WEBVTT

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[SPEAKER_02]: brought to you by BedroomBattleField.com.

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[SPEAKER_02]: This is the table top miniature movie podcast.

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[SPEAKER_02]: from accessible down to earth terrain tutorials to space where those battle reports.

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[SPEAKER_02]: These are just some of the videos you'll find on the Gergen Gaming YouTube channel.

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[SPEAKER_02]: On this episode, I'll speak to the channel's creator, Anthony about the games and projects he loves.

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[SPEAKER_02]: His YouTube channel just turned one recently, so if I get that, it was a good place to start.

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[SPEAKER_01]: You know, a buddy of mine, he just, I would always take pictures of my staff and say,

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[SPEAKER_01]: pretty big YouTube channel and he just asked me why aren't you doing this?

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[SPEAKER_01]: Why aren't you putting this online?

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[SPEAKER_01]: I said okay, and he just said, don't be lazy about it.

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[SPEAKER_01]: So decided to keep her going and keep to a deadline.

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[SPEAKER_02]: Is that what you meant by, don't be lazy?

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[SPEAKER_02]: Just to like keep basically keep putting stuff out.

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[SPEAKER_01]: Yes, in fact, and I don't know whether or not I should be giving away his seeper where rituals, but it gave me a very nice knife that had a almost a scale pattern on it.

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[SPEAKER_01]: I forget the brand as he hands me this night.

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[SPEAKER_01]: He says you can either be a dragon or a turtle.

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[SPEAKER_01]: That's your choice.

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[SPEAKER_01]: And, you know, after that, I just decided I would systematically abandon my family for 10 to 16 hours a week and decide to work on hobby stuff.

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[SPEAKER_02]: And I take it, you enjoy it, that you've kept on it for a year.

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[SPEAKER_01]: Oh, I've been doing this for a while.

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[SPEAKER_01]: And, you know,

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[SPEAKER_01]: If anyone who's seen my stuff, you can tell that it's definitely pedestrian, it's novice, it's just making stuff out of trash, but that's the fun part for me.

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[SPEAKER_01]: Like I said, I have a family and my kids love doing this kind of stuff, my wife loves the fact that my kids love doing that kind of stuff so that she can send them downstairs and they can play with me.

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[SPEAKER_02]: Yeah, and I think as well, like a channel like yourself, you're using very grounded kind of, I was going to say ingredients as if you're doing cooking, but materials that you're using, you know, that everything seems very accessible.

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[SPEAKER_02]: And I think people will be attracted to that, because you will get some tutorials out there that are fantastic, especially the end product.

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[SPEAKER_02]: But,

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[SPEAKER_02]: they do maybe ask a bit more in terms of what you have accessible to you at the time.

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[SPEAKER_02]: So I think, I think what you're doing, what you're producing is great, but the fact that you're doing it from very available, freely available materials is a big plus is now.

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[SPEAKER_01]: And actually, it's not just the materials that are spent meant to be accessible, but you're 100% right on that.

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[SPEAKER_01]: What the other thing I'm trying to really help people reach is a skill level.

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[SPEAKER_01]: And by that, I mean, when you see people, one of my big inspirations was Black Magic Craft, I would watch his videos and just be in awe, like these could be putting a movie, you know what I mean, and my immediate thought would be, okay, how do I dumb this down for my own personal skill level, which at the time would be almost nothing?

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[SPEAKER_01]: So my thought is, like you said, how can you use cheap and accessible ingredients, but also

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[SPEAKER_01]: who isn't a proper artist, someone who has a couple hours on the weekend to do this kind of thing, how would they do it?

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[SPEAKER_02]: What is that about terrain then attracted you to to produce them?

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[SPEAKER_02]: Because we see all kinds of approaches in the hobby, you know, some folks just prefer to buy their terrain, even some folks will buy it, like totally pre-painted terrain, where there's other folks want to make it totally from scratch.

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[SPEAKER_02]: Why do you fall into this approach?

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[SPEAKER_02]: What is it about the creation of terrain that obviously excites you so much?

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[SPEAKER_01]: Well, I like a little bit of everything.

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[SPEAKER_01]: I do have some terrain that I've bought.

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[SPEAKER_01]: I don't really use it, but I don't know.

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[SPEAKER_01]: I remember when I first started getting into the hobby, I was messing around with song of blades and heroes.

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[SPEAKER_01]: And I had some miniatures that I'd collected, but no terrain to speak of.

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[SPEAKER_01]: Didn't have a battle mat, didn't have anywhere to play.

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[SPEAKER_01]: And my immediate thought was, what do I do?

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[SPEAKER_01]: I don't want to just use top-cans and books.

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[SPEAKER_01]: So where do we go from there?

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[SPEAKER_01]: And I think the first thing I ever made was a,

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[SPEAKER_01]: I think it was based off one of the terrain tutors videos and going back as terrible.

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[SPEAKER_01]: I still have these walls, but it's just a piece of pink foam that I threw circles into in prime and do anything.

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[SPEAKER_01]: So it's the same thing I make now, just, you know, smaller, not as good.

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[SPEAKER_02]: You talk about a song of blades, and he'd used it.

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[SPEAKER_02]: So was that the first game you discovered in the hobby?

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[SPEAKER_02]: And you know, when was that?

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[SPEAKER_01]: So I've actually never played song of blades, and blades, and heroes with somebody else.

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[SPEAKER_01]: The only time I've played it was on, you know, kind of two-handed, just motion minis together.

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[SPEAKER_01]: But when I first started getting into the hobby, it was always board games.

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[SPEAKER_01]: It was always board games.

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[SPEAKER_01]: closet full of board games.

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[SPEAKER_01]: I love them all, but I remember as a kid, I saw my cousin's playing, I think it was D&D or some sort of miniatures game.

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[SPEAKER_01]: And this would have been, oh, 25 years ago, and I just saw it across the room at my grandparents house and I just thought, yeah, that's what I want to do.

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[SPEAKER_01]: And I tried to get into D&D a couple of times, but my friend group really wasn't

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[SPEAKER_01]: You know, I had no idea what I was doing.

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[SPEAKER_01]: I think the first campaign we did, I was using a 3.5 players' handbook and I've orthoditioned starters, monster manual, just kind of mashing stuff together and making it up on the fly.

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[SPEAKER_01]: And then when I actually got into the hobby, like the Wargaming hobby, I think it was with a little bit of song of blades and heroes, and that's kind of when one page rules was coming out.

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[SPEAKER_01]: but it was all kind of around that.

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[SPEAKER_01]: Because I told everyone I know I, there's no way I'm getting into war ever.

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[SPEAKER_01]: Financially, I can't, I can't swing that.

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[SPEAKER_02]: And if you always stuck by that, you know, have I done any of the games without show up stuff?

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[SPEAKER_01]: I've never played any of them about some of the minis.

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[SPEAKER_01]: But yeah, even as far as their games go, the bigger ones.

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[SPEAKER_01]: Because I have the starter set for kill team, but in reality, I just wanted the minis, you know?

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[SPEAKER_01]: So the game, I've read the rule books many times, and they never really felt intuitive.

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[SPEAKER_01]: It wasn't just like, oh, I get this now, let's rock and roll, which is kind of my whole ethos.

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[SPEAKER_01]: I don't have a lot of time to sit there and study, I just want to play the game and have some fun.

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[SPEAKER_02]: So as you mentioned, you're playing Song of Blades in the Beatles, so what about the other games that you played in the game against another version of yourself as well?

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[SPEAKER_01]: Yeah, a little bit, especially for like the channel stuff, just about every game I played so far, has been just a two-handed game where I'm kind of simulating the battle.

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[SPEAKER_01]: And I do have an emotional stake in who wins, because I'll sit there.

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[SPEAKER_01]: And before I play the game, I know these minis, I know their personality, I have a basic story written around them.

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[SPEAKER_01]: And I know who I want to win, and sometimes that doesn't happen.

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[SPEAKER_01]: and I played a game of sword weirdos it was my first game it was his first game and we recorded that and I'll be releasing it tomorrow so I think at the time of when this drops it'll be the we beforehand.

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[SPEAKER_02]: What did you make it the game?

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[SPEAKER_01]: It was a good one.

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[SPEAKER_01]: It was really fun and you know he's a good buddy so he brought over some beers and what should have been an hour and a half on game lasted five hours

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[SPEAKER_01]: at one point my phone died, so that was another hour and a half break.

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[SPEAKER_01]: Just chillin.

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[SPEAKER_01]: So it was a good time.

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[SPEAKER_01]: It was a real good time.

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[SPEAKER_02]: What should approach when it comes to sort of story telling and not on the table talk?

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[SPEAKER_01]: Well, you've been talking about narrative games for a while and it's it's something that now that I, what would you say?

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[SPEAKER_01]: I'm a little more

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[SPEAKER_01]: I see what you're talking about.

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[SPEAKER_01]: Because at first, when I heard you guys talking about, oh, it's got to be narrative.

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[SPEAKER_01]: I want an actual story behind it.

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[SPEAKER_01]: I'm just thinking, I want to get some minis on the table and, you know, smash them together, like action figures.

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[SPEAKER_01]: But then as we get further in the hobby, my buddies and I, it's just like, you know what?

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[SPEAKER_01]: I want to remove ourselves.

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[SPEAKER_01]: We want to remove ourselves just a step away from that smashing action figures together.

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[SPEAKER_01]: And it seems like the longer we play,

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[SPEAKER_01]: slower, we're stepping away from just the basic control of points.

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[SPEAKER_02]: Yeah, it's like that with me, you know, if I'm trying a new game, then maybe we'll still play a scenario, but it won't be, you know, be more about just learning the game and getting a shot, moving it all around and stuff, but yeah, after a few tons of the same game, after a few experiences of the same game, you kind of crave that story and podbus

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[SPEAKER_01]: for sure and the crazy thing is it's not that hard to do.

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[SPEAKER_01]: I mean even now it's the same basic game it is still you know either control the points or save the guy or do the thing.

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[SPEAKER_01]: At the end of the day mechanically you're just doing a thing but you're giving yourself a reason a nay you're giving them a many a name to something like that to breathe a little more life into it.

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[SPEAKER_02]: Yeah.

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[SPEAKER_02]: And I mean, you don't have to be Brandon Sanderson or Joe Abercrombie to come up with the stories.

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[SPEAKER_02]: It could be as simple as, you know, this guy's a dick.

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[SPEAKER_02]: I'm trying to do this thing.

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[SPEAKER_02]: We're trying to stop him.

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[SPEAKER_02]: Like, and you don't have to come to the table with the narrative completely fleshed out.

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[SPEAKER_02]: Sometimes it's better to

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[SPEAKER_02]: take the less is more approach and have that very basic structure and then it kind of fills in the blanks, work what happens on the table, talk that's personally what kind of tracks meet the storytelling side of it anyway.

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[SPEAKER_01]: Oh 100% and the other fun thing is you know if you kind of well you're painting your minis think about who they especially if they if they're on many with a little bit of character to them think about who they are and how they act, what they

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[SPEAKER_01]: You know, you kind of know how they will play on the table.

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[SPEAKER_01]: And their stats can reflect that.

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[SPEAKER_01]: And it's just really fun to do that, to get a read on a person.

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[SPEAKER_01]: In fact, the report coming out tomorrow, the Sword Weirdo's game, it was Vikings versus Orcs.

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[SPEAKER_01]: And what we wanted to do was have kind of a, I think my Force of Orcs was about 10% bigger than his Vikings.

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[SPEAKER_01]: And they just have to control a bridge and decide whether or not they're gonna light a beacon calling for help or protect their farmhouse with all the women and children inside.

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[SPEAKER_01]: And like I said at the end of the day, it's just controlling the points, but putting that in the context makes it so much more tense.

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[SPEAKER_01]: Like here's what I'm protecting, here's what I'm doing, and here's why this points important and why that points important.

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[SPEAKER_01]: But as I was writing this, or as I was editing the video,

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[SPEAKER_01]: Okay, you have names for all these guys.

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[SPEAKER_01]: What are their basic personalities?

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[SPEAKER_01]: Just give me a single trait about them so that when I write this script, I can put all that into context.

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[SPEAKER_02]: So what goes into filming about a report then what's the process when you compare that to a few more letterly to a staff in the game, yourself or with a friend and it wasn't getting filmed?

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[SPEAKER_01]: So I'm a terrible cinematographer.

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[SPEAKER_01]: anyone who's watched my videos, like it's, it's some gorilla stuff.

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[SPEAKER_01]: I'm using probably the cheapest phone you can buy at the store.

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[SPEAKER_01]: I've got a little editing software and I've looked up how to film Battle Reports before, like I've tried to figure this out and all of them say, okay, start out with a $40,000 camera, you need $10,000 with the lights and the studio or they might

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[SPEAKER_01]: So I literally have my phone, I have my table, and I have a cheap little tripod, and just every turn, I try and get a shot that will encompass all the action of the miniature taking.

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[SPEAKER_01]: If there range miniature, I'll try to encompass the target that they're gonna take, and then I just film the turn from that particular angle.

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[SPEAKER_01]: And then with the editing, I basically just added out all the movement, except for maybe a diro.

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[SPEAKER_01]: and it basically boils down to a glorified slideshow.

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[SPEAKER_02]: So how many bought what a port of your film?

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[SPEAKER_02]: So far on your channel.

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[SPEAKER_01]: I want to say I've done six of the space weirdos.

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[SPEAKER_01]: One, one page rules, and then one, this one coming out is going to be sword weirdos.

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[SPEAKER_01]: In fact, that one one page rules report was for the big campaign that we're doing in the discord.

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[SPEAKER_02]: Why is that about, just going back to space, we had to have said you've done five or six, I think about what reports on that, you obviously enjoy that game, what is it about to keep you coming back to them?

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[SPEAKER_01]: Man, well, the thing that hooked me in was the art.

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[SPEAKER_01]: Like just seeing that cover, I was in.

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[SPEAKER_01]: Like you got me, you got me on the hook, all you had to do is not screw it up and they didn't.

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[SPEAKER_01]: I think the thing about about it that got me was just that elegance of the rules just,

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[SPEAKER_01]: We're going to do this quick 30, you can do it on a 2 by 2 board and it's going to rock and roll.

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[SPEAKER_01]: Like there's very little that it takes to make a war band.

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[SPEAKER_01]: I think you can do it in 10 minutes if you know what you're doing.

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[SPEAKER_01]: Even less if you're using the app, I like the elegance of the sticks.

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[SPEAKER_01]: The fact that we're not measuring for line a site, we're not doing any of that.

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[SPEAKER_01]: And the RPG dice are just beautiful.

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[SPEAKER_01]: using 2d6, 2d8s, 2d10s, whatever it is, is to testically, so much more significant doing just a single d6 versus d8.

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[SPEAKER_01]: And it just kind of highlighted the absolute elegance of the game.

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[SPEAKER_01]: So that's probably what attracts me to space where it goes.

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[SPEAKER_01]: And the fact that it's just a small magazine, like you can just hand your body to book and go here, figure it out.

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[SPEAKER_02]: Yeah, how would you find it compares to Swordbeard to send what you've been put into?

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[SPEAKER_01]: You know what?

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[SPEAKER_01]: I'm a little disappointed to say, I really prefer Space Radows.

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[SPEAKER_01]: I like what Swordbeardos is going for.

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[SPEAKER_01]: They basically, they didn't want it to be a, just a rescan of Space Radows.

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[SPEAKER_01]: They didn't want it just to, okay, now instead of doing guns, we're doing bows.

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[SPEAKER_01]: So they kind of added some D&D elements to it.

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[SPEAKER_01]: They added some class-based elements, just things like that.

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[SPEAKER_01]: And personally, I prefer sword weirdos.

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[SPEAKER_01]: I think it's because I might be a little too dumb.

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[SPEAKER_01]: That might just be it.

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[SPEAKER_01]: It's a lot to keep track of, especially when you're having a few beers, and you're just trying to get the game.

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[SPEAKER_02]: And what about a, well, let's talk about gas lands, if I'm saying, what attract you to gas lands?

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[SPEAKER_01]: Probably the fact that A, I mean, we're using how wheel cars.

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[SPEAKER_01]: How wheels are the perfect toy?

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[SPEAKER_01]: Because I, you know, I have two sons and a daughter.

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[SPEAKER_01]: And, uh, or a couple of, almost a year, maybe even more, every time I went to the store,

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[SPEAKER_01]: I don't go too much my wife usually does most of the shopping, but every time I went to the store I'd pick my son up a hot wheels and then when my other one my other seconds on the corner I'd pick up two and after a while my wife had to grab me by the shirt collar and go this needs is a stop like it's not it has nothing to do with the money it's the fact that there are buckets of hot wheels and if I remember correctly you have a daughter right just the one

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[SPEAKER_01]: So, I don't know if you have this, but just, I, I, I'd be queathed all my hot wheels to my sons and it's gotten to the point where we actually every couple of months will just cycle out new ones because we got to put all my way, cycle out new ones because if we have more than, I don't know, 20 to 30 out of the time, it just ends up strewn across the room and it turns the living room into a skating ring.

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[SPEAKER_01]: Yeah, Hot Wheels are the greatest toy ever.

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[SPEAKER_01]: They're simple, they're fun.

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[SPEAKER_01]: You can give them a doll to Hot Wheels.

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[SPEAKER_01]: They know what to do.

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[SPEAKER_01]: They just play with it.

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[SPEAKER_01]: It's beautiful.

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[SPEAKER_01]: So then when you do gas lands, it's fast.

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[SPEAKER_01]: It's the child like love of Hot Wheels mixed with, I love the movement templates.

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[SPEAKER_01]: So I don't know if you ever played the axling miniatures game.

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[SPEAKER_01]: Do I have to put it that, no?

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[SPEAKER_01]: Don't bother, don't bother.

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[SPEAKER_01]: I don't like Star Wars.

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[SPEAKER_01]: They're moving, they had the same movement templates, and it was really, really cool that you could have a whole squad of tie fighters or X wings.

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[SPEAKER_01]: And if you did it right, they would move in sync with one another using the movement templates.

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[SPEAKER_01]: So when you add that to gas lands with the fun of balancing, like I got to go fast, I got to go over there with my cars also gonna explode.

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[SPEAKER_01]: It's just, it's such a fun time.

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[SPEAKER_02]: I take it, you've played it quite a bit, I guess, Lanzin.

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[SPEAKER_01]: Not too much.

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[SPEAKER_01]: Let me see.

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[SPEAKER_01]: I've done, I want to say every game I've done has been for the, on the channel, except one that a friend of mine played when I first introduced him to the game.

18:49.079 --> 18:53.064
[SPEAKER_01]: So, yeah, I think every game we've done has been on the channel, but it's one of those.

18:53.104 --> 18:54.466
[SPEAKER_01]: I love watching the game.

18:54.506 --> 18:57.129
[SPEAKER_01]: Anyone else who films a battle report?

18:57.229 --> 19:00.413
[SPEAKER_01]: I'm probably seen it.

19:00.646 --> 19:01.807
[SPEAKER_01]: The scenery is always fun.

19:01.847 --> 19:03.268
[SPEAKER_01]: I love the post-pop Olympics stuff.

19:03.328 --> 19:05.931
[SPEAKER_01]: It's just a fun time all around.

19:07.092 --> 19:11.455
[SPEAKER_02]: Have you done quite a lot of Hobie and Wes the Hobie used to came to meet them?

19:11.496 --> 19:13.757
[SPEAKER_02]: Look more than universe?

19:13.778 --> 19:14.718
[SPEAKER_01]: Yeah, yeah.

19:14.738 --> 19:24.167
[SPEAKER_01]: All of my, all the stuff I've made, like I said, I got into gas, or I started playing gas lands after the channel was made.

19:24.307 --> 19:30.332
[SPEAKER_01]: So all that stuff was kind of online.

19:31.055 --> 19:37.763
[SPEAKER_01]: You've kind of said, come to this personally, but now it almost feels like anything I do hobby related kind of has to be recorded.

19:38.845 --> 19:46.193
[SPEAKER_01]: And you might be able to find it in this court if you're old back, but I painted this samurai in a synth wave style and it's just dope.

19:46.634 --> 19:50.178
[SPEAKER_01]: And it was one of those moments where I was getting a little burnt down and I just decided, you know what?

19:50.278 --> 19:50.919
[SPEAKER_01]: I want to paint.

19:51.320 --> 19:55.645
[SPEAKER_01]: I don't want my stupid phone next to me, it's not going to be on the channel, this is just for me.

19:56.485 --> 20:00.571
[SPEAKER_01]: and I'll tell you the second I got that thing painted I thought I should have actually recorded that.

20:01.793 --> 20:02.915
[SPEAKER_01]: Yeah, that had been cool.

20:04.057 --> 20:24.568
[SPEAKER_02]: Yeah, on hindsight, you know, it's easy to think that, but it could on the flip side be either it was that well painted because you were able to switch off the part of your brain that had one eye on the recording and just focused totally on the

20:24.886 --> 20:34.465
[SPEAKER_01]: Luckily for the most part, um, all I'm trying to do is, especially with the, I put a little painting shorts, and those are just to, to keep me painting.

20:35.166 --> 20:41.198
[SPEAKER_01]: But luckily with those most of it is just, uh, make sure it's in, in frame and in focus.

20:41.358 --> 20:44.785
[SPEAKER_01]: After that, it's just working around the

20:45.220 --> 20:55.495
[SPEAKER_02]: So that's Gasslands and one of the other games you talked about was five power sex, not, that definitely seems like a game that, I mean, it's literally a solo game, isn't it?

20:55.515 --> 20:57.959
[SPEAKER_02]: So, yeah, how have you find it?

20:57.999 --> 20:58.680
[SPEAKER_02]: Not so far.

20:59.421 --> 21:00.683
[SPEAKER_01]: I love five power sex.

21:00.763 --> 21:02.446
[SPEAKER_01]: I played two campaigns of it.

21:04.168 --> 21:13.422
[SPEAKER_01]: The first campaign I did, it was, I was using a mix of miniatures from the Firefly Adventures board game.

21:13.705 --> 21:40.557
[SPEAKER_01]: uh... called brigands and brown coats and if you have a chance to get it it's not a great game just mechanically it's really really clunky but you can tell that the guys who made it love the property they love games and you can despite the hiccups in the actual design of the game it's so fun because you can feel the actual love and passion through the game so i would definitely recommend taking a look at it even if it's a little clunk

21:41.195 --> 21:42.296
[SPEAKER_01]: The miniatures are great.

21:42.396 --> 21:51.604
[SPEAKER_01]: The stuff that comes with it is great and I was using that for five parsecs from home literally just ripping off firefly and it was just great.

21:51.624 --> 21:52.505
[SPEAKER_01]: It's a great game.

21:53.085 --> 21:56.789
[SPEAKER_01]: It's basically a play award game.

21:57.209 --> 21:58.030
[SPEAKER_01]: It's very simple.

21:58.070 --> 22:06.037
[SPEAKER_01]: You're usually using between four and six dudes on your side and then the other side has, I don't know, between three and eight.

22:06.437 --> 22:09.700
[SPEAKER_01]: You have a

22:10.152 --> 22:14.297
[SPEAKER_01]: And then after that, you have about 20 to 30.

22:14.357 --> 22:21.947
[SPEAKER_01]: Well, maybe it's a little less, but 15 minutes of like I'm just going to look in the book and I'm going to record what happened.

22:22.087 --> 22:23.809
[SPEAKER_01]: And then I get to spend some money.

22:23.869 --> 22:24.650
[SPEAKER_01]: I get to do this.

22:24.690 --> 22:27.073
[SPEAKER_01]: I got to make my loan payments on my spaceship.

22:27.093 --> 22:28.375
[SPEAKER_01]: So there's just the stress of that.

22:30.177 --> 22:33.321
[SPEAKER_01]: But it's a real fun game, especially if you're playing solo.

22:34.102 --> 22:39.889
[SPEAKER_01]: Second campaign that was when I started painting up on the space

22:40.561 --> 22:42.565
[SPEAKER_01]: playlist, that's the Neon Dream Steam.

22:42.946 --> 22:46.734
[SPEAKER_01]: Over the second team that I used for five projects.

22:47.676 --> 22:48.418
[SPEAKER_02]: Yeah, I've got him.

22:48.458 --> 22:51.164
[SPEAKER_02]: I've got the five past six broken.

22:51.304 --> 22:57.237
[SPEAKER_02]: It really appears to me have just not got round to dive in any it but it seems like.

22:57.858 --> 23:11.169
[SPEAKER_02]: the most conducive game, ministers' game of comic-rochet, that you could play away from the tabletop if that makes sense, like there's just so much you could do, even if you can't literally get stuff on the tablet and also on dice in the moment.

23:12.310 --> 23:12.851
[SPEAKER_01]: Oh, for sure.

23:13.251 --> 23:27.763
[SPEAKER_01]: And, and, okay, so a friend of mine, he's a real, he's a real hardcore DM, and one of the things Dungeon Master for all sorts of workings, I think right now they're doing some sort of vampire

23:28.503 --> 23:33.908
[SPEAKER_01]: But he constantly complains about people who are trying to play, you know, RPGs is a video game.

23:34.629 --> 23:39.153
[SPEAKER_01]: Just trying to get it powerful as possible, and, you know, just one shot of ad guys.

23:40.214 --> 23:48.542
[SPEAKER_01]: And you can kind of see that in the war games, but the nice thing about five power sex is that, you know, it's hard to level up your dudes.

23:48.562 --> 23:52.826
[SPEAKER_01]: It's not easy, it takes a while, but it is significant.

23:52.886 --> 23:57.430
[SPEAKER_01]: So getting, even being able to move an extra inch

23:57.882 --> 24:06.895
[SPEAKER_01]: It means everything, and it makes the progression really, really satisfying, and the random encounter table is super fun too.

24:07.335 --> 24:12.923
[SPEAKER_01]: I remember I was playing a game, and I was not having a good time, I was getting smoked.

24:13.985 --> 24:25.020
[SPEAKER_01]: Random encounter comes up halfway through the game, and the in-universe version of like a tyrannet or whatever.

24:25.490 --> 24:30.696
[SPEAKER_01]: and he goes into the bad guys line and just destroys all of them.

24:30.756 --> 24:31.577
[SPEAKER_01]: It was great.

24:32.138 --> 24:35.061
[SPEAKER_01]: I was sitting there, just flabbergasted, hooting and hollering.

24:35.121 --> 24:36.643
[SPEAKER_01]: My wife was asking me to calm down.

24:36.683 --> 24:38.104
[SPEAKER_01]: Like it was good, it was a good time.

24:38.905 --> 24:39.186
[SPEAKER_01]: Yeah.

24:41.208 --> 24:49.758
[SPEAKER_02]: And I guess all the different potential shaytons on there, you'll be, you'll be well sorted, but you're Terenkoich, they're all the stuff that you've been making as well.

24:49.818 --> 24:51.740
[SPEAKER_01]: Presumably, oh, man.

24:51.760 --> 24:54.383
[SPEAKER_01]: Well, that's a weird thing, because every time I set up a game,

24:55.375 --> 24:57.717
[SPEAKER_01]: I almost feel like I don't have anything.

24:58.338 --> 25:03.463
[SPEAKER_01]: You know, it's the same thing, the same trope of, I got 900 channels, nothing to watch.

25:03.543 --> 25:05.285
[SPEAKER_01]: I have a fridge full of food, nothing to eat.

25:05.845 --> 25:07.988
[SPEAKER_01]: And now I'm setting up a table and I have no terrain.

25:08.668 --> 25:18.398
[SPEAKER_01]: Obviously, I do, but it's just, I don't want that terrain, that's old terrain, or I don't want to just set up the same board that I've had a hundred times.

25:19.199 --> 25:25.365
[SPEAKER_01]: So it's definitely hard to do that

25:25.598 --> 25:27.820
[SPEAKER_01]: the need for novelty.

25:27.840 --> 25:33.586
[SPEAKER_02]: Are you ever building today in, out west of the videos that you put on YouTube?

25:33.606 --> 25:44.336
[SPEAKER_01]: Now, unfortunately, like I said, most of most of my hobbies that goes on the channel, primarily because, I mean, each five-minute video, and this is definitely my fault.

25:44.356 --> 25:51.623
[SPEAKER_01]: That each five-minute video takes between 10 and 16 hours to produce, because I want to say

25:52.092 --> 26:09.031
[SPEAKER_01]: anywhere between two and four hours, editing takes about twice as long, and then writing the script is, that's only the process, because the last thing I do in every time, I'm just sitting there, usually the night before it's going out, just trying to sum it up some creativity and some funny.

26:09.071 --> 26:14.457
[SPEAKER_01]: Oh bitch, if you've ever tried to be funny, tried to sum it up, it doesn't work.

26:16.719 --> 26:20.884
[SPEAKER_01]: And then God bless my wife,

26:21.573 --> 26:26.358
[SPEAKER_01]: I just sit there scrambling because whether or not I've gotten the script written or I have to record it.

26:26.579 --> 26:27.159
[SPEAKER_01]: I gotta do this.

26:27.219 --> 26:27.860
[SPEAKER_01]: I gotta do this.

26:28.441 --> 26:34.067
[SPEAKER_01]: And she's trying to get ready for piano and she's trying to get ready for that.

26:34.567 --> 26:42.396
[SPEAKER_01]: And then the kids are doing their thing and I record it in my basement basically in a walk and closet that is directly underneath the kitchen of our house.

26:42.416 --> 26:50.365
[SPEAKER_01]: So usually once or twice I have to go upstairs and ask the kids very nicely to not stop directly above my head.

26:51.020 --> 26:55.106
[SPEAKER_01]: So my wife is definitely an angel for putting up with it.

26:56.689 --> 27:01.456
[SPEAKER_02]: What are some of your favorite pieces that you've made on the channel so far today in pieces?

27:02.057 --> 27:02.518
[SPEAKER_01]: Oh man.

27:03.019 --> 27:12.594
[SPEAKER_01]: I will, okay, I'm ashamed to admit this, but I am a chronic navel gaser, so I do go back and I'll watch my own videos.

27:13.034 --> 27:13.836
[SPEAKER_01]: I really will.

27:14.457 --> 27:19.204
[SPEAKER_01]: And the aesthetic thing is all usually laugh at them.

27:20.365 --> 27:23.850
[SPEAKER_01]: Every time I'm watching them sitting there like, yeah, this guy's, uh, this guy's pretty funny.

27:23.890 --> 27:24.411
[SPEAKER_01]: He gets me.

27:26.614 --> 27:29.398
[SPEAKER_01]: But I think my favorite things I've made.

27:29.418 --> 27:38.812
[SPEAKER_01]: I had one on orc terrain, uh, where I just scratch build some, it almost looks like it's built out of sheet metal and corrugated tin.

27:40.114 --> 27:42.057
[SPEAKER_01]: And it just, it just worked really well.

27:42.718 --> 27:44.781
[SPEAKER_01]: Um, yeah, I don't know.

27:44.841 --> 27:49.528
[SPEAKER_01]: It's probably one of the best things I've ever made.

27:50.622 --> 27:56.691
[SPEAKER_01]: And I'm trying to think of my favorites because the skull mountain was awesome.

27:57.111 --> 28:07.026
[SPEAKER_01]: So it's obviously, you know, it's hard when you're making this stuff because it all tends to bleed into one another, especially when it comes to materials.

28:07.586 --> 28:19.043
[SPEAKER_01]: So for example, I've done rock formations three or four times, whether it be out of pink insulation foam, your base that you're extruded polystyrene that you get in an Amazon box.

28:19.917 --> 28:29.366
[SPEAKER_01]: Expanding foam that comes in a can so it's like a filler So I just emptied the can on a piece of cardboard I did it into it.

28:29.386 --> 28:48.203
[SPEAKER_01]: They almost look like loaves it like really gross loaves a bread and Cut them up in your normal style and then I had a Halloween skull just this you know But the size of a baseball cut that up and mushed it in there and glued it cover the whole thing with like spackler wall filler

28:48.655 --> 28:50.237
[SPEAKER_01]: And it looked great, it was real fun.

28:51.058 --> 28:58.265
[SPEAKER_01]: But after the video came out by sister, who she's not in the war games, but she's definitely got a, what are you calling?

28:59.166 --> 29:02.710
[SPEAKER_01]: I'm a Cobb sense of design, mildly morbid.

29:03.611 --> 29:08.136
[SPEAKER_01]: But she texts me and said, hey, can this be made on a larger scale?

29:08.156 --> 29:11.259
[SPEAKER_01]: And I said, yeah, just do what I did, but bigger.

29:11.299 --> 29:17.025
[SPEAKER_01]: She said, okay, and about a week and a half later,

29:17.326 --> 29:19.768
[SPEAKER_01]: It took $300, but it worked out.

29:20.029 --> 29:24.153
[SPEAKER_01]: And she had this arch for her door for Halloween.

29:24.593 --> 29:38.027
[SPEAKER_01]: And it just, it was made out of foam, had the same basic rock texture, but she just, she's got spiders and chains and skeleton hands all bought from the dollar store and the Halloween section, just a bunch of her door.

29:38.788 --> 29:39.048
[SPEAKER_00]: Yeah.

29:39.689 --> 29:39.989
[SPEAKER_01]: Yeah.

29:40.269 --> 29:45.915
[SPEAKER_01]: And I just, I told her you should have talked to me beforehand because I probably could have saved you,

29:46.300 --> 29:51.284
[SPEAKER_01]: two 250 bucks with some different materials.

29:51.304 --> 30:06.257
[SPEAKER_01]: Yeah, I don't know if you've experienced this, but, you know, every time I make something, I'm already prejudging it, especially if it's a video, you know, oh, this is not going to, this is not very good, it's not going to do well.

30:06.858 --> 30:09.961
[SPEAKER_01]: And then it blows up comparatively to my other stuff.

30:10.681 --> 30:16.206
[SPEAKER_01]: Or if I really love something, and I'm like, this is special, this is going to go somewhere.

30:16.928 --> 30:19.611
[SPEAKER_01]: But one of my more popular ones was how to make a battle mat.

30:20.212 --> 30:28.022
[SPEAKER_01]: And that was something I've struggled with forever because a battle mat will make a game.

30:28.322 --> 30:28.963
[SPEAKER_01]: It really does.

30:29.023 --> 30:34.630
[SPEAKER_01]: Because if you're playing on a bear table, it doesn't look good and it breaks the immersion real quick.

30:34.670 --> 30:36.052
[SPEAKER_01]: It doesn't matter what terrain you have.

30:36.092 --> 30:37.634
[SPEAKER_01]: You kind of need that battle mat.

30:39.296 --> 30:44.843
[SPEAKER_01]: So I've tried using foam, I've tried using foam board

30:45.380 --> 30:50.667
[SPEAKER_01]: bad solutions to this battle math thing, and then I realized, oh yeah, spray paint and a drop cloth.

30:51.989 --> 30:52.710
[SPEAKER_01]: That's the way to do it.

30:52.750 --> 30:56.235
[SPEAKER_01]: You don't need spackle, just just spray paint a thing.

30:56.755 --> 30:59.499
[SPEAKER_01]: And it really turned out it's probably one of the more popular videos.

30:59.519 --> 31:06.709
[SPEAKER_01]: I think it's three minutes, but it's, it helps me and I think every single one of my battle reports has included that drop cloth.

31:06.749 --> 31:12.957
[SPEAKER_01]: So even if it wasn't doing well, it's probably the thing I used the most after I made it.

31:13.578 --> 31:15.602
[SPEAKER_02]: Yeah, and I think we're content faced as well.

31:15.642 --> 31:28.527
[SPEAKER_02]: I mean, doing well is an ambiguous kind of situation where it's really a video's done well if you have really enjoyed it and got something over it.

31:28.547 --> 31:32.835
[SPEAKER_02]: It isn't necessarily about the views it gets, although that's nice.

31:32.815 --> 31:45.390
[SPEAKER_02]: But if you really enjoy doing it and you know, you made something good, you learn some, you know that, that really is the main goal of a sermon and if people watch it, it's a nice bonus.

31:46.371 --> 31:55.802
[SPEAKER_01]: Oh, for sure, a hundred percent and it's just, it's hard to separate those two, especially when you're new with that and new with the whole content thing, you know.

31:56.592 --> 32:09.685
[SPEAKER_01]: because you're really putting a piece of yourself out there like, hey, I made this thing, I made these jokes, I wrote this thing, I filmed all this, poured my heart and soul into it, and, you know, whether or not it dies on the vine.

32:09.745 --> 32:19.055
[SPEAKER_01]: It's, I'm not sitting there thinking all the internet's wrong and I'm right, but it's like, there was potential here, and there's a couple of good jokes that are really wish people could hear.

32:19.115 --> 32:26.262
[SPEAKER_01]: Actually, the funny thing is, my,

32:26.967 --> 32:28.109
[SPEAKER_01]: is not on the internet.

32:28.209 --> 32:37.984
[SPEAKER_01]: It's not something I don't think I'll ever post, because I don't know the rules of how YouTube works and I use some copyrighted music.

32:38.024 --> 32:46.017
[SPEAKER_01]: So it's got the modern combat theme and it was when I before I started doing videos, but it's when I wanted to play with the software that I use for editing.

32:46.537 --> 32:49.262
[SPEAKER_01]: Just like, okay, let's figure this out and try and play around.

32:50.223 --> 32:55.371
[SPEAKER_01]: And I used all of my minis, I all of my terrain that I'd made before then,

32:56.245 --> 32:59.268
[SPEAKER_01]: The thumbnail for my channel is a little locks it on.

32:59.488 --> 33:03.011
[SPEAKER_01]: It's an anthropomorphic elephant in a karate game.

33:03.512 --> 33:13.762
[SPEAKER_01]: So it's this elephant in different set-ups of terrain, going against different enemies, and then there's dice rollings and all that stuff.

33:13.782 --> 33:24.632
[SPEAKER_01]: And then as the action quote unquote kind of builds up, it cuts to a little 3D printed outhouse I have,

33:25.557 --> 33:39.574
[SPEAKER_01]: So if you go from Mortal Kombat to the robbers and then a toilet plush it and then it goes back into the action And The reason I love it so much is because my my four-year-old son Loves it.

33:39.694 --> 33:48.845
[SPEAKER_01]: It's his favorite thing and And you know, he doesn't say He doesn't say hey, can we watch the video with the elephant guy?

33:48.905 --> 33:51.067
[SPEAKER_01]: He doesn't say can we watch the video where the guys fighting?

33:51.147 --> 33:52.269
[SPEAKER_01]: No, he calls it.

33:52.329 --> 33:54.231
[SPEAKER_01]: Hey, can we watch the video where the guys going potty?

33:55.865 --> 34:04.538
[SPEAKER_01]: which, again, I know what he's talking about, but my whole thing is like, if you say this in public, I'm gonna have to look at people and just explain some stuff.

34:06.781 --> 34:25.129
[SPEAKER_02]: So what's say, like, it's been really good to learn more about what you're up to, just interested as we come to the end of conversation about what's next on the channel, like any particular project that you've got in the pipeline or even started working on.

34:25.615 --> 34:33.565
[SPEAKER_01]: You know, just with how busy I am, I'm able to do like whatever you see put out is usually what I did that week.

34:34.546 --> 34:35.507
[SPEAKER_01]: This stuff is fresh.

34:35.948 --> 34:36.989
[SPEAKER_01]: It does not sit.

34:37.790 --> 34:43.998
[SPEAKER_01]: I've never once been ahead of schedule, but it's probably just going to be more of the same.

34:44.018 --> 34:54.070
[SPEAKER_01]: A lot of terrain building.

34:54.404 --> 35:05.139
[SPEAKER_01]: I have to figure out what I'm doing and get a basic idea on how to do it, a mass of materials, which just means rifling through the garbage, but it's still a process.

35:05.159 --> 35:12.269
[SPEAKER_01]: So most of the stuff that's coming down the pipe is going to be more terrain, more battle reports, hopefully a little more on-page rules.

35:13.390 --> 35:20.580
[SPEAKER_01]: And then, um, and again, this is, this is dependent on how things go, but we'll see

35:21.522 --> 35:50.483
[SPEAKER_01]: I'm trying to find small companies that do small, cheap supplies that people don't know about and just getting contact with them because it does suck that a lot of this has a real monetary barrier to entry and I would like to find the cracks in that barrier so that anyone who wants to do this that doesn't really have the extra cash to just make their own stuff, play their own

35:51.070 --> 35:52.232
[SPEAKER_01]: use books and pop cans.

35:53.254 --> 35:58.223
[SPEAKER_02]: Well, big thanks for the chan, today we're working the lesson I go to to find your channel.

35:59.586 --> 36:04.214
[SPEAKER_01]: The channel's just Gürgen Gaming, that's G-E-R-G-E-N Gaming.

36:05.597 --> 36:09.484
[SPEAKER_01]: It's a channel's got a little picture of an elephant wearing a karate D.

36:10.207 --> 36:15.016
[SPEAKER_02]: Thanks very much for listening to this episode of the tabletop miniature hobby podcast.

36:15.036 --> 36:19.103
[SPEAKER_02]: If you enjoy the show then please do share it with someone else you think might enjoy it too.

36:19.884 --> 36:27.818
[SPEAKER_02]: And be sure to check out our discord community of like-minded hobbyists which you could find a bedroom battlefield.com forward slash discord.

36:28.279 --> 36:31.084
[SPEAKER_02]: I'd be great to see you in there.

