WEBVTT

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[SPEAKER_00]: Ah!

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[SPEAKER_00]: What are you doing?

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[SPEAKER_00]: I'm Tandy Wichord Wood.

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[SPEAKER_00]: You're less than into the Elder Scrolls.

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[SPEAKER_00]: Doorcasts!

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[SPEAKER_00]: Either you are.

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[SPEAKER_00]: Around be skipping rope with your entrails.

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[SPEAKER_01]: Hata.

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[SPEAKER_01]: This is the Elder Scrolls' Lordcast.

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[SPEAKER_01]: Your source for lore and so much more.

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[SPEAKER_01]: Hey, welcome back.

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[SPEAKER_01]: We're talking in Elder Scrolls iceberg number four episode number four.

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[SPEAKER_01]: We're starting on number 21 moving on the list into deeper and deeper parts of the lore iceberg.

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[SPEAKER_01]: But there's what?

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[SPEAKER_01]: There's a lot of starting to get chilly or apparent.

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[SPEAKER_01]: I don't know.

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[SPEAKER_01]: A little bit.

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[SPEAKER_01]: I mean, there's like 500 entries.

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[SPEAKER_01]: So we've got a long way to go.

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[SPEAKER_01]: No, still, you can still find yourself out there.

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[SPEAKER_01]: Yeah, yeah, so welcome back.

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[SPEAKER_01]: We are we're starting with a murdered king mystery Which probably isn't that much of a mystery or it's a name where we're talking Dejra and the monomith and some other stuff But hey, let's just get into it.

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[SPEAKER_01]: Let us are you ready to talk about you love more wind You ran talk about some more wind stuff.

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[SPEAKER_01]: I do and I would love to talk about more wind stuff

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[SPEAKER_01]: Alright, well, let's kick it off.

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[SPEAKER_01]: Number 21, and if you're just catching this right now, you're like, wait a minute, what about number one?

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[SPEAKER_01]: Jump back, like a few months of episodes.

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[SPEAKER_01]: You'll get there.

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[SPEAKER_01]: We do these interspersed every so often on the feed.

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[SPEAKER_01]: But here, let's talk about Hellsith murdered King Leffen.

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[SPEAKER_01]: How much do you remember this from playing Moro-Wint?

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[SPEAKER_02]: Is this one that like you noticed how much I remember the name?

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[SPEAKER_02]: Um, but like, this is not a quest.

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[SPEAKER_02]: I super remember like all the fine details on.

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[SPEAKER_02]: So reading through this was kind of a bit of a refresher.

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[SPEAKER_02]: Yeah.

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[SPEAKER_01]: Yeah.

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[SPEAKER_01]: It's one of those.

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[SPEAKER_02]: Like, I reckon the name, but beyond that, it was kind of that was about it.

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[SPEAKER_01]: Right.

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[SPEAKER_01]: Yeah.

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[SPEAKER_01]: It's one of those ones where things are like speculated about and you have to have talk to the right person.

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[SPEAKER_01]: But here, let's get into it.

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[SPEAKER_01]: It is rumored all but outright stated in game that Hlawloo Hellsith murdered King Leffen to use Serpith's throne.

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[SPEAKER_01]: Hellsith is known to hire assassins.

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[SPEAKER_01]: Okay.

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[SPEAKER_01]: So what are the details here?

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[SPEAKER_01]: Well, I put it all that we have a spreadsheet where I put it all this down and I dug into this some more and we have a whole second

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[SPEAKER_01]: The death of King Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen, Athlen

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[SPEAKER_01]: Leffen was an elderly, well-liked, but largely ineffective puppet king who stayed out of the way of the tribunal temple and the empire.

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[SPEAKER_01]: So basically he was just kind of doing his job, chilling, letting other people make all the decisions and people still kind of like them a lot.

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[SPEAKER_01]: Well, Leffen died suddenly and unexpectedly just before the events of the tribunal expansion in the game.

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[SPEAKER_01]: His death allowed Hellseth to immediately step in and claim the crown.

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[SPEAKER_01]: The official imperial word was that left-and-died of natural causes due to his age, but the timing was so perfect that hellseth, uh, for hellseth, that almost no one in more hold believed it.

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[SPEAKER_01]: Now the main source of this is a document called the Common Tung.

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[SPEAKER_01]: In the quest, speak to the people the player has tasked with investigating rumors about the king's death.

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[SPEAKER_01]: You discover a broad side, which is an underground newspaper titled The Common Tongue.

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[SPEAKER_01]: It says that, basically, the paper explicitly accuses Hellsith of being a professional poisoner.

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[SPEAKER_01]: It lists several figures back in high rock in Wayrest where he came from, who died mysteriously after opposing Hellsith.

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[SPEAKER_01]: The implication here is that, well, he took out the king in order to use the crown using poison, right?

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[SPEAKER_02]: poison, and I was going to say when when you have a trail of similar events, it starts getting harder to prove that it wasn't you when you're the only like linking factor.

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[SPEAKER_01]: right, right.

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[SPEAKER_01]: So also, if you speak with Ravani Leffen, the Lake King's widow, she's convinced Elsa murdered her husband.

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[SPEAKER_01]: She points to the common tongue as proof and that health's health signature is basically murdering people through poison to get them out of the way.

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[SPEAKER_01]: Now, uh, there's another point here.

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[SPEAKER_01]: Hellsith's reputation makes the murder highly believable.

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[SPEAKER_01]: He's depicted as a Machovellian and it's just the means kind of rulers.

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[SPEAKER_01]: Just these kind of the person knowledge type that seems like you would do it.

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[SPEAKER_01]: But then there's the issue here with a narrow, narrow green.

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[SPEAKER_01]: Man, that word is always hard for me to say.

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[SPEAKER_01]: Hellsith is the person who sends the dark brotherhood to assassinate you, the narrow green.

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[SPEAKER_02]: at the start of the game because he views you as a political threat which right if you are legitimately the narrowest you would be you are you are right even if you're not legitimate you still are because you're making claim to it so it's like you're still no matter what yeah he's he's not wrong you are political threat

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[SPEAKER_01]: Right, right, but there's more to this, right.

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[SPEAKER_01]: There's a book called a game at dinner.

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[SPEAKER_01]: This is an in-game book that describes a dinner party where Hellseth suddenly poisons a guest to win a political argument.

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[SPEAKER_01]: Not even to your serp the crowd just to win an argument.

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[SPEAKER_01]: just proving a point.

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[SPEAKER_01]: In a meta twist, tells the actually sponsored the publication of the book himself.

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[SPEAKER_01]: He wanted people to know he was a murderer because he believed that fear is more stable foundation for a government than love, which is a quote from him directly.

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[SPEAKER_01]: Now, this all ties together with all of these details and basically seems to imply that this is actually what happened.

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[SPEAKER_02]: Yeah, and I was going to say, going through this again, I, I, I don't know, I'm inclined to believe that this probably is like

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[SPEAKER_02]: It's not just propaganda, again, there's a lot of coincidences, which, you know, not necessarily guarantee anything, but you have the coincidences, he clearly doesn't shy away from it, which is almost a little bit of a confusing twist to it, because you'd think if you were trying to be subtle about it, unless he views himself as kind of like I'm above

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[SPEAKER_02]: Nobody's really going to Do you throw on you at that point?

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[SPEAKER_02]: I guess so it's kind of like okay.

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[SPEAKER_02]: Well, it doesn't matter how I got here I'm here now.

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[SPEAKER_02]: Yeah, and by the way, you should all fear me because I'm all lunatic Right, right, yeah, because that is the way I got here and now you Fear me and then yeah, now you should be afraid of me because I will do whatever to keep this position Because that's what I did to get this position and

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[SPEAKER_01]: Right, and then does kind of coincide with this idea that like if he was being pushed to do that by the empire in order to take advantage of the dwindling power of the tribunal, then by putting him in place, and I don't know, there's some behind the scenes stuff that kind of plays into this as well.

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[SPEAKER_01]: Sure, sure.

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[SPEAKER_01]: But it seems, it seems highly likely.

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[SPEAKER_01]: I don't think this is too debated in the Lord.

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[SPEAKER_01]: It seems like there's a lot of things that are applying that this is actually happening.

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[SPEAKER_02]: It definitely much more likely than unlikely I would say.

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[SPEAKER_01]: Yeah, definitely.

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[SPEAKER_01]: All right, so that's number 21.

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[SPEAKER_01]: Let's move on to the next one.

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[SPEAKER_01]: Number 22 in the iceberg is a dangerous ritual abuse, which actually might reference a few different things.

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[SPEAKER_01]: So, dangerous warshipers are known to abuse themselves and others for the sake of their lords.

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[SPEAKER_01]: This could also be referring to Dejra summoning, which sometimes takes on a form of abuse, and it might be referencing the similar real world satanic ritual abuse that some of these things are inspired by.

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[SPEAKER_01]: As we've talked about a lot on the podcast, there's a lot of real world inspiration for these things.

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[SPEAKER_01]: But here, the first part of this is, for example, the abuse that some of the Dejra

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[SPEAKER_01]: cause on mortals.

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[SPEAKER_01]: One example of that would be mollig ball creating vampires through the we'll just call it terrible abuse of women or keep this little more PG.

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[SPEAKER_01]: But if you know you know that weird explicit one on this episode, but it's not pleasant.

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[SPEAKER_01]: It's not pleasant.

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[SPEAKER_01]: If you know you know, so there is that.

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[SPEAKER_01]: But then there's also the idea that

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[SPEAKER_01]: Sometimes when conjuring daydra, not just daydric princes, but like actual daydra to do your bidding, there's a level of abuse that's played into this.

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[SPEAKER_01]: An example of this is the conjuration ritual spell at the College of Winterld.

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[SPEAKER_01]: Do you remember this quest lotus where you go up on the roof and you conjure a dremora and then you fight him, you kill him, he disappears and then you conjure him again and then you kill him again and then you conjure him again.

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[SPEAKER_01]: Yeah.

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[SPEAKER_02]: I like to do that outside

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[SPEAKER_02]: Yeah, a little scamp and then just kick them in the butt.

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[SPEAKER_02]: Yeah.

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[SPEAKER_02]: That's how I mastered my conjuration in oblivion.

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[SPEAKER_02]: It's a scamp.

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[SPEAKER_02]: My bow and arrow skill went up.

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[SPEAKER_02]: It's a scamp.

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[SPEAKER_02]: All I can imagine is poor little dude.

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[SPEAKER_02]: It's like, please stop.

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[SPEAKER_01]: Maybe this item on the iceberg is just 100% inspired by Lotus.

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[SPEAKER_01]: Yeah.

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[SPEAKER_01]: It's just what I do to power level.

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[SPEAKER_01]: Yeah, yeah, ritual abuse of daydra.

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[SPEAKER_02]: Yeah, it's the thought of that, though, just like that quest or just in general, what we learned from Battlespire is like the reformation and re-summing is such a miserable experience that it like rips part of their soul away.

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[SPEAKER_01]: Yeah, and in the books, we've done the novels.

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[SPEAKER_02]: Yeah, exactly.

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[SPEAKER_02]: Yeah, so it's just like, wow,

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[SPEAKER_01]: Yeah, yeah, I mean, they come back.

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[SPEAKER_02]: Actually summoned and murdered.

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[SPEAKER_01]: They come back, but it's for from their perspective, it is a long process of being like a tadpole and then going through the stages of like going back to where they were.

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[SPEAKER_01]: And that entire time, it's by even when they're just a part of danger culture as somebody like a Dremora, it's just cutthroat.

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[SPEAKER_01]: They're just vicious with each other.

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[SPEAKER_01]: The whole thing, like that whole existence is suffering.

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[SPEAKER_02]: Yes, and that's the thing that's so wild is because, like, again, battle spire gets into a lot of it Q my random battles fire fact It's just that that causes so many of the issues with them being Completely mentally unstable in that game and they bring up the fact that that's why they're like this is just an eternity of suffering every time this happens and it's happened more times than I can remember I'm like wow, that is dark

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[SPEAKER_01]: Yeah, well, I mean, there are real world theories that this like our life here is actually suffering like that is one of the like yeah, yeah, that is there are people who believe that and like that we get reincarnated back into this life and then we just have to deal with it and we suffer and we die and that's a real dark perspective on life, but it's also real dark in the lower yeah.

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[SPEAKER_01]: All right.

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[SPEAKER_01]: Well, any other thoughts on ritual to drink abuse?

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[SPEAKER_01]: No, that sounds good.

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[SPEAKER_01]: All right, moving on.

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[SPEAKER_01]: Something a little bit lighter.

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[SPEAKER_01]: The monomith, number 23.

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[SPEAKER_01]: This is another one that is not highly debated, but definitely has its intricacies.

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[SPEAKER_01]: The monomith we've talked about a lot.

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[SPEAKER_01]: It is the common creation myth, regarded that the creation of the arbus is like,

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[SPEAKER_01]: Adra and they invested their selves into the creation of everything, and the daydra decided to like, nope, we're not going to do that, but we're just still going to hang out, and then some of them noped out and left, all of that.

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[SPEAKER_01]: And there's a lot of crossover between different cultures and their perceptions of the monometh.

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[SPEAKER_01]: And over time, the monometh evolved, originally it was kind of an almer belief system that eventually was taken over by the empire, and then it's kind of integrated.

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[SPEAKER_01]: And it's kind of this hodgepodge of all the different faiths that just kind of in a safe

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[SPEAKER_01]: version of it but doesn't really focus on any specific cultures like particular version other than really the imperial set this point in the lore I guess is that yeah good way to say yeah pretty much I would say yeah so there's that we've covered the monomith a lot if in fact you go back and listen to our age or episodes and and that stuff and I think we even have an episode specifically where we read through parts of the monomith um so you can this one isn't very

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[SPEAKER_01]: very convenient and edited version of what may be something that's actually looting to the real facts and lore behind everything, so it's not a hundred percent accurate, but it's kind of a good starting place to familiarize with basic concepts.

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[SPEAKER_02]: Right, it's a good way to kind of get people.

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[SPEAKER_02]: a costume to understanding things that might be really different than what they're used to.

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[SPEAKER_01]: Right, right.

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[SPEAKER_01]: Yeah, because there is, as with anything, if you're studying anybody's faith stuff, if you believe one thing in this world and you're studying somebody else's faith, it's kind of hard to make that jump because they do see things in very different ways.

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[SPEAKER_01]: The same thing applies to video game lore and the Elder Scrolls.

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[SPEAKER_01]: It comes across in a very different way.

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[SPEAKER_01]: It's a very unique mythology.

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[SPEAKER_01]: And this kind of gives you an easier entry in.

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[SPEAKER_01]: For sure.

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[SPEAKER_01]: All right, so that's 23, 24 is the moon phases.

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[SPEAKER_01]: Now, the moon phases are really interesting because there's a lot going on here.

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[SPEAKER_01]: Tamriel's two moons, Massar, and Sekunda, and their phases directly influence the mortal world in many ways, most notably in how the Cajit are born.

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[SPEAKER_01]: So this is the first way.

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[SPEAKER_01]: And we've talked about this in the Cajit episode.

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[SPEAKER_01]: Cajit morphology, the way their bodies are shaped, their first stocks is dependent on the phases of the moons at the time of birth.

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[SPEAKER_01]: and that you can go everywhere from an alphiq, which is like a tiny little house cat sized cajip to the really, really big guys, where they call, they just fell out of my brain.

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[SPEAKER_01]: uh... the sentia rosley yeah yeah those guys that do that anybody with rott at the end is a bigger version of another one right right and what's what's funny to me is all the middle ones are bipedal they're all stand up until they like like a humanoid kind of shape but the very smallest and the very biggest are the most cat like that could be like yeah i was in say back to being quadrips right it's it's kind of weird yeah it is interesting

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[SPEAKER_01]: Yeah, so there's some other pieces here too, because the moons don't just have to do with the kajit.

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[SPEAKER_01]: There is the idea of the corpse of a lorkon.

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[SPEAKER_01]: According to many creation myths, Massar and Sikund are actually the two halves of the dead god lorkon's body, which was split after he tricked the other gods into creating the moral plane.

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[SPEAKER_01]: So if you don't, if you're not familiar with lorkon and the foundations of that lore, he was the trickster god who basically tricked all the

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[SPEAKER_01]: and then they killed him.

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[SPEAKER_01]: And one of the pieces of this is they shoot his heart into the water, and that becomes Red Mountain in, you know, like, more wind.

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[SPEAKER_01]: But then also his body was bisected and sent into the sky as the two moons, which is a little weird.

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[SPEAKER_02]: That's how there were little more intense than just firing it across the plane of, you know, Tamriel.

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[SPEAKER_02]: Yeah.

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[SPEAKER_01]: Yeah.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_02]: We're doing it.

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[SPEAKER_02]: We're doing it.

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[SPEAKER_02]: We're doing it.

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[SPEAKER_02]: We're doing it.

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[SPEAKER_02]: We're doing it.

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[SPEAKER_02]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: We're doing it.

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[SPEAKER_01]: And I would imagine the rest of his body would be very powerful as well.

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[SPEAKER_01]: And if anybody could just like dig it up and pull a fingernail off of it and become a god or something, then that would be kind of a problem.

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[SPEAKER_02]: I'm going to say that the the the bike hospital of Florkon.

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[SPEAKER_01]: Hey, just, you know, there's other stuff here, there's the tides of magic, this is another piece of the way the moons of my work.

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[SPEAKER_01]: Like on earth, the moons control the tides because of gravity, right?

15:41.234 --> 15:48.361
[SPEAKER_01]: But in Tamriel, they may also regulate the flow of magic from a theory to nerd, which is kind of interesting.

15:48.421 --> 15:49.402
[SPEAKER_01]: I don't know how that works.

15:49.762 --> 15:52.645
[SPEAKER_01]: One of the thoughts is magic comes through the sun.

15:52.625 --> 15:59.175
[SPEAKER_01]: because the sun's basically the whole that Magnus left in a theoryus or also the stars, but stars are all little puncture marks.

15:59.356 --> 16:06.667
[SPEAKER_01]: Yeah, but like the moons, depending on their phases, maybe they reflect more or less of that star in sunlight onto the planet.

16:06.687 --> 16:10.313
[SPEAKER_01]: And so Magica tends to fluctuate, depending on phases of the moon.

16:10.694 --> 16:11.475
[SPEAKER_01]: So that's kind of the thing.

16:11.515 --> 16:12.477
[SPEAKER_01]: Yep.

16:12.497 --> 16:14.500
[SPEAKER_01]: I don't know if you're potentially at least.

16:14.660 --> 16:15.882
[SPEAKER_02]: Yeah, potentially.

16:16.418 --> 16:18.742
[SPEAKER_02]: Yeah, I go ahead.

16:18.762 --> 16:20.605
[SPEAKER_02]: No, I was going to say this is actually one of the ones.

16:20.805 --> 16:23.389
[SPEAKER_02]: I love this lore.

16:23.950 --> 16:44.502
[SPEAKER_02]: I think this is actually one of the really unique aspects to this series and one of the things that makes the kajit so cool because it gives you the whole basis of why they have such a tie to the moons and why they're so meaningful to them because it literally defines their existence, which is just really cool.

16:44.482 --> 16:56.419
[SPEAKER_02]: And I mean, I'm sure, just like everything, something spawns from something else, but it's just like it's such a unique concept from anything I've read or played or anything like that, where it's one of those things.

16:56.499 --> 17:00.224
[SPEAKER_02]: It's very much, it feels Elder Scrolls and almost nothing else.

17:00.645 --> 17:10.759
[SPEAKER_02]: Like I said, I'm sure something it's based on obviously, but it feels so Elder Scrolls type of deal and so unique to the Kajid in general.

17:11.026 --> 17:16.836
[SPEAKER_01]: Yeah, so yeah, there is that the whole tide to the g-g thing, but to jump back to the lorkon and tides of magic.

17:16.856 --> 17:18.339
[SPEAKER_01]: Do you think these two things are connected maybe?

17:18.739 --> 17:28.376
[SPEAKER_01]: Like the more the more light that hits the moon and is reflected onto into Tamriel, then the more of lorkon's body is shining down.

17:28.497 --> 17:29.258
[SPEAKER_01]: Shining through.

17:29.278 --> 17:30.520
[SPEAKER_02]: It could.

17:30.540 --> 17:32.764
[SPEAKER_02]: I guess that one's a little

17:32.744 --> 17:52.542
[SPEAKER_02]: harder to gauge based on anything you would experience in game necessarily I suppose which is usually what I base a lot of my stuff on Yeah, what can you experience in game right this is this is all just speculation like maybe these things are tied together somehow Correct, so that's why this is one of these ones that's much trickier to actually like

17:52.522 --> 18:02.532
[SPEAKER_02]: have direct involvement with in-game, unless it was just like in the next game, it's just like, because you choose your signs in some of the games as opposed to like your standing stones and stuff like that.

18:02.892 --> 18:21.550
[SPEAKER_02]: It's like theoretically, you could choose your sign, and like, I guess maybe the basis for some of the signs could tie into this, maybe, but it's hard to determine exactly, and it's like, I don't know, it's, it doesn't seem out of the realm of possibility, but this one sounds the degree of magic,

18:22.323 --> 18:42.137
[SPEAKER_02]: coming through always strikes me as a little more speculative than anything that you can yeah yeah like some of these are a little more like this is a thing this one seems like it could be a thing right right so there's one other detail about the means that we can talk about here there's they're we're not going to go into the third moon that's like a whole other thing we're not going to have a whole different beast

18:42.117 --> 18:42.898
[SPEAKER_01]: That's all different beats.

18:42.918 --> 18:47.122
[SPEAKER_01]: We're just talking about the two moons in their phases, but there's also something about the void nights.

18:47.543 --> 18:52.648
[SPEAKER_01]: Between the 4th era, 98 and 4th era, 100, the moons actually vanished from the sky.

18:53.049 --> 19:00.297
[SPEAKER_01]: This caused a massive crisis in elsewhere, because Kijipurth were still born, and resulted in horrific deformities since the lattice was broken.

19:00.337 --> 19:05.222
[SPEAKER_01]: The moon lattice and all of that has a big part of the Kijip thing, which we're not going to dive into here.

19:05.202 --> 19:12.631
[SPEAKER_01]: When the Falmore claims they brought the Moon's back, the Cajit became their loyal allies leading to the collapse of the third empire's influence in the south.

19:13.051 --> 19:24.845
[SPEAKER_01]: This was the thing we've discussed this before, but basically the Moon seemed to disappear and then they reappeared and then the Falmore took credit for it, and they were like, Hey Cajit guys, we solved your moon problem.

19:25.065 --> 19:26.847
[SPEAKER_01]: We totally brought your Moon's back.

19:27.268 --> 19:28.229
[SPEAKER_02]: Yeah.

19:28.249 --> 19:31.733
[SPEAKER_02]: I very much do not think they had anything to do with, and it was a...

19:31.713 --> 19:39.283
[SPEAKER_02]: absolute just making the most of the situation to their advantage, just like, yeah, no, the moods are back.

19:39.964 --> 19:41.086
[SPEAKER_02]: They think we know a lot.

19:41.266 --> 19:45.312
[SPEAKER_02]: So let's just double down on that and they can't prove we didn't bring them back.

19:45.412 --> 19:48.236
[SPEAKER_01]: Yeah, we're really powerful majors because we're all right.

19:48.256 --> 19:51.120
[SPEAKER_01]: And we can do something like make the moods come back.

19:51.200 --> 19:53.984
[SPEAKER_02]: Right, we have a totally join us because look what we would do.

19:54.064 --> 19:57.368
[SPEAKER_02]: Look, we could maybe maybe we'll just lose them again if you don't do it.

19:57.388 --> 20:00.893
[SPEAKER_01]: Yeah, because you know, if we if the moods aren't there, then no more

20:00.873 --> 20:04.188
[SPEAKER_01]: Yeah, so guess what you guess you guys need the moon so you need us, right?

20:04.489 --> 20:09.330
[SPEAKER_02]: Yeah, I was gonna say that is one of the ones that I've always found to be like such a

20:12.010 --> 20:12.911
[SPEAKER_02]: What do you call it?

20:12.931 --> 20:14.213
[SPEAKER_02]: A opportunist move.

20:14.233 --> 20:15.814
[SPEAKER_02]: Yes, opportunistic from, right?

20:15.834 --> 20:17.316
[SPEAKER_02]: Yes, such an opportunist.

20:17.717 --> 20:18.718
[SPEAKER_01]: Right.

20:18.878 --> 20:23.704
[SPEAKER_01]: It's also interesting how much it confirms how strongly the moons have an effect on the caget.

20:23.984 --> 20:30.752
[SPEAKER_01]: In the fact that, like, if you are born with no moons, you die, you're not alive, like it's that's it.

20:30.892 --> 20:35.057
[SPEAKER_01]: So that would be the end of the caget as a race if the moons were to go away.

20:35.357 --> 20:35.717
[SPEAKER_01]: Correct.

20:35.777 --> 20:39.722
[SPEAKER_02]: If they were just permanently gone, eventually you would just stop having caget.

20:39.702 --> 20:43.229
[SPEAKER_01]: Yes, yes, and yes, Barkey, the Necromancer's Moon is a whole different can of words.

20:43.249 --> 20:51.385
[SPEAKER_01]: Well, I'm sure that comes this coming up further down the iceberg So I also I also appreciate that joke Different can of work, where?

20:52.106 --> 20:56.074
[SPEAKER_01]: Yeah, good joke, good joke, but yeah, we'll get that on deep cut

20:56.054 --> 20:57.877
[SPEAKER_01]: and on a series that we'll get to that in the future.

20:58.758 --> 20:59.760
[SPEAKER_01]: Here, let's move on to the next one.

20:59.820 --> 21:07.592
[SPEAKER_01]: Number 25, the Knight of Green Flames, the purging of Altmer, who defected from the Thalmer in the city of Sentinel.

21:07.632 --> 21:12.519
[SPEAKER_01]: This is only referenced in dialogue with Legate Fescendil of Skyrim.

21:12.559 --> 21:15.784
[SPEAKER_01]: He's the Imperial Legion Officer in charge of operations in the rift.

21:15.764 --> 21:17.347
[SPEAKER_01]: Now there's a specific quote.

21:17.427 --> 21:22.035
[SPEAKER_01]: If in Skyrim you go and you talk to him, you go there's a few different lines of dialogue you can go through.

21:22.375 --> 21:27.143
[SPEAKER_01]: But one in particular, where you can say what happened during the night of green fire.

21:27.524 --> 21:32.372
[SPEAKER_01]: And his response is this, back in 42s, that's 4th era 42.

21:32.639 --> 21:40.655
[SPEAKER_01]: I was stationed in Hammerfell, on leave and sentinel, trying to track down some refugee relatives who had fled persecution in Alonore.

21:40.675 --> 21:43.440
[SPEAKER_01]: Suddenly an explosion of magic in the refugee quarter.

21:43.761 --> 21:48.731
[SPEAKER_01]: Now more mages were attacking the Altmaid dissidents who were resisting with magic of their own.

21:49.172 --> 21:51.897
[SPEAKER_01]: I ran to the scene with other legionnaires.

21:51.877 --> 21:57.202
[SPEAKER_01]: The legionaries who were stationed there, but the entire quarter was a smoking ruin by the time we arrived.

21:57.783 --> 21:59.765
[SPEAKER_01]: Everyone was dead, wholesale slaughter.

21:59.825 --> 22:05.350
[SPEAKER_01]: The Dominion, not content with killing dissidents at home, came to Hammerfell to finish the job.

22:05.691 --> 22:11.236
[SPEAKER_01]: We're supposedly at peace now, but I put in to be stationed here to keep an eye in the Falmore.

22:11.256 --> 22:13.818
[SPEAKER_01]: I have a feeling they're behind this unrest in Skyrim.

22:13.919 --> 22:17.462
[SPEAKER_01]: I said he was a Falmore at mement, he was an imperial agent.

22:17.442 --> 22:31.629
[SPEAKER_01]: who was stationed together, and monitoring the thumber, and so this happens, and seems like it was the thumber who were behind it, and this, what I find interesting about this is that the event doesn't happen in Skyrim.

22:32.350 --> 22:39.163
[SPEAKER_01]: It happens in Sentinel, which is in Hammerfell, which might play into the events of the Elder Scrolls 6.

22:40.375 --> 23:07.648
[SPEAKER_02]: Yeah, it, uh, man, I was going to say there's so many things that these could, I mean, again, it's all speculation still, but like there's so many things that could tie in based on where the Elder Scroll 6 is assumed to be based on the very, very limited information we have, so many of these things could be set up, especially because we know the series does that, and oftentimes we don't.

23:08.101 --> 23:13.990
[SPEAKER_02]: know that it was such a sub until we see it and then look back and I'm like, oh my god, this is like slapping us in the face the whole time.

23:14.010 --> 23:14.430
[SPEAKER_02]: We didn't even.

23:14.450 --> 23:14.791
[SPEAKER_01]: Right.

23:15.191 --> 23:15.492
[SPEAKER_01]: Right.

23:15.512 --> 23:19.878
[SPEAKER_02]: We've been sitting on, you know, what are we on now?

23:19.898 --> 23:20.900
[SPEAKER_02]: 14 years.

23:21.601 --> 23:22.082
[SPEAKER_01]: Oh my gosh.

23:22.102 --> 23:22.202
[SPEAKER_01]: Yeah.

23:22.262 --> 23:23.023
[SPEAKER_01]: It's getting real long.

23:23.183 --> 23:23.664
[SPEAKER_01]: It's getting real.

23:23.764 --> 23:25.507
[SPEAKER_02]: I'm going to take 11, which in 26.

23:25.547 --> 23:26.568
[SPEAKER_02]: So we're in your 50.

23:26.588 --> 23:27.249
[SPEAKER_02]: 15.

23:27.309 --> 23:27.550
[SPEAKER_01]: Yeah.

23:27.650 --> 23:29.873
[SPEAKER_02]: Ruminating on potentials for

23:29.853 --> 23:45.972
[SPEAKER_01]: 15 years right right right but to your point they they do this every game in the series has stuff because and we've talked about this a lot on an episode few months ago so much of the lore for the games from Daggerfall forward.

23:45.952 --> 23:54.664
[SPEAKER_01]: was already planned out like that they had already speculated about okay in a future game we'll go here and this will be the main plot and then we'll go here and this will be part of the plot.

23:55.004 --> 24:15.351
[SPEAKER_01]: So they have when there's stuff that shows up like this and like it's not just some quest designer was like you know I'm just gonna put this random bit of dialogue in here's flavor time I'm just gonna say it connects to something believe it's dagger fall

24:15.331 --> 24:17.574
[SPEAKER_02]: It's literally the games for a while.

24:17.735 --> 24:21.841
[SPEAKER_02]: Like, yeah, fourth book that you can see says oblivion.

24:22.061 --> 24:30.173
[SPEAKER_02]: It's like, but signs are always there, but we just need to know which ones are real and which ones are red herrings.

24:30.474 --> 24:33.078
[SPEAKER_01]: Right, which makes speculation so fun because we just don't know.

24:33.158 --> 24:34.800
[SPEAKER_01]: We're like, oh, is this something?

24:35.061 --> 24:36.182
[SPEAKER_02]: Something like this.

24:36.202 --> 24:39.567
[SPEAKER_01]: Lunatic stuff that we're throwing out here could, could be, could be.

24:39.928 --> 24:40.829
[SPEAKER_01]: Could be, could be.

24:41.290 --> 24:42.712
[SPEAKER_01]: So there you go, night of green flames.

24:42.812 --> 24:44.595
[SPEAKER_01]: Also, why were the flames green?

24:45.031 --> 24:45.793
[SPEAKER_01]: magic, I guess.

24:46.575 --> 24:46.995
[SPEAKER_01]: Why not?

24:47.296 --> 24:49.641
[SPEAKER_01]: Why not make them interesting and memorable?

24:50.303 --> 24:51.546
[SPEAKER_01]: Um the crowd store.

24:51.566 --> 24:52.749
[SPEAKER_01]: I was like three that week.

24:53.330 --> 24:55.194
[SPEAKER_01]: It was a color variation.

24:55.274 --> 24:57.098
[SPEAKER_01]: It was a color variation.

24:57.299 --> 25:00.666
[SPEAKER_01]: Yeah, but you know like it does make it kind of notable, right?

25:00.727 --> 25:02.230
[SPEAKER_01]: And it also makes it seem like

25:02.210 --> 25:04.294
[SPEAKER_01]: Like this would be really interesting.

25:04.434 --> 25:16.158
[SPEAKER_01]: If when we get Elder Scrolls 6 and when we play through it There's references to wife flames would be green and it's some sort of like metaphysical thing that ties into the storyline That would be amazing to be like oh my god.

25:16.178 --> 25:16.940
[SPEAKER_01]: It was right there.

25:16.960 --> 25:17.761
[SPEAKER_01]: It was right there.

25:17.781 --> 25:18.543
[SPEAKER_00]: It was right there.

25:18.743 --> 25:19.645
[SPEAKER_01]: It's all done

25:19.625 --> 25:20.427
[SPEAKER_01]: Yeah.

25:20.447 --> 25:20.887
[SPEAKER_01]: Yeah.

25:20.907 --> 25:21.549
[SPEAKER_01]: All right.

25:21.729 --> 25:23.092
[SPEAKER_01]: Let's go on to the next one.

25:23.152 --> 25:28.662
[SPEAKER_01]: This one, I think is going to be the last one, because it's probably the juiciest of the set that we're going through today.

25:29.203 --> 25:31.668
[SPEAKER_01]: The tribunal killed near of our.

25:32.229 --> 25:33.592
[SPEAKER_01]: This is another more a win thing.

25:33.852 --> 25:36.357
[SPEAKER_01]: And there's a bunch of detail to go over on this one.

25:36.597 --> 25:39.102
[SPEAKER_01]: Lotus, is anything you want to say about this before we dive in?

25:40.432 --> 25:43.256
[SPEAKER_02]: I am in complete favor of this.

25:43.997 --> 25:46.862
[SPEAKER_02]: I 100% think this is what happened.

25:47.663 --> 25:55.775
[SPEAKER_02]: Yeah, just totally makes way more sense than what I believe is the propaganda alternative.

25:55.795 --> 25:58.419
[SPEAKER_01]: Yeah, so yeah, there's a lot of evidence.

25:58.699 --> 26:00.722
[SPEAKER_01]: I definitely ascribe to this being truth.

26:01.143 --> 26:01.343
[SPEAKER_01]: All right.

26:01.323 --> 26:03.145
[SPEAKER_01]: Yeah, so let's walk more through the points.

26:03.165 --> 26:04.487
[SPEAKER_01]: I've got a series of points here.

26:04.927 --> 26:08.251
[SPEAKER_01]: Point number one, there are contradictory accounts.

26:08.632 --> 26:14.639
[SPEAKER_01]: The most compelling evidence is the existence of two conflicting historical accounts found in the game, more a win.

26:15.239 --> 26:24.650
[SPEAKER_01]: The official version, Nairovar at Red Mountain claims, Nairovar died of his battle wounds after making the tribunal swear never to use the tools of Kagranek.

26:25.251 --> 26:30.537
[SPEAKER_01]: This is like the generally accepted story, or at least

26:30.517 --> 26:33.600
[SPEAKER_01]: the story they want people to believe, right?

26:34.481 --> 26:38.865
[SPEAKER_01]: Then there's the secret version, the Battle of Red Mountain, written by the dissident priests.

26:39.085 --> 26:41.707
[SPEAKER_01]: Now this is another book, these are both books in the game.

26:42.628 --> 26:52.237
[SPEAKER_01]: This account claims that after the battle, the tribunal used poison robes and daggers to murder Narevar while he was in a weakened state so they could break their oath and seize divinity.

26:52.657 --> 26:59.123
[SPEAKER_01]: So that specifically, a bunch of priests who are like,

26:59.423 --> 27:00.225
[SPEAKER_01]: They did it.

27:00.545 --> 27:01.026
[SPEAKER_01]: They're behind it.

27:01.166 --> 27:02.349
[SPEAKER_01]: Yeah.

27:02.369 --> 27:02.469
[SPEAKER_01]: Yeah.

27:02.489 --> 27:02.710
[SPEAKER_01]: All right.

27:02.730 --> 27:04.012
[SPEAKER_01]: So already some speculation.

27:04.233 --> 27:05.255
[SPEAKER_01]: So you different accounts.

27:05.275 --> 27:16.096
[SPEAKER_02]: It's a little bit of two sides with very different stories, but is there a reason why like, you know, is there more reason why they're coming up with these different stories or is one actually true with the others?

27:16.778 --> 27:17.760
[SPEAKER_01]: Well, right.

27:17.820 --> 27:19.423
[SPEAKER_02]: They both can't be true.

27:19.403 --> 27:19.723
[SPEAKER_01]: Right.

27:19.764 --> 27:26.353
[SPEAKER_01]: What was it beneficial to those priests in order to push this other agenda on their story in order to gain power for themselves or something like that?

27:26.413 --> 27:26.553
[SPEAKER_01]: Right.

27:26.593 --> 27:27.835
[SPEAKER_01]: There's a lot of that kind of stuff.

27:27.855 --> 27:37.909
[SPEAKER_01]: You never really sure about all right point number two the sermons of Vivek now the sermons of Vivek the 36 lessons their weird people have interpreted them.

27:38.109 --> 27:41.614
[SPEAKER_01]: They've figured out a lot about them, but also Vivek

27:41.594 --> 27:42.335
[SPEAKER_01]: can be a liar.

27:42.937 --> 27:43.979
[SPEAKER_01]: We know that, right?

27:44.099 --> 27:44.299
[SPEAKER_01]: Yes.

27:44.680 --> 27:48.989
[SPEAKER_01]: And the sermons of a vex serve multiple goals sometimes.

27:49.349 --> 27:55.722
[SPEAKER_01]: Well, in the vex own writings, in the 36 lessons, there is this layer of like hidden gilts.

27:56.444 --> 28:03.642
[SPEAKER_01]: The Vek being a god of dualities left a confession hidden in plain sight and people figure this out eventually.

28:04.022 --> 28:13.305
[SPEAKER_02]: The hidden message is if you take the first letter of each paragraph, this is basically one of my favorite lore things in the Elder Scrolls what you're about to go.

28:13.285 --> 28:18.410
[SPEAKER_01]: Yeah, this is cool stuff and this is stuff that wasn't, like, it's not spelled out in the game.

28:18.430 --> 28:26.559
[SPEAKER_02]: People had to spend years figuring this out after the game came out as much as I will say that a lot of Kirk Pride stuff I feel is a little too far.

28:27.280 --> 28:39.192
[SPEAKER_02]: I also think him with some degree of editing and occasionally being allowed to do his own thing is peak for the series because

28:39.172 --> 28:43.256
[SPEAKER_02]: games, just games and writing just don't go this weird.

28:44.818 --> 28:48.041
[SPEAKER_01]: Yeah, well, and the layers like this, like so, so we'll get into it here.

28:48.322 --> 28:59.213
[SPEAKER_01]: It seems like he, he very specifically wrote this like these sermons, and like I said before, they served multiple reasons, and they're multi-layered, and there's kind of a genius too.

28:59.233 --> 29:06.040
[SPEAKER_02]: To say, the amount of layers to the writing and the 36 lessons of evacuation, granted some of it does sound like,

29:06.020 --> 29:34.930
[SPEAKER_02]: Goblin, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling, gobbling,

29:34.910 --> 29:36.252
[SPEAKER_01]: foul murder.

29:37.113 --> 29:37.613
[SPEAKER_01]: Sermon 29.

29:37.834 --> 29:41.758
[SPEAKER_01]: This sermon serves as a key to the others.

29:41.919 --> 29:48.487
[SPEAKER_01]: If you use the numbers provided in 729 to pull words from the other sermons, it creates a sentence.

29:48.507 --> 29:49.808
[SPEAKER_01]: He was not born a god.

29:49.908 --> 29:52.492
[SPEAKER_01]: His destiny did not lead him to this fate.

29:52.852 --> 29:54.034
[SPEAKER_01]: He chose this path.

29:54.394 --> 29:56.036
[SPEAKER_01]: He struck a dead god.

29:56.116 --> 29:59.280
[SPEAKER_01]: He killed his friend to cut his spirit free.

30:00.475 --> 30:12.660
[SPEAKER_01]: Alright, so little hints already in Vivek's stuff, maybe Vivek's hinting at things subconsciously or maybe he implanted these because he was feeling guilty, but somehow this made it into his writing.

30:12.720 --> 30:14.083
[SPEAKER_01]: Yes, yep.

30:14.103 --> 30:15.666
[SPEAKER_01]: So number three.

30:15.646 --> 30:17.428
[SPEAKER_01]: the FAL murder artwork.

30:17.669 --> 30:18.429
[SPEAKER_01]: This is interesting.

30:18.950 --> 30:28.722
[SPEAKER_01]: Michael Kirkbride, the writer of a lot of this stuff, released an image titled FAL murder, which serves as the definitive visual evidence for this iceberg entry.

30:28.742 --> 30:30.144
[SPEAKER_01]: This was 10 years later.

30:30.484 --> 30:33.708
[SPEAKER_01]: The art depicts the tribunal standing over a dying narrowbar.

30:33.869 --> 30:37.473
[SPEAKER_01]: Each member is performing a symbolic mutilation.

30:37.513 --> 30:38.434
[SPEAKER_01]: I have the image here.

30:38.514 --> 30:43.020
[SPEAKER_01]: I'm going to put

30:43.000 --> 30:49.848
[SPEAKER_01]: that you have Amolexia holding the face or mask, sofacil, no, no, it's actually reversed.

30:49.868 --> 31:06.628
[SPEAKER_01]: It's Amolexia is at the feet in the image holding narrow of our feet, sofacil is holding the mask or his face, maybe his actual flesh torn off, and Vivek is holding Muatra, his spear which is stabbing through his chest.

31:06.946 --> 31:09.850
[SPEAKER_01]: Now, this mirrors the Neroverine's journey.

31:10.091 --> 31:18.262
[SPEAKER_01]: They must return as a stranger with a mask, walk a new path with their feet and fulfill the prophecy, which the spear points the direction for.

31:18.883 --> 31:20.365
[SPEAKER_01]: So how do you feel about this one, Loanis?

31:20.806 --> 31:24.752
[SPEAKER_02]: Okay, one, I think this artwork is very of its time, but it's very cool.

31:24.892 --> 31:32.683
[SPEAKER_02]: And I will say on a non-serious note, I love soath the silver squinty mouth.

31:32.663 --> 31:34.789
[SPEAKER_02]: He's a little wiggly, a little wiggly mouth.

31:34.809 --> 31:35.953
[SPEAKER_02]: That's wiggly.

31:35.973 --> 31:36.575
[SPEAKER_02]: Well, thank you.

31:37.056 --> 31:42.813
[SPEAKER_02]: If you're not watching the video version, you can look this up or just skip to this portion of it type of thing.

31:43.495 --> 31:46.183
[SPEAKER_02]: Because his artwork is very...

31:47.632 --> 31:57.771
[SPEAKER_02]: It's very raw, it's pen and paper, like it's really, it's it's devoid of color and it's very like it looks almost like an ancient text itself the way he scribbles it type of thing.

31:58.953 --> 32:05.826
[SPEAKER_02]: So again, this just follows suit along with its depicting pretty aggressively as

32:05.806 --> 32:13.806
[SPEAKER_02]: Again, he has no feet, they've got cut off, he's getting harpooned in the back, it's a pretty graphic image type of thing.

32:14.026 --> 32:22.347
[SPEAKER_02]: And again, falls right in line with it's just like you're getting essentially betrayed from all three people that you trusted the most.

32:22.647 --> 32:22.988
[SPEAKER_01]: Right.

32:23.048 --> 32:25.693
[SPEAKER_01]: And so this is meta evidence.

32:25.713 --> 32:27.016
[SPEAKER_01]: This isn't like evidence of the game.

32:27.036 --> 32:28.959
[SPEAKER_01]: It's not evidence in a book in the game.

32:29.080 --> 32:31.504
[SPEAKER_01]: This is something Kirkbri posted 10 years later.

32:31.745 --> 32:35.192
[SPEAKER_01]: So yes, more of when comes out what 20 to 2003.

32:35.753 --> 32:36.434
[SPEAKER_01]: So this would be 2013.

32:37.176 --> 32:37.737
[SPEAKER_01]: Yes.

32:37.757 --> 32:38.278
[SPEAKER_01]: So yes.

32:38.678 --> 32:39.981
[SPEAKER_02]: It's just

32:39.961 --> 33:02.847
[SPEAKER_02]: it looks like when you are seeing a documentary on something and they're like oh this is the storyboard or here's just some of our like preliminary sketches that we're going to do in game and stuff like that it looks like that and it's got a very unique style to it that just yeah it's the vibe and of more wind and also seems like it explains some stuff that was left in bayous

33:02.827 --> 33:09.436
[SPEAKER_01]: Yeah, so that's some pretty solid evidence right there that I feel like that was him going okay the community's figured this out.

33:09.816 --> 33:11.138
[SPEAKER_01]: Yeah, you guys got there.

33:11.198 --> 33:32.327
[SPEAKER_01]: Here's a confirmation okay this is this is what it looked like but there is more evidence number four the Ashlanders in the dissident priests the nomadic Ashlanders have maintained an oral tradition of the murder for centuries they never accepted the tribunals divinity viewing them as false gods and traders during the main quest the dissident priests provide you with an apocrypha so these are like hidden

33:32.307 --> 33:45.726
[SPEAKER_01]: uh... which contained the heavy documentation of temple suppressed all pointing toward the tribunals betrayal so the fact that there are dissidents in the game that have been basically saying this from the beginning is pretty hard evidence for it yeah

33:46.347 --> 33:48.991
[SPEAKER_01]: Number five, Omilexia's mental state.

33:49.231 --> 34:02.210
[SPEAKER_01]: Now, in the tribunal expansion, we see Omilexia descended to madness as her divine power fades, her willingness to murder so Thicil and attempt to kill the narrowvoreen, to maintain her status suggests that she was always capable of such a betrayal.

34:02.630 --> 34:07.317
[SPEAKER_01]: When she tells the narrowvoreen, I've killed one God, I can certainly kill another.

34:07.357 --> 34:14.447
[SPEAKER_01]: In quotes, she's likely referencing to the murder of narrowvar, which, yeah, totally tracks.

34:14.427 --> 34:19.375
[SPEAKER_02]: Exactly, that all tracks again and that's just it.

34:19.476 --> 34:31.055
[SPEAKER_02]: It's like these Each of them carries their own burden from their lust for power type of deal, and it's just like they each kind of It comes with a call in a different way.

34:31.356 --> 34:36.705
[SPEAKER_01]: Yeah, yeah, it comes it comes with a cost over time Like you can only maintain a life or so long, you know, yeah

34:36.685 --> 35:06.490
[SPEAKER_01]: And then the sixth one, and I think this one's interesting in its own way, it's not as definitive as the others, but the ghost of Kenneth Ash- Ash- Shernis- Sado, words are hard, in a minor but haunting detail, a ghost found in the ancestral tomb of the Ash- Laku Ashlanders, near the entrance to the narrow green trials, explicitly tells the player in the game that they were betrayed by those they trusted most, so another subtle hint,

35:06.470 --> 35:34.587
[SPEAKER_01]: Yeah, so we add all the stuff up together and it feels pretty clear that this is what really happened as opposed to what they want you to believe right right and Kirk right basic confirmation of of a well now here's the other thing though Kirk right has done other stuff that like other meta level stuff other writings beyond the elder scrolls games and sometimes they go off in these weird directions so you might be listening to this and think well he published

35:34.567 --> 35:45.018
[SPEAKER_01]: Well, he shared a drawing of it that should be enough evidence to confirm it, but he also wrote Koda, which he said is not a literal future.

35:45.238 --> 35:48.782
[SPEAKER_01]: It's a interpretation of the way things could possibly go.

35:49.603 --> 35:50.184
[SPEAKER_01]: Correct.

35:50.304 --> 35:58.293
[SPEAKER_02]: And once he is not part of the project, I'm definitely more of like he can provide insights to that and stuff like that.

35:58.373 --> 36:01.536
[SPEAKER_02]: But the Elder Scrolls

36:01.516 --> 36:22.208
[SPEAKER_02]: series world everything is a collaborative effort and if I've always kind of had the What do you have is can and not can and type of thing which I don't generally care too much for those debates But it's just like whoever is the team regardless of who that is crafting the game in the situation or whatever the IP is

36:22.593 --> 36:24.978
[SPEAKER_02]: They are the ones telling you the story.

36:25.138 --> 36:26.521
[SPEAKER_02]: Now you cannot like it as much.

36:26.562 --> 36:28.406
[SPEAKER_02]: You could prefer somebody else's version.

36:28.486 --> 36:30.991
[SPEAKER_02]: Like I think more wind was like peak weird stuff.

36:31.131 --> 36:33.797
[SPEAKER_02]: But like also still like logical enough.

36:34.018 --> 36:36.062
[SPEAKER_02]: It was like a great but like...

36:37.038 --> 36:45.569
[SPEAKER_02]: You can like or not like directions that people take it, but like once you're not on the project, it's like you can have what you thought about it.

36:46.049 --> 36:47.631
[SPEAKER_02]: Yeah, you can have your original intent.

36:47.651 --> 36:48.833
[SPEAKER_02]: Yeah, correct.

36:48.893 --> 36:48.993
[SPEAKER_02]: Yeah.

36:49.013 --> 36:54.200
[SPEAKER_02]: But it's like if you're not the one that's still crafting that story, you've essentially retired and moved on.

36:54.961 --> 36:55.241
[SPEAKER_01]: Right.

36:55.261 --> 36:58.906
[SPEAKER_02]: At that point, it's the current team that's making it.

36:59.026 --> 37:03.872
[SPEAKER_02]: So the story has gone in their direction, even if that direction, which we've seen throughout the series.

37:03.852 --> 37:11.650
[SPEAKER_02]: seems like it twists and turns a little bit, maybe not with the way it originally was designed, and then it became this other thing as a result.

37:12.091 --> 37:12.913
[SPEAKER_01]: Right, right.

37:13.314 --> 37:20.832
[SPEAKER_01]: Yeah, it's the canonicity lies with the current creator because they can always redact things and go back and add more evidence or whatever.

37:20.812 --> 37:24.698
[SPEAKER_01]: But that doesn't mean that that that evidence ever really goes away.

37:24.818 --> 37:29.124
[SPEAKER_01]: Like the things I've listed here that are in-game evidence are always going to be in-game evidence.

37:29.244 --> 37:38.978
[SPEAKER_01]: Now, you might release a new game in the future that says, well, we can re-contextualize this through these events, or through even more evidence that proves that this person's a liar or whatever.

37:38.998 --> 37:44.406
[SPEAKER_01]: And then, sure, now you're making it even more obscure and hard to determine the truth.

37:44.386 --> 37:59.824
[SPEAKER_01]: And that's fine too, like it really, that's the, it's kind of the way the real world works is that for a very, for a certain period of time, people might go, you know what, this total amount of evidence we have is this, the majority of it points to this being the most likely thing that we believe.

38:00.164 --> 38:03.388
[SPEAKER_01]: And so therefore that's pretty much what we're going to believe right now.

38:03.488 --> 38:09.415
[SPEAKER_01]: And then time goes by more evidence comes out and then we go, oh, we'll now the evidence has shifted because we can see it in a different light.

38:09.395 --> 38:10.457
[SPEAKER_01]: That can happen as well.

38:10.598 --> 38:21.743
[SPEAKER_01]: So it's to say that like something, I'm on your side with us, to say that this absolutely has to be the definitive thing and if it changes, I'm going to be mad and people are going to, I'm going to get upset about it is a little kind of silly.

38:21.903 --> 38:24.990
[SPEAKER_01]: But on the flip side, that's where the evidence points.

38:25.171 --> 38:28.939
[SPEAKER_01]: So I'm willing to say that this is actually what happened.

38:28.919 --> 38:30.642
[SPEAKER_02]: I would say exactly.

38:30.782 --> 38:31.783
[SPEAKER_02]: And that's the thing.

38:31.803 --> 38:42.580
[SPEAKER_02]: And it's just kind of like, as kind of noted in chat, like basically I have to go with whoever is the harbingers of the story at the time is what I go with.

38:43.381 --> 38:48.970
[SPEAKER_02]: They can add stuff that totally helps later, but at that point it's just you taking.

38:48.950 --> 39:06.064
[SPEAKER_02]: what they've provided and if it supports it more cool you know what they even you more confirmation that that might have been what they intended right but I don't feel that necessarily means that it's more or less true it's just like okay well yeah that was also even the direction they were going in off he is right right

39:06.044 --> 39:16.144
[SPEAKER_01]: And this is one of the things I think that a lot of people get stuck on is that in the real world there are real events that really have been actually do and don't have it.

39:16.224 --> 39:21.034
[SPEAKER_01]: Things actually do and don't happen and the evidence for that can mount in different directions.

39:21.074 --> 39:25.723
[SPEAKER_01]: And sometimes we get that stuff wrong and retrospect because we don't have the right evidence or whatever.

39:25.703 --> 39:27.285
[SPEAKER_01]: In regardless, that's not the right way.

39:27.886 --> 39:37.437
[SPEAKER_01]: Regardless, in regardless is a dumb thing to say, regardless of all of that, there is a core truth, there is a core, this thing actually happened at a certain point in history.

39:38.238 --> 39:40.361
[SPEAKER_01]: Right, fiction doesn't work that way.

39:40.601 --> 39:43.184
[SPEAKER_01]: There's no formation story.

39:43.224 --> 39:46.408
[SPEAKER_01]: It's a crafted story and that story can be recrafted and shaped and changed.

39:46.748 --> 39:50.513
[SPEAKER_01]: And you may not like that, it was recrafted and changed, but that doesn't change.

39:50.493 --> 40:20.398
[SPEAKER_01]: that like this is one of those things that happens all the time with this show in with the file or castes people will say well you should do some lore about this and I'm like there's no information about that and like it's like talking about the vault the fall of vaults in Wisconsin and I'm like well if nobody's revealed any vaults in Wisconsin there's no lore there I can't tell you about that all right because that hasn't been crafted yet and that's one of the things that is kind of interesting because a lot of at this point

40:20.378 --> 40:28.486
[SPEAKER_02]: Some of the stuff, and I appreciate that it's finally starting to just be a little more just generally accepted probably because the wait for all the skulls exist.

40:28.546 --> 40:36.693
[SPEAKER_02]: And so long, but people are just kind of starting to just have dealt with this lore for so long, and it's added so much to the series.

40:37.354 --> 40:41.658
[SPEAKER_02]: And it's really just doing a lot to fill in gaps more than anything else.

40:42.298 --> 40:47.263
[SPEAKER_02]: You're getting a lot of just like, oh, okay, yeah, this just fills in some of the like.

40:47.243 --> 41:08.425
[SPEAKER_02]: more needy gritty stuff than like oh well this story part happens it's like well no here's here's the anatomy of kjits like like straight up explained and it's like oh okay that's actually now it's just confirmed that that's how that works and stuff like that um but to your point until it's actually written we don't

41:08.405 --> 41:17.398
[SPEAKER_01]: We don't have it and if it's rewritten and changed then it's rewritten and change whether you like it or not It's just kind of how it goes that point like yeah Is this brought up by Barkey?

41:17.418 --> 41:28.675
[SPEAKER_02]: It's like we just make it up and it's like well then then you you can be a fantastic fan fiction author Right, I guess in in the world of like halo or whatever They adopted some of the books because I liked them so much so it's like

41:28.655 --> 41:54.038
[SPEAKER_01]: You know, or a mod author who gets hired by Bethesda because they really like the mod that you made that expanded out the lore of something in the game like you could do that like and maybe that maybe you get hired by them and then maybe they incorporate those ideas into the next game and then that becomes right the lore yeah that becomes the new lore like that that could happen yeah and so in some ways is actually more dynamic and that actually makes it better but all that said I'm pretty sure they're the murderer to like

41:54.018 --> 41:58.386
[SPEAKER_01]: Yes, with all these nebulous things aside, they're totally murdered.

41:58.406 --> 42:06.681
[SPEAKER_01]: I'm pretty sure that's going to be that is the truth and that truth, regardless of any other evidence we get, is probably going to stay that way.

42:06.722 --> 42:15.638
[SPEAKER_02]: Yeah, so that would be a assumption too, because it seems like if anything, they've just been supporting it more rather than trying to muddy the waters.

42:15.618 --> 42:16.219
[SPEAKER_01]: There you go.

42:16.319 --> 42:16.620
[SPEAKER_01]: All right.

42:16.980 --> 42:20.746
[SPEAKER_01]: Well, those are the iceberg entries.

42:20.866 --> 42:21.868
[SPEAKER_01]: I guess is the way to say it.

42:22.188 --> 42:23.270
[SPEAKER_01]: That we're discussing this week.

42:23.290 --> 42:25.353
[SPEAKER_01]: Barks from those of the Pacific peace of ice.

42:25.453 --> 42:27.496
[SPEAKER_01]: Those are the ice cubes off of this iceberg.

42:28.518 --> 42:31.202
[SPEAKER_01]: But we'll be covering more that like there's a so much more to go over.

42:31.222 --> 42:32.244
[SPEAKER_01]: We'll be covering those in the future.

42:32.324 --> 42:35.910
[SPEAKER_01]: But don't go anywhere because we will be back with we got to think our patrons.

42:35.950 --> 42:38.574
[SPEAKER_01]: But also the random UESP page for this week.

42:38.634 --> 42:39.535
[SPEAKER_01]: So don't go anywhere.

42:39.555 --> 42:40.697
[SPEAKER_01]: We'll be right back.

42:40.677 --> 42:58.467
[SPEAKER_00]: This is a Miss Moura, Dragonborn, and you are education yourself, to the Elder Scrolls, the Lord can ask.

42:59.881 --> 43:01.564
[SPEAKER_01]: All right, quick shout out to our patrons.

43:01.584 --> 43:03.147
[SPEAKER_01]: Thank you so much for your continued support.

43:03.187 --> 43:05.190
[SPEAKER_01]: Patreon.com slash Elder Scrolls lore cast.

43:05.671 --> 43:10.920
[SPEAKER_01]: We don't have any new ones this week to shout out, but if you do sign up, we'll shout you out on the next episode of the show.

43:11.361 --> 43:13.985
[SPEAKER_01]: But we do have Daydrick Brinses who get shoutouts every week.

43:14.125 --> 43:18.032
[SPEAKER_01]: Careousy, blinding vision, hair scene, Peter R. Austin B. and Min Taka.

43:18.092 --> 43:19.374
[SPEAKER_01]: Thank you for your continued support.

43:19.434 --> 43:22.880
[SPEAKER_01]: And to all 125 of our paying patrons, thanks for your support.

43:22.900 --> 43:23.982
[SPEAKER_01]: Thank you all.

43:23.962 --> 43:31.028
[SPEAKER_01]: And you can also sign up for free just to make sure you get notifications and sometimes we give things away.

43:31.068 --> 43:33.510
[SPEAKER_01]: I gave away some torch bugs on the discourse.

43:33.991 --> 43:34.671
[SPEAKER_02]: Yeah, actually.

43:34.911 --> 43:35.272
[SPEAKER_02]: I saw that.

43:35.292 --> 43:38.014
[SPEAKER_02]: I was like, oh, somebody found some torch bugs that hadn't been given away.

43:38.074 --> 43:39.015
[SPEAKER_01]: Yeah, yeah.

43:39.095 --> 43:43.099
[SPEAKER_01]: Every so often, Zoss is very nice and they give us some things that we can give away to our community.

43:43.379 --> 43:45.000
[SPEAKER_01]: So thank you for his loss for that.

43:45.461 --> 43:46.482
[SPEAKER_01]: And you never know.

43:46.982 --> 43:53.968
[SPEAKER_01]: This is a good reason to be on the Robots Radio Discord because I tag everyone in that channel.

43:53.948 --> 43:54.889
[SPEAKER_01]: Here's a code.

43:54.910 --> 44:00.458
[SPEAKER_01]: First one to claim it gets it, you know, or maybe I'll drop some on the dishon on the Patreon or Lotus does this on occasion too.

44:00.498 --> 44:02.361
[SPEAKER_02]: So I was going to say I forget what day it was.

44:02.381 --> 44:04.986
[SPEAKER_02]: I was like, oh, we're about to get a new stock of resupply.

44:05.006 --> 44:07.590
[SPEAKER_02]: So I get to clear up my old one and we just gave away like I don't know.

44:07.650 --> 44:08.271
[SPEAKER_02]: It's like 50.

44:08.291 --> 44:09.212
[SPEAKER_01]: Just a bunch of votes.

44:09.373 --> 44:10.434
[SPEAKER_02]: Yeah, all platforms.

44:10.454 --> 44:11.035
[SPEAKER_02]: Yeah, the guy.

44:11.075 --> 44:12.177
[SPEAKER_02]: Well, there you go.

44:12.157 --> 44:12.958
[SPEAKER_01]: Here's some crowns.

44:13.079 --> 44:15.743
[SPEAKER_01]: Here's an expansion pack that you might not have.

44:15.964 --> 44:16.745
[SPEAKER_01]: Yeah, all that stuff.

44:17.386 --> 44:18.388
[SPEAKER_01]: But thank you for your support.

44:18.709 --> 44:23.277
[SPEAKER_01]: And if you'd like to help out in other ways, you can leave a five-star review and apple podcasts.

44:23.297 --> 44:25.120
[SPEAKER_01]: And if you do, we'll read it out on a few trips.

44:25.140 --> 44:27.044
[SPEAKER_01]: So you can also comment on Spotify.

44:27.084 --> 44:30.690
[SPEAKER_01]: Leaving us a nice comment in the comments to say something nice would be wonderful.

44:30.810 --> 44:32.393
[SPEAKER_01]: We really does keep us going.

44:32.413 --> 44:33.355
[SPEAKER_01]: So thank you for that.

44:33.335 --> 44:46.219
[SPEAKER_01]: Um, this one comes from complexity, who writes, must listen, a love the podcast, only been listening to it for three weeks right now, but love how much information you have and give for the lore and connect to real world things when it is relevant.

44:46.460 --> 44:47.682
[SPEAKER_01]: I highly recommend to anyone.

44:47.983 --> 44:51.589
[SPEAKER_01]: Question for a lotus, which do you think will happen first?

44:52.090 --> 44:55.136
[SPEAKER_01]: Elder Scrolls 6 releases, or your kid turns 6.

44:56.298 --> 44:56.659
[SPEAKER_01]: Woof.

44:58.782 --> 44:59.723
[SPEAKER_02]: Yeah, one year, right?

45:00.024 --> 45:00.324
[SPEAKER_02]: One year?

45:00.505 --> 45:05.172
[SPEAKER_02]: Yes, well, I'm a year, yeah, I'm a year, we're a year and a half.

45:05.192 --> 45:08.177
[SPEAKER_02]: Now, what was my, what was my wacky predictions?

45:08.237 --> 45:08.717
[SPEAKER_02]: So 2030?

45:09.058 --> 45:12.323
[SPEAKER_01]: Year, you were joking 2030 or something like that?

45:12.343 --> 45:15.007
[SPEAKER_01]: Yeah, but I think last time we talked you were on the side of like 2028.

45:15.448 --> 45:18.613
[SPEAKER_02]: Yeah, no, in realistic terms, I think 2028.

45:19.414 --> 45:26.545
[SPEAKER_02]: So I think we'll squeak in Elder Scrolls 6 before she turns.

45:26.525 --> 45:27.707
[SPEAKER_01]: I think so too.

45:27.727 --> 45:30.292
[SPEAKER_01]: I think we're getting it in the fall of next year, 2020.

45:30.312 --> 45:44.159
[SPEAKER_02]: Yeah, I think I think little L will uh Well, well Will still be Under six by the time we get six would be my guess that would be good.

45:44.239 --> 45:48.988
[SPEAKER_02]: I would I would be horrifying if little lotus is

45:48.968 --> 45:52.553
[SPEAKER_01]: Oh, it's a little weird old line with alder scrolls six.

45:52.573 --> 45:55.016
[SPEAKER_01]: Yeah, yeah, all right.

45:55.036 --> 46:02.325
[SPEAKER_01]: Well, thank you for taking the time to leave that review and I appreciate anyone else has questions for lotus elimus to five star review.

46:02.345 --> 46:11.677
[SPEAKER_02]: Also, it's moderately disturbing that I actually needed to think about what I thought would come out first in like real real context because it's been so long.

46:12.298 --> 46:13.139
[SPEAKER_02]: It hasn't been.

46:13.239 --> 46:13.339
[SPEAKER_02]: Yeah.

46:13.319 --> 46:15.282
[SPEAKER_01]: Yeah.

46:15.302 --> 46:15.823
[SPEAKER_01]: There we go.

46:16.323 --> 46:16.584
[SPEAKER_01]: One day.

46:16.764 --> 46:17.445
[SPEAKER_01]: We'll get it one day.

46:17.585 --> 46:18.787
[SPEAKER_01]: And then, man, this shows good at.

46:18.807 --> 46:21.070
[SPEAKER_01]: We're going to have law sorts of fun new stuff talk about.

46:21.210 --> 46:22.853
[SPEAKER_01]: It's going to be so good.

46:22.893 --> 46:23.854
[SPEAKER_01]: It's a lot of fun.

46:24.155 --> 46:26.778
[SPEAKER_01]: But to wrap this up, we've got our random UESP page.

46:26.818 --> 46:31.345
[SPEAKER_01]: This one is an Elder Scrolls Online entry about.

46:31.325 --> 46:32.186
[SPEAKER_01]: people.

46:32.887 --> 46:34.228
[SPEAKER_01]: Do you want to do any guess?

46:34.949 --> 46:36.871
[SPEAKER_01]: Any any guess of people in general?

46:36.891 --> 46:39.354
[SPEAKER_01]: It's a person from Elder Scrolls Online.

46:39.414 --> 46:41.536
[SPEAKER_01]: You want to you could trick guess what race they are.

46:41.576 --> 46:44.179
[SPEAKER_01]: You guess or they part of a specific group.

46:45.181 --> 46:46.342
[SPEAKER_01]: What where they could be found.

46:46.442 --> 46:47.423
[SPEAKER_01]: Do you have any guesses about this?

46:49.686 --> 46:50.006
[SPEAKER_00]: Let's see.

46:50.026 --> 46:54.551
[SPEAKER_01]: Let's see if I can like put this into your brain if we have some telepathic powers.

46:54.571 --> 46:55.512
[SPEAKER_01]: It's real quick.

46:55.532 --> 46:55.672
[SPEAKER_01]: Yeah.

46:55.732 --> 46:56.353
[SPEAKER_02]: So what do you think?

46:56.333 --> 46:57.875
[SPEAKER_02]: Um, all right, hold on.

46:58.055 --> 47:01.918
[SPEAKER_02]: I, uh, you know, it's going to be this person that I'm next to right here.

47:02.039 --> 47:03.020
[SPEAKER_01]: Did you just have random two?

47:03.240 --> 47:06.463
[SPEAKER_01]: What are the chances of us both hitting random and getting exactly the same page?

47:07.644 --> 47:08.605
[SPEAKER_01]: Uh, you probably.

47:08.885 --> 47:12.549
[SPEAKER_02]: No, I, so I actually have Elder Scrolls online up on my other screen.

47:12.569 --> 47:13.069
[SPEAKER_02]: I'm fishing.

47:13.570 --> 47:13.870
[SPEAKER_01]: Oh, okay.

47:13.890 --> 47:15.472
[SPEAKER_02]: There's so many fishing next to me.

47:15.632 --> 47:18.315
[SPEAKER_02]: It is a L. Feeck called Suraj.

47:19.035 --> 47:20.136
[SPEAKER_02]: Uh, is it's Raj?

47:21.117 --> 47:21.838
[SPEAKER_01]: Uh, wow.

47:22.018 --> 47:25.902
[SPEAKER_01]: Actually, um, it's a key to a red guard member of the Fighter's Kill.

47:26.033 --> 47:30.679
[SPEAKER_01]: Okay, so not even close, she can be found in Bander Eye Treating Post.

47:30.699 --> 47:33.001
[SPEAKER_01]: Okay.

47:33.322 --> 47:33.602
[SPEAKER_01]: Yeah.

47:33.662 --> 47:35.304
[SPEAKER_02]: So yeah, there's nothing next to me.

47:35.324 --> 47:36.345
[SPEAKER_02]: So I doubled down on that.

47:36.386 --> 47:39.229
[SPEAKER_02]: But okay, so not even in the ballpark of who I was standing next to.

47:39.549 --> 47:39.750
[SPEAKER_01]: Yeah.

47:39.770 --> 47:41.011
[SPEAKER_01]: Next one.

47:41.332 --> 47:43.014
[SPEAKER_01]: I mean, there's the dialogue and the question.

47:43.034 --> 47:44.676
[SPEAKER_01]: There's some related quest events and things.

47:44.716 --> 47:46.618
[SPEAKER_01]: But yeah, she's pretty badass.

47:46.638 --> 47:47.699
[SPEAKER_01]: She's got some cool armor.

47:47.759 --> 47:50.543
[SPEAKER_01]: She's got a big old, big old mug of something.

47:50.563 --> 47:51.063
[SPEAKER_01]: She's drinking.

47:51.264 --> 47:52.625
[SPEAKER_01]: Right, got armor is always so cool.

47:52.966 --> 47:54.167
[SPEAKER_01]: Yeah, yeah, it's cool stuff.

47:54.147 --> 47:56.541
[SPEAKER_01]: But there you go, that's our random page for the week.

47:56.561 --> 47:58.572
[SPEAKER_01]: Let us see how anything else to share before we head out.

47:58.872 --> 48:06.142
[SPEAKER_02]: Um, no, we actually didn't get to record tales last weekend because of Easter and family obligations and running all over the place.

48:06.503 --> 48:07.865
[SPEAKER_02]: Um, so it was a little chaotic.

48:07.905 --> 48:15.435
[SPEAKER_02]: So, um, my packs east recap as well as all of the stuff that's been, you know, the schools online.

48:15.615 --> 48:22.004
[SPEAKER_02]: I know, uh, we've all been, like, playing a bunch again, um, so we'll be covering a lot of that with the updates.

48:22.064 --> 48:23.126
[SPEAKER_02]: Obviously not the patch notes.

48:23.266 --> 48:27.011
[SPEAKER_02]: Definitely check out our friends at Red Diamond Carrier if you ever want, like, patch note details.

48:27.031 --> 48:28.373
[SPEAKER_02]: They dive deep on that stuff.

48:28.353 --> 48:34.943
[SPEAKER_02]: Um, but yeah, the new update's real good, real good, and I still want to chat about all this fun stuff.

48:34.963 --> 48:36.686
[SPEAKER_02]: I start packs east and stuff like that.

48:36.726 --> 48:43.736
[SPEAKER_02]: So that'll be this weekend and, um, oh, I guess the only thing for me that I'm actually doing, um, some people have seen it.

48:44.237 --> 48:47.802
[SPEAKER_02]: I have restarted uploading because it's woefully overdue.

48:48.704 --> 48:52.369
[SPEAKER_02]: Um, the, uh,

48:52.349 --> 48:53.513
[SPEAKER_02]: Daggerfall played through.

48:53.533 --> 48:59.935
[SPEAKER_02]: I am finally getting those updated to my YouTube for people from the livestreams.

49:00.637 --> 49:01.701
[SPEAKER_02]: I finally...

49:02.761 --> 49:26.997
[SPEAKER_02]: I had to do more editing for some of them, which is why it took a while, and I just short on time, so it took way longer than I meant to, but with some of the disconnects, I had to stitch the episodes together a bit more than I usually do, but those are done now, so I actually would be releasing another one probably Tom Aronite from when this is being recorded, which would be a Friday the 10th, but

49:26.977 --> 49:32.064
[SPEAKER_02]: Yeah, so I know a lot of people have been mentioning like oh my god, you're back and you're actually like finishing it.

49:32.405 --> 49:33.567
[SPEAKER_02]: Yes, that is the plan.

49:34.107 --> 49:35.109
[SPEAKER_02]: So stay tuned.

49:35.149 --> 49:41.478
[SPEAKER_02]: If you like checking out the older games, those will be uploaded to my YouTube, which is just what does it do?

49:41.538 --> 49:42.279
[SPEAKER_02]: I'm doing it to you to find.

49:42.439 --> 49:43.481
[SPEAKER_01]: Updue to the YouTube.

49:44.182 --> 49:46.645
[SPEAKER_01]: Youep, youep, and let us do you?

49:46.806 --> 49:48.428
[SPEAKER_01]: Do you remember the game primal rage?

49:48.897 --> 49:50.800
[SPEAKER_01]: Yes, we covered with that.

49:51.041 --> 49:52.623
[SPEAKER_01]: We covered that in Retro Recall this week.

49:52.643 --> 49:53.685
[SPEAKER_01]: Is that your Retro Recall?

49:53.705 --> 49:54.927
[SPEAKER_01]: That was her Retro Recall.

49:54.947 --> 49:56.750
[SPEAKER_01]: I had a primal rage with some of the new one yet.

49:56.850 --> 49:57.091
[SPEAKER_01]: Yeah.

49:57.131 --> 49:58.513
[SPEAKER_01]: Dinosaur is fighting each other.

49:58.573 --> 49:59.114
[SPEAKER_01]: Yeah.

49:59.134 --> 50:01.899
[SPEAKER_01]: You've actually only tackled games that I've played.

50:02.460 --> 50:02.680
[SPEAKER_01]: Wow.

50:02.780 --> 50:03.261
[SPEAKER_02]: So, wow.

50:03.802 --> 50:06.266
[SPEAKER_02]: That's what I find kind of funny because I was like, oh, wow.

50:06.286 --> 50:10.013
[SPEAKER_02]: I was like, I don't even consider myself that well versed in all games.

50:10.053 --> 50:12.677
[SPEAKER_02]: And I was like, oh, man, you're picking some gems from what I was a kid.

50:12.708 --> 50:37.062
[SPEAKER_01]: yeah so if you're interested retro recall we covered primal rage the title is is primal rage better than a wet monkey fart which if you've played the game you know that you can play as a giant monkey that can shark on your enemies so uh yeah that was it a long time i'm actually curious i'm not sure that it is but uh that and i'll spoil it it's not it's not that great it's okay but it's it my cousin had it so

50:37.042 --> 50:39.486
[SPEAKER_01]: Yeah, but yeah, so that's the one we covered this week.

50:39.506 --> 50:42.550
[SPEAKER_01]: But we've been covering a bunch of retro games over at Retro Recall.

50:42.570 --> 50:44.213
[SPEAKER_01]: You can also check out the Fallout lorecast.

50:44.233 --> 50:45.775
[SPEAKER_01]: The Elder Scrolls lorecast is what I do here.

50:46.316 --> 50:47.558
[SPEAKER_01]: And the lore of the Rings lorecast.

50:47.578 --> 50:48.179
[SPEAKER_01]: Those are my other shows.

50:48.660 --> 50:50.082
[SPEAKER_01]: But thank you everybody for being here chat.

50:50.122 --> 50:52.405
[SPEAKER_01]: Thanks for joining us and Lotus.

50:52.425 --> 50:53.267
[SPEAKER_01]: Thanks for being here as usual.

50:54.529 --> 50:56.572
[SPEAKER_01]: I feel like I'm forgetting something, but I don't think I am.

50:56.612 --> 51:02.020
[SPEAKER_01]: So, I guess until next time, you know, if you have a nice bird,

51:03.417 --> 51:06.320
[SPEAKER_01]: put it in your drink like a piece of ice.

51:06.880 --> 51:07.761
[SPEAKER_01]: That's perfect.

51:08.061 --> 51:08.922
[SPEAKER_01]: That's good.

51:09.002 --> 51:11.124
[SPEAKER_01]: That's flawless, flawless execution.

51:11.644 --> 51:14.987
[SPEAKER_01]: Yeah, take this ice blocks off the, bye, bye.

51:17.310 --> 51:17.530
[SPEAKER_01]: Ha ha ha.

51:17.550 --> 51:18.330
[SPEAKER_01]: Well, we talk about science.

51:18.350 --> 51:20.472
[SPEAKER_01]: Thanks for tuning into the Elder Scrolls lorecast.

51:21.053 --> 51:24.216
[SPEAKER_01]: Check out robotsradio.net for more podcasts, just like this.

51:24.496 --> 51:26.478
[SPEAKER_01]: And join us on the robotsradio Discord.

51:26.798 --> 51:33.424
[SPEAKER_01]: Be part of a community of over 5000 people

51:33.404 --> 51:42.655
[SPEAKER_00]: Robots radio, games, lore, stories, community, just press play.

