WEBVTT

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[SPEAKER_00]: Ah!

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[SPEAKER_00]: What are you doing?

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[SPEAKER_00]: I'm telling you what you're doing.

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[SPEAKER_00]: You're less than into the Elder Scrolls.

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[SPEAKER_00]: Doorcast!

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[SPEAKER_00]: Either you are.

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[SPEAKER_00]: Or not to be skipped and broke with your entrails.

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[SPEAKER_00]: Ta-ta!

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[SPEAKER_03]: This is the Elder Scrolls' Lordcast.

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[SPEAKER_03]: Your source for lore and so much more.

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[SPEAKER_03]: Adventures welcome back to the Elder Scrolls lorecast.

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[SPEAKER_03]: You've got me in Tom.

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[SPEAKER_03]: I said me in Tom's time.

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[SPEAKER_03]: You got me in Tom and Lotus and Lotus.

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[SPEAKER_03]: We got four of us.

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[SPEAKER_03]: We're delving deeper into the iceberg and maybe it's starting to, I don't know, mess with my brain, or more likely I was busy doing other stuff.

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[SPEAKER_03]: And now I'm changing focus and you know what I'm using.

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[SPEAKER_01]: You know, you just kind of alluded to the fact that there's, you know, a podcast iceberg.

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[SPEAKER_01]: Are there really four of us this whole time?

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[SPEAKER_03]: This is going to be on the iceberg.

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[SPEAKER_03]: Like 14 episodes from now, we'll get to that layer and we'll be like, wait, Tom and Lotus are there's multiple?

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[SPEAKER_03]: There's two of them.

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[SPEAKER_03]: What?

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[SPEAKER_03]: That's on the iceberg now, if somehow.

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[SPEAKER_03]: My spurs are weird, you never know.

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[SPEAKER_03]: But Lotus, are you ready?

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[SPEAKER_03]: We're digging into some more cool iceberg stuff, iceberg lore.

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[SPEAKER_01]: Yeah, let's do it.

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[SPEAKER_01]: I was going to say we're getting...

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[SPEAKER_01]: I don't know if we're getting weirder but we're getting to a couple more that I personally am a big fan of so to speak Yeah, yeah, there's some cool stuff coming up.

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[SPEAKER_03]: Well, let's get let's get right into it.

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[SPEAKER_03]: We are kicking off.

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[SPEAKER_03]: We're starting off this week with episode item that's all you this already.

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[SPEAKER_03]: Oh, great story.

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[SPEAKER_01]: Oh, great story.

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[SPEAKER_03]: I shouldn't

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[SPEAKER_03]: Yep, yep, it's so good, it's so good.

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[SPEAKER_03]: 27, we're starting with 27.

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[SPEAKER_03]: This one is heart stones, not heart stone, like the card game from Blizzard, heart stones, strange minerals believed to be originated from the red mountain that can give life to people and magic constructs.

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[SPEAKER_03]: And this interestingly enough,

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[SPEAKER_03]: These are objects that you're more likely to find in Skyrim than you were in Moruin.

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[SPEAKER_03]: Is this like, does that resonate with you?

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[SPEAKER_03]: Oh, it's, yeah, as far as I remember, that would be correct.

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[SPEAKER_03]: They appear specifically in Solstime in the fourth era, which is like a significant period of time after Red Mountain exploded and all of that's happened.

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[SPEAKER_01]: Right.

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[SPEAKER_01]: You'll get them a lot of times during the events of the Dragonboard DLC, which is obviously where you go to Solstime in.

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[SPEAKER_01]: Skyrim and the thing is it's when you're fighting those ash creations, they will drop them.

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[SPEAKER_01]: So it's outside of that.

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[SPEAKER_01]: I actually, when reading this one, it's just like, oh yeah, I kind of just yeah, those were those were things.

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[SPEAKER_01]: Didn't think much about it, right?

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[SPEAKER_01]: No, it was kind of like if that's where they originated as far as I remembered off the top of my head.

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[SPEAKER_03]: Yeah, well, we've got fortunately, we've got the UESP page here, which we love the UESP, and they have a synopsis, and it's a very, fairly brief one, a heart stone, or a heart stone, all one word, or combined together.

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[SPEAKER_03]: You can find it in different ways.

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[SPEAKER_03]: Is an unusual type of ore mine from deposits which appeared in Solstheim in the fourth era, though deposits of them have been known to exist in the brothers of strife ruins in stone falls,

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[SPEAKER_03]: circa second age 582, so the events of Elder Scrolls Online, which would have been way earlier.

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[SPEAKER_03]: It is suspected that the deposits on Solstein's surface, or landed on the surface, during the cataclysms of the Red Year.

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[SPEAKER_03]: Master Nailoth of the House, Talvani, suspected that the material came from Red Mountain, and was flung along with other materials to Solstein during its eruption, and may continue to land on Solstein from smaller eruptions.

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[SPEAKER_03]: Coming out of the ground, it's showing back up.

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[SPEAKER_03]: Right.

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[SPEAKER_03]: Even two centuries later, they still smoldered with the heat of the mountain.

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[SPEAKER_03]: As the molten rocks had laid next to the heart of Lorcan for millennia, some vestige of its power has seaped into them.

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[SPEAKER_03]: Heartstones sometimes raise ash.

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[SPEAKER_03]: I just said ash spawn from the bits of bone buried in the nearby ash.

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[SPEAKER_03]: Fath Run, Fath Rion, Fath Rion, something like that.

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[SPEAKER_03]: Yeah, I always Fath Run, but Fath Rion, that's whatever.

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[SPEAKER_03]: It's a Lion and O next to each other.

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[SPEAKER_03]: There's very, very, very.

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[SPEAKER_03]: Whatever.

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[SPEAKER_03]: Learned that a stone was needed to prevent an Ash Guardian summoned through Conjuration from attacking the Caster.

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[SPEAKER_03]: The stones also can be used for enchanting purposes.

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[SPEAKER_03]: Um, and it goes on a little bit more about just the use of these things, but really what's most interesting about this is that it seems as if something happened with the heart of lorkon and the magma being in close proximity to each other and then getting dispersed across the continent or at least some of these very specific locations.

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[SPEAKER_03]: And they can bring ash guardians to life and do all sorts of other weird stuff.

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[SPEAKER_01]: Right, which is the, again, that's where you, I assume that's where most people would know them from is just like, Oh, it's a new type of enemy that you're fighting in the Elder Scrollscarons to expansion called DragonBoard that's just like, Okay, that's these enemies and they drop these things.

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[SPEAKER_03]: Right.

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[SPEAKER_03]: Right.

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[SPEAKER_03]: But it does, it does add a little bit more.

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[SPEAKER_03]: um mystery credence to the power of lorkon's heart all the time.

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[SPEAKER_01]: That's that's the part that I find very interesting about it because of the fact that it's not just a random or a random thing that kind of exists and it's just for these enemies, but it's like if this is the basis to it, that's exactly it.

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[SPEAKER_01]: It lends credence to the fact that it maybe isn't just a

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[SPEAKER_03]: Yes, yes.

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[SPEAKER_03]: Also, it's interesting how long these maintain their heat and their power.

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[SPEAKER_03]: Yes.

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[SPEAKER_03]: Something mysterious going on with that as well.

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[SPEAKER_03]: It also makes me wonder, years later, if you were to delve back down into Red Mountain, what else are you going to find out there?

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[SPEAKER_01]: Right.

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[SPEAKER_01]: Well, especially when you're thinking about delving into later eras,

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[SPEAKER_01]: Um, yeah.

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[SPEAKER_01]: We're talking hundreds and hundreds and hundreds of years later.

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[SPEAKER_01]: Correct.

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[SPEAKER_01]: And it's like, you have the events of more wind itself with, you know, your, your big fighting as Dageth or in the, in the, in the hard chamber type of thing, it's, it, it makes it interesting.

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[SPEAKER_01]: It's like, as a result, did you kind of facilitate some of this or was this just like a thing that was happening?

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[SPEAKER_01]: And then it gets a little,

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[SPEAKER_01]: Our dicey when you have some of the lore that comes from the Elder Scrolls Online, and it's seen before the events of Marwind as well.

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[SPEAKER_01]: So it's definitely there, and then it's prominent seems to change over time.

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[SPEAKER_01]: And again, it's also your not

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[SPEAKER_01]: in the area like during oblivion you don't go there so it's like okay well if you're never in that area why would you see it on like mainland seridil like type of deal you probably wouldn't run across it necessarily but that doesn't mean that it wasn't theirs more so that you weren't there to confirm or tonight it was there.

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[SPEAKER_03]: Right.

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[SPEAKER_03]: Also, it's interesting because, like you were saying, the events of oblivion, or I'm sorry, of more wind happened after Elder Scrolls Online, and you can find these at different places in the second era in Elder Scrolls Online, which implies that it wasn't the events that happened in more wind with the narrow green, that have anything to do with these other than maybe just, you know, the mountain getting upset and spewing short.

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[SPEAKER_01]: I'm sure.

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[SPEAKER_03]: I'm on the stuff off, right.

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[SPEAKER_03]: Right.

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[SPEAKER_03]: But so that means that these were there before that,

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[SPEAKER_03]: which would have been when, I don't know, the narrowvar was there and the tribunal and all of that, maybe you just shouldn't expect to that.

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[SPEAKER_03]: But seemingly, these are connected to two Lorkons heart itself.

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[SPEAKER_03]: So the origin of these heartstones may go all the way back to the Morithic era, to the very, very earliest parts of recorded history.

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[SPEAKER_03]: Right.

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[SPEAKER_03]: And they just have been like under the ground for all this time and then they just come up with the measure or whatever.

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[SPEAKER_01]: If they are actually tied into the literal heart of Lorcan, I mean, that makes sense because this heart would have been sitting there for quite some time already if that were the case.

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[SPEAKER_01]: So it's not like that wouldn't align, but it just kind of, it makes sense if that actually is what it is really existing of.

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[SPEAKER_01]: Okay, yeah, no, I mean, it's been there,

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[SPEAKER_01]: It's even longer that it would be maintaining this heat that you can still feel in like modern day.

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[SPEAKER_01]: It's kind of wild, but it's just like, okay, this is just like a mini furnace.

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[SPEAKER_01]: It's just generating heat after this point because otherwise, how hot could this possibly bend that huge, or this point?

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[SPEAKER_01]: Millennia have gone by and they're still warm right right.

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[SPEAKER_03]: Yeah, sorry my dog was barking But yeah, yeah, it's it's seems like the power that just keeps on giving good old Lorkhan's heart you never can get enough But that's heart stones.

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[SPEAKER_03]: We don't know much else other than the fact that you can come across these in a few different locations like we explained But it would be kind of a fun thing to bring back in future games because who knows how far in the mountain can spew these things and or how long ago They did get deposited in places and might be discovered underground again

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[SPEAKER_03]: But here, let's move on to 28, the next one, the white gold, gold, Han Kordat, a Peestrievied Treaty, man, words are hard, extroverts are very for some extra hard to see.

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[SPEAKER_03]: Yeah, a piece treaty between the Mead Empire and Aldmer, Mary Dominion, that ended the great war.

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[SPEAKER_03]: It's terms were heavily in favor of the Aldmeri Dominion.

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[SPEAKER_03]: This is not new news, like if you've played Skyrim, you know what?

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[SPEAKER_01]: This literally leads to the events of Skyrim.

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[SPEAKER_03]: Right, right.

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[SPEAKER_01]: This is the precursor, the lore or the story that is told in between games.

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[SPEAKER_01]: That is what this is essentially.

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[SPEAKER_01]: It's just oblivion ended.

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[SPEAKER_01]: All these things happened a bunch of time goes by.

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[SPEAKER_01]: Oh, by the way, here's Skyrim, the newest game.

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[SPEAKER_01]: And this happened in between.

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[SPEAKER_03]: right and that's really just what this is right and the whole plot line is the banishing of talos worship and uh the the almerids of minion expanding the power i mean the reason why you see found more walking around in skyrim has to do with this it is a thing you interact with in game it is right it is

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[SPEAKER_01]: actually one of the major cruxes of Skyrim.

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[SPEAKER_01]: Like it's the basis for some of the conflict you encounter.

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[SPEAKER_03]: Right.

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[SPEAKER_03]: And because of this, the Empire lost a lot of power.

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[SPEAKER_03]: They conceded a lot of power to the Al-Marie Dominion.

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[SPEAKER_03]: And there's, I mean, there's rumors about the next Elder Scrolls game.

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[SPEAKER_03]: If this ends up in Herafel, then there are echoes of what's going on here that are going to affect those events as well, as long as they continue along with, you know,

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[SPEAKER_01]: But unless we do another major time jump type of thing, we will most likely still be dealing with the effects of the white gold couldn't card at.

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[SPEAKER_03]: And even if we do another major time, let's say we jump another hundred two hundred years, we will see the remnants of this and maybe the things that kind of happened because of that will then inform the plot of the next game.

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[SPEAKER_03]: So, sure.

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[SPEAKER_03]: This is a cornerstone of the most recent lore in the Elder Scrolls universe.

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[SPEAKER_03]: It's very important.

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[SPEAKER_03]: We talk about this a lot in previous episodes, so we don't need to go into all the nitty gritty details on this one because it is a piece of so much of the lore.

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[SPEAKER_03]: But here, let's move on to the next one.

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[SPEAKER_03]: Number 29 Oblivion Crisis was an inside job.

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[SPEAKER_03]: It might be related to the theory about how Yegar Tharn and his Tharnatoes were paving the way to Mayru's daygons invasion of Tamriel.

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[SPEAKER_03]: This has a number of different steps to it, and I'm going to take you through my research and what I came up with here.

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[SPEAKER_03]: So, first of all, you have to go back in time to Yegar Tharn, right?

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[SPEAKER_03]: The strongest piece of evidence here is Yegar Tharn's confirmed association with Mayrund's day gone.

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[SPEAKER_03]: In the Elder Scrolls Legends Battle Spire, we're going back in time.

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[SPEAKER_03]: is explicitly stated that Yagar Tharn struck a deal with the daydric prince of destruction.

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[SPEAKER_03]: Tharn used Dagan's forces to seize the battle spire, which was the imperial training facility for the battle mages.

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[SPEAKER_03]: If you go back and play that game, you'll get all this stuff.

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[SPEAKER_03]: To eliminate the only force capable of identifying his magical disguise while he impersonated imperial

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[SPEAKER_03]: This proves that my dog cannot stop barking, and that also, they have a lot to say about this thing.

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[SPEAKER_03]: He just loves to get third.

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[SPEAKER_03]: This proves that the highest level of the Imperial Administration was already in league with day-to-day on 30 years before the Oblivion Crisis began.

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[SPEAKER_03]: And that's also kind of interesting being that the events of Vattlesby were only 30 years before the events of the game, because there weren't these mega time jumps in the series.

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[SPEAKER_01]: And then it just all of a sudden was like, I'm just kidding, we're all over the map now, cover in time frame.

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[SPEAKER_01]: So it definitely started much more condensed.

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[SPEAKER_01]: And it's like, wow, this is a lot happening all at once.

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[SPEAKER_01]: And then it was just like not just kid and more jumping.

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[SPEAKER_01]: Hundreds of years.

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[SPEAKER_03]: Right, right.

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[SPEAKER_03]: So the second point here, the term, Tharnatoose is community play on Thannatoose.

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[SPEAKER_03]: So Thannos, Thannatoose, all of these words come from the original Greek, meaning basically death or personification of death.

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[SPEAKER_01]: and I never heard this by the way until we got to this iceberg thing prior to the show when you sent me the section that we were getting to like to cover for this episode of like I've literally never heard this.

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[SPEAKER_03]: It's kind of a community.

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[SPEAKER_03]: There's not a whole lot of evidence for this, but I can see why people would like draw this event in clever.

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[SPEAKER_03]: So the Tharn name Tharn Tharn Atos would be like the Greek variation of it in our own world.

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[SPEAKER_03]: And a lot of, in times as you and I've talked, there's so many real world inspirations for like the way, reason why things are named a certain way or a certain god or certain whatever.

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[SPEAKER_03]: Sure.

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[SPEAKER_03]: But the theory posits that Yagar Tharn didn't just want to rule, he wanted to dismantle the septum lineage and the metaphysical barriers protecting Nern, which makes sense if he was in

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[SPEAKER_03]: During the ten years of the Imperial Simulachrum, other words are hard, the third era 389-399, Tharn did a few different things.

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[SPEAKER_03]: He purged the elder console, he replaced or intimidated key officials creating a vacuum of competent leadership.

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[SPEAKER_03]: So cut out other people who could have done a good job or stood in his way.

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[SPEAKER_03]: He investigated civil wars, sparked conflicts with the five-year war in the Arneesian war, bleeding the provinces of their military strength.

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[SPEAKER_03]: So then he basically took all the forces and sent them off on these other conquests in order to just use them up basically.

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[SPEAKER_03]: Right, it's like we got to get you out of the way so that you don't realize what I'm doing kind of just look this way.

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[SPEAKER_03]: Don't pay attention to any of this right and on top of it and notice this goes back to that episode.

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[SPEAKER_03]: You and I did where I was speculating about how the dragon files seem very odd.

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[SPEAKER_03]: Dragonfire do.

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[SPEAKER_03]: If you're familiar with this, have to do with the amulet of kings, and a dragon or an emperor being on the throne, and all of that stuff comes together, and it means that the fire stay lit, which means that acrotoshes protecting Tamriel from danger convisions.

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[SPEAKER_03]: It's all kind of like this, this, then therefore this, right?

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[SPEAKER_03]: Yeah, essentially a sacred barrier as long as these fires are going, it's the idea, right?

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[SPEAKER_03]: But the history and the consistency of this is inconsistent because there hasn't always been a dragonborn emperor on the throne and things have happened to the amulet of kings before and then been returned and yet oftentimes during those times the dragon fires either were lit or weren't but we didn't get a danger convention like it's not necessarily consistent.

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[SPEAKER_01]: So, right, it also, I would say, it's kind of hard to believe with, you know, datric beings knowing all that they do, which is, you can all loot a dude in the series all the time.

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[SPEAKER_01]: Just anytime the dragon fires, theoretically aren't lit.

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[SPEAKER_01]: Oh man, it's convenient.

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[SPEAKER_01]: Nobody tried to invade at this time.

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[SPEAKER_01]: It's right.

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[SPEAKER_01]: They don't just start rushing in.

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[SPEAKER_01]: Yeah.

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[SPEAKER_01]: Right.

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[SPEAKER_01]: That's just it.

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[SPEAKER_01]: It feels like if anything, the only reason that we wouldn't get invaded in Tamriel at that point would simply be because everybody's trying to jam through the door at the same time.

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[SPEAKER_03]: The dragon fires regardless of the inconsistencies still are important for keeping the barrier up.

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[SPEAKER_03]: And as Yager Thorn was an imposter emperor disguised as the real emperor, he could not technically light the dragon fires or where the amulet of kings to maintain the barrier because he didn't fit the

16:45.325 --> 17:04.820
[SPEAKER_03]: Thinning of the barrier, maybe the barrier didn't come down immediately, but the fact that somebody was not exactly on the throne correctly over time that did sure it's the barrier, I don't know, a lot of this stuff is fuzzy, but the fact that he was the wrong guy on the throne with the way that's supposed to work is a problem, period.

17:05.421 --> 17:08.346
[SPEAKER_03]: Right, so number three, the mythic done.

17:09.068 --> 17:19.602
[SPEAKER_03]: gets involved right so we have this inside job aspect it's reinforced by how deeply the mythic don cult has penetrated the imperial infrastructure by the time of the oblivion crisis.

17:20.023 --> 17:38.367
[SPEAKER_03]: So chancellor acados inner circle is one part of this several members of the imperial bureaucracy and the city watch were revealed to be sleepers for the mythic don how many times would you have you played through oblivion and like killed somebody and all of a sudden like you found out

17:38.347 --> 17:49.106
[SPEAKER_01]: That's one of the things that I actually really love is when you, I mean, not that I just read them in indiscriminately murder people in the Elder Scrolls game.

17:49.146 --> 17:50.028
[SPEAKER_01]: I wouldn't do such a thing.

17:50.068 --> 17:51.030
[SPEAKER_01]: I'm a hero, of course.

17:51.150 --> 17:55.798
[SPEAKER_01]: But when I'm randomly murdering people in the Elder Scrolls game,

17:55.778 --> 17:57.622
[SPEAKER_01]: We didn't inevitably happen.

17:57.642 --> 18:02.914
[SPEAKER_01]: I love having surprise messages come up because of something else.

18:02.934 --> 18:07.143
[SPEAKER_01]: It's a little less fun when they're just like, oh, you can't kill this person because they're story critical.

18:07.203 --> 18:09.889
[SPEAKER_01]: I'm like, oh, where is like?

18:10.257 --> 18:11.398
[SPEAKER_01]: they're a mythic dawn agent.

18:11.639 --> 18:12.199
[SPEAKER_01]: That's okay.

18:12.219 --> 18:15.643
[SPEAKER_01]: That was I always found that funny because when it was somebody you didn't expect in oblivion.

18:16.964 --> 18:24.132
[SPEAKER_01]: The ones it's the same same theory as in in more a win where we give a little message to the bottom of the screen.

18:24.172 --> 18:27.316
[SPEAKER_01]: You've put the prophecy and probably just a world into eternal darkness.

18:27.536 --> 18:28.978
[SPEAKER_01]: You know blah blah blah blah blah.

18:29.198 --> 18:30.920
[SPEAKER_01]: I just I love this surprise.

18:30.940 --> 18:32.962
[SPEAKER_01]: I'm like oh that person was mystic dawn.

18:33.042 --> 18:38.408
[SPEAKER_01]: Like what they seem so non-descripted.

18:38.388 --> 18:38.889
[SPEAKER_01]: Yeah.

18:38.909 --> 19:08.125
[SPEAKER_01]: The thing that I loved about that is it felt so real because it's like you've always got your stereotypical cultists but it's the ones that aren't stereotypical and the general masses that can be sucked into cults that it's like those are the ones that are so unsettling and they have that as such a cool feature when it's like a mythic don person and I was like

19:08.105 --> 19:09.447
[SPEAKER_01]: So, I love that.

19:09.647 --> 19:34.888
[SPEAKER_03]: Yeah, yeah, and more importantly, the aristocracy, which would have been tied to Tharn, and then on top of it, not only that, but we have these secret bureaucratic members who are members of the mythic Don, but also did it occur to you that the assassins knew exactly the secret escape routes of the Imperial Palace at the very beginning of the game when you're trying to get the Emperor out and save his life.

19:34.868 --> 19:40.976
[SPEAKER_01]: Yeah, and it's not like one or two people stumbled into it like that was a full-scale ambush for ten minutes.

19:42.178 --> 19:43.559
[SPEAKER_03]: Yeah, yeah.

19:43.579 --> 19:47.044
[SPEAKER_03]: So number four, the Mencarcane Cameron connection here.

19:47.344 --> 20:01.483
[SPEAKER_03]: The Mencarcane, we're in the leader of the mythic dawn, claims in his commentaries on the Mysterium Zarksies that Tamriel is actually a plane of oblivion, Lorkon's plane, and that

20:01.463 --> 20:02.244
[SPEAKER_03]: He's not a Vade.

20:02.304 --> 20:03.426
[SPEAKER_03]: He's not here to invade.

20:03.747 --> 20:04.648
[SPEAKER_03]: He's not attacking us.

20:04.968 --> 20:06.150
[SPEAKER_03]: He's freeing us.

20:06.551 --> 20:06.791
[SPEAKER_04]: Yes.

20:07.292 --> 20:07.492
[SPEAKER_03]: Right.

20:07.773 --> 20:10.577
[SPEAKER_03]: So let me let me continue this real quick.

20:10.597 --> 20:10.797
[SPEAKER_03]: Come on.

20:10.817 --> 20:11.338
[SPEAKER_03]: I'll let you chime in.

20:11.819 --> 20:15.124
[SPEAKER_03]: If Yagar Tharn shared this philosophy, we don't know for sure.

20:15.224 --> 20:27.203
[SPEAKER_03]: But if he did, his goal wasn't just a coup, but a metaphysical reset by killing Euryoceptum the seventh's heirs and eventually the emperor himself, the inside agents.

20:27.644 --> 20:29.226
[SPEAKER_03]: So the people we just talked about.

20:29.206 --> 20:47.982
[SPEAKER_03]: effectively turned off the world security system for the master control room, which we all know, but the reason for doing that would have been not for control and power, although that power obviously was part of it, but a metaphysical reset, like this was a philosophical or theological disagreement about what Tamriel even is.

20:48.583 --> 20:48.883
[SPEAKER_03]: Right.

20:49.685 --> 20:51.889
[SPEAKER_03]: Now, the final piece of this,

20:51.869 --> 21:03.452
[SPEAKER_03]: Often times people who talk about the lore point to Tharn's family and the history of evidence as being not just with Yegar Tharn, but it's a kind of a multi-generational thing, right?

21:03.792 --> 21:09.023
[SPEAKER_03]: In Elder Scrolls Online, we have Abner Tharn of the same lineage, same bloodline.

21:09.183 --> 21:10.806
[SPEAKER_03]: Yep, this is in the second age.

21:10.786 --> 21:28.558
[SPEAKER_03]: uh... he had something to do with the solburst uh... in which moleg ball attempted the plane melt pull tamriel into his plane of existence and all of that he also was not always the nicest dude and definitely was sketchy through parts of that storyline right now

21:28.538 --> 21:39.780
[SPEAKER_03]: He redeems himself in the story of Elder Scrolls Online, but we do get to meet other members of the Tharn family who all seem pretty sketchy.

21:40.201 --> 21:43.347
[SPEAKER_03]: So this point's back to this being a pattern.

21:43.767 --> 21:47.695
[SPEAKER_03]: Maybe this was something that the Tharn clan had been

21:47.675 --> 22:01.211
[SPEAKER_03]: Considering, or, I don't know, a theology or philosophical view of the world that had kind of festered for a very long period of time, and finally was able to take root with Minkar Cameron in order to try to actually make it happen.

22:02.372 --> 22:02.733
[SPEAKER_01]: Right.

22:03.173 --> 22:17.310
[SPEAKER_01]: And to your point of the lineage, it's like, it seems like it's sort of almost an inherent family trait because, you know,

22:17.290 --> 22:34.072
[SPEAKER_01]: I'm pretty sure I was about to say, Clivio who lived, yeah, hi Jackson Elder Scroll after trying to, like when you get to the imperial city, it's like, they all have this thing where they're kind of like, hey, here's my chance to kind of jump on this opportunity to get a little power of myself and, you know, what are you going to do?

22:34.132 --> 22:39.940
[SPEAKER_01]: I can probably, it's always got the air of I'm smarter than the daydry prince I'm dealing with.

22:39.920 --> 22:40.421
[SPEAKER_03]: Right.

22:40.541 --> 22:41.983
[SPEAKER_03]: Yeah, I can fool the emperors.

22:42.043 --> 22:44.306
[SPEAKER_03]: I can definitely fool a major prince being go.

22:44.586 --> 22:58.705
[SPEAKER_01]: Yeah, and it doesn't work like that And to the previous note of kind of just like You have these things where it's like, oh well, you know They're freezing in a way that it's kind of like, oh well, it's not an invasion We're liberating you.

22:58.745 --> 23:06.535
[SPEAKER_01]: It's it's euphemisms galore here on how they can phrase this in a positive way, but it's something that

23:06.869 --> 23:11.459
[SPEAKER_01]: I, again, you have other beings in the series doing the exact same thing.

23:11.499 --> 23:22.262
[SPEAKER_01]: We can pull another thing from Battlesbyer because it's one of my favorite quotes from Battlesbyer when the ideal masters are trying to get basically you to just...

23:22.242 --> 23:37.836
[SPEAKER_01]: Get rid of yourself so that you don't inconvenience them anymore, and they're like, oh, no, you can totally join us We'll free you of your mortal coil by just letting you bathe in the man of beams and I'm like you're going to laser blast me Yeah, you're removing my physical body.

23:38.056 --> 23:38.656
[SPEAKER_01]: That's right.

23:38.756 --> 23:42.380
[SPEAKER_01]: That's like I think I would like my skin But thanks for the offer.

23:42.540 --> 23:51.928
[SPEAKER_01]: So it's like it's it's again It's it's trying to convince people to

23:51.908 --> 23:52.990
[SPEAKER_01]: what you're doing.

23:53.752 --> 23:53.952
[SPEAKER_03]: Right.

23:54.153 --> 23:54.373
[SPEAKER_03]: Right.

23:54.434 --> 23:56.258
[SPEAKER_03]: So maybe it was an inside job.

23:56.478 --> 24:04.676
[SPEAKER_01]: I mean, it seems like there is at least evidence for science people kind of like this theory because I do think that at least it has some credence.

24:04.897 --> 24:09.647
[SPEAKER_01]: Even if it's not 100% it definitely tracks even.

24:09.627 --> 24:25.122
[SPEAKER_01]: Inside Java not what the reasoning is can be speculated I feel more than the fact that it probably was somewhat influenced just because even if it was just why don't really personally care about an invasion as much as hey I can utilize this to my advantage type of thing.

24:25.102 --> 24:25.743
[SPEAKER_03]: Right, right.

24:25.943 --> 24:29.346
[SPEAKER_03]: I think that the inside job part is fairly accurate.

24:29.467 --> 24:30.267
[SPEAKER_03]: I think agreed.

24:30.368 --> 24:43.602
[SPEAKER_03]: This speculation if we take this so far back and say that maybe this was something that was on the agenda for hundreds of years in the making, I think that more likely the thorns are just power hungry and they've been doing what they can do over time.

24:43.622 --> 24:45.223
[SPEAKER_01]: Yeah, and that's just it.

24:45.343 --> 24:47.526
[SPEAKER_01]: I think we kind of are on the same page with that one.

24:47.566 --> 24:49.388
[SPEAKER_01]: It's just like the invasion thing.

24:49.408 --> 24:53.472
[SPEAKER_01]: Yes, but it's more of a

24:53.452 --> 25:09.148
[SPEAKER_03]: right right but then by the time you get to make our camera I think there is a lot of other people who were involved who were being quiet and secretive about it correct didn't come late yeah given enough time a lot of megalomaniacs will start buying into their own hype too

25:09.128 --> 25:16.064
[SPEAKER_03]: Right, and it's weird, like power hungry narcissists seem to draw other power hungry narcissists to that, you know, like also valid.

25:17.066 --> 25:18.008
[SPEAKER_03]: But hey, let's move on.

25:18.128 --> 25:21.957
[SPEAKER_03]: The number 30, this is another another secret one here.

25:22.558 --> 25:25.585
[SPEAKER_03]: The nerve ring was an imperial agent.

25:25.565 --> 25:37.459
[SPEAKER_03]: Now, the basis for this is the narrow green is recruited into the blades after being released from prison, eventually becoming the ranking blades member in Vardinfel after Cassius departure to the Imperial City.

25:37.499 --> 25:55.200
[SPEAKER_03]: Now, this is a reference to the events of Elder Scrolls Morowind and the thing I find most interesting about this isn't the fact that you can become one of the blades and that these are options and you can become the leader of the group, which happens in so many Elder Scrolls games.

25:55.180 --> 26:11.736
[SPEAKER_03]: Right, that's not the telling point here to me and correct me if I'm wrong because you know more went better than I do Lotus sure, but this is basically the first thing you were given to do after you get off the boat All right, it's go talk to Kaius Yes, I come Cassius earlier.

26:11.957 --> 26:13.881
[SPEAKER_03]: Kaius

26:13.861 --> 26:23.672
[SPEAKER_03]: And why would you be sent to go talk to him after the boat and be given that quest line unless there's some greater reason other than just like, hey, maybe this guy can tell you where to go.

26:24.313 --> 26:24.774
[SPEAKER_01]: Correct.

26:25.014 --> 26:28.858
[SPEAKER_01]: I was going to say, you show up to this shirtless studs play.

26:30.280 --> 26:31.742
[SPEAKER_01]: Pretty creepy shirtless.

26:32.002 --> 26:32.363
[SPEAKER_01]: Creepo.

26:32.383 --> 26:33.023
[SPEAKER_01]: Creepo.

26:33.344 --> 26:33.584
[SPEAKER_01]: Yeah.

26:33.604 --> 26:34.765
[SPEAKER_01]: Creepo Grande.

26:34.805 --> 26:38.089
[SPEAKER_01]: The dude's got all the school apparently on there.

26:38.730 --> 26:42.214
[SPEAKER_03]: Creepo Grande is going to be the next character I'm making

26:43.240 --> 26:50.268
[SPEAKER_03]: Maybe I should stream, maybe I should stream some other scrolls tomorrow that just make it make a character creepo grimey.

26:51.350 --> 27:10.072
[SPEAKER_03]: If you're listening, if you're in the chat right now, or if you join me, if I do this tomorrow, if you know, maybe I can have Carbots in the chat, if I do this, yeah, he definitely has to have a fryer, and also chat, I definitely need some inspiration for what my goal is for creepo grimey's playthrough, but go on, go on, let's go.

27:10.092 --> 27:12.775
[SPEAKER_01]: But yeah, so like that is, to your point.

27:12.755 --> 27:26.247
[SPEAKER_01]: Yes, you basically trip over quests as soon as soon as you enter, you know, side-need from your, you're, you get off the boat dock and, you know, you check in type of thing, but that's, that's just it.

27:26.407 --> 27:31.452
[SPEAKER_01]: That is your, that's really your only objective period right out the gate.

27:32.233 --> 27:36.817
[SPEAKER_01]: And then other objectives kind of come across your plate as you go, like they always do.

27:37.217 --> 27:42.762
[SPEAKER_01]: But if this is totally, you know, without any merit, it's a little weird.

27:42.742 --> 27:43.623
[SPEAKER_01]: right.

27:43.643 --> 27:45.565
[SPEAKER_01]: Why is he your focus point?

27:45.685 --> 27:47.327
[SPEAKER_03]: And and you can add other stuff.

27:47.688 --> 27:48.649
[SPEAKER_03]: Why that doc?

27:49.329 --> 27:51.111
[SPEAKER_03]: Why that location?

27:51.212 --> 27:54.375
[SPEAKER_03]: Why that day, you know, like it all seems to add up.

27:54.455 --> 27:56.217
[SPEAKER_03]: And again, I mean, it's a video game, right?

27:56.237 --> 27:59.381
[SPEAKER_03]: So like they had to pick a location and they had to have you learn about somewhere.

27:59.841 --> 28:05.728
[SPEAKER_03]: But it all lines up to whoever sent you on that boat, very specifically wanted you to meet him.

28:06.130 --> 28:24.335
[SPEAKER_01]: Well, exactly, and the other thing is, a lot of times, you'll get these situations that, okay, there is an assault in the Sikh and Elder Scrolls for oblivion that causes, you know, a prison break, well, it becomes a prison break, but at first, the Emperor is trying to escape and they stumble across you.

28:24.675 --> 28:27.940
[SPEAKER_01]: Okay, well, this is like an emergency event happening.

28:27.960 --> 28:32.526
[SPEAKER_03]: And he had a vision, like that was something that he saw in his feet.

28:32.506 --> 28:58.277
[SPEAKER_01]: he saw that he was going to meet you and then he's Skyrim you've got the situation of you get caught crossing the border and you know whatever there is no real goal for anybody like hey we're going to put this guy in a certain amount no they're going to they're aiming to bring you to the executioner's block you're you're supposed to end there and then unrelated oh Aldwin shows up and starts new couldn't the place so like you end up breaking free as a result

28:58.257 --> 29:06.991
[SPEAKER_01]: The start of more wind, it's just like, you wake up, hey, here's a doc, no event changed what happened here, we brought you here.

29:07.472 --> 29:10.797
[SPEAKER_03]: Right, you were already set free and nobody knows him so no why.

29:11.498 --> 29:18.369
[SPEAKER_01]: Correct, like, and that's just it, it seems more orchestrated than the other openings of games.

29:18.489 --> 29:21.514
[SPEAKER_03]: Right, yeah, those other ones you're right, those other ones sound like fate.

29:21.494 --> 29:23.980
[SPEAKER_03]: This sounds like somebody had an agenda.

29:24.381 --> 29:28.891
[SPEAKER_03]: They picked you from their pool of prisoners and we're like, okay, you're the one we're going to send over there.

29:29.552 --> 29:30.274
[SPEAKER_03]: Correct.

29:30.294 --> 29:33.822
[SPEAKER_03]: And that's where we pick up the game and we aren't given that information.

29:34.543 --> 29:34.764
[SPEAKER_03]: Right.

29:34.824 --> 29:39.655
[SPEAKER_03]: All we know, though, is that we have to go talk to Kaius, which is like your first quest.

29:39.635 --> 29:47.544
[SPEAKER_01]: Yes, it's literally your first little journal entry, I think other than actually, I think your first one is technically like talk to the, yeah, get off the boat and talk to the guy.

29:47.564 --> 29:59.058
[SPEAKER_01]: Yeah, yeah, the like ordinance officer or whatever he's called specifically, like yeah, but, but yes, your first like notable quest objective is just like, all right, head to Belmore, go find him.

29:59.138 --> 30:01.521
[SPEAKER_01]: It's like, oh, all right, who the hell is this guy?

30:01.781 --> 30:02.862
[SPEAKER_03]: Yeah, what's your name, prisoner?

30:03.103 --> 30:05.946
[SPEAKER_03]: Or whatever he says when you get off the boat, yeah.

30:05.926 --> 30:08.730
[SPEAKER_03]: All right, so I think there's some credence to this one.

30:08.790 --> 30:10.112
[SPEAKER_03]: This could be the case.

30:10.813 --> 30:17.844
[SPEAKER_03]: There's not hard evidence, but it is circumstantial, and it is a little bit odd, especially with the way this plays out at the beginning compared to the other game.

30:17.904 --> 30:19.106
[SPEAKER_03]: So, right for sure.

30:19.947 --> 30:20.288
[SPEAKER_03]: So there we go.

30:20.328 --> 30:20.908
[SPEAKER_03]: That's number 30.

30:20.969 --> 30:21.589
[SPEAKER_03]: Number 31.

30:21.970 --> 30:28.320
[SPEAKER_03]: This one is simply Mike, Mike, the liar, the character, the caget, right?

30:28.640 --> 30:29.301
[SPEAKER_04]: It's existence.

30:29.281 --> 30:35.493
[SPEAKER_03]: Yeah, the description in the Iceberg is, and just so you guys know, the descriptions are already there.

30:35.593 --> 30:41.004
[SPEAKER_03]: These were things that people already wrote when whoever put together the Iceberg, and this was one of the really big ones.

30:41.886 --> 30:50.563
[SPEAKER_03]: So a joke character that appears in several games, developers often break the fourth wall through him to tell jokes and make excuses about development decisions and or fan complaints.

30:50.543 --> 31:00.942
[SPEAKER_03]: He is a notable source of humorous, humorous fan theories, and has also been mentioned in out of game MK Michael Kirkbryd, Loris with that stands for.

31:02.165 --> 31:07.675
[SPEAKER_03]: So we didn't need to do much research on this one, because Luna's not bringing up my call the time.

31:07.655 --> 31:11.682
[SPEAKER_01]: We've also gone over various things on my eek.

31:11.762 --> 31:27.047
[SPEAKER_01]: I know in a couple of the Patreon chats, we've devolved into discussions on my eek and it's just like, my eek is a very creative, I mean, it's mentioned for the wall breaking, but it's a very creative way of just having like this tie in that really,

31:27.027 --> 31:44.125
[SPEAKER_01]: you can't do outside like the video game media honestly like it's almost unique to this medium to be able to have a character like Mike you imagine okay so here's a parallel imagine watching something like the Lord of the Rings or Game of Thrones

31:44.105 --> 32:02.407
[SPEAKER_03]: And there's a mic character that just shows up on camera every so often, not necessarily a cat person, but a character who's breaking the fourth wall, you know, basically is the script of the game you're playing right basically a dead pool, you know, who just shows up looks right at the camera and is like, yeah, I don't know about that idea.

32:02.567 --> 32:08.274
[SPEAKER_03]: I bet he's going to get killed and then the next scene the guy gets killed, you know, or something like that right exactly.

32:08.475 --> 32:09.736
[SPEAKER_01]: So like, I don't know.

32:09.776 --> 32:12.880
[SPEAKER_01]: It's it's my he's a very unique.

32:15.155 --> 32:19.523
[SPEAKER_01]: character to the series, it's, I'm glad he's there.

32:20.265 --> 32:36.336
[SPEAKER_01]: I was about to say, I love his existence, just the fact that he's there with his weird little quips and his whole bases, and it's like, is he actually like this in-game divine being type of thing that we've gone over, or is it just like a goofy, like,

32:36.316 --> 32:39.901
[SPEAKER_01]: game easter egg that they're liking to carry on from game to game.

32:40.121 --> 32:40.301
[SPEAKER_03]: Right.

32:40.382 --> 32:56.343
[SPEAKER_03]: So one of the things that's worth considering, and we've talked about this before, but it's always one to recap this, is that in the lore of Elder Scrolls, there are Shazareens, or manifestations of lorecon, or at least people who are considered to possibly be something like that.

32:56.704 --> 32:59.428
[SPEAKER_03]: It is something that seems possible and like it might happen.

32:59.888 --> 33:02.712
[SPEAKER_03]: And if that's the case,

33:02.692 --> 33:29.880
[SPEAKER_03]: lorkon is now manifest into the world somehow then he's not going to function like a regular person which means that he might be the player character which is a very there's some strong evidence that might be the case every single time that you are a re-manifestation of lorkon that he might be somebody like Talos who'd mantle him or maybe even came into some of that power ahead of time somehow but then another consideration would be

33:29.860 --> 33:46.637
[SPEAKER_03]: He's Mike, Mike, Mike, walking around, having some meta knowledge about this thing being a video game seems very much like it's knowledge that would be like only reserved for a god-like being who can see beyond the bounds of the structure that they're in.

33:46.617 --> 33:47.519
[SPEAKER_01]: That could be part of it.

33:47.939 --> 33:59.539
[SPEAKER_01]: Love the character, super, a big fan, I always hope that they keep one version of my, just like floating around, even if it's just super quick reference, just it's such a unique character of the series.

33:59.699 --> 34:09.756
[SPEAKER_03]: Yeah, and at the top of it is the mic, the son of Mike, the son of Mike, the son of Mike, it seems like Mike's go all the way back, like everything's turtles all the way down, everything's Mike, all the way down.

34:09.736 --> 34:10.137
[SPEAKER_00]: Right.

34:10.758 --> 34:12.100
[SPEAKER_03]: So maybe that's the case.

34:12.240 --> 34:13.262
[SPEAKER_03]: But that's my.

34:13.282 --> 34:13.463
[SPEAKER_03]: Yeah.

34:13.883 --> 34:15.085
[SPEAKER_03]: All right.

34:15.145 --> 34:17.910
[SPEAKER_03]: Number 32 and let's I'm checking the time.

34:17.930 --> 34:19.413
[SPEAKER_03]: We might have time for one or two more.

34:20.535 --> 34:24.001
[SPEAKER_03]: Cameron's son could be a reference to many characters.

34:24.021 --> 34:24.382
[SPEAKER_03]: This one.

34:24.542 --> 34:27.387
[SPEAKER_03]: There's a lot of unsureness about when this was added to the iceberg.

34:27.407 --> 34:31.474
[SPEAKER_03]: I don't know who added this to the iceberg, but there's we're not exactly sure here.

34:31.454 --> 34:37.700
[SPEAKER_03]: It could be a reference to many characters, most likely King Cameron of Sentinel, who murdered his son because he was unfit to rule.

34:38.120 --> 34:45.787
[SPEAKER_03]: It may also be referring to Mancars' own son, Raven, or Mancar Cameron, who is believed to be Hamon Cameron's son.

34:46.187 --> 34:52.233
[SPEAKER_03]: So there's a number of Cameron's who also are father's or sons, and some connection there.

34:52.433 --> 35:01.461
[SPEAKER_03]: And there's a little bit of evidence for each of these.

35:01.441 --> 35:02.182
[SPEAKER_03]: A daggerfall.

35:02.222 --> 35:02.843
[SPEAKER_03]: Daggerfall.

35:02.903 --> 35:04.004
[SPEAKER_03]: Yeah, I think it's a daggerfall.

35:04.024 --> 35:05.646
[SPEAKER_01]: I was going to say, I think I think you're right.

35:05.706 --> 35:07.709
[SPEAKER_01]: I think that's goes to daggerfall.

35:08.249 --> 35:08.570
[SPEAKER_03]: Yeah.

35:08.630 --> 35:19.163
[SPEAKER_03]: So, but otherwise, you know, intrigue in each of these options with a son who either came from a bad person or was murdered or something like this, it could mean any of those things.

35:19.343 --> 35:27.173
[SPEAKER_03]: And there's a lot of those kinds of quests in the games where it's like, seems like maybe this guy was guilty, but you don't really know.

35:27.453 --> 35:28.174
[SPEAKER_03]: So,

35:28.154 --> 35:38.451
[SPEAKER_01]: Yeah, and I mean oftentimes, it's very hard to have a ruling body that's completely considered not guilty of any type of atrocity of something.

35:38.772 --> 35:40.094
[SPEAKER_03]: Are you telling me powerful people?

35:40.154 --> 35:41.857
[SPEAKER_03]: Don't believe the rules applied to them, let us?

35:42.017 --> 35:45.723
[SPEAKER_03]: You know, I don't want to say something like that.

35:45.864 --> 35:47.026
[SPEAKER_03]: No, it's strongly implied.

35:47.046 --> 35:49.690
[SPEAKER_03]: I don't know where you would get evidence for that ever at all.

35:49.670 --> 35:55.679
[SPEAKER_03]: Alright, number 33, go-thread, go-thread, that's a great name.

35:55.739 --> 35:57.842
[SPEAKER_03]: Go-thread betrayed Leicandus.

35:58.402 --> 36:02.188
[SPEAKER_03]: Lord Woodburn secretly murdered King Leicandus of Daggerfall.

36:02.248 --> 36:06.113
[SPEAKER_03]: Gorthed Leicandus's son conspired with Woodborn on this.

36:06.434 --> 36:09.298
[SPEAKER_03]: This is another one of those like...

36:09.278 --> 36:13.402
[SPEAKER_03]: I don't know, betrayal, stories, I guess you could say.

36:13.782 --> 36:18.466
[SPEAKER_03]: This also comes from, I keep wanting to say dagger fall, or no, I keep going to say battle spider.

36:18.506 --> 36:19.287
[SPEAKER_03]: Battle spider.

36:19.307 --> 36:20.288
[SPEAKER_03]: I always get mixed up in my head.

36:21.029 --> 36:24.532
[SPEAKER_01]: Well, I mean, battle spider was originally intended to be an expansion of dagger fall.

36:24.552 --> 36:25.293
[SPEAKER_01]: So, yeah.

36:25.393 --> 36:26.574
[SPEAKER_01]: Get cut yourself some slack.

36:26.594 --> 36:26.734
[SPEAKER_03]: Right.

36:26.754 --> 36:27.995
[SPEAKER_03]: So, this is a dagger fall thing.

36:28.315 --> 36:29.737
[SPEAKER_03]: It is a dagger fall thing.

36:29.777 --> 36:30.217
[SPEAKER_03]: Yeah.

36:30.397 --> 36:36.703
[SPEAKER_03]: Anytime you have this whole like court intrigue stuff, that usually means it's Bretons or Imperials.

36:36.683 --> 36:46.802
[SPEAKER_01]: So, this one's actually kind of wild that we bring this up just because I've been, I had mentioned that I've been, I got a bunch of the stuff edited.

36:47.022 --> 36:51.531
[SPEAKER_01]: I try to do minimal editing for the YouTube versions of the livestreams that I do of Daggerfall.

36:52.352 --> 37:00.447
[SPEAKER_01]: So I was super behind and I'm uploading like all the episodes that I have in the backlog which I think is like six or five episodes or whatever.

37:00.427 --> 37:06.172
[SPEAKER_01]: From when you're hearing this, you will most likely have the newest episode be this quest.

37:06.192 --> 37:08.975
[SPEAKER_01]: It's literally the next episode that I'm putting on YouTube.

37:09.055 --> 37:12.558
[SPEAKER_01]: So if you are interested in this, you can check it out.

37:13.098 --> 37:17.662
[SPEAKER_01]: I'll just say as of hearing this, and what's your listening to us live, and that it'll be in like three days.

37:18.263 --> 37:18.363
[SPEAKER_03]: Yeah.

37:18.703 --> 37:19.164
[SPEAKER_03]: Yeah.

37:19.184 --> 37:20.625
[SPEAKER_03]: Well, this one's not so much of a mystery.

37:20.645 --> 37:21.586
[SPEAKER_03]: It feels pretty settled.

37:21.666 --> 37:22.046
[SPEAKER_01]: It's not.

37:22.066 --> 37:27.651
[SPEAKER_01]: It's pretty straightforward because you actually kind of play through the majority of this.

37:27.891 --> 37:29.893
[SPEAKER_01]: Yeah.

37:30.110 --> 37:54.328
[SPEAKER_03]: proving that it's a thing in in game like right right so this is there's a reason why this is like high up on the iceberg and super deep um so the canon events of Daggerfall the player discovers that Lord Woodburn a high ranking noble of way rest is indeed orchestrated the assassination of king like sandus his motive is that uh woodburn wanted to destabilize the region to expand way rest power and eventually claim the throne for himself

37:54.308 --> 37:55.690
[SPEAKER_03]: This is how he does it.

37:56.131 --> 38:09.955
[SPEAKER_03]: Like Sandis was not killed on the battlefield by Craigain Field by an arrow and was publicly as it was publicly reported, he was murdered by Woodborn's men under the cover of Battle.

38:09.935 --> 38:13.600
[SPEAKER_03]: so this is where it starts to get a little bit odd, right?

38:14.240 --> 38:20.628
[SPEAKER_03]: The iceberg part of the theory is that the claim that Gothrid, like Santa's son, was a co-conspirator.

38:21.049 --> 38:33.985
[SPEAKER_03]: While the game presents Gothrid as a grieving son who eventually asks you to fight his father's killer, several suspicious details support the idea that he knew or helped.

38:34.454 --> 38:37.261
[SPEAKER_03]: So first of all, there's the rapid succession.

38:37.321 --> 38:41.711
[SPEAKER_03]: He was crowned King of Daggerfall almost immediately after his father's death.

38:42.674 --> 38:48.287
[SPEAKER_03]: Right after it was reported, he showed little hesitation and immediately pivoted the King's policies.

38:48.347 --> 38:51.535
[SPEAKER_03]: So he started changing things right away as if he was prepared for it.

38:52.342 --> 38:53.725
[SPEAKER_03]: And it seems like there might have been a cover up.

38:53.826 --> 38:56.452
[SPEAKER_03]: The official story was that Leicendus died heroically.

38:56.933 --> 39:09.203
[SPEAKER_03]: If Gothrid's scouts or mages were competent, they would have seen that Leicendus was murdered behind the lines during the battle, not killed by the enemies of Sentinel.

39:09.183 --> 39:16.902
[SPEAKER_03]: gotthread benefited from the heroic death narrative because it gave him a cassusbelly to finish the war in consolidate power.

39:17.162 --> 39:25.302
[SPEAKER_03]: So briefly speaking, that means by putting the king up on the front lines and getting killed by the enemy, he had a reason to retaliate.

39:25.670 --> 39:28.494
[SPEAKER_01]: Right, it basically just gave him a free narrative.

39:28.514 --> 39:30.797
[SPEAKER_01]: Like, look, it's self-defense, essentially.

39:30.877 --> 39:33.901
[SPEAKER_03]: Right, you ordered our revenge for everybody that's angry.

39:33.921 --> 39:34.882
[SPEAKER_03]: Right, right, right.

39:35.543 --> 39:37.365
[SPEAKER_03]: So this was very politically convenient.

39:37.405 --> 39:44.294
[SPEAKER_03]: Lysandus was obsessed with his mistress, Madora Darenny, and was arguably becoming an unstable ruler.

39:44.435 --> 39:52.125
[SPEAKER_03]: For a young ambitious prince like Gothrid, Woodborn's plot offered a clean way to remove a failing king and take the throne without a messy civil war.

39:52.145 --> 39:54.748
[SPEAKER_03]: So you can see how the pieces kind of come together

39:54.728 --> 40:08.010
[SPEAKER_03]: Well, this seems like an opportunity to take advantage of this and maintain the power right and it seems to operate pretty smoothly as well There's evidence in the way rest painting in one of the games quests.

40:08.050 --> 40:13.039
[SPEAKER_03]: You must steal a painting from castle way rest This painting is essentially the smoking gun.

40:13.419 --> 40:18.087
[SPEAKER_03]: It depicts Lord Woodborn and King Gothrid together

40:18.067 --> 40:19.268
[SPEAKER_03]: looking quite friendly.

40:19.428 --> 40:28.338
[SPEAKER_03]: The existence of the paintings suggests a level of intimacy and alliance between the murder and the grieving son that goes beyond standard diplomacy.

40:29.379 --> 40:31.261
[SPEAKER_03]: Plus, there's a ghost.

40:32.343 --> 40:35.666
[SPEAKER_03]: The most haunting evidence is the literal haunting of dagger fall.

40:35.746 --> 40:39.490
[SPEAKER_03]: I sand this is ghost marshes through the streets crying vengeance.

40:39.931 --> 40:45.677
[SPEAKER_03]: In place and it's only wanted woodborn dead, the ghost might not have been more specific.

40:45.657 --> 40:54.091
[SPEAKER_03]: The fact that the ghost stayed tied to the city of Daggerfall, which happened to be go through its seat of power, suggests that the betrayal was at home.

40:54.612 --> 41:00.101
[SPEAKER_03]: Laissantis could not rest because Zoneblood had allowed his murder to walk free and profit from the crime.

41:00.702 --> 41:01.624
[SPEAKER_03]: So...

41:01.604 --> 41:02.285
[SPEAKER_03]: There you go.

41:02.666 --> 41:03.487
[SPEAKER_03]: Those are all the pieces.

41:03.527 --> 41:05.010
[SPEAKER_03]: They seem to kind of fit really well together.

41:05.050 --> 41:06.412
[SPEAKER_03]: So I don't know.

41:06.432 --> 41:08.777
[SPEAKER_03]: I mean, this one feels like a it's 99% sure.

41:09.157 --> 41:14.687
[SPEAKER_01]: Yeah, this one really just the end and the events of the game kind of really just lead you to this as well.

41:14.727 --> 41:19.355
[SPEAKER_01]: It just seems like yep, this seems like this is most likely.

41:19.375 --> 41:23.983
[SPEAKER_01]: It's another one where it's like this pretty much is just a thing you experience in game.

41:23.963 --> 41:24.264
[SPEAKER_03]: Yeah.

41:24.684 --> 41:24.885
[SPEAKER_03]: Yeah.

41:24.925 --> 41:32.780
[SPEAKER_03]: So you go through all the steps and as long as you're paying attention, reading the stuff, looking at the painting, doing all of that, you should be able to put it all together.

41:32.881 --> 41:38.913
[SPEAKER_01]: And to be for the painting is hyper-pixelated, and it's given to you what's actually happening through like dial on the text.

41:38.953 --> 41:43.221
[SPEAKER_01]: Yeah, because I remember on stream when we were looking at the painting, I was like, what the hell is that thing?

41:43.201 --> 41:45.445
[SPEAKER_03]: Right, yeah, but like coming across the ghost, too.

41:45.485 --> 41:49.051
[SPEAKER_03]: Like there's enough pieces in here That even if you were half paying attention, you go wait a minute.

41:49.331 --> 41:51.555
[SPEAKER_03]: Like you might go wait Why is the ghost here?

41:51.595 --> 41:53.158
[SPEAKER_03]: No, no, somewhere correct.

41:53.318 --> 42:07.842
[SPEAKER_03]: Yeah, so it all kind of comes together, but there you go But then this is part of these are like part of going through these again and digging into these is interesting because it shows how much How interesting the writing was even in these earlier games

42:09.087 --> 42:26.067
[SPEAKER_01]: Yeah, there was a lot of thought put into these quests and it's really like a master work of a bunch of different people combining their ideas into a cohesive story which makes it which is what I always think makes the series feel as real as it does.

42:26.047 --> 42:27.810
[SPEAKER_03]: Yeah, yeah, that's well said.

42:28.931 --> 42:33.859
[SPEAKER_03]: But that's going to do it for the iceberg stuff today, but don't go anywhere.

42:34.299 --> 42:35.321
[SPEAKER_03]: We will be right back.

42:35.922 --> 42:40.128
[SPEAKER_03]: And we got to think our patrons and talk about some other stuff and the random UESP page.

42:40.168 --> 42:40.949
[SPEAKER_03]: So don't go anywhere.

42:41.170 --> 42:55.311
[SPEAKER_00]: We'll be right back.

42:56.489 --> 42:56.890
[SPEAKER_03]: All right.

42:56.950 --> 43:02.318
[SPEAKER_03]: Thank you to our patrons for keeping the show going and welcome to Newman.

43:02.358 --> 43:03.681
[SPEAKER_03]: That's a great name.

43:03.961 --> 43:04.382
[SPEAKER_03]: Newman.

43:04.402 --> 43:05.123
[SPEAKER_03]: Excellent.

43:05.143 --> 43:05.904
[SPEAKER_03]: So glad that you're here.

43:06.345 --> 43:06.705
[SPEAKER_03]: Newman.

43:07.006 --> 43:07.346
[SPEAKER_03]: Newman.

43:07.427 --> 43:08.328
[SPEAKER_03]: Newman.

43:08.789 --> 43:10.812
[SPEAKER_03]: It's like, sign filled all of a sudden.

43:11.453 --> 43:12.675
[SPEAKER_03]: Some people will get that joke.

43:12.655 --> 43:14.278
[SPEAKER_03]: because we're old.

43:14.338 --> 43:15.801
[SPEAKER_03]: But Newman, thank you for signing up.

43:16.081 --> 43:20.149
[SPEAKER_03]: Patreon.com slash Elder Scrolls Lorecast if you want to help support the show and get a bunch of other cool stuff.

43:20.189 --> 43:21.491
[SPEAKER_03]: Plus, you could join us for the Patreon chat.

43:21.511 --> 43:22.273
[SPEAKER_03]: That's actually coming up.

43:22.293 --> 43:24.717
[SPEAKER_03]: We're about halfway through the month and we've got two more weeks.

43:25.158 --> 43:31.049
[SPEAKER_03]: So the 30th will be doing our Patreon chat and you've got time to sign up and join us and help choose what we're going to talk about that.

43:31.129 --> 43:33.634
[SPEAKER_01]: That is a wonderful idea for discussion as well.

43:33.614 --> 43:45.649
[SPEAKER_03]: Absolutely, and some of our patrons who get shout-outs every week who are also at a tier high enough to join us on the Patreon chat are Kira-C, Blinding Vision, here seem Peter R, Austin B, and Mintaka.

43:45.709 --> 43:47.591
[SPEAKER_03]: Thank you for your continued support as well.

43:48.793 --> 43:53.739
[SPEAKER_03]: If you want to help us out in other ways, you can leave a five-star review and apple podcast we'll read it out on a future episode of the show.

43:53.819 --> 43:59.065
[SPEAKER_03]: You can leave some kind of comments on Spotify and drown out the people who post

43:59.045 --> 44:08.038
[SPEAKER_03]: Mean things for some reason every so often people sometimes people will post like mean things on multiple episodes It hasn't happened in a long time, and then I'll write in the right.

44:08.238 --> 44:16.290
[SPEAKER_03]: I'll respond to them and be like Maybe this isn't the show for you But yeah, you can leave us some kind comments.

44:16.310 --> 44:27.145
[SPEAKER_03]: We always like to read those and it really does make our day But we are down to the UESP page the random page for this week, but before we get to that notice is there anything going on you want to share

44:27.361 --> 44:34.789
[SPEAKER_01]: Um, don't too much, I was gonna say there's an episode of Tales that came out right alongside our episode of Lercass last week.

44:34.809 --> 44:40.355
[SPEAKER_01]: Um, we got a dive into some more of the ESO stuff that's been all the news type of deal going on.

44:40.635 --> 44:54.870
[SPEAKER_01]: Um, and just, like I said, if you're interested in some of this Daggerful stuff we're talking about, I'm uploading all these extra episodes to try to catch up to where I would currently be the next time I play live on stream to my YouTube, which is just close to Doom.

44:54.850 --> 45:23.035
[SPEAKER_01]: They're very minimally edited, it's mostly just the live stream itself, for all of the people who ask for it, they want to see it, or whatever, understand how these old games work, or how they play, it's really just kind of like, my experience going through them from the way I would play them back then, which is no guides, no looking anything up, just fumble into these games, which people have said, you know, various things about,

45:23.707 --> 45:28.074
[SPEAKER_01]: Yep, that takes a lot of patience because, man, some of those games are pretty obscure.

45:28.094 --> 45:28.795
[SPEAKER_01]: That's how you do it.

45:28.816 --> 45:29.977
[SPEAKER_01]: That's the only way to do it.

45:30.017 --> 45:31.039
[SPEAKER_01]: It's a different type of fun.

45:31.059 --> 45:33.684
[SPEAKER_03]: If you're going to use a guide, you might as well just watch a video.

45:34.445 --> 45:44.341
[SPEAKER_01]: And I think, right, and I was going to say, a lot of times, I feel most people might just be content watching one episode just to understand how the game works, which is totally fine.

45:44.522 --> 45:47.166
[SPEAKER_01]: It's just, that's why it's thrown up there, but, um,

45:47.146 --> 45:53.097
[SPEAKER_01]: Yeah, other than that, um, you know, just another reminder because it's getting shut down.

45:53.117 --> 45:57.886
[SPEAKER_01]: If you haven't played blades, go play the Elder Scrolls Blades on your phone.

45:57.987 --> 45:58.447
[SPEAKER_01]: It's free.

45:59.389 --> 46:01.814
[SPEAKER_01]: It's just, yeah, it's only a few minutes.

46:01.834 --> 46:06.623
[SPEAKER_01]: It's really bummed me out that that game is just getting removed and it's being erased from.

46:06.603 --> 46:08.105
[SPEAKER_01]: The records.

46:08.306 --> 46:09.127
[SPEAKER_01]: I hate that crap.

46:09.548 --> 46:09.929
[SPEAKER_01]: I hate it.

46:10.670 --> 46:12.092
[SPEAKER_01]: We need better game preservation.

46:12.913 --> 46:15.077
[SPEAKER_03]: Yeah, yeah, hopefully that will be a thing.

46:15.678 --> 46:16.900
[SPEAKER_03]: But yeah, go check out that stuff.

46:16.940 --> 46:17.902
[SPEAKER_03]: Go check out Lotus the stuff.

46:18.142 --> 46:23.110
[SPEAKER_03]: And also if you want to check out my stuff, I do the Fallout Warcast and the Lord of the Rings Lordcast and Retro Recall.

46:23.170 --> 46:24.713
[SPEAKER_03]: We just talked about missed.

46:25.132 --> 46:35.094
[SPEAKER_03]: Last week, uh, the title of the episode is Miss sucks or times over just missed sucks because I don't know if you've gone back and played missed any time recently.

46:35.114 --> 46:42.209
[SPEAKER_01]: I might only experience playing missed if I remember correctly is playing on my cousin's playstation one.

46:43.011 --> 46:43.512
[UNKNOWN]: Wow.

46:44.318 --> 46:46.901
[SPEAKER_01]: That game that is not hold up over time.

46:46.921 --> 46:50.506
[SPEAKER_01]: And I remember being like, I don't know what's happening.

46:50.746 --> 46:52.569
[SPEAKER_01]: I thought the title was really cool.

46:52.989 --> 46:56.133
[SPEAKER_01]: I was like, I'm really bored and I stopped playing.

46:56.154 --> 46:57.756
[SPEAKER_01]: And I think we played Doom instead.

46:57.976 --> 46:58.897
[SPEAKER_01]: Yeah, that's a good choice.

46:59.278 --> 47:01.220
[SPEAKER_03]: Yeah, John and I talk about it on this episode.

47:01.260 --> 47:03.683
[SPEAKER_03]: And I only played it on like a friend's computer for a little bit.

47:03.703 --> 47:06.427
[SPEAKER_03]: So I went back and tried to play it and it is not worth it.

47:06.447 --> 47:08.510
[SPEAKER_03]: Like that game sold millions.

47:08.570 --> 47:11.794
[SPEAKER_03]: It was like the best selling game for a long time.

47:11.774 --> 47:19.864
[SPEAKER_03]: Holy on the fact that there were board dads with PCs who had wanted to see how good their graphics looked on their computer hardware.

47:19.885 --> 47:20.686
[SPEAKER_03]: That was basically it.

47:21.066 --> 47:26.453
[SPEAKER_03]: But yeah, go listen to our breakdown of missed and we'll see if there's any redeeming qualities.

47:26.473 --> 47:30.378
[SPEAKER_03]: Still in that game because it was rough, but that's retro recall.

47:30.398 --> 47:32.040
[SPEAKER_03]: You can look that up wherever you're listening to this.

47:32.361 --> 47:33.963
[SPEAKER_03]: But notice are you ready for the random page?

47:34.443 --> 47:34.844
[SPEAKER_03]: All right.

47:34.884 --> 47:36.766
[SPEAKER_03]: Let's, it's, it's a dagger fall really.

47:36.887 --> 47:37.948
[SPEAKER_03]: It's not dagger.

47:37.988 --> 47:39.570
[SPEAKER_03]: It's Elder Scrolls Online related.

47:39.550 --> 47:41.873
[SPEAKER_03]: All right, and technically it's a people.

47:42.234 --> 47:43.115
[SPEAKER_03]: That's the category.

47:43.175 --> 47:43.456
[SPEAKER_03]: Okay.

47:43.476 --> 47:44.177
[SPEAKER_03]: It's a people.

47:44.317 --> 47:45.238
[SPEAKER_03]: I like it's a lot of people.

47:45.879 --> 47:46.440
[SPEAKER_03]: Yeah.

47:46.460 --> 47:54.672
[SPEAKER_03]: Um, but it's not a person is just a people sort of Going to guess all of the bread and free bread.

47:54.692 --> 48:01.001
[SPEAKER_03]: They might be bread and I can't tell because it's Risen skeletons and they don't have any skin on them anymore.

48:01.041 --> 48:02.183
[SPEAKER_03]: So okay.

48:02.163 --> 48:05.969
[SPEAKER_03]: Well, you know what, we're going to assume they're Bretton scout.

48:05.989 --> 48:06.510
[SPEAKER_03]: Probably.

48:06.530 --> 48:08.132
[SPEAKER_03]: I mean, Bretton's can do creepy magic.

48:08.172 --> 48:09.354
[SPEAKER_03]: So why not?

48:09.374 --> 48:16.385
[SPEAKER_03]: Uh, but they're a week skeleton, summoned by bleak veil aggrandizers in Baja's gloom.

48:16.445 --> 48:19.369
[SPEAKER_03]: And they attack by striking you with their hands.

48:20.111 --> 48:20.411
[SPEAKER_03]: Great.

48:20.972 --> 48:22.494
[SPEAKER_03]: Perfect.

48:22.514 --> 48:24.357
[SPEAKER_01]: And they've got 13,846 health.

48:24.337 --> 48:46.108
[SPEAKER_01]: It is funny the amount of health you have in the older scrolls on why everybody does the amount of health in the amount of damage you do because it's just scaled up and that came compared to some of the other games Yeah, yeah, yeah, yeah, it's funny just because number crunch in different games it's you know You get some JRPGs where it's like I'm doing 13 damage and then you've got other ones It's like I'm doing 3.7 billion and you're a

48:46.088 --> 48:46.749
[SPEAKER_03]: Right, right.

48:46.829 --> 48:49.512
[SPEAKER_03]: Oh, Scrazzling is kind of between those two, but yeah.

48:49.533 --> 48:51.355
[SPEAKER_03]: Yeah, 13,000 still pretty big.

48:51.535 --> 48:54.279
[SPEAKER_01]: It's on the higher scale compared to Skyrim.

48:54.299 --> 48:55.560
[SPEAKER_01]: It's like 13,000.

48:55.621 --> 48:57.323
[SPEAKER_01]: It's like, I'm unstoppable.

48:57.343 --> 48:58.765
[SPEAKER_03]: It's 600 health.

48:58.865 --> 49:00.367
[SPEAKER_03]: Right, yeah, absolutely.

49:00.567 --> 49:00.887
[SPEAKER_03]: Absolutely.

49:00.907 --> 49:02.850
[SPEAKER_03]: You want to guess what some of their skills and abilities are called?

49:04.132 --> 49:05.453
[SPEAKER_03]: Remember, they just hate you with their hands.

49:05.714 --> 49:06.795
[SPEAKER_03]: They don't really smack.

49:08.317 --> 49:08.878
[SPEAKER_03]: Slash.

49:09.238 --> 49:10.059
[SPEAKER_03]: That was close.

49:10.961 --> 49:15.066
[SPEAKER_03]: OK. Also, another one called slash with another word before slash.

49:16.582 --> 49:17.664
[SPEAKER_03]: bone slag.

49:17.684 --> 49:18.786
[SPEAKER_03]: So that was a good guess.

49:18.986 --> 49:19.908
[SPEAKER_03]: Rending slash.

49:20.489 --> 49:21.310
[SPEAKER_03]: Oh, all right.

49:21.451 --> 49:24.456
[SPEAKER_03]: And then if they hit you a lot real fast, what would you call that?

49:25.037 --> 49:29.645
[SPEAKER_03]: A bone storm that's a Simpsons joke for nine people that'll get that's also close.

49:29.846 --> 49:37.780
[SPEAKER_03]: Flurry is a kind of like the store and then they have a way that they jump.

49:38.401 --> 49:40.244
[SPEAKER_03]: I don't know why we're doing this is funny.

49:40.424 --> 49:41.025
[SPEAKER_01]: I don't either.

49:41.285 --> 49:44.951
[SPEAKER_03]: Devastating Leap and desecrated ground, those are their abilities.

49:45.412 --> 49:45.752
[SPEAKER_01]: Okay.

49:45.933 --> 49:46.473
[SPEAKER_03]: So there we go.

49:46.874 --> 49:47.155
[SPEAKER_03]: Yep.

49:47.175 --> 49:47.635
[SPEAKER_01]: Go that way.

49:47.655 --> 49:49.518
[SPEAKER_03]: That's what I killed them is to give them boneitis.

49:49.939 --> 49:55.187
[SPEAKER_03]: Yeah, I go say hi to the wrist boneitis, the good wrist and skeletons and Barraha's gloom.

49:55.227 --> 49:56.890
[SPEAKER_03]: That's going to do for this week.

49:57.030 --> 49:58.412
[SPEAKER_03]: Chat, thank you for joining us.

49:58.632 --> 50:02.118
[SPEAKER_03]: So glad to see all of you on here and chiming away with your comments.

50:02.138 --> 50:03.700
[SPEAKER_03]: I can't respond to all of them, but I do love them.

50:03.680 --> 50:07.124
[SPEAKER_03]: And that's going to do it for this week, thank you everybody for being here.

50:07.164 --> 50:24.085
[SPEAKER_03]: We'll be back next week, probably with some of our iceberg stuff before hanging out with our patrons and until then stay safe out there And I don't know if somebody's doing some nefarious things secretly in order to gain power, which is like so many of the things that came up in titties episode It's gonna say it's a few weird going on this episode definitely a theme.

50:24.166 --> 50:27.730
[SPEAKER_03]: All right, we'll see you next time everybody have a great one

50:28.064 --> 50:30.288
[SPEAKER_03]: Thanks for tuning into the Elder Scrolls lorecast.

50:30.849 --> 50:52.485
[SPEAKER_03]: Check out RobotsRadio.net for more podcasts just like this, and join us on the RobotsRadio Discord, be part of a community of over 5,000 people who are excited about video games and so much more.

