[SPEAKER_09]: Dean Dark Souls is a dark fantasy adventure and tend for older audiences.
[SPEAKER_01]: Content warrants can be found in the episode descriptions.
[SPEAKER_01]: When all is falling into darkness, our chance to break the curse.
[SPEAKER_09]: Hello and welcome to D&D Dark Souls, a dark fantasy actual play podcast inspired by the cags from the Dark Souls tabletop role playing game system and starring some of fan tages most fractured fairy tales.
[SPEAKER_09]: I am your host and scribe of the great flame, then magnet.
[SPEAKER_08]: Hello everyone, I'm Aaron and I play the Huntsman, our thief of Thensor Origin.
[SPEAKER_08]: And last time, we went shopping, I was told I had heroic energy, so I just had to remind everyone who they were dealing with, so I reminded everyone that we're spending souls, actual human souls as our source of currency, everyone else is a little flip it about it.
[SPEAKER_08]: But I got...
[SPEAKER_08]: A couple of upgrades, people, upgrades.
[SPEAKER_08]: Hell yeah.
[SPEAKER_08]: So now my AC's gonna be rocking.
[SPEAKER_08]: My range is so far, and I got more juice in the flask.
[SPEAKER_08]: We got to shit talk Mick on the way over to the palace of privilege.
[SPEAKER_08]: Oh, that was the best part.
[SPEAKER_08]: And now we see some goofy-looking women.
[SPEAKER_07]: Hello, my name is Daniel Cruz.
[SPEAKER_07]: I play the real boy who we now know is in O'Keeow, shock and surprise the real boy I'm just going to keep calling you in the real boy.
[SPEAKER_07]: It's just in there had a moment with the craftsmanship Petto his father Remember who he was why he was fighting and Then told everybody please talk to make because I'm gonna hurt his feelings because I'm not gonna lie to him
[SPEAKER_03]: And then we hurt mixed feelings.
[SPEAKER_07]: Exactly.
[SPEAKER_03]: Then we hurt mixed feelings anyways.
[SPEAKER_07]: So take that.
[SPEAKER_07]: Take that.
[SPEAKER_07]: But we didn't lie to him.
[SPEAKER_07]: And we didn't lie.
[SPEAKER_07]: That's the important part.
[SPEAKER_05]: Hello.
[SPEAKER_05]: I'm Dangered Andrews, and I'm playing the Prince Edward.
[SPEAKER_05]: Our Jack of all trades of deprived origin.
[SPEAKER_05]: And last time the big focal thing was the major heart to heart that the real boy had with the craftsmen.
[SPEAKER_05]: I also made myself permanently grafted into an iron suit and had some fun with cosmetics.
[SPEAKER_05]: Then after making our way to the Palace of Privilege to confront the mother of wickedness, we now are standing front and center in the middle of the ballroom with all eyes on us.
[SPEAKER_05]: So we'll see how this goes.
[SPEAKER_03]: Hi, I'm Jordan and I played the spider our assassin so we got back to the bonfire There was a lot of shopping to be had the spiders list was quite light she just got a new sword and a new set of armor
[SPEAKER_03]: and her shield was very lovely, carryingly decorated by the craftsman to now incorporate a black widow spider and she was very, very warmed and very touched by that sentiment.
[SPEAKER_03]: So a very beautiful, very
[SPEAKER_03]: She felt very deeply.
[SPEAKER_03]: It touched a nerve very deep down in her soul, but Pinocchio was very kind about that.
[SPEAKER_03]: And now we push forth and she anticipates what?
[SPEAKER_03]: This particular evil scary castle will have it start for her.
[SPEAKER_03]: Good things, good things I hope.
[SPEAKER_10]: Yeah, another but good thing is happening to good people.
[SPEAKER_03]: Yeah.
[SPEAKER_10]: Hello, I'm Grayson.
[SPEAKER_10]: I play the night's.
[SPEAKER_10]: I mean, we kind of would over it.
[SPEAKER_10]: We did the shopping.
[SPEAKER_10]: We climbed on this one dude that is supposed to be good, but he's not good, but he's going to train to be better.
[SPEAKER_10]: I don't know if I'm going to hold out hope for that.
[SPEAKER_10]: But hey, you know what, we are here.
[SPEAKER_10]: in a castle at the next fight or I don't know if it's going to fight I assume it's going to be just a conversation like we were just saying it's just good thing so I'm I don't know it's it's dark souls guys come on and with that let's delve back into the darkness
[SPEAKER_05]: Is there any check we can make to where we can kind of like parse out the idea that she has no intention of playing fair role in say in the meantime as all eyes are on us and she says are my terms acceptable action ones the prince is going to say well when do we start
[SPEAKER_05]: The bounty isn't going to collect itself, and that's what we're here for.
[SPEAKER_05]: Greason was the result of your role.
[SPEAKER_10]: I got it, actual 20.
[SPEAKER_10]: I've been a part of Hostage Negotiations.
[SPEAKER_09]: She is outright lying through her teeth.
[SPEAKER_09]: She never plays fair.
[SPEAKER_09]: She is always bound to her word, but twists it so that she always gets her way at the very end.
[SPEAKER_09]: She is the ultimate deal breaker and ultimate deal giver.
[SPEAKER_09]: You cannot trust her to save your life.
[SPEAKER_10]: This will not be a deal that will fall within our liking.
[SPEAKER_10]: I would not recommend trusting anything that this spiteful witch decides to say.
[SPEAKER_05]: the prince is going to continue to plow ahead.
[SPEAKER_05]: Saying, if you're offering a bounty, we know the ones responsible for the felling of the Queen of Vanity.
[SPEAKER_05]: There was a trio that just escaped from Ebony Castle that we have a lock on, and we would hash the holes up her hand, and goes, my dear Ashen 1.
[SPEAKER_09]: Do not think me so naïve.
[SPEAKER_09]: I know exactly who you are.
[SPEAKER_09]: What you did?
[SPEAKER_09]: Can I roll deception?
[SPEAKER_09]: Yes you can.
[SPEAKER_09]: But that disadvantage.
[SPEAKER_05]: Ah, with a disadvantage, that is an 18.
[SPEAKER_05]: Ooh, damn, okay.
[SPEAKER_05]: I expertiseed in deception for this reason.
[SPEAKER_05]: You did, you did.
[SPEAKER_05]: All right, continue with your life.
[SPEAKER_09]: You actually cut her off.
[SPEAKER_05]: recognize fellow royalty and nobility within the room.
[SPEAKER_05]: It's refreshing to have somebody finally take the royal seal, seriously, and so you understand that I know what I'm talking about.
[SPEAKER_05]: When a trio of knights named Mick Donathon and Gerald escaped from Ebony Castle, having freshly slain the Queen of Hannity, we have a lead on them and we can bring them to you.
[SPEAKER_09]: Well, I'm quite surprised at the news, but well, I guess at one point they might have gotten lucky.
[SPEAKER_09]: But in order for me to trust you, Trust goes both ways and I have a task for you.
[SPEAKER_09]: You see, my pet is gone missing.
[SPEAKER_09]: Right outside, into the courtyard, and I wish for you to return him to me.
[SPEAKER_09]: Bring him back to me, and you will have my full support in hunting down the Ashton ones that killed the queen of energy.
[SPEAKER_09]: They'll, and well, I would love for you to try and get past my two guards down there.
[SPEAKER_09]: As the century's just glug over and glare.
[SPEAKER_05]: I believe we are up to the challenge, aren't we?
[SPEAKER_05]: as I direct that back to the party and just kind of like look to each of them and try to signal with my eyes while you're long.
[SPEAKER_08]: You see an unusual cock-sher smirk on Huntsman's face as he just got asked to go get an animal.
[SPEAKER_08]: Are you fucking kidding me?
[SPEAKER_10]: While the prince looks back at the rest of the party, the knight will step to his side, kind of obscuring Pinocchio, just in case he has any reservations about this deception.
[SPEAKER_10]: I believe if this is a task that we are all capable and comfortable doing, it could be worthwhile to at least explore the option.
[SPEAKER_03]: As for the spider, she is specifically at a zero emotions, intentions, everything, very almost disassociated in this, but you can assume that she will follow and take your lead.
[SPEAKER_10]: Young Prince, do you think that there is any way we are able to acquire a sort of guide, perhaps one of the daughters?
[SPEAKER_05]: we will happily take up the task for you.
[SPEAKER_05]: We simply request knowledge of the grounds.
[SPEAKER_05]: If perhaps one of your lovely aides would be willing to show us around so that we know the hunting grounds.
[SPEAKER_09]: In the mother-witness looks obvious, Matilda.
[SPEAKER_09]: show them where you last saw Lucifer.
[SPEAKER_09]: And also get to know, because you never know, they might be able to claim you as a prize someday, best to keep your chin up dear.
[SPEAKER_09]: And Matilda looks over, does a very forced courtesy, and walks down the steps with as great of elegance and grace as she can muster.
[SPEAKER_09]: and she stands at the foot of the stairs and goes over to underneath the balcony and motions and says, this way please.
[SPEAKER_08]: Guys, he said Matilda, but he's giving us muffets token, grab her and run, grab her and go.
[SPEAKER_05]: Yeah, was it Matilda?
[SPEAKER_05]: Was it Madeline, Muffet?
[SPEAKER_09]: Oh fuck, it was Madeline, yeah.
[SPEAKER_09]: Never mind.
[SPEAKER_09]: Read you.
[SPEAKER_09]: Oh, God, I got it.
[SPEAKER_05]: We take that scene.
[SPEAKER_00]: We take that scene.
[SPEAKER_00]: Wait, the name's not being consistent.
[SPEAKER_00]: It works for me.
[SPEAKER_08]: Let's keep it, please.
[SPEAKER_08]: Okay, okay, okay.
[SPEAKER_09]: That's where I enter a song.
[SPEAKER_00]: Yes.
[SPEAKER_09]: She motions you outside to a courtyard where she lasts all loose if you.
[SPEAKER_10]: I'm going to attempt to whisper to the prince again, young prince.
[SPEAKER_10]: I would perhaps suggest showing off the royalty in which you carry, kind of suggesting to maybe hold her gently by the arm and kind of guiding her in that way.
[SPEAKER_08]: Your majesty, I would suggest that you strut and serve.
[SPEAKER_08]: Can I roll performance on that?
[SPEAKER_08]: How royal we look in in the palace of privilege.
[SPEAKER_08]: That is a 21.
[SPEAKER_09]: Okay.
[SPEAKER_09]: Hell yeah.
[SPEAKER_09]: So you approach Miss Muffet and you flash that your royal crest and she with almost perfect precision and knowledge of royal protocol, Bowser Head does a slow curtsy and naturally takes your arm as she looks over at the rest of you and motions you to follow her, but her eyes lock on spider and she's looking at you for a few seconds longer.
[SPEAKER_09]: and then her sheep breaks away and leaves you out into a courtyard.
[SPEAKER_03]: Spiders specifically does not make eye contact.
[SPEAKER_05]: And I will say that while he is successfully selling it for everyone else, the party having spent time with him might notice him putting in a lot more focus effort and strain in being proper than you might expect.
[SPEAKER_05]: Interesting.
[SPEAKER_10]: I want to ask if I can perceive it.
[SPEAKER_05]: If you want to do a contested deception versus perception, no matter what we roll, I will give you something.
[SPEAKER_10]: Yeah, I'm down for that.
[SPEAKER_10]: So just because I want to make it fair, that is an 11.
[SPEAKER_10]: Okay, on the dice, I already rolled a 17.
[SPEAKER_05]: Okay, what specifically are you looking for?
[SPEAKER_10]: I would say the night has been under the impression that training takes place between the ages of basically just a young child all the way into the teen years, but how the prince is I would assume like in their 20s by now.
[SPEAKER_05]: So they should have the prince's like late teens early 20s.
[SPEAKER_10]: Okay, so this should be more of an easy and practiced motion.
[SPEAKER_05]: I will say with what you've perceived.
[SPEAKER_05]: It is a skillful performance.
[SPEAKER_05]: It is not as smooth or natural as it should be, and there are some slight regional contradictions.
[SPEAKER_10]: Got you.
[SPEAKER_10]: The night will start storing more information on that in his head.
[SPEAKER_08]: So as for a current goal,
[SPEAKER_08]: I'm gonna be really great at helping find this thing.
[SPEAKER_08]: I'm used to bringing back animals dead.
[SPEAKER_08]: So, if you guys wanna help out with any ideas for that.
[SPEAKER_09]: I wouldn't be too sure about that.
[SPEAKER_09]: This one tends to fight back a little bit, but if you can bring it back alive, I know, stepmother would appreciate it.
[SPEAKER_09]: as you can tell that she hates calling the mother wickedness stepmother.
[SPEAKER_10]: Was there a name that all of us were supposed to call her?
[SPEAKER_10]: or is it still just mother wickedness?
[SPEAKER_10]: You could just keep calling her the mother wickedness.
[SPEAKER_10]: Okay.
[SPEAKER_08]: Wicked Mommy is also there on the table.
[SPEAKER_08]: No, it's not.
[SPEAKER_07]: No, it's not.
[SPEAKER_07]: We're telling that.
[SPEAKER_09]: Shutting you down.
[SPEAKER_09]: I have to agree with Daniel, it is not.
[SPEAKER_09]: I am also shutting it down.
[SPEAKER_05]: It's tight.
[SPEAKER_05]: All right, so bad, Mom, it is.
[SPEAKER_09]: So, as you approach the courtyard, while the courtyard's not run down, you can tell this is a place where people and animals go where they want to be left alone for a while, or where they go to escape the hustle and bustle and the loudness of the castle, and you all look and you see a cat, just on the cobblestones, stretching and purring,
[SPEAKER_09]: There he is.
[SPEAKER_09]: Just remember, he will fight back.
[SPEAKER_09]: And as she walks away, she gives one last look over it, you spider, and she mows be careful to you as she walks away.
[SPEAKER_03]: I think with that, the spider is trying so hard not to look at Ms. Muffin in order to not let this effect her and the job at hand and to not put her at risk, but catching that acknowledgement will cause her to win a little bit and cause the facade to have a crack.
[SPEAKER_03]: But going forward with the job to do, will take out her new shiny sword and step forward
[SPEAKER_10]: I think if we can gauge the lethality of this beast, perhaps we do not take it alive.
[SPEAKER_10]: Grace and all you see in front of you is just a kitty cat.
[SPEAKER_03]: Wow.
[SPEAKER_03]: You know what?
[SPEAKER_10]: I thought it was going to be like some massive beast.
[SPEAKER_10]: I thought that, so.
[SPEAKER_03]: And it's taken up a lot of token.
[SPEAKER_10]: Yeah, the token is like, sister's as big as us.
[SPEAKER_03]: That's a boot cat.
[SPEAKER_09]: If it was the regular size, you couldn't see it.
[SPEAKER_09]: I blew it up so you guys could just see blue Sophia, okay?
[SPEAKER_09]: Thank you.
[SPEAKER_09]: Well.
[SPEAKER_10]: Okay, who's good with cats?
[SPEAKER_05]: I'm not I'm not real boy.
[SPEAKER_05]: Do you have any experience with feelings?
[SPEAKER_06]: My animal handling is a two.
[SPEAKER_06]: Oh, shoot.
[SPEAKER_06]: We have that.
[SPEAKER_06]: I forgot.
[SPEAKER_06]: I mean, yeah.
[SPEAKER_06]: Oh, I couldn't attempt.
[SPEAKER_03]: In some media, he has owned a cat.
[SPEAKER_06]: He had figure, oh, yeah, figure.
[SPEAKER_03]: Figure out.
[SPEAKER_06]: Mm-hmm.
[SPEAKER_06]: About to say, I'm suppose I can attempt this.
[SPEAKER_06]: So the real boy slowly.
[SPEAKER_09]: You guys know you're sending him to his death, right, his positions like ten.
[SPEAKER_09]: Actually, Daniel, move your token back over here from me real quick, please.
[SPEAKER_09]: Oh, good.
[SPEAKER_10]: I was gonna ask, like, can I be following him just in case?
[SPEAKER_09]: As the real boy, A.K.
[SPEAKER_09]: Pinocchio walks forward, figure, or nothing, girl, fucking hell.
[SPEAKER_09]: Lucifer, the cat, looks over, perrs, stands up on all four legs, starts walking.
[SPEAKER_09]: You see what would be, you know, beautiful greenish eyes of a cat?
[SPEAKER_09]: They start to turn from green to yellow to red and the cat grows and grows and what you thought were hers were gutteral grouse as the cat approaches you morphing closely disfigurating itself.
[SPEAKER_09]: It's claws branched out from its hands forming a shape of a
[SPEAKER_09]: Great swords, and it goes from round... As it before you, you see, not Lucifer the Cats, but Lucifer the Capra Demon.
[SPEAKER_07]: Oh, Trauma response!
[SPEAKER_07]: Oh God!
[SPEAKER_09]: This is why I don't like cats.
[SPEAKER_09]: I need you all to roll for initiative.
[SPEAKER_08]: The Huntswood by the way remarkably did not go in with everyone else and he's just leading back like it's never a fucking cat you guys come on Okay, is it an instant go first one or does it need to roll its own initiative?
[SPEAKER_08]: It's an instant go first one.
[SPEAKER_09]: Oh, sorry Jordan My pop and as an instant go first one.
[SPEAKER_09]: It is going to move right up here and it is going to make a multi-tag
[SPEAKER_09]: Bakedi, Bakedi, Bakedi!
[SPEAKER_02]: Wow!
[SPEAKER_09]: According to my book, the captain makes three melee attacks, two with its machete swing and one with its machete slam.
[SPEAKER_03]: Where this cat got a machete?
[SPEAKER_09]: Ha ha ha ha!
[SPEAKER_09]: It's the class.
[SPEAKER_03]: Gotcha, Gotcha!
[SPEAKER_09]: Ha ha ha!
[SPEAKER_09]: So, it's gonna do two machete swings one on the real boy and one on Grace of the Night.
[SPEAKER_07]: Okay, I dropped AC from the armor I picked up.
[SPEAKER_07]: So, I'm even easier to hit now.
[SPEAKER_09]: We'll put the 15 plus 10, so it's a 25 to hit the real boy.
[SPEAKER_09]: And let's see, that is a 2D plus six piercing damage.
[SPEAKER_09]: And also, because it's a successful hit, if the target is a creature other than a construct and must succeed on a DC-17 constitution saving throw, or lose 3D-6 position at the start of each of its turns doing to the appalling wound inflicted.
[SPEAKER_09]: Any creature can take an action to staunch the bleeding with successful medicine check.
[SPEAKER_09]: The wound also closes if the target receives magical healing.
[SPEAKER_09]: Hey, Ben.
[SPEAKER_09]: I got a mat one on that, say.
[SPEAKER_09]: Well, shit.
[SPEAKER_09]: Okay, well first, let's do 19 points of damage for the swing, and you got a net one.
[SPEAKER_09]: You know, I'll just say you'll lose 20 position.
[SPEAKER_09]: At the start of your next, uh, next thing.
[SPEAKER_09]: Okay.
[SPEAKER_09]: So I start, so when it comes to my turn, I lose 20 position automatically.
[SPEAKER_09]: Yes.
[SPEAKER_09]: Unless you get healed.
[SPEAKER_09]: Cool, I'm dead.
[SPEAKER_09]: At the start of his next turn, though.
[SPEAKER_05]: You mean the turn after this round?
[SPEAKER_05]: Yes.
[SPEAKER_05]: Okay, not dead, then.
[SPEAKER_09]: Yeah, he's not dead.
[SPEAKER_05]: Yeah.
[SPEAKER_03]: I'm gonna say four feet of some estus.
[SPEAKER_09]: Okay, so that was the first thing.
[SPEAKER_09]: Now we have a roll to hit for Grayson.
[SPEAKER_09]: There's a 15 hit Grayson.
[SPEAKER_09]: It does not.
[SPEAKER_09]: That's all.
[SPEAKER_09]: Raise up my shield.
[SPEAKER_09]: I missed on Grayson and now all creatures within a 20 foot radius, which means, which I believe is all of us.
[SPEAKER_09]: Super Huntsman, Huntsman's not that bad.
[SPEAKER_09]: Yeah, I'm except for Aaron.
[SPEAKER_09]: Yeah.
[SPEAKER_09]: It's never a fucking cat.
[SPEAKER_09]: All creatures within a 20-foot radius of the Capredemon must immediately make a DC-17 deck safe on a failure that creature is not prone and summers 4-6-Blogiting damage on a successful saving throw that creature suffers half damage.
[SPEAKER_09]: I rolled the 6 game.
[SPEAKER_03]: I'm going to use my dive-and-roll to re-roll a deck save.
[SPEAKER_10]: Okay, let's go.
[SPEAKER_03]: I hope in a live-in, a last.
[SPEAKER_10]: Oh.
[SPEAKER_03]: But I do have the evasion.
[SPEAKER_03]: I just got evasion, so.
[SPEAKER_09]: Hell yeah, so what is the damage on that?
[SPEAKER_09]: The damage total is 15.
[SPEAKER_09]: So everyone within who failed your deck save take 15 extra damage.
[SPEAKER_05]: Okay, um, because I have an invasion when you would roll a deck save that would cause you to take half damage on a success It's the take no damage when you would take full damage take half damage So that would be hey you take a damage So Daniel are you at one HP two two that's what I bought stay within five feet of me I will try my level seven ability is if I am within five feet of a bloody ally any damage They take goes to me instead.
[SPEAKER_06]: Okay
[SPEAKER_05]: And that's the Demis turn.
[SPEAKER_09]: It's now Grayson's turn.
[SPEAKER_10]: Oh boy, let's open up this can of worms.
[SPEAKER_10]: Hey Aaron, you ready to go all in?
[SPEAKER_08]: We killed one of the mega bosses.
[SPEAKER_08]: We are not dying to the next bosses.
[SPEAKER_08]: God damn cat.
[SPEAKER_10]: We're all good in the moment.
[SPEAKER_08]: Hell yeah.
[SPEAKER_10]: Hell yeah.
[SPEAKER_10]: I was expecting that because this needs to be done now.
[SPEAKER_10]: I will engage cursed memory by spending two position and old memory stirs, choose one foe.
[SPEAKER_10]: All attacks are made with advantage until it is killed.
[SPEAKER_10]: Ooh.
[SPEAKER_10]: You beautiful, beautiful man.
[SPEAKER_10]: So now I get advantage automatically and I will roll my 2D20.
[SPEAKER_10]: All right.
[SPEAKER_10]: Damn it.
[SPEAKER_10]: Oh wait, no, that's 19.
[SPEAKER_09]: Okay, yeah, great.
[SPEAKER_09]: Oh shit, great.
[SPEAKER_10]: So that is 2D10 now because my Sunlet Sword is a D10 of Damage that will be 16 total damage but I scored a critical on my previous one so I get to add a D8 to the next attack.
[SPEAKER_10]: Yo, that's another 19, so I mean, not as much damage as I wanted to do, but we're doing something.
[SPEAKER_10]: So that's two crits and an extra from worthless thing goodness.
[SPEAKER_10]: so that'll be 25.
[SPEAKER_09]: Okay.
[SPEAKER_09]: Damn, your sword connects.
[SPEAKER_09]: It's the demon.
[SPEAKER_09]: It doesn't really once it's been through the shit before.
[SPEAKER_09]: And yeah, but you've got some good hits on it.
[SPEAKER_09]: All righty.
[SPEAKER_09]: Yeah, that'll be it.
[SPEAKER_09]: Okay, spider, you're up.
[SPEAKER_03]: Okay, spider is going to run up to giant, gitty-gap, and is going to dry and stab him in his little toes.
[SPEAKER_10]: Not the Toby, it's not the beans.
[SPEAKER_03]: That would be a 19 plus six to hit.
[SPEAKER_08]: Yeah, that will hit.
[SPEAKER_03]: The Zaw?
[SPEAKER_03]: Since there's somebody nearby, I can do sneak attack damage.
[SPEAKER_03]: Plus, my sneak attack went up by one, so that will be four or five six sixty six.
[SPEAKER_03]: Twenty-seven damage.
[SPEAKER_09]: Ooh, okay, twenty-seven damage.
[SPEAKER_09]: It did not like getting hit with the Toby's.
[SPEAKER_03]: I don't know, it never goes for the Toby's.
[SPEAKER_09]: As you stab it's toes, the Capredeamit just lets out this unholy-ness.
[SPEAKER_03]: Oh, my gosh.
[SPEAKER_03]: And this is not a spicy because it was on the second turn.
[SPEAKER_03]: I don't get sick of tech, but he did roll it at 20.
[SPEAKER_03]: Oh, my gosh.
[SPEAKER_07]: Oh, my gosh.
[SPEAKER_07]: Please balance up my off-a-rolls.
[SPEAKER_03]: This is the double the dice.
[SPEAKER_03]: So that will be 46 piercing from my very nice shiny sword.
[SPEAKER_09]: Mm-hmm.
[SPEAKER_03]: So that will be 14.
[SPEAKER_03]: Oh, can I say tag?
[SPEAKER_09]: Hell yeah.
[SPEAKER_09]: Nice, nice.
[SPEAKER_03]: And because I'm a little scared, I'm going to take a little sip from the S.S.S.S.
[SPEAKER_03]: last as a bonus action and that I'm going to say be the other way.
[SPEAKER_09]: Okay.
[SPEAKER_09]: We see.
[SPEAKER_09]: Good battle.
[SPEAKER_09]: You established Hobane's twice.
[SPEAKER_09]: It is horrific.
[SPEAKER_09]: It is disgusting.
[SPEAKER_09]: But you know, I stepped some motherfuckin' to Hobane's.
[SPEAKER_04]: Attack where they least expect it.
[SPEAKER_08]: Huntsman, or should I say railgun?
[SPEAKER_08]: You know what I mean?
[SPEAKER_08]: I've got a comment and a question.
[SPEAKER_08]: First of all, I don't see why Wicked Mommy was taken off the table when all this toe combat.
[SPEAKER_08]: We're talking about a cat, not the wicked mommy's toes.
[SPEAKER_03]: Is this?
[SPEAKER_08]: I see the token.
[SPEAKER_08]: Can I incite or perceive how much health this thing has to see if I can like, one HP it, knock it out instead of rail gunning it?
[SPEAKER_09]: I will let you incite.
[SPEAKER_09]: If you roll a 10 or lower, you don't know.
[SPEAKER_09]: 10 to 15, I'll give you general description.
[SPEAKER_09]: 15 or higher, I'll tell you exactly where it's at.
[SPEAKER_05]: But very smart going for the non-lethal, take down.
[SPEAKER_05]: Mm-hmm, yeah, yeah, 11.
[SPEAKER_09]: It is just above half health.
[SPEAKER_08]: Nice, okay.
[SPEAKER_08]: Oh God, oh Jesus Christ, oh math.
[SPEAKER_08]: Okay, great.
[SPEAKER_08]: Well, I'm gonna roll to attack.
[SPEAKER_08]: Okay, roll to attack.
[SPEAKER_08]: There's a 25 hit.
[SPEAKER_08]: Yes, it does.
[SPEAKER_08]: So it is injured already.
[SPEAKER_08]: So I get a cool Chris D8.
[SPEAKER_08]: I get four D6 off of not having moved and then the D6 of the bow itself.
[SPEAKER_08]: Okay, so let's just see how this goes.
[SPEAKER_08]: All right.
[SPEAKER_08]: So it's gonna be 21 off the dice.
[SPEAKER_08]: Let's see, they did approximately, also 70-ish damage already, and that's half.
[SPEAKER_08]: Little above half.
[SPEAKER_08]: So if I've got 21 right now, I'll just drop 45 on that.
[SPEAKER_08]: To make a grand total, big stick, six damage, 66.
[SPEAKER_08]: Yeah, it's a cute order.
[SPEAKER_08]: That's the lot.
[SPEAKER_09]: Well, as you string your bow, you put your position in the spear of Snow White guide your shot to the cappard team at 8kX.
[SPEAKER_09]: It roars, it is now bloody, because it's bloody, it'll now do the double machini swing.
[SPEAKER_08]: Absolutely terrifying, for you guys, again, you just start hearing the liquid.
[SPEAKER_08]: You'd all used to it at this point, the sound of S laughing pavement at this point.
[SPEAKER_08]: And then in my cool new strategy,
[SPEAKER_08]: I'm at a runaway, and that will be my turn, now that I'm so far.
[SPEAKER_09]: Got them.
[SPEAKER_09]: All right, and now it is Daniel's turn.
[SPEAKER_07]: Anybody need healing?
[SPEAKER_09]: Yeah.
[SPEAKER_05]: If you get boosts from healing somebody, both myself and Grace, and are below full health, either one really.
[SPEAKER_10]: I think give it to Grace and I would say give it to the prince so that way the attacks that come to you get redirected.
[SPEAKER_07]: I'm going to, it's not going to be great, but I'm going to go ding and I'm going to cast heal.
[SPEAKER_07]: You're going to gain.
[SPEAKER_07]: 10 HP.
[SPEAKER_07]: I am going to gain 9 HP.
[SPEAKER_07]: And that's magical healing.
[SPEAKER_07]: So you get healed from this.
[SPEAKER_09]: Yes, magical healing.
[SPEAKER_09]: Yep, it's magical healing.
[SPEAKER_09]: So your wood is now gone.
[SPEAKER_09]: However, if the cappuccino were to hit you again with that attack, you do lose minus 10 at the next round.
[SPEAKER_09]: He also just won't survive another hit.
[SPEAKER_07]: Wait a minute.
[SPEAKER_07]: Can I take that back and do different order of things?
[SPEAKER_07]: Uh, I'll allow it.
[SPEAKER_07]: I want to use my special ability from the time, because since I was bloody, when I was at two, I can use my time, special ability without spending any position.
[SPEAKER_07]: Oh, okay.
[SPEAKER_07]: So I'm going to give Grayson 8 position.
[SPEAKER_07]: I'm going to give Dan 8 position.
[SPEAKER_07]: And then I'm going to cast heel and give myself back up to 11
[SPEAKER_05]: earlier.
[SPEAKER_05]: Okay.
[SPEAKER_05]: Well now get away from me.
[SPEAKER_07]: Oh, okay.
[SPEAKER_07]: This is our Huntsman.
[SPEAKER_07]: Do you need your backpack?
[SPEAKER_07]: Yeah.
[SPEAKER_07]: I know you don't like moving, but you might need to.
[SPEAKER_07]: We'll see.
[SPEAKER_09]: Okay, it was that now Dan, your turn.
[SPEAKER_05]: Alright, so I am going to first use my new spell, which is an improvement on Iron Flesh, strong magic shield.
[SPEAKER_05]: Woo!
[SPEAKER_05]: So while I've got my Iron Flesh over my flesh, basically this magic is going to roll over the top of the armor and my wooden plank shield.
[SPEAKER_05]: give it a little magic sheen and bubble.
[SPEAKER_05]: So, for the next three minutes, I gain plus eight to my AC, I'm resistant to piercing, slashing, bludgeoning, acid force, and lightning.
[SPEAKER_10]: Holy hell.
[SPEAKER_05]: Ooh, and I'm going to move up to the demon, and I'm going to, like, as this magic is washing over me and as I am buckling and bracing myself, say, here kitty, kitty, kitty.
[SPEAKER_05]: And I'm going to use the little magic sheen over my shield to try to like redirect a little ball of light across the ground to try to make it wiggle in front of him like a laser pointer.
[SPEAKER_05]: Yes.
[SPEAKER_09]: Oh my gosh, that's too funny.
[SPEAKER_09]: And that will be my turn.
[SPEAKER_09]: Okay.
[SPEAKER_09]: Well, it is now the cappardimus turn, and it's not going to move anywhere, but it is going to make
[SPEAKER_09]: Oh guys, maybe yeah, we'll see so the first double machete is gonna go on here kitty kitty kitty.
[SPEAKER_10]: Oh shit.
[SPEAKER_09]: All right Does 24 hit a 24 does not hit
[SPEAKER_09]: It swings at you, but it doesn't swing at you because it's going for the light.
[SPEAKER_09]: It slams the ground.
[SPEAKER_09]: Fairly misses you.
[SPEAKER_09]: The ground still busted, but because of the impact, the light moves and it hit goes towards Grayson as now good at making attack at Grayson.
[SPEAKER_09]: Holy shit, it rolled a three.
[SPEAKER_07]: Yeah!
[SPEAKER_07]: Where was this one?
[SPEAKER_07]: I needed it.
[SPEAKER_09]: Yeah, I don't fucking know dude.
[SPEAKER_09]: So, on 13, I assume we'll not hit correct grace and does not.
[SPEAKER_09]: Cool.
[SPEAKER_09]: The light shines again and it goes after the light and starts smashing the light.
[SPEAKER_09]: But because it's smashing the light is now going to make it slam attack.
[SPEAKER_09]: I need you and Dan to roll me a DC 17 Dixari saving throw please.
[SPEAKER_09]: That is a 13, 14.
[SPEAKER_09]: So both of you will have to take a full four D6 pledging in Danish and also be knocked prone.
[SPEAKER_09]: Got it.
[SPEAKER_09]: Take an extra 12 damage, please, gentlemen.
[SPEAKER_05]: Go ahead, cut in half because of magic shields.
[SPEAKER_10]: And all right, that's its turn.
[SPEAKER_10]: All righty, I will stand up, which cost 15 feet of movement.
[SPEAKER_10]: Okay.
[SPEAKER_10]: Kind of echoing errands sentiment.
[SPEAKER_10]: Do we know how much health this thing has?
[SPEAKER_09]: Robine is safe.
[SPEAKER_09]: Okay.
[SPEAKER_09]: Get better inside than mine.
[SPEAKER_09]: 15 or higher, I'll tell you straight up.
[SPEAKER_10]: I will say that I got 15 on the dice with a plus two, so 17.
[SPEAKER_10]: Just making sure, are we taking this thing alive?
[SPEAKER_01]: Yes!
[SPEAKER_08]: Ha ha ha ha ha!
[SPEAKER_08]: I'm so far away!
[SPEAKER_03]: We treated like a Pokemon Ben, where we just waited it, and then we can capture it.
[SPEAKER_03]: Because if we get it down to one, that feels like.
[SPEAKER_05]: If we get it down to one, can we knock it unconscious instead?
[SPEAKER_05]: You know what?
[SPEAKER_05]: I'll read that.
[SPEAKER_10]: I just want to put this out there.
[SPEAKER_10]: My concern is that if we do the fight like we did, the Queen of Anity, and this thing is still alive, it's potentially on the table to fight again.
[SPEAKER_08]: I just feel like, narratively, we agreed to come out here and get it.
[SPEAKER_08]: What do we think is going to happen if we walk back inside and say, oops, actually I killed it.
[SPEAKER_03]: I'm hoping we get brownie points by incapacitating it.
[SPEAKER_10]: Okay.
[SPEAKER_10]: All right.
[SPEAKER_10]: And I will still be following my cursed memory because I spent that two position on the last one and it does say all attacks are made with advantage until it's killed.
[SPEAKER_09]: Okay.
[SPEAKER_10]: So two attacks at advantage and now I've got my position that I can pull into these attacks.
[SPEAKER_10]: That's a miss on the first attack.
[SPEAKER_10]: So second attack coming in.
[SPEAKER_10]: That's going to be a 22 to hit.
[SPEAKER_10]: That's 22 hits.
[SPEAKER_10]: 13, 14, 15, so 15 and then I will dump 25 dropping it down to one.
[SPEAKER_10]: So the night will grab his sword flip it around so that way it's the pommel and uses it just like a large
[SPEAKER_10]: So non-lethal damage because we're knocking it out.
[SPEAKER_09]: So you bring the demon down to one hit point.
[SPEAKER_09]: You bonk it on the head so hard that it just stumbles back, falls on its back.
[SPEAKER_08]: And I will say you knocked it out.
[SPEAKER_08]: What do we, how do we, uh, Ben, is there anything special we need to do to meaningfully secure it?
[SPEAKER_08]: Because eventually, ostensibly we're going to walk in with it like hog time.
[SPEAKER_08]: Would it turn back into cat form now that it's unconscious?
[SPEAKER_03]: that's what I was thinking.
[SPEAKER_09]: So the cat transforming into it was its own, like, personal action.
[SPEAKER_09]: It does not change back into its cat form because you're not to cause it has to have to will itself into different form.
[SPEAKER_09]: Yeah.
[SPEAKER_09]: So what I will say is, because you knocked them out, I will say for now, you are all out of combat.
[SPEAKER_04]: All right, everyone, grab some rope.
[SPEAKER_09]: Well, this is gonna make it real, especially for what I have planned.
[SPEAKER_09]: You all have, that's what I was like.
[SPEAKER_10]: And am I able to take a real quick short rest?
[SPEAKER_09]: You could take a short rest, but you also have to really watch the demon to keep like barking it to make sure it stays out.
[SPEAKER_05]: No, we're not, no, rest later, not spending an hour.
[SPEAKER_03]: Fucking this cat on the head.
[SPEAKER_05]: Fine, all right.
[SPEAKER_03]: All righty, we dragging.
[SPEAKER_05]: Sure.
[SPEAKER_05]: No, that's our next trial one.
[SPEAKER_08]: Yeah, I guess we just dragged it in.
[SPEAKER_09]: I would like to if it all possible hog tie it as you are about to do your thing You hear Miss Muffet approach and she goes oh still live What did you get it?
[SPEAKER_09]: Yes, we gave it mighty bunk mighty bunk what did what do you mean?
[SPEAKER_09]: Oh, by the flame it's still alive
[SPEAKER_09]: I'm glitch.
[SPEAKER_10]: Did you want it dead?
[SPEAKER_09]: Oh!
[SPEAKER_09]: You!
[SPEAKER_09]: Huh!
[SPEAKER_09]: Wow.
[SPEAKER_09]: You?
[SPEAKER_09]: It's not dead.
[SPEAKER_09]: It's a sleep?
[SPEAKER_10]: Yes.
[SPEAKER_10]: I suppose it might have been upset with no cat nip.
[SPEAKER_09]: No, this thing the cat form is just something it does to learn.
[SPEAKER_09]: It's pre-in it.
[SPEAKER_09]: This is it's one of the truly it looks like Tramaine Mother She sends Ash no one's out here to their deaths.
[SPEAKER_09]: She was never going to give you any sort of reward or any sort of negotiation as she looks toward the prince
[SPEAKER_10]: It is what I figured since I did say that whatever it was, that she was planning, was not going to be in our favor.
[SPEAKER_05]: Well, she wasn't planning on us surviving, so let's see how she thinks on her feet.
[SPEAKER_09]: Before you go, miss Muffet.
[SPEAKER_09]: She's Pinocchio, the real boy.
[SPEAKER_09]: She can tell that he
[SPEAKER_09]: So she heals you for 25.
[SPEAKER_07]: Cool, that is perfectly back to full position.
[SPEAKER_09]: Oh, sweet.
[SPEAKER_09]: Sweet.
[SPEAKER_09]: Okay, perfect.
[SPEAKER_09]: Everyone else stays the same.
[SPEAKER_09]: You do not get any souls back.
[SPEAKER_09]: Because you technically did not kill it.
[SPEAKER_09]: Right.
[SPEAKER_09]: So Ms. Muffett is just going to look around, look at all of you, and just goes, well, this is gonna be definitely redo from other, but I must warn you, she may not attack immediately, but she will, she will attack.
[SPEAKER_10]: Eventually, just out of curiosity, is there any way around the castle I would like to get you to a safer location.
[SPEAKER_10]: You seem as though you are not on the same side as her.
[SPEAKER_09]: You know, you're absolutely right about that.
[SPEAKER_09]: In her eyes, I'm just a stepdaughter.
[SPEAKER_09]: She only drew the cares for her real daughters, but what she did to her real daughters.
[SPEAKER_09]: Ooh, you'll find that out soon enough, but the only way I'm safe is when she's dead.
[SPEAKER_09]: is when they're all dead.
[SPEAKER_03]: I think hearing that spider is going to start directly marching back into the castle, full speed ahead.
[SPEAKER_09]: Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh,
[SPEAKER_09]: She's, that's strong, isn't she?
[SPEAKER_08]: Yep.
[SPEAKER_08]: And then you see the Huntsman stand up with like the Capra Demon hugging his back.
[SPEAKER_08]: You know the, I don't think it's fireman carry, but the one more like you would carry your toddler or whatever.
[SPEAKER_08]: I assume that we would all be jointly like taking a limb and you can be like pushing up its ass or something to like take some of the weight off.
[SPEAKER_05]: Well, I'm not going to do that.
[SPEAKER_08]: that I will be slow as hell behind the rest of you, but we can all slowly march into the castle.
[SPEAKER_08]: I'm just a lot of for whatever happens.
[SPEAKER_08]: I chase after the spider to flag her down and intervene.
[SPEAKER_08]: Okay, Huntsman is just keeping up with the cat cappard even bouncing on his back, just like, I'll come on, guys.
[SPEAKER_08]: Actually, Ruby, a string's check, Aaron.
[SPEAKER_10]: Oh no!
[SPEAKER_10]: Well, can he do it with advantage?
[SPEAKER_10]: Because I'm helping.
[SPEAKER_10]: You're okay, you can do it with advantage.
[SPEAKER_09]: Thanks, Grace, and because that was bad.
[SPEAKER_09]: 18.
[SPEAKER_09]: Yeah.
[SPEAKER_09]: Call it the miracle that Snow White gave you.
[SPEAKER_09]: Call it your renowned strength from all the battles.
[SPEAKER_09]: But the Capredeeman?
[SPEAKER_09]: Not as heavy as you thought.
[SPEAKER_05]: Hell yeah.
[SPEAKER_05]: The prince is going to run in front of the spider, intersepting her, saying, hold on, hold on.
[SPEAKER_05]: What do you, what do you think you're doing?
[SPEAKER_04]: I... heard what I need to do in order for her to be free.
[SPEAKER_04]: Why are you stopping me?
[SPEAKER_05]: I don't want to necessarily stop you just... We need to be strategic about this.
[SPEAKER_05]: If you just slow down for one moment, we are going to catch her off guard with this.
[SPEAKER_05]: However things turn out, but if you trust me, I have a plan.
[SPEAKER_03]: I think she's going to reflect on this moment and see that, yeah, she was just mad dog barreling in, realizing maybe not in the right head space right now, uh, is going to look at you and say, okay, I trust you, whatever, whatever you say, I will take your lead.
[SPEAKER_05]: Get your bow ready, but keep it subtle.
[SPEAKER_05]: Let me do the talking, I will get in close.
[SPEAKER_05]: And when
[SPEAKER_04]: Will you be okay?
[SPEAKER_05]: From what I understand, we can't really die in a meaningful sense of the word.
[SPEAKER_05]: So, sure.
[SPEAKER_05]: It'll be fine.
[SPEAKER_03]: She's gonna look at you a little bit grudgingly, and knowing kind of the resiliency you've shown so far.
[SPEAKER_03]: She just, there's a little bit of guilt in that, and she'll say, What will be your signal?
[SPEAKER_05]: Alright, so, Scepter Shield, I'm going to Clang my Scepter against the Shield twice.
[SPEAKER_05]: Twice.
[SPEAKER_05]: Two times.
[SPEAKER_03]: Clang Clang?
[SPEAKER_03]: Clang Clang.
[SPEAKER_03]: Okay.
[SPEAKER_03]: Clang Clang.
[SPEAKER_03]: And she nods affirmative at you.
[SPEAKER_09]: As this is going on, Ms. Muppet is going to tap the Huntsman on the shoulder and the domers.
[SPEAKER_09]: Does the failed one always do that?
[SPEAKER_08]: What like repeat things?
[SPEAKER_08]: Normally, just the stuff that she already said, not usually other people's things, but yeah.
[SPEAKER_08]: Oh, okay, there.
[SPEAKER_09]: It's endearing after a while.
[SPEAKER_09]: So we make our way back into the ballroom?
[SPEAKER_09]: I believe we make our way back into the ballroom.
[SPEAKER_09]: Okay, and now we all make our way back into the ballroom, where the guests upon seeing you enter immediately move to the side.
[SPEAKER_05]: the prince is going to immediately step front and center and say, as promised, one very sleepy kitty.
[SPEAKER_09]: And you moved the capper demon ever so gently right into the middle of the ballroom.
[SPEAKER_09]: the guests being hollows if they could gasp they would and you see the mother wickedness moves a little closer to the edge of the balcony and is actually shocked that you brought your quarry as promised and you were all not dead.
[SPEAKER_09]: As she looks over, the knocked-out, very sleepy, and also kind of bloody to cap a demon.
[SPEAKER_09]: All you hear is her slow clapping.
[SPEAKER_09]: Well done!
[SPEAKER_09]: Well done indeed!
[SPEAKER_09]: I have to congratulate you all.
[SPEAKER_09]: For you are the first Ashen ones to ever somewhat successfully complete a task I've set out for you.
[SPEAKER_09]: Now, forgive me, but I do believe my task was to retrieve my cat.
[SPEAKER_09]: What is that, as she points to the capredeemon?
[SPEAKER_05]: What do you prefer it be dead?
[SPEAKER_09]: Well, I don't know what that thing is, so possibly, maybe, does it pose a threat to us?
[SPEAKER_05]: I'm not sure.
[SPEAKER_05]: All I know is that this thing spring out of whatever the cat was that you sent us after, regardless.
[SPEAKER_05]: We did, as you requested, and so now we can give you the information that you
[SPEAKER_09]: It was, and you are having it now.
[SPEAKER_09]: So, what information do you have?
[SPEAKER_05]: Well, we happen to know the whereabouts of the action ones that failed the Queen of Vanity.
[SPEAKER_05]: I would be willing to give you that information a bit more up close and personal, but crying ears and whatnot.
[SPEAKER_05]: So,
[SPEAKER_09]: Oh, my dear Oh dear, Prin, what are you anyway?
[SPEAKER_09]: You look as though you are a prince, but I don't know, go never seen you before.
[SPEAKER_05]: Nor have I you.
[SPEAKER_05]: I hope you're not insinuating anything about my nobility.
[SPEAKER_05]: I would hate to be one to return the favor.
[SPEAKER_09]: Oh, you're a cheeky one.
[SPEAKER_09]: Well, even though I do understand prying ears, but let's, I can guarantee everyone in this ballroom once to know, as you've not noticed that they are within my domain, my thrall and will do whatever I say.
[SPEAKER_09]: All I have to do is just snap my fingers and re-march to find them so if you would be so kind as to tell us where there were abouts are.
[SPEAKER_09]: I will send my army to them post haste and you will be rewarded in kind.
[SPEAKER_05]: Absolutely, I will give that to you in writing.
[SPEAKER_05]: And I'm going to reach into my pouch, pull out a parchment, begin to write it down.
[SPEAKER_05]: If you would be so kind as to tell your soldiers to move out of the way, I can hand this to you in person.
[SPEAKER_09]: The mother claps her fingers, and this hollow walks up to you, takes it and walks past the statue.
[SPEAKER_09]: Ah, but...
[SPEAKER_09]: She gives the piece of paper to the mother witness, and Dan, do you want to tell me what the paper says?
[SPEAKER_05]: The paper says, you didn't think it would be that easy, did you?
[SPEAKER_09]: The mother looks up and just starts smiling a very dry smile and goes,
[SPEAKER_09]: I have added a little bit of reputation, all set by design you see, I would let my walls be seemingly lowered, my god, quote unquote down, so fools can come in, take my challenge, and then meet there inevitable deaths over and over until they either fall under my employee
[SPEAKER_09]: Anastasia, Jezella, show our guests true, noble, hospitality, if you so please, and she returns and walks away, and her daughters Anastasia and Jezella, on either side, start walking down the steps.
[SPEAKER_09]: But as they do, their visage changes, morps, no longer do you see two women, but two armored figures, descending the stairs.
[SPEAKER_09]: Great swords in hand, and as they reach the bottom of the case, they swing their blades.
[SPEAKER_09]: Boy, each statue simultaneously, as you take on Anastasia, and Tricella, the Abyss walkers, roll for initiative.
[SPEAKER_05]: Well, thank you for clearing the way of those statues, but that was a bit flashier than I intended.
[SPEAKER_03]: Clankling?
[SPEAKER_08]: Clankling?
[SPEAKER_08]: Now yet, hold it.
[SPEAKER_03]: Oh, clank clank.
[SPEAKER_08]: Spider-Sit this one out, we haven't heard the signal.
[SPEAKER_03]: Yeah.
[SPEAKER_03]: No.
[SPEAKER_05]: Prince is going to disappointedly look over his shoulder and very half-heartedly clank clank.
[SPEAKER_05]: Yeah.
[UNKNOWN]: Yeah.
[SPEAKER_01]: Yeah.
[SPEAKER_01]: You will listen from the earth.
[SPEAKER_01]: Give it.
[SPEAKER_01]: when all is falling into darkness our chance to break the curse
[SPEAKER_05]: Thank you so much for listening to this episode of Dian Dark Souls, created and hosted by Ben Magnet, with artwork by Jordan Nelson and editing by myself, Danger Dan Jersey.
[SPEAKER_05]: If you want to join the ranks of Patrons like Billy Bob Jones, Brandon McClure, Lindsay Tut, Melocalico and Pyro Pad, then head on over to our Patreon and sign up for 1, 5, or 10 bucks a month.
[SPEAKER_05]: You can also help us out by spreading the word to your friends and family, or leaving us a review at ratethispodcast.com slash dndark.
[SPEAKER_05]: Our cast was Grayson Norman as the Knight.
[SPEAKER_05]: Myself, danger danger as the prince, Aaron Coffold as the Huntsman, Jordan Nelson as the spider, and Daniel Cruz as Pinocchio, the real boy.
[SPEAKER_05]: Our theme song and outro were created by Nicole Carino, additional music was provided by Monument Studios.
[SPEAKER_05]: Keep an ear out for more content from us and follow our socials at dndark underscore podcast for info about more of our upcoming projects.
[SPEAKER_09]: We're going to go ahead and move Ms. Muffet down here with the rest of y'all and also guys get the cappard team back in there.
[SPEAKER_09]: Just one second, please.
[SPEAKER_09]: A momental portival.
[SPEAKER_08]: It's like you weren't prepared to bring this token in here.
[SPEAKER_08]: What?
[SPEAKER_08]: Shut up.