fine fine whatever anyways yes you know of course today's episode is we're gonna be talking about here is you know if we only had one

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[SPEAKER_03]: play through for the first time.

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[SPEAKER_03]: And this is any game that we chose, right?

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[SPEAKER_03]: So I know we actually, this is the one time we actually do actually know each other's stuff because I know last time when we did the fantasy draft, we had no idea.

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[SPEAKER_03]: And we had zero knowledge in any of that.

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[SPEAKER_03]: But this time, I will say that it's going to be interesting because I think, you know, some of our points of views are going to be different.

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[SPEAKER_03]: But

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[SPEAKER_03]: You know, again, let us know because it'll be interesting to hear.

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[SPEAKER_03]: But before we get in there, because of course, our good old CTAs that we always love to do are a little call to actions, right?

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[SPEAKER_03]: So our fist bump, you know, or follow in a rack, subscribe, tell your friends.

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[SPEAKER_03]: That's like, you know, like, you're a perfectionist.

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[SPEAKER_03]: Oh, shush, you know, like, you just got it now.

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[SPEAKER_03]: I was like, yeah, of course, I fucking got it now because I also have to do the day and post.

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[SPEAKER_03]: So of course, I've got to, you know, make sure that everything's good to go.

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[SPEAKER_03]: But anyways, yeah, so of course, follow us, you know, interact, subscribe, tell your friends all that fun jazz.

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[SPEAKER_03]: You know, you can go on our website, geekswomenmotivers.com and again, you can go on there and check out all of our content, of course, with Matt, you know, he's, he's done a wonderful job on the website.

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[SPEAKER_03]: So you can check out, even our evolved page, you know, check us out there, you know, see any other cool links and, you know, other resources that we have there in the resource.

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[SPEAKER_02]: I do want to say where we're in a limbo period with our TikTok.

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[SPEAKER_02]: I had to, I did change it on the website, I changed it on our bio link to our new TikTok account, which is just kind of starting up, but we're in limbo because we're still trying to get logins and all that jazz and trying to add content to it.

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[SPEAKER_02]: But yes, you go to our TikTok and there's nothing on it.

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[SPEAKER_02]: Don't fret.

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[SPEAKER_02]: There will be something in the future.

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[SPEAKER_03]: Right in the future.

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[SPEAKER_03]: Absolutely.

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[SPEAKER_03]: And then let's just also say this to us.

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[SPEAKER_03]: So I know like like in our Facebook Instagram ex all that stuff is is still running and of course our website, but I'm just going to say this now I've been working on something to help, you know, hopefully a booster numbers and try to do all this on.

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[SPEAKER_03]: I'm not going to say what it is.

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[SPEAKER_03]: Hopefully you'll probably see it sometime in October.

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[SPEAKER_03]: That's all I'm going to say and that it will probably be more on TikTok more than anything, but hopefully.

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[SPEAKER_03]: It'll help us let you guys see another side of things.

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[SPEAKER_03]: And like I said, it's something I've been working on.

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[SPEAKER_03]: You know, Matt's like, you know, I work on my books.

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[SPEAKER_03]: I do all these things.

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[SPEAKER_03]: And now I'm like, you know what I'm going to do something, because I'm sick and tired of always hearing about man in his books.

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[SPEAKER_03]: Now, I want it to be like, you know what?

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[SPEAKER_03]: I did it this time.

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[SPEAKER_03]: So I'm trying to figure out something new, something different.

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[SPEAKER_03]: So, you know, we'll see how it works.

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[SPEAKER_03]: But anyways.

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[SPEAKER_03]: So, I know you got a lovely small talk.

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[SPEAKER_02]: Yeah, because I was reading a little bit about the last of a season three.

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[SPEAKER_02]: And if you have watched the show, season one was probably one of the greatest video game adaptations that has occurred within what, maybe the past.

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[SPEAKER_02]: 15, 20 years maybe.

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[SPEAKER_03]: Yeah, I mean, when it comes to like stuff like that, absolutely, because there's very few TV shows like this that are actually worth watching in.

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[SPEAKER_02]: And if you stuck around for a season two, you know that it just kind of took a deep dive down and got weird because they changed certain things.

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[SPEAKER_02]: So I do want to talk about season three because

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[SPEAKER_02]: There are notable people who have left or had no input, no creative input into season three.

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[SPEAKER_02]: And if you know anything about the last of us, you know that Neil Druckman basically wrote the story.

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[SPEAKER_02]: Like he is the last of us guy.

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[SPEAKER_02]: And he has left the show as of like the end of season two.

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[SPEAKER_02]: She was vital in the last of us part two writing most of the female characters like their plot lines.

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[SPEAKER_02]: She was also part of the show and she's also gone.

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[SPEAKER_02]: She was supposed to play a vital part in like helping to develop Abby's character and like what was going on in season three.

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[SPEAKER_02]: And the most notable absence for season three is Naughty Dog.

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[SPEAKER_02]: not come art of season three whatsoever.

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[SPEAKER_02]: That is the dumbest thing I've ever heard because the game developer is not even involved in like the literal had no creative input and Craig Mason, he's he's so Craig Mason and Neil Druckman were the show creators, right, but Craig

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[SPEAKER_02]: He didn't create the characters.

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[SPEAKER_02]: He has nothing to do with the last of us as far as a video game.

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[SPEAKER_02]: And he doesn't know those particular characters, like what they would do, what they wouldn't do, and the narratives for season three.

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[SPEAKER_02]: So they could go in any fucking direction,

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[SPEAKER_02]: They wanted to, in the show.

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[SPEAKER_02]: So it's just, it's one of those weird things.

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[SPEAKER_02]: Like Craig Mason did the show Chernobyl, which was a pretty good show.

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[SPEAKER_02]: And he's a talented guy and no question.

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[SPEAKER_02]: Could he make a great show, yes, he could.

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[SPEAKER_02]: But when it comes to knowing the characters and knowing what they would do, what they would say, what they wouldn't say, how they would act.

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[SPEAKER_02]: That's like Neil Druckman and Halle Gross.

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[SPEAKER_02]: That's two of them put together.

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[SPEAKER_02]: And I just, I don't know, I feel like the original spirit of the game that should be in the show is not going to be there in season three.

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[SPEAKER_03]: So Matt, my only question is, why do you think Hollywood's failing?

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[SPEAKER_03]: because my first thought is, why would you get rid of the original people?

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[SPEAKER_03]: And let's go, even though I don't think that they got rid of them.

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[SPEAKER_02]: I think Neil Druckman, and I don't know about Holly Gross, like she could have just left on her own, but Neil Druckman is working on another naughty dog.

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[SPEAKER_02]: adaptation.

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[SPEAKER_03]: I understand this so that's I think that's the reason he left but but here's my thing though right if you start a project and especially you know a TV show like this right.

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[SPEAKER_03]: I'm not saying you shouldn't leave entirely.

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[SPEAKER_03]: What I'm saying is maybe split your time.

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[SPEAKER_03]: And then work out like once the season's finished, or whatever, like still work on whatever adaptation.

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[SPEAKER_03]: But like don't leave entirely.

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[SPEAKER_03]: And then of course with the other woman, I was about to say, how we grow, so I don't understand that piece.

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[SPEAKER_03]: But again, even the whole point of the developer, Naughty Dog not even being involved.

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[SPEAKER_03]: I mean, God damn, I mean, they were literally

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[SPEAKER_02]: She co-wrote the last of us season two.

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[SPEAKER_02]: I mean, she was a co-writer, but she was also a co-writer on the game too.

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[SPEAKER_03]: So it was like, Oh, hello, so why would you want to get rid of her?

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[SPEAKER_02]: I mean, even if they had left.

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[SPEAKER_02]: I would still think somebody from Naughty Dog would want to like Naughty Dog itself would want to be somewhere it's like the studio that would want to have creative input and they had no creative input I just and one of the things like Neil had commented I probably probably take talk because that's where they all that's where they all seem to comment on shit anyways but Neil Druckman had commented on.

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[SPEAKER_02]: um how to stop like he basically made a comment on collaborators from abandoning the spirit of original work and I guess many had read that and thought that was a jab at season two and I totally agree with him like collaborators need to just stop abandoning like the spirit of

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[SPEAKER_02]: I mean, look how far resin and evil like skewed off the path.

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[SPEAKER_02]: Like there's so many of these like descriptions that you can go and it's like, I don't know why you got so far away from the original spirit of this game.

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[SPEAKER_02]: But I mean, you look at you bowl and the adaptations that he's made into movies, like half of them don't even resemble the game at all.

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[SPEAKER_03]: Well, that's true.

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[SPEAKER_03]: And I mean, like, you know, so here's my thing, right?

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[SPEAKER_03]: I understand it like because we both know that HBO does a great job of producing the TV shows and things like that for most of them.

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[SPEAKER_03]: I would say majority of them, but you know, if you're because it is the thing, right?

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[SPEAKER_03]: We're not asking HBO for like a one-on-one, one-to-one adaptation, right?

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[SPEAKER_03]: We're asking them not to speed run emotional trauma like they are chasing a

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[SPEAKER_03]: We're literally asking HBO, we're also asking at this point, because you would really think Naughty Dog would want to be involved because this is their baby for God's sake.

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[SPEAKER_03]: So you need to have, wait, the original blueprint, which they did for the most part.

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[SPEAKER_03]: And say everything about it.

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[SPEAKER_02]: It didn't season one at least.

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[SPEAKER_02]: Well, they did season one.

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[SPEAKER_02]: Changing, changing, changing shit around.

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[SPEAKER_02]: No, true, but.

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[SPEAKER_02]: But.

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[SPEAKER_03]: at least not a dog was involved.

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[SPEAKER_02]: At least not a dog was involved.

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[SPEAKER_03]: But the problem is now is that like you're saying is that if season three, you know, for example, you know, if season three reaches the same destination but changes the route, what would it have to preserve for you to consider it faithful?

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[SPEAKER_02]: I mean, if it's, if it's ways that much, I don't think you can call it a faithful adaptation.

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[SPEAKER_02]: I mean, the whole thing too is,

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[SPEAKER_02]: They've already said that this last, this third season is the final season.

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[SPEAKER_02]: Yeah, well, it means we're getting, we're getting a game of thrones ending.

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[SPEAKER_02]: Yeah, with this because there's so much material that still left in the game.

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[SPEAKER_02]: Well, let's try this again.

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[SPEAKER_03]: There's not a goddamn third game that they've also, they've been working on for so many years.

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[SPEAKER_02]: Well, I mean, that's a point, but you, with what's left as far as narrative from the, from the second game.

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[SPEAKER_03]: I mean, here's my opinion.

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[SPEAKER_02]: You could still do a season four because there's still so much left.

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[SPEAKER_03]: Right.

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[SPEAKER_03]: Technically, you could, the first two seasons could have been about the first, you know, game.

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[SPEAKER_03]: And then, had it a couple more seasons.

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[SPEAKER_03]: And then maybe, ready?

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[SPEAKER_03]: Ready?

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[SPEAKER_03]: You could have.

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[SPEAKER_02]: actually made the fucking third game and actually stop remastering it for the fifth time, but I can't comment on what Naughty Dog is doing with the last of us, but what I'm saying is they're going to have to rush through, however, I mean, you're talking about maybe eight episodes, yeah, maybe at the most, there's probably not going to be 10, so you're talking eight episodes to finish what's left of the story and there's still a whole lot of story if you've played the games, so you're, they're going to have to rush that timeline.

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[SPEAKER_02]: in the show, just to get to that eighth episode.

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[SPEAKER_03]: Here's my thing, right?

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[SPEAKER_03]: So...

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[SPEAKER_02]: we all know that yes game of thrones for the first so many seasons was great right and then of course the last like three seasons that's when the late we're talking about a rush job because it's exactly what they do they ran out of material from the books they did actually the first few seasons rush through the material so fucking fast that they they were like hey we got no we got no more material in this guy is not writing anymore fucking books and that's so that's my point is like you know we're

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[SPEAKER_03]: Right, and so this is what I'm saying about a basically a two game series because they haven't made the further actual fucking game is that

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[SPEAKER_03]: What else is there that you could have done?

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[SPEAKER_03]: I mean, because like we both said, you know, or at least we can both agree is that, you know, if you take Game of Thrones as an example, and you could have said, hey, you know, it's a great TV show, but yes, there are a hell of a lot of plot holes and they could have been a hell of a lot more information.

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[SPEAKER_03]: And that shit could have gone on for like 12 seasons or more depending on what they had.

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[SPEAKER_03]: But even in this,

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[SPEAKER_03]: scenario of last of us.

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[SPEAKER_03]: I mean, shit, you could have at least had a few seasons if if you actually planned it out the group.

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[SPEAKER_02]: Even if you made up a new

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[SPEAKER_02]: story.

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[SPEAKER_02]: That too.

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[SPEAKER_02]: Like you get through the second game.

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[SPEAKER_02]: And you're like, well, what do we do now?

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[SPEAKER_02]: We can either cancel the rest of the show or we can come up with them with a more original story in this world.

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[SPEAKER_02]: Right.

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[SPEAKER_02]: I mean, you've already told the story of the games.

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[SPEAKER_02]: Like, then you can, like, be free to move about the cabin.

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[SPEAKER_02]: You can do whatever you want.

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[SPEAKER_02]: But I just think that this is not going to be like a great season at all.

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[SPEAKER_02]: I think you're

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[SPEAKER_02]: The character motivations shift, and I'm not saying Craig Mason won't like keep it structured to the video game, but I highly doubt without oversight from Naughty Dog, without oversight from the person who wrote.

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[SPEAKER_02]: the damn game and the characters, created the characters, I seriously doubt that they're gonna fall like in that line.

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[SPEAKER_02]: When you, I use the analogy with Tratchy BT of bowling.

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[SPEAKER_02]: Yeah, as I said, if you, if you've only ever gone bowling with the bumpers up and then all of a sudden you go and they're like, oh, sorry, the bumpers are broke.

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[SPEAKER_02]: You're gonna be basically getting gutter balls the whole time.

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[SPEAKER_03]: Well, I guess to kind of, I would say it's like finishing on the good note is or whatever note you want to call it at this point is I just feel that and I think you and I can't agree on this is that we had really high hopes at least with the first season of we I know you and I loved the shit out of it because it was like almost love going into like Facebook reels or going into TikTok where you could watch

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[SPEAKER_02]: the side by side comparisons of a game in the show, and it was like almost wow, that was crazy.

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[SPEAKER_03]: And that that's the thing where I wish.

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[SPEAKER_03]: You know, like I said, the first season of the show was amazing because like I said, I told and I remember this, too, because I think you and I talked about it.

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[SPEAKER_03]: I was like, I remember telling Ali, like, listen, I literally remember playing this in the game as they're doing it, you know, in the show.

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[SPEAKER_03]: And so like that's, that's the shitty part.

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[SPEAKER_03]: It's like, you know, this really had a lot of high hopes.

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[SPEAKER_03]: I really wish it would have had that same feel, the same whatever you want to call it.

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[SPEAKER_03]: But

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[SPEAKER_03]: It just sucks when, you know, they started out great and now they're going to be like, you know, could be like, unfortunately, like a Game of Thrones thing or, you know, the Walking Dead or any of those great TV shows that do it.

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[SPEAKER_03]: And this is why we're saying Hollywood.

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[SPEAKER_03]: Follow the damn blueprint.

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[SPEAKER_02]: Just need to do the right thing.

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[SPEAKER_02]: All right.

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[SPEAKER_02]: So we are going to talk about

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[SPEAKER_02]: Basically, if we could go back and play again a game for the very first time, it's we're not necessarily going to be doing these deep dives and explain like each game and the history and like how they were not we're not deep diving into these games.

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[SPEAKER_02]: We're not giving you a list of the greatest games ever either, like we're just bringing the games that we would want to personally experience blindly again and what made those first play throughs memorable, like just memories that we have discoveries, what surprises they had, characters, whatever.

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[SPEAKER_02]: That's what we're talking about.

17:47.870 --> 18:17.648
[SPEAKER_02]: So, I will go into my first one because I actually just restarted playing, I mean, it's on the PS5, so it's the legendary edition now, so it's not quite the same, but it is the same, the same games, but I'm gonna first discuss Mass Effect, not a shocking, and I'm doing the trilogy, so it's really, you know, one, two, and three, and it's, to me, it's one of my favorite game franchises, and I'm doing the trilogy, so it's really, you know, one, two, and three, and it's, to me, it's one of my favorite game franchises, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I'm doing the trilogy, and I

18:19.612 --> 18:34.835
[SPEAKER_02]: I think I want to go back and erase that part of my memory that's already, you know, I know the story, I know the characters, I know the character creation, I know the fact that you can use the same character between the, like, I know all of that already.

18:35.275 --> 18:39.896
[SPEAKER_02]: But if I can go back and erase that, that first discovery of, wait, what?

18:40.396 --> 18:45.017
[SPEAKER_02]: I can import my character from the first game into the second, like, come on.

18:45.934 --> 18:56.341
[SPEAKER_02]: You know, when you're walking on to the Normandy meeting Garrison, Tally, and Leara, and all these characters for the first time, it's memorable.

18:57.261 --> 18:58.823
[SPEAKER_02]: The story is so deep.

19:00.163 --> 19:09.550
[SPEAKER_02]: You know, replaying three, I realize like how weird the voiceovers are in the game.

19:10.644 --> 19:12.665
[SPEAKER_02]: Hey, have you played Mass Effect at all?

19:13.025 --> 19:16.608
[SPEAKER_03]: Well, well, I mean, we did try to play, which one was it?

19:16.628 --> 19:18.929
[SPEAKER_03]: It was the third one, it was the newer one.

19:18.949 --> 19:19.729
[SPEAKER_03]: Oh, Jameda.

19:20.210 --> 19:22.391
[SPEAKER_03]: I think the one I tried to do, and then I thought it was.

19:22.471 --> 19:23.291
[SPEAKER_02]: Jameda was dumb.

19:23.591 --> 19:24.852
[SPEAKER_03]: I know.

19:25.112 --> 19:32.637
[SPEAKER_03]: So I feel like I did tell you a while back that I really do have to play those games, like really like just go through it and do it.

19:33.137 --> 19:33.717
[SPEAKER_03]: I just have it.

19:33.777 --> 19:34.938
[SPEAKER_03]: It's now that I didn't want to.

19:35.058 --> 19:38.420
[SPEAKER_03]: It just, I think it's more like you have to go like you're saying

19:40.393 --> 20:05.105
[SPEAKER_02]: And like when it was first released and like actually play it for what it is, well, I think the interesting thing with the game was the choices because The choices that you chose to make In the very first game is affected by, you know, effects the third games like actual story like there's there's a character like you can either kill off Ashley.

20:06.649 --> 20:13.137
[SPEAKER_02]: or you can kill off, I don't know the other dude's name, but it was between these two characters.

20:13.818 --> 20:22.629
[SPEAKER_02]: And if you chose to kill Ashley, only this guy, like, only the guy was there and it like reflects that in the whole story.

20:23.475 --> 20:30.364
[SPEAKER_02]: which is like the most unique thing as you never see that in a game, like with especially all the way to a third game.

20:30.384 --> 20:32.147
[SPEAKER_03]: Well, you and I've talked about it.

20:32.167 --> 20:38.335
[SPEAKER_03]: I mean, Mass Effect is one of those very, like probably the most rarest game of that feature because

20:39.416 --> 20:55.663
[SPEAKER_03]: I don't know of any other games or series of games that actually, like you're saying about the whole, you know, you make one decision, it's going to now affect literally future games to come in like at the time you probably didn't know that you didn't think that then oh and you were just making a choice based on I mean

20:56.984 --> 21:04.272
[SPEAKER_02]: For one thing, I mean, when I did the first play through it, and this is like a weird thing with mass effect is like you can romance anybody.

21:04.953 --> 21:09.398
[SPEAKER_02]: Oh yeah, which is like the weirdest thing, but like if you chose to romance.

21:10.119 --> 21:10.779
[SPEAKER_02]: Say Ashley.

21:11.892 --> 21:32.942
[SPEAKER_02]: And you saved her then the other dude died and like by the, you know, by the third game like you're talking to Ashley about this guy like the guy that you fought it like with and and battle did, you know, you went into these battles like you're talking about how we died and like the events of the, you know, it was like there's no other game that I know of that was doing that.

21:33.604 --> 21:35.306
[SPEAKER_03]: No, and I don't even think there's any games.

21:36.306 --> 21:40.470
[SPEAKER_03]: So that's the kind of shitty part is like we've said, because we did do an episode on Mass Effect.

21:40.610 --> 21:43.633
[SPEAKER_03]: It's just, or at least we've talked about it.

21:43.653 --> 21:45.735
[SPEAKER_03]: I don't know if we actually, I don't think, no, I don't think we have.

21:45.775 --> 21:48.638
[SPEAKER_03]: No, but I mean, we've talked about it quite a bit, yeah.

21:48.878 --> 21:55.764
[SPEAKER_03]: But it is one of those games that it deserves its own kind of, it definitely deserves its own special kind of first playthrough because

21:56.945 --> 22:03.790
[SPEAKER_03]: I like for me I know you've talked about a lot and I've been like yep I couldn't I can agree and I can you know I could see why a lot of people like it.

22:03.890 --> 22:05.671
[SPEAKER_03]: I'm like I said I would do it and guess what?

22:06.272 --> 22:17.840
[SPEAKER_03]: I have that opportunity to do that because I would be playing it for the first time and I wouldn't know and I'm like Oh, this is great the only thing I know is that you of course every any decision I make now affects any games that I play afterwards

22:18.407 --> 22:22.710
[SPEAKER_02]: But it's for you being able to play it for the first time.

22:22.750 --> 22:32.175
[SPEAKER_02]: I mean, you're meeting the characters for the first time, you're getting the the story and being able to go to different places and experience it like the first time.

22:32.235 --> 22:33.476
[SPEAKER_02]: That's what I'd want to get back.

22:34.217 --> 22:37.599
[SPEAKER_02]: He's like, now like when I play the first game, and I started from scratch, like,

22:38.697 --> 23:01.033
[SPEAKER_02]: I can skip most of the dialogue because I've heard it, you know what I mean like it's things that I've heard and I've already I've already experienced it so it just doesn't have that same like oh my gosh, this is like so deep and like so heavy like so I'll I'll mention mine my first game now it's funny because.

23:02.379 --> 23:06.042
[SPEAKER_03]: It actually is going to revolve in our next episode next week.

23:06.382 --> 23:07.923
[SPEAKER_03]: So that's all I'm going to say.

23:07.943 --> 23:09.565
[SPEAKER_03]: And that's like a great.

23:10.085 --> 23:13.408
[SPEAKER_03]: Anyway, so yes, as a kid, okay.

23:13.968 --> 23:15.810
[SPEAKER_03]: Now I know for you, you're talking about massive effect.

23:16.630 --> 23:20.213
[SPEAKER_03]: For me, now like I said, I mean, there's a lot more games than just this one.

23:20.233 --> 23:28.280
[SPEAKER_03]: But this was one of the very first ones that I remember, you know, because you got to remember something too, is that I only had

23:29.144 --> 23:34.367
[SPEAKER_03]: You know, my dad had the Super Nintendo, you know, we, we, he keeps saying that we've had a PlayStation one.

23:34.587 --> 23:39.250
[SPEAKER_03]: I don't, I really, for the life of me, do not remember ever having a PlayStation one.

23:39.270 --> 23:46.454
[SPEAKER_03]: If we did, I don't remember playing it at all, but, um, but I'm talking about is actually on the Game Boy.

23:46.954 --> 23:49.316
[SPEAKER_03]: So yes, you're pretty, pretty Game Boy color.

23:49.576 --> 23:50.076
[SPEAKER_03]: Wow.

23:50.136 --> 23:54.679
[SPEAKER_03]: It started that and then of course went to advance the NSP and all this other stuff from Game Boy.

23:54.719 --> 23:54.919
[SPEAKER_03]: But,

23:55.830 --> 24:00.631
[SPEAKER_03]: So I'm talking about Pokemon red and blue, and I've also played yellow when it first came out too.

24:00.651 --> 24:01.892
[SPEAKER_03]: So I actually played all three.

24:03.032 --> 24:04.272
[SPEAKER_03]: Really there's not much of a difference.

24:04.352 --> 24:07.253
[SPEAKER_03]: It's just depending on what play three you want to go through.

24:07.293 --> 24:24.658
[SPEAKER_03]: But yes, we're talking about Pokemon for a second, and so as a kid, that was one of the very first games that I remember playing where, and this is why I keep saying a man, and of course this is why both men, and I understand this is that when we're talking about a safe point, okay?

24:25.864 --> 24:29.883
[SPEAKER_03]: It was a legit thing, okay, because you couldn't just pause the game.

24:30.907 --> 24:55.975
[SPEAKER_03]: you couldn't do anything unless you saved the damn game because if you didn't save a goddamn game, all that shit you just did for let's say eight hours, but by right it's so this is one of those games that of course you know for me like I remember putting it in there and this is where I also would say from that like this is a nostalgic part is like you know when you have to go you know and you know below on that cartridge you go oh yes you know and you're like oh

24:57.655 --> 24:58.275
[SPEAKER_03]: Oh, okay, I worked.

24:58.375 --> 24:58.795
[SPEAKER_03]: Okay, great.

24:58.815 --> 25:00.016
[SPEAKER_02]: Kinda had to like jiggle a little bit.

25:00.036 --> 25:00.936
[SPEAKER_02]: Yeah, jiggle a little bit.

25:00.956 --> 25:02.456
[SPEAKER_03]: You know, I had to make sure it was all good.

25:02.476 --> 25:04.457
[SPEAKER_03]: Yeah, so like that's what I missed.

25:04.497 --> 25:16.180
[SPEAKER_03]: So like some of that and, you know, for me, like I just remember, and I know Matt's not gonna know any of this right now, but, you know, choosing your starting Pokemon, he's like, Pokemon!

25:16.460 --> 25:16.620
[SPEAKER_03]: No.

25:16.860 --> 25:17.481
[SPEAKER_00]: Oh, come on.

25:19.443 --> 25:21.845
[SPEAKER_03]: So the first three, you know, you got magic.

25:21.965 --> 25:23.867
[SPEAKER_03]: I was about to say magic, Rob, that's not even right.

25:23.947 --> 25:26.189
[SPEAKER_03]: Bubble sort, Squirtle and Charmander, right?

25:26.229 --> 25:35.977
[SPEAKER_03]: Now, that was with the three that you could do and write in blue, but in Pikachu, and Pokemon Yellow, you can actually pick Pikachu as the starting one, I think.

25:36.758 --> 25:38.040
[SPEAKER_02]: But um, because it was y'all.

25:38.440 --> 25:38.901
[SPEAKER_02]: Yes, it was.

25:39.281 --> 25:42.385
[SPEAKER_03]: That would be like, well, he's like, oh no shit.

25:42.666 --> 25:43.106
[SPEAKER_03]: Oh, thanks.

25:43.687 --> 25:45.469
[SPEAKER_03]: Anyways, now for me, like, I don't know.

25:45.489 --> 25:51.016
[SPEAKER_03]: I think just waking up, you know, being able to play this game and just kind of like going through.

25:53.766 --> 26:05.352
[SPEAKER_03]: You know, going through all the routes, like, you know, defeating the Jim bet, like going or going against like the the Jim leaders and like, you know, going through all the different places like I know it and again, it's like a a 2D figure.

26:05.392 --> 26:09.074
[SPEAKER_03]: It's like, you know, think of literally any old school game that would basically just be pixelated.

26:09.114 --> 26:13.837
[SPEAKER_03]: I mean, for me, like that was just what I remember growing up and playing these games and

26:15.673 --> 26:19.115
[SPEAKER_03]: I just, I know, Matt's like, yeah, whatever, you know, let's not me.

26:19.275 --> 26:19.876
[SPEAKER_03]: And I get that.

26:19.916 --> 26:25.599
[SPEAKER_03]: I mean, it'd be like, like, when we should on, you know, Fortnite, you know, for these.

26:25.639 --> 26:26.720
[SPEAKER_02]: That one was deserving.

26:26.960 --> 26:28.621
[SPEAKER_02]: Well, okay, well, it's true.

26:28.741 --> 26:29.321
[SPEAKER_03]: I mean, I'm not.

26:30.542 --> 26:38.167
[SPEAKER_03]: Yeah, but anyway, it's no, but, you know, for us, it like, or let me or phrases for me, like, I just, I guess for me, it was just like the.

26:40.060 --> 26:43.902
[SPEAKER_03]: being able to kind of go back in time and try to play this for the first time.

26:43.922 --> 26:47.144
[SPEAKER_03]: I mean, yeah, there are emulators that you can play it on and do all that.

26:47.244 --> 26:57.929
[SPEAKER_03]: I mean, I guess for me, you know, just being able to, you know, catch the Pokemon, you know, being able to go against these gym leaders, going against, you know, the different trainers and like just doing it.

26:57.989 --> 26:59.310
[SPEAKER_03]: I take for me, it was always the,

27:00.362 --> 27:05.666
[SPEAKER_03]: You know, just like the model got to catch them all, you know, and you're just kind of going through the motions.

27:05.706 --> 27:13.211
[SPEAKER_03]: I mean, I know it's not like Mass Effect and in detail, but I mean, it had its own stories, it had its own kind of quirks and you know, you're versing like Team Rocket.

27:13.231 --> 27:25.200
[SPEAKER_03]: So like I could go on and on about it, but like I think for me, like as a kid, I think it would be nice to, you know, especially now, like if if I could do it again for the first time, you know, it'd be kind of nice to be able to be like,

27:26.537 --> 27:28.078
[SPEAKER_03]: Oh, you know, I do remember all this.

27:28.098 --> 27:28.939
[SPEAKER_03]: I remember how this went.

27:28.959 --> 27:31.020
[SPEAKER_03]: And I remember how, you know, how this was going to play out.

27:31.040 --> 27:38.706
[SPEAKER_03]: And then, of course, the only thing I wouldn't miss is the whole, if I don't fucking save it, I'm going to lose all my shit for the next eight hours.

27:38.786 --> 27:38.946
[SPEAKER_03]: Right.

27:39.506 --> 27:40.927
[SPEAKER_03]: You know, that would be the only downside.

27:40.947 --> 27:43.009
[SPEAKER_03]: But I mean, that's, that just me though.

27:43.489 --> 27:43.649
[SPEAKER_02]: Yeah.

27:43.950 --> 27:45.671
[SPEAKER_02]: So I have another game.

27:46.420 --> 27:52.901
[SPEAKER_02]: Okay, and it's a, it's a one and two because I, I, he apparently loves series now.

27:53.061 --> 27:56.382
[SPEAKER_02]: That, I mean, it's, I like these games.

27:56.842 --> 28:05.404
[SPEAKER_02]: I think for the opposite reason of Mass Effect, and these games are Tom Clancy's, the Division, both one and two.

28:06.404 --> 28:07.905
[SPEAKER_02]: Again, that's a price.

28:08.205 --> 28:08.945
[SPEAKER_02]: And it's like,

28:10.604 --> 28:21.336
[SPEAKER_02]: Not that I'm trying to forget some giant story twist like Mass Effect just had, I mean in each of the games there's that giant story twist that just flips it over.

28:23.453 --> 28:31.496
[SPEAKER_02]: For the division, I want to walk back into that world when the idea felt brand new.

28:31.536 --> 28:40.880
[SPEAKER_02]: Manhattan, after society collapse from a pandemic, there's Christmas decorations hanging everywhere, abandoned cars, trash piled in the streets.

28:41.520 --> 28:49.443
[SPEAKER_02]: Like the feeling that everything just went to shit overnight and you're just plopped right in the middle of it as a division agent.

28:51.250 --> 28:57.695
[SPEAKER_02]: It just, the atmosphere in New York when you were playing the first game was just incredible.

28:58.215 --> 29:09.143
[SPEAKER_02]: You're exploring the city, you're understanding what happened through these, you know, recordings and various echoes and the environment was so detailed.

29:11.865 --> 29:13.707
[SPEAKER_02]: It was just like they're, they're just great.

29:13.767 --> 29:16.088
[SPEAKER_02]: Like I still like playing division two every once in a while.

29:16.389 --> 29:16.849
[SPEAKER_02]: Oh, I know.

29:19.695 --> 29:31.500
[SPEAKER_02]: Division two, it took the basic idea and then it drops you into Washington, DC, months later and society just isn't like dying anymore.

29:31.600 --> 29:32.901
[SPEAKER_02]: They're trying to rebuild.

29:33.041 --> 29:39.244
[SPEAKER_02]: So you have all these different factions fighting over what's left and you're seeing these like

29:47.485 --> 29:50.126
[SPEAKER_03]: You know, I mean, like, yeah, I remember the at least some division, too.

29:50.146 --> 29:50.366
[SPEAKER_03]: Yeah.

29:50.606 --> 29:50.786
[SPEAKER_02]: Yeah.

29:50.806 --> 29:52.847
[SPEAKER_02]: So I knew you could go over to the Lincoln Memorial.

29:52.867 --> 29:56.389
[SPEAKER_02]: Like you can go over to these like real places in Washington.

29:56.409 --> 30:08.113
[SPEAKER_02]: And it was just, it was so addictive because you're grinding for gear and you're grinding, you know, you're trying to find these weapon pieces and the arm, you know, the armor pieces and all these other pieces.

30:08.193 --> 30:16.617
[SPEAKER_02]: And it's just, they're just a really great game and to be able to like rediscover it for the first time is like a really cool concept.

30:17.694 --> 30:33.637
[SPEAKER_03]: Well, I can't would just say it because I know I played a, you know, a little bit with you on division two, and I like I said, you know, you notice so far like Matt's choices are going to be a lot different from mine, but it doesn't mean that we don't like playing certain games it just depends on

30:35.089 --> 31:00.577
[SPEAKER_02]: what game knows and if he's like dead island okay don't make me say No, but like I was gonna choose dead island as one It was on my list, but I went in a different direction, but no, I mean, I feel like division two I mean Tom Clancy just makes some great fucking game like I mean think about it I mean some of the two games that we played together quite a bit was wildlands and in fucking

31:01.437 --> 31:06.740
[SPEAKER_03]: a break point, you know, like those two, like Tom Plancy does a great job of playing these games.

31:06.760 --> 31:09.962
[SPEAKER_03]: And that's why I've said, like I'd play those games over and over again.

31:10.082 --> 31:21.389
[SPEAKER_03]: I mean, I know we've only talking about a few here, but like there are a good amount of games we could say we'd love to replay them, but you know, of course for the sake of the episode we're not going to explain every single one.

31:22.393 --> 31:25.374
[SPEAKER_02]: Um, yeah, I'm not going to go into, you know, 10.

31:25.474 --> 31:28.936
[SPEAKER_02]: No, this is my 10th game and yeah, that's going to be okay.

31:28.976 --> 31:39.540
[SPEAKER_02]: Well, this is not I think we basically chose a book, you know, we chose like three or four, I think for for the most part, but you know, division one and two art, it's just that is one of those games where.

31:40.978 --> 31:46.842
[SPEAKER_02]: It's just a great, you know, they're great games, but it's not so much of that.

31:46.862 --> 31:48.143
[SPEAKER_02]: They're just like, oh, play this.

31:48.183 --> 31:49.024
[SPEAKER_02]: It's a great game.

31:49.625 --> 31:51.046
[SPEAKER_02]: It's the story.

31:51.146 --> 31:52.267
[SPEAKER_02]: It's the environment.

31:52.467 --> 32:00.493
[SPEAKER_02]: It's like, when you're walking around New York or you're walking around Washington, I mean, there's so much detail and so many things going on.

32:00.553 --> 32:04.676
[SPEAKER_02]: And it's just, it's a great game to just play.

32:04.916 --> 32:06.777
[SPEAKER_02]: And to be able to play that for the first time,

32:08.060 --> 32:11.081
[SPEAKER_02]: I wish I could get that back, but obviously that's not going to happen.

32:11.101 --> 32:12.201
[SPEAKER_02]: He's like, I'm not going to have anything.

32:12.221 --> 32:14.722
[SPEAKER_02]: That's how I get dropped on my head and I have him, Nija.

32:15.082 --> 32:16.362
[SPEAKER_02]: He's like, at least it.

32:16.482 --> 32:19.303
[SPEAKER_03]: No, I don't know my name, but this is a great game.

32:19.323 --> 32:20.243
[SPEAKER_03]: Have you played it before?

32:20.263 --> 32:20.963
[SPEAKER_03]: Have you heard of it?

32:21.463 --> 32:22.164
[SPEAKER_03]: The fuck are you?

32:22.204 --> 32:23.564
[SPEAKER_03]: I don't know.

32:23.584 --> 32:24.104
[SPEAKER_03]: I couldn't tell ya.

32:24.624 --> 32:27.345
[SPEAKER_03]: Now, I'm going to go in a little bit different here.

32:27.705 --> 32:33.726
[SPEAKER_03]: So I really wanted to say this one first just to see how what your reaction was.

32:33.766 --> 32:34.327
[SPEAKER_03]: I was about to go.

32:37.990 --> 32:58.102
[SPEAKER_03]: not even close not even close that's probably the worst game I could have ever taken back no um no i was actually gonna go i was gonna be like spider-man and you're like no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no

32:59.468 --> 33:00.869
[SPEAKER_03]: Batman Arkham series.

33:01.329 --> 33:06.634
[SPEAKER_03]: I've had that on my list because that to me, because I at least Arkham City, if anything.

33:06.934 --> 33:09.076
[SPEAKER_03]: Well, I was going to so I originally brought up a sign-up.

33:09.616 --> 33:13.319
[SPEAKER_03]: But I was like, okay, because it was the, of course, it was the very first one.

33:13.579 --> 33:13.800
[SPEAKER_03]: But.

33:14.699 --> 33:34.411
[SPEAKER_03]: I think as a series, I believe it deserves, I feel like a good real first playthrough because, I mean, this is one of the very, well, cause I know it's gonna be talking more about asylum here, but it's saying, this is the actual first game that made me feel like Batman, instead of a guy controlling Batman, right?

33:34.891 --> 33:41.455
[SPEAKER_03]: The detective work, the predator, you know, rooms, the gadgets, the combat, all served, the character rather than,

33:41.975 --> 33:44.338
[SPEAKER_03]: I mean, sitting beside him is the world too.

33:44.358 --> 33:56.293
[SPEAKER_03]: I mean, you're starting to open world so you get an open world Gotham, you know, well, asylum wasn't so much like that, but like, yes, like Gotham City and once you've got a one, once you've got a like a hold of the actual combat.

33:56.974 --> 33:59.855
[SPEAKER_02]: Like the combat was just like it was phenomenal epic.

34:00.136 --> 34:00.736
[SPEAKER_03]: Well, think about it.

34:00.756 --> 34:09.220
[SPEAKER_03]: I mean these series of games We have to see the freaking bones bring like I mean and then you got to see them think about how many Billions you got to see in that game.

34:09.400 --> 34:18.405
[SPEAKER_03]: Oh, yeah, I mean there's a ton a ton and then they would bring up like a little sign once like the calendar man You know or something stupid like that, but like I also love the fact that

34:19.257 --> 34:34.887
[SPEAKER_03]: You know, it brought in the Riddler, like it brought in like the the whole like riddle challenge that it Do you ever Like do all of no No, and that never I've never done all of the rich or Riddler and I mean every just because I know that that's one of the I would say I think most people probably could agree.

34:35.208 --> 34:38.370
[SPEAKER_03]: That's probably one of the hardest challenges and every single one of those games

34:38.790 --> 34:40.111
[SPEAKER_03]: Yeah, not just the one game.

34:40.152 --> 34:41.213
[SPEAKER_03]: I'm talking every single one.

34:41.233 --> 34:43.735
[SPEAKER_03]: If you do all of them, you're a fuck You're beyond Jean.

34:43.755 --> 34:45.537
[SPEAKER_03]: And the Joker in that game was epic.

34:45.757 --> 34:46.178
[SPEAKER_03]: Oh, I know.

34:46.358 --> 34:48.020
[SPEAKER_03]: I mean, he was such a good Joker.

34:48.200 --> 34:49.301
[SPEAKER_03]: So well, hold on ready.

34:49.862 --> 34:50.663
[SPEAKER_03]: So here's the thing though.

34:51.023 --> 34:54.146
[SPEAKER_03]: I mean, it was well, actually right here and actually here we go.

34:54.807 --> 34:56.208
[SPEAKER_03]: It's a interesting fact.

34:56.228 --> 34:59.071
[SPEAKER_03]: You know, Kevin Conroy, Mark Hamill and writer Paul Dini brought

34:59.812 --> 35:17.973
[SPEAKER_03]: major Batman, the animated series DNA to the game, Arkham Asylum also earned a Guinness record at the time as the most critically acclaimed superhero game, which is so if you think about it like that, I mean this game, if it didn't do so well, I mean if you think about how Insomniac has done a lot of their games.

35:19.213 --> 35:24.256
[SPEAKER_03]: They couldn't have this platform or where they were at, because these guys did this.

35:24.776 --> 35:27.738
[SPEAKER_03]: They made that superhero standard for these games.

35:28.358 --> 35:35.942
[SPEAKER_03]: Because without this, none of this shit that you would see now is what have happened, because this is the kind of stuff you wanted to see.

35:35.962 --> 35:38.364
[SPEAKER_03]: And especially with a famous superhero like this.

35:38.984 --> 35:45.968
[SPEAKER_03]: And so for me, if I could erase the memory of back of the day, I remember playing it on,

35:47.054 --> 35:48.095
[SPEAKER_03]: I think it was on the PS3.

35:48.476 --> 35:53.301
[SPEAKER_03]: If I'm not mistaken, I think the first one was actually on the PS3, and then like everything else, like PS3, PS4.

35:55.583 --> 35:59.347
[SPEAKER_03]: I just, I think for me, like I just, I would love to go back.

36:00.656 --> 36:07.338
[SPEAKER_03]: And just really, I mean, because you can't, technically, I actually did buy the Arkham Knight, I believe, is on the.

36:07.938 --> 36:14.720
[SPEAKER_03]: No, so they actually, what they did was is they actually re, they like bundled it up for like the first three games.

36:15.500 --> 36:18.361
[SPEAKER_03]: And then you could get like Arkham Knight, you know, and all that stuff later.

36:18.421 --> 36:21.002
[SPEAKER_03]: But, so you can't technically play it.

36:21.042 --> 36:22.022
[SPEAKER_03]: And I actually did buy it.

36:22.162 --> 36:24.223
[SPEAKER_03]: I actually was trying to replay it again.

36:24.323 --> 36:25.103
[SPEAKER_03]: But it, it just,

36:26.163 --> 36:28.543
[SPEAKER_03]: I don't know what, what does really say about it.

36:28.603 --> 36:47.647
[SPEAKER_02]: I mean, it's just, I mean, it doesn't have elements of like the, I'm not talking like the newer Spider-Man or Spider-Man to the OG Spider-Man game where you had to like crawl around in the shadows because it like, hit you actually, like pretty sure the game was called Spider-Man Web of Shadows was actually the game, but yeah.

36:47.667 --> 36:52.688
[SPEAKER_02]: But yeah, I mean, it had elements like that, but like when you're playing as Batman, like trying to take

36:53.688 --> 37:13.158
[SPEAKER_02]: each little enemy out without being seen or heard like was such a like a cool thing where you're like you know you're you're dropping down and you're like picking them up and wrapping it and then you'll like try to run around with all yeah so I mean you know you think of that and you think of all the I guess for me like

37:14.250 --> 37:22.472
[SPEAKER_03]: You know, looking at like superhero games in general, like, you know, it often sells this like power, but you know, Arkham really sold competence, right?

37:22.492 --> 37:30.274
[SPEAKER_03]: So Batman felt dangerous because the player learned how to control a room, not because the game handed him, you know, laser eyes in this case, right?

37:30.314 --> 37:33.455
[SPEAKER_03]: So it was like Superman, but like it gave him the, like,

37:34.195 --> 37:38.479
[SPEAKER_03]: I just gave them this almost superhuman like feel like in the game.

37:38.499 --> 37:44.264
[SPEAKER_03]: I mean, being a detective in the game, I just feel like it's also a cool concept because you're following the clues.

37:44.284 --> 37:46.006
[SPEAKER_03]: You're trying to figure out where the next thing is.

37:46.066 --> 37:49.069
[SPEAKER_02]: And you had gadgets to figure out certain things.

37:49.089 --> 37:50.610
[SPEAKER_02]: You could look, you know, I think in

37:55.077 --> 38:09.437
[SPEAKER_02]: have this like tool that you can scan the body and you can go into like the bones and then the like the nerve structure and you can actually look at where like, you know, tissue damage was because there's a mission in there about salt solving a murder, mm-hmm.

38:10.659 --> 38:25.038
[SPEAKER_02]: So like you're you know you're looking for like these hanging bodies, so you have to like analyze like you know what what had happened to them, but yeah, I mean it's just all the different gadgets and like the you know the different batter rings that you had and you know you can burst through.

38:25.859 --> 38:34.683
[SPEAKER_02]: We actually did talk about this series of games when we were talking about like, you could burst through some of the walls with the explosive gel.

38:35.324 --> 38:35.564
[SPEAKER_02]: Oh yeah.

38:35.584 --> 38:43.387
[SPEAKER_02]: But if there was an enemy or something on the opposite side of a fence, somehow Batman could not, you could not cross this fucking fence.

38:43.447 --> 38:43.848
[SPEAKER_02]: No, you could.

38:45.268 --> 38:47.329
[SPEAKER_02]: But you could destroy a wall with some explosive gel.

38:47.449 --> 38:48.490
[SPEAKER_02]: And no problem at all.

38:49.690 --> 38:57.371
[SPEAKER_03]: And I mean, I guess if you were to play the suit for the first time, I mean, oh, for the first time, it would be like, whoa, dude, this is awesome.

38:57.411 --> 38:59.632
[SPEAKER_03]: Like, yeah, when you listen to Kevin Con, right?

38:59.672 --> 39:13.854
[SPEAKER_03]: And I mean, because, yes, Mark, I am all does actually play the Joker in this, which is great, because I feel like those two alone, you know, you couldn't really have, if you chose two other people to do this game or the series of games, it wouldn't feel right.

39:14.154 --> 39:17.035
[SPEAKER_03]: It just, it wouldn't feel like it would be an actual Batman game.

39:18.615 --> 39:27.261
[SPEAKER_03]: With everything like I said, with all the villains that you see in there, you know, I mean, I mean, even the, I was going to say this even the graphics at the time.

39:28.187 --> 39:32.490
[SPEAKER_03]: were also well above what most of the games were playing as at that time.

39:32.810 --> 39:37.613
[SPEAKER_03]: Because it was crazy to see like, I mean, when you saw Batman, he was muscular as hell.

39:37.673 --> 39:40.955
[SPEAKER_03]: I mean, you saw like every detail of his, you know, suit and everything else.

39:40.995 --> 39:54.144
[SPEAKER_03]: But like, and I agree, I also think it was also really cool where, you know, like you said, like the batter rings and stuff, but I think you also collecting like the different like suits that he had, too, because in each one, like you, you'd have to do like certain

39:55.805 --> 40:06.890
[SPEAKER_03]: You had to do certain things to get, you know, those particular suits or whatever, so I feel like, you know, for me, like if I was to replay this again, I mean I could only imagine like thinking to myself, oh, I don't know what's going to happen.

40:06.910 --> 40:10.272
[SPEAKER_03]: And then like, you know, you play all through these these series of games and you go.

40:11.453 --> 40:22.798
[SPEAKER_03]: Damn, like this is, it's just you could, I feel like you couldn't really do it any justice, you know, if you, if you let me put it this way, if you haven't played the damn game, you'd better play the game because.

40:24.103 --> 40:25.104
[SPEAKER_03]: It really is a staple.

40:25.144 --> 40:32.189
[SPEAKER_03]: I feel like, especially with a lot of these superhero games that I've come out so far, these need to be, like this is like the gold standard.

40:32.209 --> 40:35.051
[SPEAKER_03]: You need to follow through with this to then get to that point.

40:35.091 --> 40:35.271
[SPEAKER_03]: Yeah.

40:36.512 --> 40:51.842
[SPEAKER_02]: All right, I am gonna talk about one, this is probably one of my all-time favorites and my wife absolutely hated every time she heard the music to this game, and I'm talking about elder scrolls oblivion, blah, blah, blah, blah.

40:54.205 --> 41:20.741
[SPEAKER_02]: Oblivion is probably like the purest version of what this entire episode is for me because when you start the game like you're in jail Like you're legitimately just in jail and you have to kind of make your way and you're following you know the the king and everything But when you first come out of that sewer and the world opens up and you can pretty much go anywhere The game basically is like

41:21.951 --> 41:29.075
[SPEAKER_02]: off you go go fuck off and whatever direction you want like it doesn't tell you necessarily like where you're supposed to go.

41:30.456 --> 41:40.462
[SPEAKER_02]: And when you're looking at the map, I mean Syrida was impossibly huge and you always have no idea like if there's you know a wolfer

41:41.647 --> 41:47.189
[SPEAKER_02]: a fucking crab that's going to come after you or if there's like a dude like that's going to come after you.

41:47.209 --> 42:01.996
[SPEAKER_02]: Um, you know, oblivion was that elder scrolls that had the, the hell gates, I guess if you if you wanted to call him hell gates, they had the gates to oblivion, which was a fiery kind of hell place.

42:03.336 --> 42:06.478
[SPEAKER_02]: And you had a lot of those like random creatures that were

42:11.720 --> 42:17.932
[SPEAKER_02]: But it wasn't even like the main quests that made oblivion special.

42:18.052 --> 42:20.657
[SPEAKER_02]: It was the stumbling into shit.

42:20.857 --> 42:22.060
[SPEAKER_02]: Like you find a town

42:23.538 --> 42:26.641
[SPEAKER_02]: You enter some random cave, you're getting pulled into a quest.

42:26.661 --> 42:30.344
[SPEAKER_02]: You weren't quite looking for, you have all of these different guilds.

42:30.384 --> 42:35.728
[SPEAKER_02]: I mean, you have the fighters guild, the thieves guild, the images guild.

42:35.748 --> 42:37.049
[SPEAKER_02]: You had the dark brotherhood.

42:37.069 --> 42:38.410
[SPEAKER_02]: You had all these different things.

42:38.470 --> 42:44.055
[SPEAKER_02]: And if you were a fighter type character, you could join all of these guilds.

42:45.478 --> 42:55.824
[SPEAKER_02]: and do all of the missions for them, and you could be in the fighter's guild, you could be in the mage guild, you could be a thief, you could be in the dark brotherhood, which were the assassins.

42:57.845 --> 43:01.046
[SPEAKER_02]: It was just a game that was like, it was way deeper.

43:02.162 --> 43:07.923
[SPEAKER_02]: for the time that it came out, then I think most games are now.

43:08.423 --> 43:13.684
[SPEAKER_02]: And it had some DLCs, like the shivering aisles was like just the craziest place.

43:13.804 --> 43:23.426
[SPEAKER_02]: You go through a strange door and the main ruler of that shivering aisles was Shayo Gorath.

43:23.966 --> 43:26.746
[SPEAKER_02]: And this dude was just so insane.

43:27.686 --> 43:30.427
[SPEAKER_02]: Like the things that he said were genuinely bizarre.

43:31.859 --> 43:41.922
[SPEAKER_02]: Like they just did not make any sense, but when you go into the game and like you're playing it for the first time you have no idea like what you're getting into.

43:42.002 --> 43:45.443
[SPEAKER_02]: So the moment he starts like talking and it's all bizarre.

43:45.463 --> 43:50.305
[SPEAKER_02]: It's like, bro, I don't know what the fuck you're saying, but it's crazy.

43:50.585 --> 43:51.265
[SPEAKER_02]: You're like, really?

43:51.725 --> 43:59.128
[SPEAKER_02]: Um, and so this game was just a great game and I love that they remastered it.

44:00.148 --> 44:01.109
[SPEAKER_02]: for the PS5.

44:01.229 --> 44:10.717
[SPEAKER_02]: I love that they read it and they updated the graphics and they like so you're able to actually play it on the next gen console.

44:11.497 --> 44:23.007
[SPEAKER_02]: And the NPCs I think are probably the best part of these games, not just in how they look, these like weird potato faced NPCs.

44:25.500 --> 44:29.762
[SPEAKER_02]: It was just the random dialogue just when you're walking by them.

44:30.743 --> 44:33.765
[SPEAKER_02]: It just, I think oblivion is just one of those games.

44:33.825 --> 44:43.750
[SPEAKER_02]: It's the purest version, I think of if you could go back and play it of it being generally like a great game, but also bizarre at the same time.

44:44.230 --> 44:44.891
[SPEAKER_03]: Oh yeah, yeah.

44:46.532 --> 44:48.393
[SPEAKER_03]: I mean, I guess I'll say this.

44:48.433 --> 44:52.195
[SPEAKER_03]: I mean, Elder Scrolls, so there's just me.

44:56.352 --> 44:56.872
[SPEAKER_03]: Don't get me wrong.

44:57.233 --> 45:02.157
[SPEAKER_03]: I do like the medieval, I do like the concept of, you know, Elder Scrolls.

45:02.197 --> 45:10.985
[SPEAKER_03]: And again, being like in the same universe, but like, you know, the same company that made, you know, fall out and everything else.

45:11.906 --> 45:16.590
[SPEAKER_03]: It's just the one thing that drove me, probably the most insane.

45:17.483 --> 45:18.824
[SPEAKER_03]: And I'm talking, and I'm talking about it.

45:18.844 --> 45:19.765
[SPEAKER_03]: I know what you're talking about.

45:19.785 --> 45:20.165
[SPEAKER_03]: What is it?

45:20.225 --> 45:21.146
[SPEAKER_03]: Go ahead, tell me what it is.

45:21.427 --> 45:22.067
[SPEAKER_03]: Tell me what it is.

45:22.107 --> 45:24.429
[SPEAKER_03]: What's the one thing that would drive me most insane in that game?

45:25.030 --> 45:30.014
[SPEAKER_02]: I believe what you had said before was the way that the swords swung.

45:30.455 --> 45:33.757
[SPEAKER_03]: Well, it's because they did the same thing and follow.

45:34.438 --> 45:47.744
[SPEAKER_03]: And it was this, it was like, they almost take this thing, just like slow motion, and I was just like, I don't like, because if you look at all, like, if you did, okay, you did that same thing in Elton ring, how pissed off would you be every time you're trying to attack something.

45:48.804 --> 45:54.967
[SPEAKER_02]: Oh, I'm not saying that, you know, oblivion or even Skyrim for that matter because it's kind of the same in Skyrim just a little bit updated.

46:03.768 --> 46:10.370
[SPEAKER_03]: What I care about is making sure that I don't die in the middle of a battle, depending on what I'm doing.

46:10.450 --> 46:12.190
[SPEAKER_03]: And so that's my only thing.

46:12.350 --> 46:14.551
[SPEAKER_03]: Like that's my only critique.

46:14.631 --> 46:16.951
[SPEAKER_03]: I understand that's their trademark, but I'm like, you know what?

46:16.971 --> 46:23.773
[SPEAKER_03]: That's a dumb trademark to have because because I will say this about my next game because if there was like weird camera angles,

46:24.933 --> 46:28.275
[SPEAKER_03]: and having slow motion and doing all this stuff.

46:28.295 --> 46:29.996
[SPEAKER_03]: Like, it would probably drive me insane.

46:30.036 --> 46:32.138
[SPEAKER_03]: It'd probably be a game I would rather, you know, forget.

46:32.438 --> 46:47.267
[SPEAKER_03]: Like I said, I don't, I'm not dissing the game because I do understand like a living in, in Skyrim and all these other ones that they have like great, you know, stories and there's a lot of lore behind it and there's also a shit ton of side quests that most people, there's just to do.

46:47.287 --> 46:51.409
[SPEAKER_02]: Yeah, there's a ton and it's just, it's a, it's a great game.

46:52.390 --> 46:59.144
[SPEAKER_02]: and i think it's just the general wackiness of of the games i mean there's so many even in skyrim there's like just wacky

47:00.325 --> 47:03.346
[SPEAKER_02]: dialogue from NPCs and the things that they're doing.

47:03.566 --> 47:08.827
[SPEAKER_02]: And I think, yeah, it's just one of those games I would love to play again for the first time.

47:09.467 --> 47:11.767
[SPEAKER_03]: No, like I said, I'm not like I said, I'm not dissing it.

47:11.827 --> 47:15.388
[SPEAKER_03]: It's just that if they just changed that, I would be like, let's do it.

47:15.588 --> 47:17.208
[SPEAKER_03]: Come on, let's do it all day long.

47:17.248 --> 47:18.008
[SPEAKER_03]: No problem at all.

47:18.588 --> 47:19.008
[SPEAKER_03]: But I get it.

47:19.268 --> 47:21.589
[SPEAKER_03]: It's just that one little thing.

47:21.949 --> 47:24.109
[SPEAKER_03]: But you know what, I'm gonna say this.

47:24.349 --> 47:27.490
[SPEAKER_03]: I am gonna bring this one up because I also have brought it out quite a few times.

47:28.669 --> 47:33.431
[SPEAKER_03]: And this is what I was also talking about the weird angles and thank God in this version and then moving forward.

47:33.471 --> 47:37.193
[SPEAKER_03]: They actually didn't do any of that shit is got a war.

47:38.554 --> 47:42.436
[SPEAKER_03]: That's like, hmm, that's a prized shockers.

47:42.776 --> 47:48.579
[SPEAKER_03]: Okay, Mr. Mass Effect oblivion, not shocking anyways.

47:48.839 --> 47:49.819
[SPEAKER_03]: Anyway, like what I like.

47:49.859 --> 47:50.980
[SPEAKER_03]: I know I get it.

47:51.120 --> 47:51.560
[SPEAKER_02]: I get it.

47:51.680 --> 47:53.401
[SPEAKER_03]: So again, I like what I like.

47:53.441 --> 47:56.743
[SPEAKER_03]: So with got a war like the very first few games.

47:58.075 --> 48:02.601
[SPEAKER_03]: I'll admit I, it was hard for me to really, you know, get into it.

48:03.142 --> 48:06.727
[SPEAKER_03]: It's because this is half the time you're going with a fuck is my character thing.

48:06.767 --> 48:09.291
[SPEAKER_03]: It was the angles if they changed the fucking angles.

48:09.531 --> 48:12.615
[SPEAKER_03]: I think the games would have been great, but that's what they've all said.

48:12.655 --> 48:13.937
[SPEAKER_03]: They said that the camera angles,

48:14.798 --> 48:16.478
[SPEAKER_03]: That's probably the one thing that most people would hate.

48:16.639 --> 48:17.659
[SPEAKER_03]: And I was like, I agree.

48:17.819 --> 48:19.619
[SPEAKER_03]: That's because we did it on purpose.

48:19.699 --> 48:21.760
[SPEAKER_02]: It was a, it was a, I was like, you idiot.

48:21.780 --> 48:23.040
[SPEAKER_03]: It was like you shouldn't do that.

48:23.120 --> 48:24.981
[SPEAKER_03]: Like you need to not do it.

48:25.081 --> 48:28.502
[SPEAKER_03]: Like if I'm looking above and like looking up from below.

48:28.582 --> 48:30.502
[SPEAKER_03]: And like now, just keep it normal.

48:31.143 --> 48:36.124
[SPEAKER_03]: So what they did in God award, you know, 2018, and as well as Ragnarok.

48:37.077 --> 48:40.139
[SPEAKER_03]: You know, see, this was something I truly did not expect, right?

48:40.199 --> 48:47.243
[SPEAKER_03]: It made me, like, with Kirito, especially like it was interesting for reasons beyond being angry enough to fight an entire mythology, right?

48:47.263 --> 48:52.967
[SPEAKER_03]: Because again, with all of God awards series, like, all he was doing in the first three games and even some of the other spin-offs.

48:53.587 --> 48:57.570
[SPEAKER_03]: All he was doing was killing all of the fucking pantheon of Greek mythology.

48:57.590 --> 48:58.470
[SPEAKER_03]: So we're talking zoos.

48:58.490 --> 48:59.771
[SPEAKER_03]: We're talking 80s.

48:59.811 --> 49:01.572
[SPEAKER_03]: We're talking areas.

49:01.712 --> 49:06.035
[SPEAKER_03]: I mean, you name him pretty much he basically killed him, and especially Hercules was another one.

49:06.675 --> 49:10.296
[SPEAKER_03]: I mean, he killed all of Mount Olympus for the most part.

49:10.336 --> 49:14.178
[SPEAKER_03]: There's probably a few that they didn't ever mention, but they killed them, right?

49:14.258 --> 49:25.502
[SPEAKER_03]: And so like, this one was interesting because it's weird to see like him, you know, meaning an older quieter version of himself without knowing whether he could become the father,

49:26.382 --> 49:34.027
[SPEAKER_03]: You know, of basically his son of Trace, which spoil alert, if you haven't played it already, too in, he's supposed to be Loki.

49:34.047 --> 49:45.674
[SPEAKER_03]: So when Greek mythology or Greek mythology, in Norse mythology, Loki's the, you know, as they would call as the son of Odin, but really, it was an adopted son, anyways, you'd have to get into that later on.

49:45.714 --> 49:45.935
[SPEAKER_03]: But,

49:46.615 --> 49:52.298
[SPEAKER_03]: When I loved about this first one, was like, you get to see the relationship between Credo's and a trance, right?

49:52.318 --> 49:54.119
[SPEAKER_03]: So you see boy, boy.

49:54.159 --> 49:57.661
[SPEAKER_03]: Well, Matt, Matt knows I have a shirt.

49:57.842 --> 50:01.524
[SPEAKER_03]: Literally, that says, boy, boy, come here, come here, boy.

50:01.684 --> 50:03.945
[SPEAKER_03]: You know, and it's just because it's the one line shit.

50:03.965 --> 50:06.126
[SPEAKER_03]: Like, it was just, it was so funny.

50:06.347 --> 50:07.887
[SPEAKER_03]: And I was just like, oh, I can't.

50:07.987 --> 50:08.908
[SPEAKER_03]: I just love it.

50:08.988 --> 50:09.728
[SPEAKER_03]: I love everything about it.

50:09.768 --> 50:11.810
[SPEAKER_03]: I mean, Matt knows that I literally have a,

50:13.305 --> 50:23.338
[SPEAKER_03]: a replica of the the moment of the, you know, what, what Thor uses in the game, like I mean, I think you gave me the like I have a mug or something.

50:24.039 --> 50:25.501
[SPEAKER_02]: I don't know if that was about a war, but

50:26.990 --> 50:28.770
[SPEAKER_02]: Maybe it has like like the runes on.

50:28.890 --> 50:31.191
[SPEAKER_02]: Oh, I think it, or I don't know.

50:31.251 --> 50:32.531
[SPEAKER_03]: I don't think it was from that game.

50:32.571 --> 50:33.432
[SPEAKER_03]: I think I did buy it.

50:33.592 --> 50:35.432
[SPEAKER_03]: I think it was separately as I think that's what I did.

50:37.112 --> 50:39.513
[SPEAKER_03]: No, because I don't think it was from like the actual thing.

50:39.553 --> 50:41.713
[SPEAKER_03]: No, because I bought the, yes, ready.

50:41.893 --> 50:47.755
[SPEAKER_03]: I very few games, however, ever bought the like the extreme ultimate version of.

50:48.055 --> 50:49.915
[SPEAKER_03]: I mean, granted, this one was not cheap.

50:50.636 --> 50:52.516
[SPEAKER_03]: And I did, and it was the one time I ever did.

50:52.656 --> 50:55.897
[SPEAKER_03]: I was like, because I felt like I would have regretted if I didn't at one point.

50:57.237 --> 50:58.998
[SPEAKER_03]: Just just being able to hold it.

50:59.058 --> 51:02.999
[SPEAKER_03]: I mean, like I said, for me, God of War has been kind of like a staple.

51:03.039 --> 51:05.500
[SPEAKER_03]: And I know Man and I've talked about cinematic games.

51:06.701 --> 51:08.621
[SPEAKER_03]: The thing about cinematic games is, yes.

51:09.002 --> 51:11.082
[SPEAKER_03]: Do I agree that sometimes I can get quite annoying?

51:12.023 --> 51:19.406
[SPEAKER_03]: Yes, because at some point you really do need to, yes, fucking play, because you can't just watch a movie, because if that's the case, I'll just watch a movie.

51:20.146 --> 51:22.807
[SPEAKER_03]: You know, but like God of War, to me,

51:24.095 --> 51:30.060
[SPEAKER_03]: I mean, so what I liked about it is like, sure, the storytelling, like it brought in, like I said, I love history.

51:30.080 --> 51:35.465
[SPEAKER_03]: So I love, you know, especially like mythology in general, whether it's Norse or Greek or stuff like that.

51:35.545 --> 51:43.552
[SPEAKER_03]: I mean, to me it was just fascinating because like you're bringing in, you know, another set of like pantheon or like basically, just another,

51:44.939 --> 52:09.755
[SPEAKER_03]: I guess set up gods basically that, you know, now he has to go up against and, you know, for literally no, at first you don't understand why you're going against them, but I mean, I kind of had to do my own research, but what I found out was is that in the game, so your wife is faying, so fay is technically the mother of Loki, but, you know, she's one of the, I guess we'll call it, rebels of Norse mythology, and so what in the game was

52:13.578 --> 52:16.020
[SPEAKER_03]: uh, basically was going against Odin.

52:16.200 --> 52:18.401
[SPEAKER_03]: It was one of the last true fighters are going against Odin.

52:18.501 --> 52:35.071
[SPEAKER_03]: And so what happened was, um, you know, because they don't know that she's actually dead, and so they're trying to basically find out whether she's alive or dead and also try to figure out, you know, the way to go into Yodenheim, which is the realm of the giants.

52:35.231 --> 52:36.372
[SPEAKER_03]: And so basically,

52:37.555 --> 52:44.140
[SPEAKER_03]: they believe that she's the only one that knows about that or how to get into Yoltonheim in the time.

52:44.160 --> 52:45.941
[SPEAKER_03]: And so it just starts out there.

52:45.981 --> 52:47.922
[SPEAKER_03]: And of course, you're going on a journey with your son.

52:48.103 --> 52:49.724
[SPEAKER_03]: And it's just emotional.

52:50.684 --> 52:56.328
[SPEAKER_03]: It's different to see cradows because he's this angry fucking, I want to kill everybody.

52:56.368 --> 52:57.589
[SPEAKER_03]: I don't give a shit kind of guy.

52:57.649 --> 52:59.851
[SPEAKER_03]: And then you see this guy go, boy.

53:02.277 --> 53:05.319
[SPEAKER_03]: now, you know, and it's just like these one little liners, it's weird.

53:05.359 --> 53:06.039
[SPEAKER_03]: It's quirky.

53:06.079 --> 53:08.600
[SPEAKER_03]: It's whatever, but I just, I don't know.

53:09.000 --> 53:10.221
[SPEAKER_03]: I think the weapons are cool.

53:10.341 --> 53:14.083
[SPEAKER_03]: I think, you know, being able to to craft your own different armors.

53:14.123 --> 53:15.544
[SPEAKER_03]: I mean, it's an open world concept.

53:15.564 --> 53:18.665
[SPEAKER_03]: So like, you know, you can always go back to the same places you were.

53:18.725 --> 53:24.528
[SPEAKER_03]: So like, it's not like I wouldn't say it's like oblivion in the sense of like open world maps in this and that.

53:24.548 --> 53:25.148
[SPEAKER_03]: I mean, they also

53:27.668 --> 53:37.336
[SPEAKER_03]: gone at bigger and like ragging rocks, like because you're able to see the different worlds and the different characters and you kind of get to meet all these different people and stuff.

53:37.356 --> 53:49.325
[SPEAKER_03]: So I think for me, like if I could play it again, not knowing what I know now, I think it would be like a treat, you know, just because like even though I have played the first one again, then I was just redoing it.

53:50.658 --> 53:55.360
[SPEAKER_03]: It's just like you're saying about Mass Effect, you know, it's like, because you already know the dialogue, you already know what's going to happen.

53:55.380 --> 53:59.201
[SPEAKER_03]: You kind of have the idea, but to be able to kind of go back through it again and go.

53:59.221 --> 54:05.323
[SPEAKER_03]: Huh, you know, and it's just that that that magical, the, the, the.

54:05.343 --> 54:08.104
[SPEAKER_02]: Yeah, I'm not knowing what's what's happening.

54:08.124 --> 54:11.265
[SPEAKER_03]: Like, you know, and it's like, another thing, too, is that.

54:13.875 --> 54:17.318
[SPEAKER_03]: It's just, you know, when you're, when you're looking at God a war, right?

54:17.378 --> 54:22.602
[SPEAKER_03]: So it presents it as a story as a one continuous camera shot without traditional cinematic cuts, right?

54:22.622 --> 54:29.948
[SPEAKER_03]: It's the, you know, that choice keeps the players besides creating the betrayers and making the quieter moments feel just as immediate as the battle.

54:29.968 --> 54:41.617
[SPEAKER_03]: So, I mean, yes, it's much different, like I said, then in the original God of Wars, looking down or like where these weird camera angles and you're trying to get through a door and you can't even see what's on the other side for like five minutes,

54:42.838 --> 54:48.882
[SPEAKER_03]: You're running it fairly straight into the, you know, let's say literally Aries or some shit like that and you're like, Oh, shit.

54:48.902 --> 54:50.263
[SPEAKER_03]: I got a fuck.

54:50.503 --> 54:51.484
[SPEAKER_03]: Am I killing anybody?

54:51.524 --> 54:53.005
[SPEAKER_03]: Like what's going on right now?

54:53.045 --> 54:56.908
[SPEAKER_03]: So like in this, like you're actually doing it.

54:57.048 --> 54:58.529
[SPEAKER_03]: And I was like, and it feels fluid.

54:58.609 --> 55:00.871
[SPEAKER_03]: And it like, it has the graphics.

55:00.891 --> 55:02.832
[SPEAKER_03]: It makes you feel like you're apart.

55:02.852 --> 55:06.174
[SPEAKER_03]: Like literally, if I went into the TV and I said, Okay, I'm going to go join this game.

55:06.194 --> 55:08.056
[SPEAKER_03]: Like that's what I feel like when I'm playing this.

55:09.156 --> 55:09.337
[SPEAKER_03]: But.

55:10.558 --> 55:11.178
[SPEAKER_03]: I'm moving on.

55:11.299 --> 55:15.182
[SPEAKER_03]: So yes, Matt, can you go ahead and tell me what your final choice is for this.

55:15.862 --> 55:20.926
[SPEAKER_02]: Yeah, so my final choice for games that I wish I could play again.

55:22.823 --> 55:33.432
[SPEAKER_03]: Is the infamous and I'm choosing series because I can't like I can't choose the tough one because that is a great series of games because I will admit that I wish I could replay those games.

55:33.612 --> 55:37.195
[SPEAKER_02]: Yeah, so I am choosing the infamous series.

55:37.235 --> 55:40.437
[SPEAKER_02]: So we have infamous infamous to we also have second son.

55:40.457 --> 55:42.979
[SPEAKER_02]: There was a third a third one too in there.

55:43.099 --> 55:43.440
[SPEAKER_02]: I don't.

55:43.980 --> 56:09.438
[SPEAKER_03]: think there well it's not really a third one it what it was it was like first light and it was basically a first light but it wasn't it it wasn't really a like a full game it was just like a little side thing inside of second son that's all it was so yeah I mean it gives you something I think like superhero games struggle with it was like making you like having these powers

56:13.706 --> 56:37.012
[SPEAKER_02]: of the game instead of it just being part of a combat system right and you know you're you're playing as Cole McGrath who's this like bike career who gains these like electric based superpowers and I mean while you're playing it was just like this really cool

56:43.627 --> 56:45.467
[SPEAKER_02]: The city around you is falling apart.

56:46.168 --> 57:00.011
[SPEAKER_02]: And at least in the first one, like whatever choices you made dictated like the kind of person you were going to become with that power, like you could choose to be the good coal or the evil coal.

57:00.751 --> 57:02.532
[SPEAKER_02]: And it would change the way the story looks.

57:03.623 --> 57:20.928
[SPEAKER_03]: Right, and I mean, I know it's not the same as Mass Effect by any means, but at least it does give you the option and it actually tells you because there's like a meter, and remember that it was like going back and forth, whether you were good or bad, and so like, you know, hopefully by the end of the game, like you're, you would have to choose either one.

57:21.649 --> 57:25.850
[SPEAKER_03]: Now I know some people would be like, I'm going to go with fucking people call fuck that shit, I'm going to blow up everything.

57:26.310 --> 57:35.737
[SPEAKER_03]: Now, I mean, because like, there was, and there was one thing I do remember about it, it was like, you know, good, like good coal would, you know, have certain abilities and like able coal might have other abilities.

57:35.757 --> 57:48.106
[SPEAKER_03]: So it's like, it gave you those choices, but like, you know, each time you use it, it was like giving you that like conscious meter, like you knowing like the good versus the bad and knowing that and and there was a lot of parkour parkour.

57:48.866 --> 57:49.367
[SPEAKER_03]: No, there was.

57:49.467 --> 58:01.083
[SPEAKER_03]: I mean, that's all he was doing for the most part besides basically jumping in like he would jump on like like electric almost like plate that he would make or something like that and just kind of jumps and does that but I agree with you Matt.

58:01.103 --> 58:03.566
[SPEAKER_03]: I mean, that's that is a great game that I really

58:04.467 --> 58:26.405
[SPEAKER_02]: I was in the game I believe it wasn't like a morality choice like mass effect you had that like Paragon or renegade right choices where you would either go once either the other I think the game was karma I think you think I think you're right and I did find it wasn't I know in the first game I think it was based in I don't know if it was like Maryland or some other random city, but

58:27.867 --> 58:41.639
[SPEAKER_03]: I know the second game was definitely down in like Louisiana, the buy you because there was some voodoo shit in that game and I do remember that and it was it was quite interesting in that one because it I don't know like it it was where to see him.

58:41.659 --> 58:45.383
[SPEAKER_02]: I mean it probably was based on something but this says new Maurice.

58:45.943 --> 59:13.340
[SPEAKER_03]: Okay, well, which I think it was close to because yeah, the second game was like moving to Louisiana, like in that like Nolan's, you know, kind of thing, Holland, because I just want you could ask you had different, a lot of different abilities, right, which the greatest one that I loved was the neon, like when you, you, you could suck the power like right out of your eyes and yeah, well, the so it was weird because when you think of second son, it was a very.

59:14.877 --> 59:17.378
[SPEAKER_03]: I was trying to remember exactly because it has been a while.

59:17.458 --> 59:27.484
[SPEAKER_03]: I mean, I was looking forward to the game, but I mean, it was interesting because the second sentence, it wasn't really falling cold, my grad, there was some other guy, but he was like a graffiti artist.

59:27.584 --> 59:30.185
[SPEAKER_03]: And it was like he was using certain abilities from that.

59:30.286 --> 59:32.847
[SPEAKER_03]: I mean, it was a great game, don't get me wrong.

59:32.927 --> 59:42.352
[SPEAKER_03]: And I know it was like based in like Oregon and whatever, but what I really would love met is like, if they could either, like that's a good game

59:45.200 --> 59:48.923
[SPEAKER_03]: or, you know, see if they can make another, like another game.

59:49.503 --> 59:57.428
[SPEAKER_03]: Like maybe not just seconds on, but like another, you know, well, I'm not saying it has to be a cold McGrath, but like something else, you know what I mean?

59:57.448 --> 01:00:00.050
[SPEAKER_03]: And seeing that, I would love to see a remaster.

01:00:00.170 --> 01:00:00.931
[SPEAKER_03]: No doubt about it.

01:00:01.091 --> 01:00:12.418
[SPEAKER_02]: I mean, yeah, I mean, they were just, they were great games, and I mean, when you're talking infamous too, like you take everything about coal and you push it towards an ending that like meant something, right?

01:00:13.699 --> 01:00:23.745
[SPEAKER_02]: the situation where it's like knowing where the character story ultimate go, like ultimately goes changes how you experience everything that leads up to that point.

01:00:24.025 --> 01:00:27.467
[SPEAKER_03]: And I don't even think you can play these games on PlayStation Plus.

01:00:28.007 --> 01:00:33.250
[SPEAKER_03]: Now, I think I tried looking it up, but I only know that if there is second son is the only one you can.

01:00:33.330 --> 01:00:35.311
[SPEAKER_02]: Yeah, second son is definitely in there.

01:00:35.371 --> 01:00:38.853
[SPEAKER_02]: Second son was different because it was not cool.

01:00:39.373 --> 01:00:39.533
[SPEAKER_02]: Right.

01:00:39.553 --> 01:00:41.334
[SPEAKER_02]: It was I came out as name, but yeah,

01:00:43.015 --> 01:00:44.136
[SPEAKER_03]: Oh, that's what's okay.

01:00:44.376 --> 01:00:45.797
[SPEAKER_02]: Yeah, I don't new powers.

01:00:46.717 --> 01:00:49.980
[SPEAKER_02]: And you kind of like, we're like, okay, well, who's this guy?

01:00:50.140 --> 01:00:51.821
[SPEAKER_02]: And why do I care?

01:00:51.841 --> 01:00:53.902
[SPEAKER_02]: Why do I care about him?

01:00:54.462 --> 01:00:59.946
[SPEAKER_02]: But it was this, I mean, it was great being able to, I think in that game, like, you're just using powers.

01:01:00.126 --> 01:01:03.708
[SPEAKER_02]: And like, you're just trying to decimate just everything.

01:01:03.748 --> 01:01:05.189
[SPEAKER_03]: And it was, it was just so cool.

01:01:05.329 --> 01:01:11.113
[SPEAKER_03]: Well, and if I'm not mistaken, I think in second sign, it was also one of the very first games that it was like right around the time

01:01:13.794 --> 01:01:37.143
[SPEAKER_03]: And you know how like now like our center button on the PlayStation, like yeah, I was one of the very first times that you actually had to use that button to like, like do a graffiti drawing or something like that because I do remember it being one of the very first times like you actually had to use the that little center thing right in the middle of the controller to do certain things in that game because I think it was one of the very first games to.

01:01:38.292 --> 01:01:48.921
[SPEAKER_03]: be introduced, technically with the PlayStation at the time, because it was like that, and I think it might have been, I think I actually know Black Flag, I think came out on PS3, if I'm not mistaken.

01:01:49.868 --> 01:01:51.989
[SPEAKER_03]: But like, it was like, you know what I mean?

01:01:52.009 --> 01:01:57.892
[SPEAKER_03]: Like it was like one of those games that they kind of like had to like kind of push and so like I do remember that one being in there.

01:01:57.932 --> 01:02:03.035
[SPEAKER_03]: But I just think, you know, because I guess I'm just kind of biased to this one.

01:02:03.055 --> 01:02:05.916
[SPEAKER_03]: But like, sucker punch does a really great job.

01:02:06.316 --> 01:02:08.498
[SPEAKER_03]: Like as a company, because like they've made infamous,

01:02:09.418 --> 01:02:14.864
[SPEAKER_03]: You know, yes, I've talked about in my past that they've made Sly Cooper and so forth when the beginning.

01:02:14.884 --> 01:02:21.591
[SPEAKER_03]: And then, of course, they made Ghost of Tashima, which is another great series of games and Ghost of Yote as well.

01:02:21.631 --> 01:02:21.811
[SPEAKER_03]: But,

01:02:22.932 --> 01:02:24.313
[SPEAKER_03]: I just, I don't know Matt.

01:02:24.413 --> 01:02:26.595
[SPEAKER_03]: I mean, if a miss is definitely one of them.

01:02:27.075 --> 01:02:33.680
[SPEAKER_02]: The sucker punch, which they, I mean, obviously we just said like they were the makers of this of second son and all the other ones.

01:02:34.821 --> 01:02:45.169
[SPEAKER_02]: But I did not know this in particular, but sucker punch shared their 3D map of Seattle, which is where second son takes place.

01:02:45.710 --> 01:02:50.153
[SPEAKER_02]: They shared that 3D map with naughty dog, really.

01:02:53.757 --> 01:02:58.561
[SPEAKER_02]: They used it to understand the city during the early development on the last of us part two.

01:02:59.162 --> 01:02:59.802
[SPEAKER_03]: Oh, shit.

01:02:59.922 --> 01:03:00.743
[SPEAKER_03]: I did not know that.

01:03:00.923 --> 01:03:02.204
[SPEAKER_03]: That's actually really cool.

01:03:02.304 --> 01:03:03.165
[SPEAKER_02]: That's kind of crazy.

01:03:03.205 --> 01:03:08.389
[SPEAKER_02]: That like, you know, one game studio was like, Hey, here's our map of Seattle.

01:03:08.429 --> 01:03:08.590
[SPEAKER_02]: Like,

01:03:09.615 --> 01:03:12.276
[SPEAKER_03]: I mean, I mean, because I'm gonna, I'm not gonna lie.

01:03:12.296 --> 01:03:22.222
[SPEAKER_03]: I mean, naughty dogs, sucker punch, like those are definitely my top favorites of, you know, video game, you know, companies, but like, I just, I never would have thought they're like, here's a map of Seattle.

01:03:22.262 --> 01:03:25.023
[SPEAKER_03]: Here you go, you can do that on your next game, if you want.

01:03:25.784 --> 01:03:31.046
[SPEAKER_02]: Yeah, I mean, obviously, like these games were all, like, yes, the stories were great.

01:03:31.386 --> 01:03:34.268
[SPEAKER_02]: Every, you know, I'm not saying anything about the stories,

01:03:38.630 --> 01:03:40.931
[SPEAKER_02]: You're the powers that you had in that you were using.

01:03:40.951 --> 01:03:45.493
[SPEAKER_02]: I mean, that was the whole, like, draw to the game was the powers.

01:03:45.933 --> 01:03:57.799
[SPEAKER_02]: Especially when you got the second son, it was like, it was just so cool to have the different abilities, the different abilities, which, you know, you could do smoke or the neon, like, so that's what I was trying to make.

01:03:57.819 --> 01:03:58.639
[SPEAKER_03]: Yeah, that, you're right.

01:03:59.019 --> 01:04:03.881
[SPEAKER_03]: I do remember that now, because his was mostly smoke, and then like he got the neon later on and things like that.

01:04:04.562 --> 01:04:04.742
[SPEAKER_02]: Yeah.

01:04:06.170 --> 01:04:11.975
[SPEAKER_03]: Now, writing, you're probably not going to be surprised about my last game, which is really not really a game.

01:04:12.015 --> 01:04:15.978
[SPEAKER_03]: It's more of a series of games again, since we like to talk about series of games and not really one.

01:04:15.999 --> 01:04:20.923
[SPEAKER_03]: This is very hard to choose depending on what it is, but writing.

01:04:21.523 --> 01:04:22.184
[SPEAKER_03]: Call the dirty.

01:04:22.784 --> 01:04:27.709
[SPEAKER_03]: Actually, no, not even close because they don't, I'll even, no, I'll throw that out there in a minute.

01:04:27.729 --> 01:04:32.593
[SPEAKER_03]: But Assassin's Creed series, okay, because I was, it was hard because like,

01:04:34.531 --> 01:04:35.352
[SPEAKER_03]: because I'll say this, right?

01:04:35.392 --> 01:04:36.613
[SPEAKER_03]: So, yes, you know what?

01:04:36.653 --> 01:04:39.095
[SPEAKER_03]: I'm gonna say it to all of you Call of Duty fans out there.

01:04:39.115 --> 01:04:39.455
[SPEAKER_03]: Guess what?

01:04:40.236 --> 01:04:42.358
[SPEAKER_03]: Modern Warfare in 2008.

01:04:42.958 --> 01:04:44.059
[SPEAKER_03]: Not talking about the new one.

01:04:44.199 --> 01:04:46.361
[SPEAKER_03]: I'm talking the original in 2008.

01:04:46.821 --> 01:04:48.503
[SPEAKER_03]: Was not the very first Call of Duty game.

01:04:48.523 --> 01:04:49.263
[SPEAKER_03]: Let's get this straight.

01:04:49.343 --> 01:04:55.709
[SPEAKER_03]: The original Call of Duty game came out in the early 2000s and it was just called Call of Duty.

01:04:56.189 --> 01:04:56.690
[SPEAKER_03]: And guess what?

01:04:56.810 --> 01:04:57.991
[SPEAKER_03]: It was a World War II game.

01:04:58.391 --> 01:05:00.193
[SPEAKER_03]: You know what other games that came out around that time?

01:05:01.000 --> 01:05:05.882
[SPEAKER_03]: Medal of Honor, and Medal of Honor actually was better than technically Call of Duty at that time.

01:05:06.502 --> 01:05:14.626
[SPEAKER_03]: And then wait, there's more Call of Duty from Call of Duty, the first one all the way to the third one, and then they had like little ones in between.

01:05:15.166 --> 01:05:16.467
[SPEAKER_03]: That's what they were doing for a while.

01:05:16.487 --> 01:05:18.128
[SPEAKER_03]: They were just doing more or two games.

01:05:19.008 --> 01:05:22.891
[SPEAKER_03]: it was only until 2008 is when they did the model warfare, you know, four.

01:05:23.511 --> 01:05:24.852
[SPEAKER_03]: Okay, so let's get that straight.

01:05:24.932 --> 01:05:29.456
[SPEAKER_03]: So if you say that model warfare, four was the very first game you're out of your fucking mind.

01:05:29.596 --> 01:05:30.696
[SPEAKER_03]: That's all I'm going to say right now.

01:05:31.077 --> 01:05:32.818
[SPEAKER_03]: There was an actual game called Call of Duty.

01:05:33.158 --> 01:05:33.779
[SPEAKER_03]: So get it straight.

01:05:34.559 --> 01:05:38.763
[SPEAKER_03]: Um, no, I'm just saying because I feel like people tend to forget that shit.

01:05:39.083 --> 01:05:39.443
[SPEAKER_03]: They do.

01:05:39.503 --> 01:05:43.487
[SPEAKER_03]: They tend to forget that there was an actual Call of Duty game literally called Call of Duty.

01:05:43.907 --> 01:05:47.610
[SPEAKER_03]: I mean, if they stopped making them every year, that would.

01:05:47.831 --> 01:05:49.892
[SPEAKER_03]: No, I look, look, look, I understand.

01:05:50.112 --> 01:05:50.373
[SPEAKER_03]: I do.

01:05:50.693 --> 01:05:54.496
[SPEAKER_03]: I mean, I will say this and I, I'm going to go into says and create it in the second.

01:05:54.516 --> 01:06:00.982
[SPEAKER_03]: But like, you look at a Call of Duty from back in the day, and you, you know, and you looked at how they did it.

01:06:02.003 --> 01:06:03.263
[SPEAKER_03]: It was much different back then.

01:06:03.504 --> 01:06:12.026
[SPEAKER_03]: So this is why when Matt said, when Matt and I always say about local play, and you actually had to be with somebody, and you actually had to play together, right?

01:06:12.086 --> 01:06:13.507
[SPEAKER_03]: That was a thing, right?

01:06:14.087 --> 01:06:23.070
[SPEAKER_03]: It wasn't until like, monower for a four and like Xbox 360 PS3 timeframe, that's when online really became a thing.

01:06:23.530 --> 01:06:27.852
[SPEAKER_03]: Before that, you actually had to go to a friend's house and play the fucking game.

01:06:28.112 --> 01:06:28.532
[SPEAKER_03]: Because...

01:06:29.592 --> 01:06:49.991
[SPEAKER_03]: What is having to go to a friend's house I mean, that's like I don't I don't like his muffler Like you want to come over to my house because I really don't want to go to your house right now No, I'm just saying like that that's what we're saying right and so no, it is not call a duty I mean, because trust me there are plenty of other games that could that could definitely be in here besides that but

01:06:50.872 --> 01:06:54.075
[SPEAKER_03]: I think you and I could agree that, yes, it's at least Sassence Creed, right?

01:06:54.095 --> 01:06:55.476
[SPEAKER_03]: So maybe not all seven.

01:06:55.516 --> 01:06:56.556
[SPEAKER_03]: I'm not two of them.

01:06:56.657 --> 01:06:58.038
[SPEAKER_03]: No, I'm not saying all 72 of them.

01:06:58.278 --> 01:07:05.783
[SPEAKER_03]: There are definitely a few games like, okay, if I had to name three that I could think of over the top of my head, that would be my favorites, okay?

01:07:08.285 --> 01:07:12.569
[SPEAKER_03]: I would say, oh, black flag is going to be definitely one of them.

01:07:13.649 --> 01:07:18.113
[SPEAKER_03]: You'll probably be surprised about this one, but it was a Sassence Creed.

01:07:19.578 --> 01:07:23.501
[SPEAKER_03]: Aperture paint or a door, uh, what does, what does, what does, what does, Assassin's Creed Pandora.

01:07:23.541 --> 01:07:23.962
[SPEAKER_02]: No, what, what?

01:07:24.002 --> 01:07:25.082
[SPEAKER_02]: Assassin's Creed bikini bottom.

01:07:25.102 --> 01:07:43.077
[SPEAKER_03]: Now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're, now you're,

01:07:45.346 --> 01:07:48.749
[SPEAKER_03]: I would say, because I'm kind of moving to the kind of the further ones.

01:07:48.789 --> 01:07:54.694
[SPEAKER_03]: I mean, most people would say, like, revelations like the Setski Brotherhood, like the original kind of series again, just don't give it wrong.

01:07:54.714 --> 01:07:55.414
[SPEAKER_03]: I love those games.

01:07:55.594 --> 01:07:55.895
[SPEAKER_03]: I do.

01:07:56.175 --> 01:07:57.176
[SPEAKER_03]: I'm not saying I don't.

01:07:58.397 --> 01:07:59.477
[SPEAKER_03]: You don't understand, Laura?

01:07:59.497 --> 01:08:02.240
[SPEAKER_03]: No, I just, I'm saying my personal preference.

01:08:02.260 --> 01:08:03.441
[SPEAKER_03]: I'm not saying anyone else's.

01:08:04.241 --> 01:08:08.825
[SPEAKER_03]: I think, and it might be a little controversial, but I did like syndicate.

01:08:10.025 --> 01:08:22.115
[SPEAKER_03]: Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh

01:08:23.018 --> 01:08:25.159
[SPEAKER_03]: Okay, is like one black flag, come on.

01:08:25.439 --> 01:08:34.042
[SPEAKER_03]: It's a pirate game, come on, who wasn't, who wouldn't want to be a fucking pirate, traveling the seven seas and, you know, no, or maybe, you know, the internet, no, joke.

01:08:34.402 --> 01:08:36.083
[SPEAKER_03]: No, I mean, it was one of those games.

01:08:36.223 --> 01:08:38.404
[SPEAKER_03]: Okay, you shish, all right.

01:08:38.504 --> 01:08:43.926
[SPEAKER_03]: Like so you're traveling on a ship, you know, you're doing pirate things, you're also a assassin.

01:08:44.566 --> 01:08:49.028
[SPEAKER_03]: I mean, I can't really say a whole lot about it because there's so much to say it.

01:08:49.048 --> 01:08:51.769
[SPEAKER_03]: I don't want to spend all this time spending on my time on this,

01:08:53.076 --> 01:08:54.176
[SPEAKER_03]: You know, so you get the point, right?

01:08:54.416 --> 01:08:55.417
[SPEAKER_03]: You get to meet Blackbeard.

01:08:55.437 --> 01:08:58.817
[SPEAKER_03]: You get to meet, um, I can't remember her name.

01:08:59.137 --> 01:09:00.098
[SPEAKER_03]: It was like Mary something.

01:09:00.858 --> 01:09:10.260
[SPEAKER_03]: Um, again, there was like a lot of famous individuals that, you know, you see in this game and it again, you just, you experienced the world of, you know, being in like the 1600s and stuff.

01:09:10.280 --> 01:09:16.762
[SPEAKER_03]: And so, you know, moving forward to like the Assassin's Creed, you know, three where you're in American Revolutionary War.

01:09:16.782 --> 01:09:18.282
[SPEAKER_03]: So for me, like I said, I love history.

01:09:18.302 --> 01:09:21.683
[SPEAKER_03]: So like I loved looking as like a Native American

01:09:23.623 --> 01:09:36.755
[SPEAKER_03]: who is also, technically, his last name would be Kenway, so Connor Kenway would be his name, but again, like you get to see George Washington, you get to see the battles, you get to see like all the other stuff from that.

01:09:36.795 --> 01:09:48.645
[SPEAKER_03]: So you're looking at the American Revolution, but also, what was interesting about this game is that this was actually the first time a four black flag that you could actually, you know,

01:09:49.738 --> 01:09:53.279
[SPEAKER_03]: man a ship and you could actually, it was before you could do that in black flag.

01:09:53.299 --> 01:09:55.519
[SPEAKER_03]: So it was actually the precursor before that.

01:09:56.260 --> 01:09:58.880
[SPEAKER_03]: But that was just one thing, like I said, I wanted to add extra into it.

01:09:58.900 --> 01:10:10.543
[SPEAKER_03]: But send the kit the reason why is because I just thought it was cool that you could play as two different individuals and they had two different specialties and you know, you kind of build a gang and you know, London and you know, you're

01:10:11.163 --> 01:10:14.484
[SPEAKER_03]: You know, I think actually one of the DLCs I really liked was Jack the Ripper.

01:10:14.744 --> 01:10:18.526
[SPEAKER_03]: There was a Jack a Ripper kind of thing that they did as well, and I don't know.

01:10:18.626 --> 01:10:22.767
[SPEAKER_03]: It was just, to me, it was a different take on what they did in the original sentence.

01:10:22.787 --> 01:10:24.048
[SPEAKER_03]: Because it was always one person.

01:10:24.708 --> 01:10:28.649
[SPEAKER_03]: They never did like multiple individuals or like different people that you could play as.

01:10:29.249 --> 01:10:33.391
[SPEAKER_03]: So I just thought it was cool that they brought in the fried twins and they, you know, they just kind of brought that in there.

01:10:33.411 --> 01:10:36.232
[SPEAKER_03]: But I would say it's a whole when it comes to this essence creed.

01:10:37.313 --> 01:10:51.106
[SPEAKER_02]: to have that like I think of I mean and I mean obviously I haven't played all 72 assassins Creed but no trust me there's not 72 but yes there is quite a few there are quite a few I mean when you get like Egypt and China and Chinese to whatever I'm sure

01:10:53.867 --> 01:10:58.029
[SPEAKER_02]: playing it for the first time when you first jump off one of those fucking towers.

01:10:58.169 --> 01:10:58.609
[SPEAKER_02]: Oh my god.

01:10:58.649 --> 01:11:08.254
[SPEAKER_02]: Like that very first feeling of when your stomach is near your heart's now in your stomach and you're like, I'm not gonna make it.

01:11:08.294 --> 01:11:09.334
[SPEAKER_02]: You take the leap of faith.

01:11:09.394 --> 01:11:14.237
[SPEAKER_02]: It was like the first time I was like, oh, I felt like my soul makes it like rising into my chest.

01:11:14.277 --> 01:11:20.720
[SPEAKER_03]: It was like, I mean, and I just think that, you know, because I mean, if you think of like Valhalla,

01:11:23.526 --> 01:11:46.220
[SPEAKER_03]: It was, I mean, they do different takes like some of the new ones, but it's also, you know, and the very first like few assassins create games, like yes, you're starting on and like technically Israel, like I'll tie here, you know, with him, and then like, you know, Ezio with the brotherhood in Italy, and so you're getting to see all the different characters there, too, but like, you know, like I said, they've like literally progressed.

01:11:46.441 --> 01:11:51.324
[SPEAKER_03]: You know, they went from like way back in the day to like, almost not saying modern day, but like,

01:11:53.912 --> 01:11:54.933
[SPEAKER_03]: You know, I guess it's close.

01:11:54.953 --> 01:12:05.063
[SPEAKER_02]: You're going to get to like, you know, I mean, it has like those elements of like, you know, you look at almost like metal gear where like you have to do this sneaking around and you have to be quite.

01:12:05.083 --> 01:12:08.947
[SPEAKER_02]: I mean, you're, you're guys assassins Creed, you're literally just in a assassin.

01:12:09.047 --> 01:12:13.511
[SPEAKER_02]: Well, yeah, I mean, it's that element of like, yes, you're doing the parkour stuff.

01:12:13.551 --> 01:12:15.333
[SPEAKER_02]: You're, oh, that's your all parkour.

01:12:15.913 --> 01:12:43.485
[SPEAKER_02]: you're climbing the buildings and you're jumping over shit and you're jumping off of towers and you're doing all these other things, but you look at the whole, you know, the games as a whole and it's like, I mean, no other game had that many elements all combined into like, well, the biggest thing is to, I think, the Desmond storyline from the very big, like, the very first game up until I want to say was, I don't know if it was black flag or it was a

01:12:45.178 --> 01:12:48.640
[SPEAKER_03]: I think it might have been black flag or one of the other games afterwards.

01:12:49.461 --> 01:12:57.046
[SPEAKER_03]: When Desmond basically dies in the series, like you lose a part of that, like as we mentioned before, I'm actually in our eyes.

01:12:57.126 --> 01:12:57.646
[SPEAKER_03]: Yeah.

01:12:57.786 --> 01:13:04.531
[SPEAKER_03]: You feel the shit, like he's about to die and where are the series of games going?

01:13:04.551 --> 01:13:10.695
[SPEAKER_03]: Because also there's not too many games that literally go from present day to then have to jump into the past.

01:13:11.480 --> 01:13:23.629
[SPEAKER_03]: You know, so like, very few times, like, I know that people are like, oh, well, you know, the animus, I'm like, well, yeah, the animus is the point of like, you're going back in time playing as this one historical person or individual in this case in Desmond.

01:13:24.269 --> 01:13:28.232
[SPEAKER_03]: I mean, to think about how many assassins are in his, you know, line of rounds.

01:13:28.613 --> 01:13:29.073
[SPEAKER_03]: It's crazy.

01:13:29.133 --> 01:13:32.555
[SPEAKER_03]: I mean, but like, everyone else is like, oh, they're just right in the people in the game.

01:13:32.595 --> 01:13:37.099
[SPEAKER_03]: But I just think, you know, when you bring in a story like this, right?

01:13:37.119 --> 01:13:38.440
[SPEAKER_02]: Not even just a story though, I think,

01:13:40.525 --> 01:13:44.668
[SPEAKER_02]: the historical accuracies that they're bringing in.

01:13:44.848 --> 01:13:46.189
[SPEAKER_03]: And they literally say it.

01:13:46.609 --> 01:13:52.454
[SPEAKER_03]: They literally, because those actually, most of these has an entry games, they actually have stated that they've done the research.

01:13:52.514 --> 01:14:02.441
[SPEAKER_03]: They've done the foundation for all of this and said, okay, hey, it's not exactly, but we're gonna say, yes, the historical figures are right.

01:14:02.661 --> 01:14:07.405
[SPEAKER_03]: I mean, every time it's always interesting to me is like you could always like in every single one of the games

01:14:10.487 --> 01:14:14.070
[SPEAKER_03]: You know, you could actually like each person you meet, they actually give you like a little bio.

01:14:15.252 --> 01:14:26.022
[SPEAKER_03]: They literally give you a bio of like when they started out what they did, you know, when they died, like, I mean, it was like, it was giving you facts about literal history.

01:14:26.982 --> 01:14:33.829
[SPEAKER_03]: And so I just find it interesting in a game like this where or series of games like it was giving you actual history.

01:14:35.175 --> 01:14:56.741
[SPEAKER_03]: of these characters and like all what they did and like what was famous about them or like whatever it may have been like whatever they thought was important and then they also like added random like notes like talking about like i'm trying to remember that one guy's name but like it was like Desmond and this other guy that he was always like quick and funny or whatever but like he would put his little little notes and things like

01:14:57.660 --> 01:15:07.377
[SPEAKER_03]: You know, like, I don't understand why this guy died because he should have been living for, you know, another couple more year like he would like put like a very and like at the end of the note he would write something really quick wedded and funny.

01:15:07.858 --> 01:15:09.260
[SPEAKER_03]: And so like, but it was just.

01:15:10.641 --> 01:15:22.811
[SPEAKER_03]: I don't know, I think for me, if I was to play the very first game and like, you know, kind of experience that whole thing again and being able to dive into a series of games like this because again, I mean, it hasn't stopped.

01:15:23.372 --> 01:15:27.675
[SPEAKER_03]: Like because, you know, like I know we've talked about a lot of these other games, they've kind of stopped.

01:15:27.975 --> 01:15:29.297
[SPEAKER_03]: Like these games are still going.

01:15:30.209 --> 01:15:59.393
[SPEAKER_03]: You know, sometimes I wish they would kind of go wherever back to their roots and some things, but I mean, yeah, it's also, again, it's also an open world game, you know, a lot of these were open world, so it's like, you know, very few games have a lot of freedom and you can do whatever you want and, and that's, that's where I would say this, it's like, if you don't have an open world game, if you don't have certain elements like your game's not going to last, I just feel like if you're only stuck in a certain portion of us, you know, wherever you're at.

01:16:00.621 --> 01:16:06.947
[SPEAKER_03]: you're just, I don't know, you're just, you're really not exploring your options and basically Matt saying, play far cry.

01:16:07.107 --> 01:16:09.129
[SPEAKER_03]: Now I'm saying, I'm joking.

01:16:09.149 --> 01:16:11.791
[SPEAKER_02]: No, I mean, what I'm thinking is like, I want to change direction.

01:16:13.052 --> 01:16:13.633
[SPEAKER_02]: I want to like,

01:16:14.968 --> 01:16:38.201
[SPEAKER_02]: Not that we have been going in a in a in the wrong direction, but I want to reverse direction and I want to talk about just like I'm going to do just one game because we're we're getting towards the end of this thing saying just just one one game I'm going to give mine first this is the there's no fucking way that I'd want to play this game ever again I don't want to I don't want to delete

01:16:39.703 --> 01:16:45.785
[SPEAKER_02]: The memory of the games who I can play it again, I just want to fucking delete it before we're going to further though.

01:16:46.105 --> 01:16:47.865
[SPEAKER_03]: I mean, we could have said a lot of games.

01:16:47.905 --> 01:16:51.546
[SPEAKER_03]: There's a lot of games, but we're going to go with at least one just so you have an opportunity.

01:16:51.566 --> 01:16:56.207
[SPEAKER_02]: This is the, I want the eternal sunshine of the spotless mine technology.

01:16:56.287 --> 01:16:59.308
[SPEAKER_02]: So you can go into my brain.

01:16:59.488 --> 01:17:04.129
[SPEAKER_02]: You can find the folder that's marked rainbow six extraction.

01:17:04.449 --> 01:17:04.849
[SPEAKER_02]: Oh, God.

01:17:04.909 --> 01:17:06.770
[SPEAKER_02]: And you can permanently hit that delete.

01:17:07.270 --> 01:17:11.834
[SPEAKER_03]: Now, that one was funny, because I remember when you bought it, because I was like, are you sure you want to play this?

01:17:11.854 --> 01:17:13.295
[SPEAKER_03]: They say, yeah, it sounds like a great game.

01:17:13.315 --> 01:17:15.036
[SPEAKER_03]: It sounds like a great fucking game.

01:17:15.056 --> 01:17:16.337
[SPEAKER_03]: And I said, OK, pal.

01:17:16.558 --> 01:17:19.680
[SPEAKER_03]: And then this is, I'm just going to say what I remember from this.

01:17:20.521 --> 01:17:24.224
[SPEAKER_03]: He goes to me and he says, don't ever fucking play that game.

01:17:24.264 --> 01:17:25.085
[SPEAKER_03]: And I said, why?

01:17:25.105 --> 01:17:27.647
[SPEAKER_03]: And he's like, well, I'm going to explain why in two seconds.

01:17:28.527 --> 01:17:28.728
[SPEAKER_02]: Yes.

01:17:29.168 --> 01:17:34.773
[SPEAKER_02]: So this game, OK, when you, when you're looking at rainbow six,

01:17:36.483 --> 01:17:38.665
[SPEAKER_02]: on paper when you look at it.

01:17:39.005 --> 01:17:55.215
[SPEAKER_02]: I mean, you have tactical operators, you have realistic weapons, you've got coordinated teams, breaching rooms, if somebody on paper looked at Rainbow Six and said, you know what this needs done?

01:17:56.336 --> 01:17:58.698
[SPEAKER_02]: Fucking aliens, I know.

01:17:59.778 --> 01:18:03.381
[SPEAKER_02]: So extraction takes operators from siege

01:18:04.571 --> 01:18:13.916
[SPEAKER_02]: Yep, and sends them into this PvE containment zones against the Arcans Arcans.

01:18:14.196 --> 01:18:14.476
[SPEAKER_02]: I don't know.

01:18:14.497 --> 01:18:18.859
[SPEAKER_02]: I don't know what the fuck that word is, but I don't understand.

01:18:18.959 --> 01:18:22.101
[SPEAKER_02]: Like this is one of those games where I don't understand.

01:18:23.282 --> 01:18:34.330
[SPEAKER_02]: who the fucking person is that looked at Rainbow Six and decided, hey, this is a natural direction for Rainbow Six to go in, because we needed fucking aliens.

01:18:35.010 --> 01:18:40.474
[SPEAKER_02]: And it's not just like the story is stupid and doesn't make sense for the franchise.

01:18:41.795 --> 01:18:47.859
[SPEAKER_02]: There are pieces of something that could have made a co-op game really interesting.

01:18:49.560 --> 01:18:52.702
[SPEAKER_02]: And I'm not saying like the story is completely terrible.

01:18:53.183 --> 01:18:55.805
[SPEAKER_02]: It is terrible, but it's not complete their pieces, John.

01:18:56.185 --> 01:18:57.826
[SPEAKER_02]: Pieces, like what do you mean by pieces?

01:18:57.846 --> 01:18:59.387
[SPEAKER_02]: Like little bit of pieces.

01:18:59.827 --> 01:19:01.669
[SPEAKER_02]: Operators have different abilities.

01:19:02.409 --> 01:19:04.111
[SPEAKER_02]: Encourions can change.

01:19:04.151 --> 01:19:05.131
[SPEAKER_02]: There's progression.

01:19:05.171 --> 01:19:16.800
[SPEAKER_02]: There's a risk of losing an operator, which is one of the reasons why I fucking hate it like, so say, say there are six operators that you can choose from.

01:19:18.786 --> 01:19:24.929
[SPEAKER_02]: Every time you played, you had the potential of losing an operator.

01:19:26.150 --> 01:19:32.073
[SPEAKER_02]: So if your operator said died in a match, you lose that operator.

01:19:33.314 --> 01:19:39.857
[SPEAKER_02]: You have to use another operator to revive that operator, to go find that operator.

01:19:41.059 --> 01:19:42.260
[SPEAKER_02]: before you could do anything else.

01:19:42.300 --> 01:19:45.103
[SPEAKER_02]: But if you happen to die, you lose that hour.

01:19:45.123 --> 01:19:46.464
[SPEAKER_02]: How do you lose that operator?

01:19:46.604 --> 01:19:57.775
[SPEAKER_02]: So I literally got to a point where all of the operators that I had, like, you have were just fucking lost in the middle of somewhere.

01:19:57.916 --> 01:20:04.102
[SPEAKER_02]: I think we had this conversation, not on the podcast, but I think in personal, yeah, we had this conversation of going,

01:20:05.264 --> 01:20:10.227
[SPEAKER_02]: I don't think I can play the game anymore because I don't have any more operators like I was like, how do you play the game?

01:20:10.267 --> 01:20:12.649
[SPEAKER_02]: He's like, how do you play the game?

01:20:12.689 --> 01:20:14.170
[SPEAKER_02]: Like, I just don't understand.

01:20:14.190 --> 01:20:25.577
[SPEAKER_02]: Like, that's what it entirely pissed me off about this was like instead of giving like a modern version of like maybe Vegas or Vegas two or something different.

01:20:25.777 --> 01:20:26.778
[SPEAKER_02]: I know that would have been great.

01:20:28.239 --> 01:20:31.421
[SPEAKER_02]: You push it to shooting parasite monsters.

01:20:32.965 --> 01:20:42.169
[SPEAKER_02]: and having alien goo growing on the walls to losing all of your operators.

01:20:42.849 --> 01:20:48.972
[SPEAKER_02]: So what, like, how do you, how do you get them, like, I don't know, that nobody was asking for this bullshit.

01:20:49.773 --> 01:20:50.213
[SPEAKER_02]: So you're right.

01:20:50.393 --> 01:20:51.914
[SPEAKER_02]: Nobody, nobody really wasn't.

01:20:51.934 --> 01:20:52.774
[SPEAKER_02]: Nobody was asking.

01:20:54.539 --> 01:20:59.201
[SPEAKER_02]: So if I could forget this game permanently, this would be the game.

01:20:59.502 --> 01:21:01.963
[SPEAKER_03]: I know, I had a feeling I really did.

01:21:02.843 --> 01:21:06.885
[SPEAKER_03]: I was really debating on this game I'm about to say.

01:21:07.366 --> 01:21:11.468
[SPEAKER_03]: Oh, there was another game that my dad and I played that I wish I would have never ever bought.

01:21:12.856 --> 01:21:15.117
[SPEAKER_03]: But I think you when I can at least agree on this one.

01:21:15.277 --> 01:21:24.819
[SPEAKER_03]: I mean, I know that so the other game I was mentioning was skull and bones, which that was actually probably one of the most worst games I've ever played.

01:21:25.079 --> 01:21:30.560
[SPEAKER_03]: And I really thought it was supposed to be like a black flag kind of like descended of it.

01:21:30.600 --> 01:21:31.881
[SPEAKER_03]: That's what most people thought too.

01:21:32.661 --> 01:21:36.162
[SPEAKER_03]: Not knowing that it was not even close to that, but it teach to run.

01:21:36.182 --> 01:21:36.902
[SPEAKER_03]: That's all I'm gonna say.

01:21:37.042 --> 01:21:41.483
[SPEAKER_03]: But the game I'm actually about to say is marbles of engines.

01:21:42.748 --> 01:21:46.150
[SPEAKER_03]: And so Matt can agree because both him and I played this game together.

01:21:46.190 --> 01:21:48.931
[SPEAKER_03]: Okay, it had great fucking potential.

01:21:49.011 --> 01:21:52.953
[SPEAKER_03]: It had absolutely great fucking potential, but here's the issues, right?

01:21:52.993 --> 01:21:55.595
[SPEAKER_03]: So this should have been an easy win, right?

01:21:55.675 --> 01:21:59.457
[SPEAKER_03]: Recognizable heroes, cinematic action, years of comic material.

01:21:59.677 --> 01:22:01.057
[SPEAKER_03]: Instead, this is what we got.

01:22:01.077 --> 01:22:05.420
[SPEAKER_03]: We got too much of the experience felt built around repeating missions, right?

01:22:05.820 --> 01:22:09.802
[SPEAKER_03]: Chasing gear and servicing a live game rather than making each

01:22:12.063 --> 01:22:13.765
[SPEAKER_03]: And now here's the worst part, right?

01:22:13.785 --> 01:22:14.765
[SPEAKER_03]: So here's the disappointment.

01:22:15.446 --> 01:22:18.108
[SPEAKER_03]: Is what earns it as a place here, right?

01:22:18.168 --> 01:22:20.991
[SPEAKER_03]: It's a mediocre game, original game is forgettable, right?

01:22:21.031 --> 01:22:27.436
[SPEAKER_03]: If mediocre Avengers game waste an idea that should have been almost impossible to make boring.

01:22:27.857 --> 01:22:35.664
[SPEAKER_03]: So for example, like the campaign at Good Pieces, especially Comic-Con, but the larger structure kept pulling the experience toward repetition and loot.

01:22:36.124 --> 01:22:36.584
[SPEAKER_03]: Now they make

01:22:37.926 --> 01:22:45.695
[SPEAKER_03]: Nothing makes me feel like the Mer's Earth's mightiest hero quite like comparing two nearly identical wristbands for a two percent standing crease.

01:22:46.336 --> 01:22:55.506
[SPEAKER_03]: I mean, it really sucked because I do remember like, you know, you could play as a cap or you could play as, you know, Hulk, you could play as black widow, you could play as,

01:22:56.208 --> 01:22:59.930
[SPEAKER_02]: And I think the individual stories were cool.

01:23:00.190 --> 01:23:05.434
[SPEAKER_03]: It was great, but when you were done with everybody, that's all you could do.

01:23:05.674 --> 01:23:09.996
[SPEAKER_02]: And it was basically you're grinding the same mission.

01:23:10.437 --> 01:23:19.042
[SPEAKER_02]: It might be in a different location, but it was the same fucking mission over just to try to get a piece of gear that would increase your stat by like 1%.

01:23:19.682 --> 01:23:22.984
[SPEAKER_03]: Well, and the other big thing is, especially when they brought in like

01:23:24.345 --> 01:23:27.886
[SPEAKER_03]: And all this, it was the same, it's, but all they did was, oh, hey, you got a new character.

01:23:27.947 --> 01:23:28.647
[SPEAKER_03]: And then they did it.

01:23:28.667 --> 01:23:40.192
[SPEAKER_03]: It's quite a run to right, which means that you had to spend $30 on a DLC, just to get both of those characters, well, actually, probably you'd probably spend more like 60 on both.

01:23:40.672 --> 01:23:45.414
[SPEAKER_03]: But like, to get them both, do the same bullshit to do all this same stuff over and over again.

01:23:45.754 --> 01:23:50.736
[SPEAKER_03]: The game would have been great if it really, I would say if it was more open world,

01:23:51.963 --> 01:23:57.525
[SPEAKER_03]: if it was actually sure, maybe like the different, you know, maybe there's different missions.

01:23:57.565 --> 01:24:05.248
[SPEAKER_02]: Maybe I'm not saying it has to be like Spider-Man, but like, no, but they made it almost like killing floor.

01:24:06.088 --> 01:24:15.292
[SPEAKER_02]: And I know you didn't play killing floor, but it's like, you once you get done with like, say you're playing as Captain America and you go through his entire story.

01:24:15.712 --> 01:24:15.912
[SPEAKER_02]: Right.

01:24:17.208 --> 01:24:25.550
[SPEAKER_02]: Then you just have to go back to like the command screen and you're just every single mission was exactly the same.

01:24:25.570 --> 01:24:31.791
[SPEAKER_02]: We're just going in, you're trying to find or kill whatever and then you're extracting.

01:24:32.551 --> 01:24:40.633
[SPEAKER_02]: But it was the same thing over and over again, like at least if they had actual missions with actual objectives that were different.

01:24:41.687 --> 01:24:49.851
[SPEAKER_02]: that push the story forward, you make DLCs that were different missions, different story lines like that would have been cool.

01:24:51.212 --> 01:24:53.853
[SPEAKER_02]: And the game, I mean, the game didn't do, I mean, it wasn't up.

01:24:55.231 --> 01:24:55.851
[SPEAKER_02]: 100% terrible.

01:24:56.152 --> 01:25:03.995
[SPEAKER_02]: I mean, there was that cool thing when you were, I think it was the whole story when you actually mean like my stroke and all that.

01:25:04.056 --> 01:25:06.217
[SPEAKER_02]: There's like, there were cool things that happened.

01:25:06.737 --> 01:25:06.937
[SPEAKER_02]: Right.

01:25:06.957 --> 01:25:09.658
[SPEAKER_02]: It just, there was no continuation after that.

01:25:09.818 --> 01:25:14.681
[SPEAKER_03]: So to me, it was like, do you remember ultimate alliance?

01:25:15.447 --> 01:25:16.328
[SPEAKER_03]: Oh, I loved Ultima.

01:25:16.348 --> 01:25:20.233
[SPEAKER_03]: Yeah, I mean, Grin and I know it was all like looking down because that was the thing.

01:25:20.253 --> 01:25:23.277
[SPEAKER_03]: Like your view was looking down on like each of the players and stuff.

01:25:23.297 --> 01:25:30.907
[SPEAKER_02]: But at least there were so many characters and so many different things you can do and you can you could you could do so much in that game.

01:25:30.927 --> 01:25:32.108
[SPEAKER_02]: Double team your power.

01:25:32.168 --> 01:25:32.889
[SPEAKER_02]: So like, you know,

01:25:33.750 --> 01:25:36.231
[SPEAKER_02]: Um, if you were, let's say like Mr.

01:25:36.251 --> 01:25:59.100
[SPEAKER_03]: Fantastic and, you know, Spider-Man or will and Wolverine like they could combine their powers to do like a certain thing like and like in each if you had like four, we'll say individuals and they were part of a team it like enhanced their abilities and did all this so I loved ultimate alliance and ultimate alliance too like I love those games like and so that's kind of what Matt and I were kind of thinking like okay my own well, I'm not saying that's being like it, but at least like,

01:25:59.720 --> 01:26:04.391
[SPEAKER_03]: has a good point behind it, you know, in doing, right, you know, some of the regression or something.

01:26:04.411 --> 01:26:08.961
[SPEAKER_03]: I mean, but like, at least in that, you already know who you're facing, like, all the bosses, all that shit.

01:26:09.778 --> 01:26:13.099
[SPEAKER_02]: This game, it's like, no, you weren't even going up against bosses.

01:26:13.139 --> 01:26:14.740
[SPEAKER_03]: It was just like the same bullshit.

01:26:14.840 --> 01:26:20.001
[SPEAKER_03]: It was like, well, that's what I mean though, was like, at least in an ultimate alliance, you knew like it was going to be right.

01:26:20.021 --> 01:26:20.901
[SPEAKER_02]: That's going to be something.

01:26:20.921 --> 01:26:22.602
[SPEAKER_02]: Yeah, you were actually doing something.

01:26:22.862 --> 01:26:29.984
[SPEAKER_02]: I mean, those games were designed more like, like, golden acts and those types of games were, you know, you were a venture.

01:26:30.024 --> 01:26:32.805
[SPEAKER_02]: Like, Diablo is a perfect, it's like those.

01:26:34.122 --> 01:26:40.808
[SPEAKER_02]: But Avengers was just, I mean, it was disappointing once you got through the, the different character story modes.

01:26:40.868 --> 01:26:50.736
[SPEAKER_02]: It was like, Okay, I'm just going to go here and and grind this base because It's not that I need to I need to basically just love a lot of my character.

01:26:50.797 --> 01:26:53.038
[SPEAKER_02]: I like you're not even playing a story mission or anything.

01:26:53.359 --> 01:26:55.581
[SPEAKER_02]: And it has nothing to do to drive a story forward.

01:26:55.601 --> 01:26:57.903
[SPEAKER_02]: You finished everything right.

01:26:58.023 --> 01:26:58.623
[SPEAKER_03]: And that's where.

01:26:59.488 --> 01:27:07.733
[SPEAKER_03]: Like we said, like, you know, it does deserve where I could just forget about it because honestly, like most people, even now probably don't even want to play it.

01:27:07.753 --> 01:27:13.716
[SPEAKER_03]: I mean, because it's just sad that, you know, you had a great, I don't think that they support the game anymore.

01:27:13.736 --> 01:27:15.617
[SPEAKER_03]: So I think you can't even play it.

01:27:15.817 --> 01:27:16.518
[SPEAKER_03]: Well, that's what I mean.

01:27:16.538 --> 01:27:19.720
[SPEAKER_03]: So like that's that's the biggest thing is like, you know, you get games like this where.

01:27:20.579 --> 01:27:46.060
[SPEAKER_03]: You know, you kind of wished that they could have gone a completely different direction and actually what had done a great job doing it and really had I mean it like we've said like it was a great like looking at it as a concept it was a great, you know, it could have been a great game it's just both like like their actions behind it there their choices in making this game the way it was was like what the fuck are you doing and so yes this would be a game for me.

01:27:46.080 --> 01:27:48.342
[SPEAKER_03]: I wish I could just go zing oh.

01:27:49.047 --> 01:27:50.329
[SPEAKER_03]: You know, I don't want to remember playing that.

01:27:50.349 --> 01:27:51.651
[SPEAKER_03]: Matt, do you have your favorite play to before?

01:27:51.691 --> 01:27:53.713
[SPEAKER_03]: Cause I don't, you know, cause like, that's the thing.

01:27:54.214 --> 01:27:55.796
[SPEAKER_03]: We have so many of these games.

01:27:56.477 --> 01:28:01.624
[SPEAKER_03]: It's just, you know, to me, I feel like between the both of us, I could say that is definitely one we would not want to.

01:28:02.580 --> 01:28:04.241
[SPEAKER_03]: try to ever remember at this point.

01:28:04.661 --> 01:28:04.801
[SPEAKER_02]: No.

01:28:05.501 --> 01:28:08.022
[SPEAKER_02]: So why don't you close us out here and...

01:28:08.602 --> 01:28:08.882
[SPEAKER_03]: Okay.

01:28:09.662 --> 01:28:16.944
[SPEAKER_03]: Well, I know, again, we've talked about a lot of our, you know, favorite games that we could play through once, you know, just for the first time again.

01:28:17.505 --> 01:28:23.186
[SPEAKER_03]: You know, and we've talked about the ones we could permanently delete from our brains because, you know, trust me, there isn't just this one.

01:28:23.206 --> 01:28:27.888
[SPEAKER_03]: There's many more we could have talked about, but we just figured, you know, give you some of the highlights here, but...

01:28:28.707 --> 01:28:31.840
[SPEAKER_03]: you know we we hope that maybe you know you can reach out to us and

01:28:32.965 --> 01:28:59.535
[SPEAKER_03]: Let us know, let's say, you know, some of your games that you know, you like to play is maybe if you were a kid or you know, maybe as an adult or whatever, maybe there's some games that like GTA, maybe you liked playing GTA as a kid and like a left for dead or, you know, the original Super Mario brothers and I don't you name a game you let us know, let us know about that because I'd be interested to hear from you guys and maybe there's a game you don't want to play anymore and I'll be like, you know what, let us know too, but

01:29:00.295 --> 01:29:01.916
[SPEAKER_03]: make sure it's addressed to Matt, okay?

01:29:01.936 --> 01:29:04.377
[SPEAKER_03]: No, because he wants to hear all about those.

01:29:05.478 --> 01:29:20.506
[SPEAKER_03]: But yes, anyways, I know we've talked about it but next week, you know, tune in because guess what, we're gonna be talking about Pokemon culture, which I'll just say that it's not Matt's first choice by any means, but I am very interested to see how it'll play out.

01:29:20.546 --> 01:29:22.787
[SPEAKER_03]: But anyways, until next time boys and girls.

