[UNKNOWN]: You
[SPEAKER_02]: Welcome back to Dark Nexus.
[SPEAKER_02]: Tonight, it's Act 4, Chapter 167, and we are in the sub-basement of my Ackney and Mun's House of Hars, this long cavernous room.
[SPEAKER_02]: Once, once filled with rats and dabs and their buddies who are probably still upstairs screaming for help inside that painting, but we'll just leave them for whenever we feel like getting there.
[SPEAKER_02]: No longer filled with rats.
[SPEAKER_02]: Now filled with glowing giant sentipedes and deros with injection spears and all four of you like idiots are crammed into a tiny little elevator roll initiative oh God it's all on you bash
[SPEAKER_02]: 11 and the gripper freaking up the rear with a 10 right let me just meet Peter the biggest target tokens back inside the elevator all right I've got some some art for these creatures here are the centipedes for citillapedes that are
[SPEAKER_02]: I'm going to be part of this little guy over here.
[SPEAKER_02]: Oh my god.
[SPEAKER_02]: Again, 20 feet long, and they squeeze down into about a 10 foot square, and there are two deros in this room with injection spears, one man, one woman here is a dero with an injection spear.
[SPEAKER_02]: It's like a long spear that ends in a multi-pronged syringe filled with different different vials that can inject whatever they stab a description is so unnecessary.
[SPEAKER_02]: It's an injection spear.
[SPEAKER_02]: So cool.
[SPEAKER_02]: Oh, and I've got a picture of just general dero here so you can get a nice good sense of these completely pale skin white hair.
[SPEAKER_02]: Sane eyed Oh, nice Monsters.
[SPEAKER_02]: There's an army of Darryl for you and these are these are nom size.
[SPEAKER_02]: They are nom size.
[SPEAKER_02]: Yes, so they are double-cised All right top around one the Darryl man
[SPEAKER_02]: I'm seeing the elevator hit bottom, and as everybody has that brief moment of, huh, then indeed does gracefully and elegantly pop up a top on his sight tillipede, amazing, and, uh, pull.
[SPEAKER_02]: Pull what appears to be a, let's see, 5, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10,
[SPEAKER_02]: just.
[SPEAKER_02]: So, the Darryl Man hops up a top-his-sightilipede, pulls a vial out from a pouch and from 60 feet away taking the appropriate penalties, pearls an alchemist bomb and gets a hit on dabwork.
[SPEAKER_02]: 15 points of acid damage, and then I need reflex saves from the other three.
[SPEAKER_02]: Bash 25.
[SPEAKER_02]: Dora.
[SPEAKER_01]: The countdown continues with a natural one.
[SPEAKER_01]: Six.
[SPEAKER_02]: Perfect.
[SPEAKER_02]: And the gripper.
[SPEAKER_02]: 23.
[SPEAKER_02]: Bash and grip take four points of acid damage and Pandora takes eight points of acid damage.
[SPEAKER_01]: Takes two because she has acid resistance five and one temporary hit point.
[SPEAKER_01]: Nice.
[SPEAKER_02]: Awesome.
[SPEAKER_02]: Everybody in that elevator is still covered in acid and you can tell you will be taking damage from that the next round as it continues to burn through your equipment.
[SPEAKER_02]: Just like picture any scene of your choice in any of the aliens movies.
[SPEAKER_05]: Bash your up next.
[SPEAKER_05]: Bash did not like that.
[SPEAKER_05]: Are any of these rocks and stuff?
[SPEAKER_02]: Those are kind of pools of liquid, pools of growth, don't test sludge on the floor.
[SPEAKER_02]: It's slightly glowing blue.
[SPEAKER_02]: And we do, we can see from the light that is being emanated from these cytillopedes.
[SPEAKER_02]: we can see that on the center of the north wall that steel door that you had passed through a last book is standing wide open.
[SPEAKER_04]: Does that blue liquid, is that reminiscent of what was used to dissolve Devon?
[SPEAKER_02]: Oh no, it does seem like just foul disgusting water that maybe the site holopedes which are covered in this glowing blue fungus have been sharpened around in.
[SPEAKER_02]: I like that this is a bottle shaped room.
[SPEAKER_02]: It is a bottle shaped room.
[SPEAKER_02]: It's perfect for
[SPEAKER_05]: to do I want to take a full move and get all the way across into that doorway.
[SPEAKER_05]: It's a little choice and not do anything else to spread out the battlefields that they can't necessarily concentrate fire and also to have a little bit of cover from being in the doorway so that nobody can necessarily take a tax of opportunity on me.
[SPEAKER_02]: He's a very, very, very big, very big.
[SPEAKER_02]: They would have to squeeze to get into that hallway.
[SPEAKER_01]: Did a centipedes have little injection things on the end of all their legs?
[SPEAKER_02]: Do please recall that their gigantic pincers are dripping a syrupy.
[SPEAKER_02]: I don't need it.
[SPEAKER_02]: No, they got it just now.
[SPEAKER_02]: They're about to use an injection spinner.
[SPEAKER_02]: They're their own way.
[SPEAKER_02]: Yes.
[SPEAKER_02]: So yes.
[SPEAKER_02]: Thank you, Katie.
[SPEAKER_02]: Excellent question.
[SPEAKER_05]: Bash, while squeezed into the elevator, is going to pull out an extra drink it, and it all of a sudden, his limbs are pretty naturally fast, and he's able to then zip across the battlefield to that open doorway.
[SPEAKER_05]: Fantastic.
[SPEAKER_05]: As he goes, he will make the Dero Man his study target.
[SPEAKER_02]: So as you slip into that 10-foot-long hallway that goes to the north you will recall that it is slightly sloping downward.
[SPEAKER_02]: The walls are leaking water which kind of pours ahead into this next giant steel door which is also open.
[SPEAKER_02]: Giving you a view into a natural cavern beyond that seems
[SPEAKER_02]: It's a little hard to tell how deep it is from your angle, but with some some jutting out, like stalagmites from the bottom, you would guess maybe it's just like a couple of feet deep, at least what you can see of it.
[SPEAKER_02]: You hear kind of a hollow rush of air, and a fairly loud amount of wet dripping.
[SPEAKER_02]: went tripping, all right, that's my turn.
[SPEAKER_02]: Awesome.
[SPEAKER_02]: The second cytillipede will wait for its rider to go.
[SPEAKER_02]: The Daryl woman hops on top of her cytillipede, drinks and extract, and using her knees guides the cytillipede to close with you in the doorway.
[SPEAKER_02]: Boom, so you got 20 feet of giant centipede and an injection spear armed Darrow staring down at you in that doorway there bash.
[SPEAKER_02]: Excellent.
[SPEAKER_02]: Then the other sight till a peed seems as though it is going to... waiting for instructions from its rider, the Darrow man.
[SPEAKER_02]: Up next is Debwick.
[SPEAKER_02]: Debwick, oh I forgot
[SPEAKER_02]: is bash take four more points of acid damage will do dad would take six more points of acid damage thank you and then your updabs certainly way to get this acid off of me is it's done it is it is burned the amount that it's going to burn okay I want to um flame strike in the center between the two giant son of peas oh you got a
[SPEAKER_01]: Use the action points to save it, then we do.
[SPEAKER_02]: Yep, you can easily get the cytolopedes and both Darrell.
[SPEAKER_02]: Understood.
[SPEAKER_02]: Yeah.
[SPEAKER_02]: Done and done.
[SPEAKER_02]: Leave it a flame strike.
[SPEAKER_03]: I'm going to use an action point to save that spell.
[SPEAKER_02]: Yep.
[SPEAKER_02]: All right, and that's reflex saves from all the right.
[SPEAKER_02]: That's correct.
[SPEAKER_02]: Every single one of those creatures has spell resistance, so get what give me a check.
[SPEAKER_02]: I'll cast a level check against spell resistance.
[SPEAKER_02]: Cintipedes have spell resistance.
[SPEAKER_02]: This is a site to appear.
[SPEAKER_03]: After level check is not great, it's a 16.
[SPEAKER_02]: The site telepids seem completely unaffected.
[SPEAKER_02]: However, the 2-0 are.
[SPEAKER_02]: I'll get to reflex saves.
[SPEAKER_03]: 20 for the man and 17 for the woman that's half damage for the man full damage for the woman That's 45 point so wow fire and Divine so nicely done 45 and 22 right is my math right?
[SPEAKER_02]: hefty blow but these two don't seem to be too too concerned about it.
[SPEAKER_04]: Did it seem like is that because they they they they shrugged some of it off or was it just their their beefy.
[SPEAKER_04]: Their beefy.
[SPEAKER_04]: Got you.
[SPEAKER_03]: Dabwick it will then move 10 feet into the room.
[SPEAKER_03]: Yeah.
[SPEAKER_03]: And try to hide and plain sight.
[SPEAKER_03]: Roll it.
[SPEAKER_03]: It's a 35 stealth check.
[SPEAKER_02]: That's some good hide and buddy.
[SPEAKER_02]: You don't detect any evidence that you can kind of watch the two-dero track your movement and then do just a little bit of like, what the, what the, what the.
[SPEAKER_02]: Pandora, you're up.
[SPEAKER_02]: Take, please.
[SPEAKER_02]: Oh, don't take any acid damage.
[SPEAKER_01]: Yeah.
[SPEAKER_02]: Because I rolled up one.
[SPEAKER_02]: All right.
[SPEAKER_02]: You are in the elevator with the gripper.
[SPEAKER_01]: So, the Daryl woman just took damage.
[SPEAKER_01]: Yes, more damage than the Daryl man, but the Daryl man is free to do whatever the fuck while the Daryl woman seems occupied with bash.
[SPEAKER_02]: Correct.
[SPEAKER_01]: So do I focus fire on the one that took more damage?
[SPEAKER_01]: Or the one that's headed this way.
[SPEAKER_01]: I mean, bash is sitting there like a so yeah, so I'm going to use the levels five to cast mind thrust four on the Darrell woman was more injured.
[SPEAKER_02]: All right, give me a castre level check against spell resistance.
[SPEAKER_02]: 26.
[SPEAKER_02]: You like it?
[SPEAKER_01]: Yes.
[SPEAKER_02]: All right, goes through and I
[SPEAKER_05]: If you could do that, you could just fail it.
[SPEAKER_05]: Eight.
[SPEAKER_01]: Sixty.
[SPEAKER_02]: Oh, my god.
[SPEAKER_02]: Oh, oh.
[SPEAKER_02]: And she slumps dead to the ground.
[SPEAKER_02]: Balls off the sight to the peed.
[SPEAKER_01]: How bad advice.
[SPEAKER_01]: Just have to be able to see both.
[SPEAKER_01]: Where do you want to go, Grip?
[SPEAKER_01]: Yeah, probably.
[SPEAKER_01]: Yeah.
[SPEAKER_01]: Probably.
[SPEAKER_01]: Oh man.
[SPEAKER_01]: Charge it.
[SPEAKER_01]: There we go.
[SPEAKER_01]: So, plus two on the Darryl man.
[SPEAKER_04]: Gripper you're up.
[SPEAKER_04]: Do I have a charge path to Darryl man?
[SPEAKER_04]: Yes.
[SPEAKER_04]: And I could 50 feet is I can charge 50 feet.
[SPEAKER_04]: Your speed's 30?
[SPEAKER_04]: Yep.
[SPEAKER_04]: Correct.
[SPEAKER_04]: Yes you can.
[SPEAKER_04]: Does the Darryl man a stride the Centilipede have extended reach?
[SPEAKER_02]: The injection spirit is not seem to have reached no.
[SPEAKER_04]: And do we have a sense of if the centilipedes have can strike greater than five feet away?
[SPEAKER_02]: You have not seen that demonstrated either way.
[SPEAKER_02]: Grip has seen a lot of large sized and long creatures that typically can't strike with reach.
[SPEAKER_02]: It's usually like the tall things, like the ogres and the giants and that kind of stuff with those long arms that can do that.
[SPEAKER_02]: So you're not sure either way, but you would guess no.
[SPEAKER_02]: You would guess no.
[SPEAKER_04]: Okay, as a free action, I take the pummeling charge feet, which is part of my pummeling style stance.
[SPEAKER_04]: And what does that allow you to do?
[SPEAKER_04]: It allows me at the end of a charge.
[SPEAKER_04]: I can utilize my flurry of blows.
[SPEAKER_04]: Perfect.
[SPEAKER_04]: Okay, great.
[SPEAKER_04]: Yep.
[SPEAKER_04]: Secondly, as a swift action, I will drop into that pummeling style stance.
[SPEAKER_04]: Yep.
[SPEAKER_04]: And then I'm gonna charge, I'm gonna, I'm gonna say I'm charging the Darryl Man.
[SPEAKER_04]: Great.
[SPEAKER_04]: And the charge gives me it's a plus two attack on those attacks, right?
[SPEAKER_04]: And a minus 2 on my AC right that is correct and you'll have a plus 2 on your first attack Oh, and next is your plus so first attack will be a this will give me okay Maths Okay, it's all right all of us doing the little Pandora fingers in the air mats.
[SPEAKER_04]: All right, so boom charge No attack of opportunity on me
[SPEAKER_04]: Nobody's got the reach sweet.
[SPEAKER_04]: That's what I was hoping.
[SPEAKER_01]: All right, and now comes I know they're crazy, but it must be fucking terrifying to have a group run that Oh my god.
[SPEAKER_04]: Oh yeah, the laughing time.
[SPEAKER_04]: It's just I didn't need to I didn't need to spend the stamina points then in this case, right?
[SPEAKER_04]: Correct sweet nice nice nice, which means you can spend them if you if you need you Ooh, do I want a power attack?
[SPEAKER_04]: Always be power packing.
[SPEAKER_04]: Yeah, I think you're right.
[SPEAKER_01]: We're gonna throw them heavily armored or what are they wearing?
[SPEAKER_02]: So they are wearing Studied leather and they seem incredibly dexy and they are also obviously alchemists You just finished a fight with an alchemist and remember how tough it was to get her Okay, that was also after she was well, all right.
[SPEAKER_02]: I would not power it.
[SPEAKER_02]: Let's recall all we got down here.
[SPEAKER_02]: Creek.
[SPEAKER_04]: Creek.
[SPEAKER_02]: Creek.
[SPEAKER_04]: Creek.
[SPEAKER_04]: Okay, first attack.
[SPEAKER_04]: That's a 26th we like it.
[SPEAKER_02]: Let's learn things miss.
[SPEAKER_02]: Okay, and that seems to bounce off a invisible deflective shield in the air around him.
[SPEAKER_04]: Second attack.
[SPEAKER_04]: That's a natural 20.
[SPEAKER_04]: Ooh, with the backup of.
[SPEAKER_04]: With a backup of a 20, a dirty 20.
[SPEAKER_05]: So you can't add more than five.
[SPEAKER_05]: Yeah.
[SPEAKER_04]: So yeah, I'll just, I think I should do stamina and the mat.
[SPEAKER_04]: We could do it.
[SPEAKER_01]: No, if you're gonna do that.
[SPEAKER_01]: The guaranteed hit.
[SPEAKER_04]: Yeah, you got the hit.
[SPEAKER_04]: Take the hit.
[SPEAKER_04]: I'm gonna take the hit.
[SPEAKER_04]: That's one hit.
[SPEAKER_04]: Third attack.
[SPEAKER_04]: Natural one.
[SPEAKER_04]: Fourth attack.
[SPEAKER_04]: That's a miss.
[SPEAKER_04]: So only one, only one hit.
[SPEAKER_02]: All right, he takes all of that.
[SPEAKER_02]: Yeah, slipped a little bit and some sludge as you charged over there, which gave you some extra momentum on that one hit, but like, just fucked you up a little bit of the end there.
[SPEAKER_02]: That's my turn.
[SPEAKER_02]: That's the end round one.
[SPEAKER_02]: Top around two, the Dero Man, and his side-tiller peed all up.
[SPEAKER_02]: Dero Man will make his ride check to make sure he can direct with his knees, he does.
[SPEAKER_02]: We'll direct the side-tiller peed to go atcha with a bite gripper.
[SPEAKER_02]: Hold it?
[SPEAKER_02]: Yeah, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it, hold it,
[SPEAKER_04]: 16 on the die for you said fortitude.
[SPEAKER_04]: That's for 29.
[SPEAKER_04]: You like it.
[SPEAKER_04]: Yeah, all right.
[SPEAKER_02]: You're good nothing happens.
[SPEAKER_02]: Nothing happens nothing happens.
[SPEAKER_04]: Now I bet he stabs him with a spear.
[SPEAKER_04]: I think that's too pretty.
[SPEAKER_02]: Gives up a beddy truss renders.
[SPEAKER_01]: He surrenders Tell us all your secrets
[SPEAKER_02]: I mean, you don't carry an injection spirit, and not attempt to use it.
[SPEAKER_02]: And I didn't inject something.
[SPEAKER_02]: So he screams in insane rage.
[SPEAKER_02]: Staps down at you with the injection spirit.
[SPEAKER_02]: His mount is bigger than you, so he gets a plus one for higher ground.
[SPEAKER_02]: 24s a miss and natural one.
[SPEAKER_02]: Okay.
[SPEAKER_02]: All right.
[SPEAKER_02]: You might Center for next round.
[SPEAKER_02]: All right, Bash.
[SPEAKER_02]: You are up.
[SPEAKER_02]: You are squeezed into a little hallway there with a gigantic Cytilopeid looming over you.
[SPEAKER_02]: The dear woman has fallen off of it off to the side, but the the beast with the Mendebles is still facing facing off against you
[SPEAKER_05]: And is that because of where I am, do I have cover any kind of cover against it?
[SPEAKER_05]: Or no.
[SPEAKER_05]: No.
[SPEAKER_05]: Great.
[SPEAKER_05]: I will take a five foot step back.
[SPEAKER_05]: Yeah.
[SPEAKER_05]: And with this giant centipede in my way, I will aim past it at the Dero Man on the thing which is my study target.
[SPEAKER_02]: Okay, cover from the
[SPEAKER_05]: And I am rapid attacking and I am also hasted right now.
[SPEAKER_05]: So I'm gonna do these one at a time.
[SPEAKER_02]: Should we move from behind the cover of the second site to Lepede?
[SPEAKER_02]: I'll get used to the Darryl Man.
[SPEAKER_05]: 37.
[SPEAKER_05]: You like it?
[SPEAKER_05]: I do.
[SPEAKER_05]: That's it.
[SPEAKER_05]: 12 points of damage.
[SPEAKER_02]: Takes it.
[SPEAKER_05]: 20 touch.
[SPEAKER_02]: You like that?
[SPEAKER_05]: That's what I got.
[SPEAKER_02]: That's a miss.
[SPEAKER_02]: Probably in this case from the distraction of the gigantic sentipede between you and it.
[SPEAKER_02]: Yep.
[SPEAKER_05]: Yes, all right, that is a natural 20 with a quick confirm of 22 and I'm going to spend a point of inspiration in this moment to increase that how many you got left today This is my last one is it worth it to be able to take him out and not be able to do this to anybody else.
[SPEAKER_05]: Oh, no.
[SPEAKER_05]: I'm going to spend an action point all right seven of those all right.
[SPEAKER_05]: I'm going to spend that show off
[SPEAKER_05]: That is a 25.
[SPEAKER_02]: That's a hit, even with the cover.
[SPEAKER_02]: Nice.
[SPEAKER_05]: This could be the end of him, right?
[SPEAKER_05]: 42 points of damage.
[SPEAKER_02]: Oh, he somehow clings to life after a devastating critical hit from vanity.
[SPEAKER_05]: And I get one more for basically being hasted from, what is my extract?
[SPEAKER_02]: It's awesome.
[SPEAKER_05]: Channel bigger.
[SPEAKER_02]: Finish him.
[SPEAKER_05]: No, I'm going to expand my last 3d6 study strike on him.
[SPEAKER_02]: On the critical shot.
[SPEAKER_02]: Yep.
[SPEAKER_05]: All right Six throw your resources one six an additional 13 points of damage
[SPEAKER_02]: You just got them.
[SPEAKER_05]: Yes.
[SPEAKER_05]: Paul's dead and then off of the installation.
[SPEAKER_05]: As a swift action, I make the sub-tillipede in front of me.
[SPEAKER_05]: Yeah, study target.
[SPEAKER_05]: Yeah, I'll go ahead and make it and take my last shot on it.
[SPEAKER_05]: It just gave me another natural 20.
[SPEAKER_02]: Oh my god.
[SPEAKER_02]: Take a nice look.
[SPEAKER_02]: And with the crit confirmed of 28.
[SPEAKER_02]: Yeah.
[SPEAKER_02]: You got it.
[SPEAKER_02]: Wow.
[SPEAKER_02]: They really, they come in ways for you.
[SPEAKER_02]: Oh man.
[SPEAKER_02]: When you get them, you get them.
[SPEAKER_02]: You get multiple.
[SPEAKER_05]: Oh man.
[SPEAKER_05]: All right.
[SPEAKER_05]: And that is going to be.
[SPEAKER_02]: Yeah.
[SPEAKER_02]: And I see that 50 points.
[SPEAKER_05]: And I'm going to go ahead and spend my.
[SPEAKER_05]: Last 3d6 to not get.
[SPEAKER_05]: 11 more points.
[SPEAKER_02]: So 61 points of damage 61 points of damage.
[SPEAKER_02]: A devastating blow, but it is still alive.
[SPEAKER_02]: Big tanky Furman.
[SPEAKER_02]: All right.
[SPEAKER_02]: Darryl woman dead.
[SPEAKER_02]: Get out of this tracker.
[SPEAKER_02]: So tell me P2.
[SPEAKER_02]: Let's see.
[SPEAKER_02]: Oh, and I got a point of grip back.
[SPEAKER_05]: Actually, I get two points, so I'm full up on grit now.
[SPEAKER_02]: It looks at you with what looks to be some form of intelligence, and then squeeze it itself down into the hallway to close with you and bite shell.
[SPEAKER_02]: Sounds good.
[SPEAKER_01]: Intelligence, really.
[SPEAKER_02]: Mm-hmm.
[SPEAKER_02]: 29 minus 4 for squeezing 25 oh just hits I do too that's enough.
[SPEAKER_02]: I don't know if these are wild shaping Dero Druids 29 points of damage from the mandibles and I need a fortitude save as the blue poison enters your stream of blood
[SPEAKER_05]: That is a 27, including my, oh, our wait a minute, are these, uh, this is not an aberration, is it?
[SPEAKER_05]: This is not.
[SPEAKER_05]: Okay.
[SPEAKER_05]: This would be a 27, including my plus six bonus versus poison packs.
[SPEAKER_02]: That's nice.
[SPEAKER_02]: All right.
[SPEAKER_02]: You fight off the effects of the poison in with this.
[SPEAKER_02]: Okay.
[SPEAKER_02]: So this the same sort of thing happened to both of you both the gripper and bash as this poison entered your bloodstream.
[SPEAKER_02]: It actually makes you feel a little numb and you get a little.
[SPEAKER_02]: Fuzzy headed for a second before you snap out of it.
[SPEAKER_02]: So it's it's a very different feeling than the awful Bernie Bernie Pain of the Hell wasp poison.
[SPEAKER_02]: This feels like it's kind of numbing you out like not making you sleepy, but making you feel like maybe we would have been paralyzed Gosh, that's a that's a that's a good guess.
[SPEAKER_02]: That's a good guess.
[SPEAKER_02]: I'm so that's a state unfamiliar win, so it's true Dad, wick Standing unseen against the wall
[SPEAKER_03]: Diabloquid, like to sneakily tap themselves with the wand of Kyrmod.
[SPEAKER_02]: Yes, go for it.
[SPEAKER_02]: Oh, bummer.
[SPEAKER_02]: Oh, you know what?
[SPEAKER_02]: Gripper never took his second asset down.
[SPEAKER_02]: You're absolutely ready to do that.
[SPEAKER_02]: Ah, two points.
[SPEAKER_03]: So Diablo gets back only six points of healing.
[SPEAKER_02]: Ah, boy.
[SPEAKER_02]: better than nothing and uh... stays hidden can i roll another stuff check uh... you're good for now you have a good you'll listen to be aware of where you are and or you're up we got two scitillipede still standing all the one that is half way in the hallway with bash is pretty damn hurt yeah and there was hint of intelligence give me a knowledge our college check hey thank you natural time for forty-five
[SPEAKER_02]: So, sightillipedes are not naturally occurring, vermin.
[SPEAKER_02]: These are the result of centuries worth of Darryl experimentation.
[SPEAKER_02]: They bred
[SPEAKER_02]: particular species of albino centipede to eat nothing but what's called citilish fungus which is this glowing blue fungus that glows in many of the large underdark caverns which provides light which is cool but also if eaten or ingested strips you of your memory.
[SPEAKER_02]: So over the course of this long period of time all we need leading these things this particular fungus and bringing them in a certain way, they actually gained a small level of intelligence and they are no longer vermin but they are magical beasts.
[SPEAKER_02]: They still remain immune to mind-defecting effects unfortunately, but you know they have minds They actually think they don't operate on just pure based instinct They've got fairly decent spell resistance and you know that they have the ability once per day to flash their patches of Scytillish fungus as a basically as an area effect bomb Which would subject people that are within 20 feet of them to Stunning and possibly memory loss
[SPEAKER_02]: Fuck that.
[SPEAKER_01]: Yeah, not so good.
[SPEAKER_01]: I will spend a point from my free and cool and fire some magic missiles at it.
[SPEAKER_02]: I have the one that's hurt.
[SPEAKER_02]: At the one that's hurt.
[SPEAKER_02]: Great, yeah, yeah.
[SPEAKER_02]: That shook against spell resistance.
[SPEAKER_00]: 26.
[SPEAKER_02]: All right, goes through.
[SPEAKER_00]: 7, 6, 2, 4, 6, so 13, 15, 10, 25 points of force too, and you drop it, I'm well done!
[SPEAKER_01]: I believe I've done my part, store the things to all of you know, that's not what's mean.
[SPEAKER_01]: I saw the move action, so based on that knowledge check, thanks to grip.
[SPEAKER_01]: Just hit it really hard to hit it, just keep hitting it to tight steady.
[SPEAKER_04]: Alright Gravy what I can try to hit it till it's dead.
[SPEAKER_04]: I think I do.
[SPEAKER_04]: I think that is my strategy this turn.
[SPEAKER_04]: I am going to, as a swift action, swap the pummeling charge for dedicated adversary.
[SPEAKER_04]: Great.
[SPEAKER_04]: First attack.
[SPEAKER_04]: Here we go.
[SPEAKER_04]: 13 on the die plus 19.
[SPEAKER_04]: What is that?
[SPEAKER_04]: That's a hit 30 something.
[SPEAKER_04]: Yeah.
[SPEAKER_04]: Um, right.
[SPEAKER_04]: I'm still doing this one pooling second at one hit a second attack 28 hit two hits third attack 22 that's probably not Hit oh my god three hits fourth attack you punch in the shit out of this giant set.
[SPEAKER_04]: That's a two on the die for a 14.
[SPEAKER_04]: So three hits So that's gonna be
[SPEAKER_04]: 6d6 plus 30.
[SPEAKER_04]: Yeah, like a fireball.
[SPEAKER_04]: Yeah, it is too 2 plus 4 is sick.
[SPEAKER_04]: 2 fireballs Terrible rules 6 plus 3 is 9 plus 30 so 39 points of damage nice points of damage all right and it's bloody
[SPEAKER_02]: Top around three.
[SPEAKER_02]: Dear old men is dead.
[SPEAKER_02]: Get out of here.
[SPEAKER_02]: So until Pete number one.
[SPEAKER_02]: Oh, it's up.
[SPEAKER_02]: It's gonna turn right back on your gripper.
[SPEAKER_02]: Or is it gonna do this?
[SPEAKER_02]: I tell you, flash.
[SPEAKER_01]: It sounds like a dance.
[SPEAKER_01]: I tell you this flash.
[SPEAKER_02]: Yeah, it's gonna do this.
[SPEAKER_01]: I tell you this flash.
[SPEAKER_04]: It's gonna do this.
[SPEAKER_04]: I tell you this flash.
[SPEAKER_04]: Yeah, it's gonna do this.
[SPEAKER_04]: I tell you this flash.
[SPEAKER_02]: It's gonna do this.
[SPEAKER_02]: I tell you this flash.
[SPEAKER_02]: of its body, rivers and shakes, and then it appeals back bits of its tightness top to reveal this layers and layers of glowing blue fungus underneath it.
[SPEAKER_04]: So it really does flash out.
[SPEAKER_02]: Yeah, it does.
[SPEAKER_02]: It releasing this huge flash, a bright blue light catching just you, gripper, give me a will save as you feel yourself, uh, uh, nearly stunned, stunned by this blast of light.
[SPEAKER_04]: So glad it's a wheel.
[SPEAKER_04]: It's tweeter.
[SPEAKER_04]: But we don't have any sense of how virulent this is.
[SPEAKER_04]: Nope.
[SPEAKER_02]: 18.
[SPEAKER_02]: and you are stunned.
[SPEAKER_02]: Drop everything you're holding.
[SPEAKER_02]: Every single last thing.
[SPEAKER_04]: Get in my hand.
[SPEAKER_02]: Yeah.
[SPEAKER_02]: Okay.
[SPEAKER_02]: You should just shut up all of your clothes up.
[SPEAKER_02]: No, no.
[SPEAKER_02]: Drop everything you're holding your hands.
[SPEAKER_02]: Cannot take actions minus two penalty to your armor class and you lose your decks to AC.
[SPEAKER_02]: Flash, squeezing to a hallway behind a giant sentipine, a giant dead sentipine that is a taken up almost that entire space there.
[SPEAKER_05]: Even with the after image of that flash going on, Bash is still able to peer at the other giant satilla peed, studying it and making it his study target, and then he proceeds to unload vanity on a go, point blank.
[SPEAKER_05]: Miss Fire!
[SPEAKER_05]: Oh, no!
[SPEAKER_05]: And, and as a, I will spend a point of grit as a move-action.
[SPEAKER_05]: Was that a one on the dime?
[SPEAKER_05]: That was a two- What's the dime?
[SPEAKER_05]: Yeah.
[SPEAKER_05]: So, uh, that, that is my turn.
[SPEAKER_05]: There we go!
[SPEAKER_05]: The dice give it, and the dice take it the way.
[SPEAKER_02]: Yes, they do.
[SPEAKER_02]: Dab's your up.
[SPEAKER_02]: You just heard it the unfortunate sound of a misfiring weapon to the...
[SPEAKER_02]: Sorry.
[SPEAKER_02]: Frustrated grudds.
[SPEAKER_03]: Dabwick is actually going to do what they did last.
[SPEAKER_03]: Keep healing yourselves up a little bit.
[SPEAKER_03]: Yep.
[SPEAKER_03]: That's 16 points of healing.
[SPEAKER_02]: Nice.
[SPEAKER_02]: It's good.
[SPEAKER_02]: And Pandora is up.
[SPEAKER_02]: I'm going to hold for grip.
[SPEAKER_02]: All right, gripper, you're up.
[SPEAKER_02]: Face and off against the tattoo feed.
[SPEAKER_04]: Gripper is going to do the same thing.
[SPEAKER_04]: He did before.
[SPEAKER_04]: Let's do it.
[SPEAKER_05]: Wait, does he?
[SPEAKER_05]: Does Gripper get to go?
[SPEAKER_05]: Having been stunned.
[SPEAKER_06]: All right, I'm missing.
[SPEAKER_05]: Gripper is stunned.
[SPEAKER_05]: You do anything.
[SPEAKER_06]: Prat.
[SPEAKER_01]: I mean I don't know if you want to wait till after Grip is done right you are Johnny Grip might get eaten Throw away your resources So uh Spends another frantic cool point.
[SPEAKER_01]: Yep, and a second level spell slot To magic missile all right until a paper one check that spell resistance
[SPEAKER_02]: Oh, no.
[SPEAKER_02]: That's your one.
[SPEAKER_01]: 16.
[SPEAKER_01]: Lost it.
[SPEAKER_02]: And no effect.
[SPEAKER_02]: The missiles pass harmlessly through it.
[SPEAKER_02]: I stay on around three.
[SPEAKER_02]: Top around four until it made us up.
[SPEAKER_02]: Hey, gripper, here we go.
[SPEAKER_02]: So you got no dexter AC and your AC's down too.
[SPEAKER_04]: I ticked it on, so now my armor class is 23.
[SPEAKER_02]: OK.
[SPEAKER_02]: Yeah, 207 points of damage, got these bites so hard and I'm I'm bloody all right, and you've gotten some more poison in your system give me another fortitude save I'm gonna spin an action point on that
[SPEAKER_04]: Well, was it?
[SPEAKER_04]: 15?
[SPEAKER_04]: Oh, that's so low for you.
[SPEAKER_02]: 19.
[SPEAKER_02]: Okay.
[SPEAKER_02]: You take five more points of damage from the poison.
[SPEAKER_02]: You are sluggish on the dexterity poison track, meaning minus two penalty on every single thing dexterity based, reflex saves, armor class, range attack rolls, all that stuff.
[SPEAKER_02]: Welcome to the club.
[SPEAKER_02]: Oh my god.
[SPEAKER_02]: You're also dazed.
[SPEAKER_02]: So, if you weren't already stunned, you still couldn't take any actions.
[SPEAKER_02]: And you forget every single thing that has happened since your last turn.
[SPEAKER_02]: Think about, so that's really more of a role playing effect.
[SPEAKER_02]: So think about it.
[SPEAKER_02]: So I forget everything from how long?
[SPEAKER_02]: Since you last acted.
[SPEAKER_02]: So when when we next get around to you, but of course you've been stunned this whole time.
[SPEAKER_02]: So I think what happens is you get stunned that first time and then you just kind of black out.
[SPEAKER_02]: So you remember the flash going off?
[SPEAKER_02]: Okay.
[SPEAKER_02]: And then you're gonna come to basically with a whole bunch of more bite marks on you that you don't remember receiving.
[UNKNOWN]: Okay.
[SPEAKER_05]: Bash your up.
[SPEAKER_05]: Bash is continuing to sort of give Vanity a little shake there to make sure that it's everything's cleared.
[SPEAKER_05]: And then take his time and levels.
[SPEAKER_05]: Yeah, carefully this time.
[SPEAKER_05]: So to move action to no no, it was already I quick cleared it last time because I started shooting.
[SPEAKER_05]: I took one shot, a single shot.
[SPEAKER_05]: And then as my move action then,
[SPEAKER_05]: It's got it.
[SPEAKER_05]: Does a 29-touch hit?
[SPEAKER_05]: It does.
[SPEAKER_05]: Excellent.
[SPEAKER_05]: 11 points of damage.
[SPEAKER_05]: Second shot is a 23-touch hit.
[SPEAKER_05]: Only 8 points of damage.
[SPEAKER_05]: It was a natural one.
[SPEAKER_05]: Still taken.
[SPEAKER_05]: Rapid shot.
[SPEAKER_05]: 25-touch hit.
[SPEAKER_05]: For 15 points of damage.
[SPEAKER_05]: And then,
[SPEAKER_05]: 25 touch, hit, eight points of damage, and I'm going to expand my study strike on it.
[SPEAKER_05]: For another six points of damage, man, that was low.
[SPEAKER_02]: And it drops, and as it drops, it effectively fills the southern half of this short hallway becoming quite an obstacle acting as, of course, difficult terrain.
[SPEAKER_02]: I really Johnny shouldn't have been letting you fire past it once it was squeezed in there, but sailor gear.
[SPEAKER_02]: I assume you reload anything else.
[SPEAKER_05]: Can I take a five foot step?
[SPEAKER_05]: You can.
[SPEAKER_05]: I will take a five foot step back into the other room to see what I see.
[SPEAKER_05]: Oh y'all.
[SPEAKER_02]: It just happened.
[SPEAKER_02]: Ugh.
[SPEAKER_02]: Okay.
[SPEAKER_02]: So in terms of what you see, John.
[SPEAKER_05]: Oh.
[SPEAKER_05]: You see the end up, please, you see a TPK?
[SPEAKER_02]: Yeah, probably so.
[SPEAKER_02]: Okay.
[SPEAKER_02]: So I only gave you a super quick description of the cave to the north before, because you were facing off against the site to Olympic and an injections spear.
[SPEAKER_02]: But as you enter this room,
[SPEAKER_02]: Yeah, big, big cave.
[SPEAKER_02]: Who who floor covered?
[SPEAKER_02]: with water really mucky looking water thick like swampy uh-huh the room is faintly glowing blue as because there is cytillish fungus all over the walls okay and the walls are not just dripping with water they're running with water swamp water from above is seeping into the
[SPEAKER_02]: on the floor is flowing to the north.
[SPEAKER_02]: Do you see on that map that giant fucking hole?
[SPEAKER_02]: I do see that map all the water in the room is flowing down hill at a fairly steady clip into this hole and then down into presumably the under dark.
[SPEAKER_02]: Remember that entrance to Corrigan Bear that was referenced earlier?
[SPEAKER_06]: Yeah.
[SPEAKER_02]: You're probably looking right at it.
[SPEAKER_02]: What else you're looking at?
[SPEAKER_02]: Let's see.
[SPEAKER_02]: Okay, so you see this.
[SPEAKER_02]: Well, it looks kind of like a dock on this map.
[SPEAKER_05]: Yeah.
[SPEAKER_02]: That is a, a word of slide.
[SPEAKER_02]: It's a word of slide.
[SPEAKER_02]: Gangway, that is elevated 10 feet above the floor.
[SPEAKER_02]: So a person could comfortably walk on it and not through the muck.
[SPEAKER_02]: And it extends from, so like if you, if you enter this little chamber, you would turn to, right?
[SPEAKER_02]: There's a ladder there.
[SPEAKER_02]: you'd go up, you'd hug the southern wall, you'd hug the western wall, 10 feet safely above the floor, all the way out to the end of this dock, which ends in a ladder that goes down into the hole.
[SPEAKER_02]: Also, there are a series of 15 or 20 giant industrial chains.
[SPEAKER_02]: set into the ceiling and dangling down into the space and ding about ten feet above the floor.
[SPEAKER_02]: Also, is that all those little seas that I see are?
[SPEAKER_02]: Uh-huh.
[SPEAKER_02]: Also, there are probably 20 Dero in this room.
[SPEAKER_02]: All of them with repeating crossbows and ready actions.
[SPEAKER_02]: Oh fuck.
[SPEAKER_02]: So, I'm gonna start to put these Dero onto the map here.
[SPEAKER_02]: One, two, three, four, five, six of them are standing with their feet looped into these chains up in the air, so they are unreachable from the floor.
[SPEAKER_02]: We put those ones on the map first, you know.
[SPEAKER_02]: Jim, Jim.
[SPEAKER_02]: Oh, oh my god.
[SPEAKER_02]: That's, that's just the start, buddy.
[SPEAKER_02]: Oh my god.
[SPEAKER_02]: And then there are three more up on the platform across the room sort of guarding the entrance to Corrigan beer.
[SPEAKER_02]: Let me put those on the map.
[SPEAKER_02]: Hey, you see those?
[SPEAKER_02]: Oh.
[SPEAKER_02]: Oh god.
[SPEAKER_02]: There more are three more up on the Gengway.
[SPEAKER_02]: Above you with their crossbows pointed down.
[SPEAKER_02]: Yeah, let me add those to the map.
[SPEAKER_02]: Oh, oh no.
[SPEAKER_02]: And then there are so that's that's 12 so far And then there are indeed four more that okay, so all the all the deros so far I'll have repeating crossbows aimed right at you
[SPEAKER_02]: There's four more on the ground, that look significantly tougher and significantly crazier.
[SPEAKER_02]: Let me give you some art.
[SPEAKER_02]: I've got some specific art for those Darrell, and this is, uh...
[SPEAKER_02]: This is just a golden piece of cake.
[SPEAKER_02]: You should have done the tree.
[SPEAKER_02]: But I owe God, oh, this is so terrible.
[SPEAKER_02]: Of these four that are right on the outside of the door, the admin's staying about 15 feet away as they were slowly making their way closer and closer and closer had not yet come in the range of your scent, but we're getting very close.
[SPEAKER_02]: Two of them are armed with their actlices, and two of them have their crossbows at the ready.
[SPEAKER_02]: All four of them are invisible, but of course you see them.
[SPEAKER_02]: If that is something to note, that somebody else would not see them.
[SPEAKER_02]: Now I'm going to make 20 upwards of 12, a dozen attack rolls.
[SPEAKER_02]: Oh, shoot.
[SPEAKER_02]: You're going to look like a bar, everybody.
[SPEAKER_02]: Okay, this will be, uh, against your flat footed AC buddy.
[SPEAKER_01]: Oh god.
[SPEAKER_01]: F***ing.
[SPEAKER_05]: 19.
[SPEAKER_05]: I'm going to spend a grid point as an immediate action to use Gunslinger's Dodge.
[SPEAKER_05]: Just remember, no swift actions next round.
[SPEAKER_05]: Understood.
[SPEAKER_05]: Got it.
[SPEAKER_05]: You're getting an uncanny knack for getting out of the way of ranged attacks when a ranged attack is made against you.
[SPEAKER_05]: You can spend one grid point to move five feet as an immediate action.
[SPEAKER_05]: Doing so grants a plus two bonus to AC against the triggering attack.
[SPEAKER_05]: This movement is not a five foot step and provokes attacks about opportunity.
[SPEAKER_05]: Alternatively, you can drop prone to gain a plus four bonus to AC against the triggering attack Okay, now here's my here's my question based on where everybody is yeah If I take a five foot step Then I'm back in the hallway.
[SPEAKER_05]: Are they able to shoot at me?
[SPEAKER_02]: Here's what I would say
[SPEAKER_02]: because you're doing this as the bolts are flying.
[SPEAKER_02]: I would say 1011 and 12, the ones above you.
[SPEAKER_02]: They're shot just goes to where you were.
[SPEAKER_02]: I think all the ones on the chains, they'd have an angle on you as they're going back.
[SPEAKER_02]: Let me see if the distance here.
[SPEAKER_02]: I think you've got, I think you'd be looking at six attacks instead of 12.
[SPEAKER_02]: All the ones on the chains would have a beat on you as your duck-and-back, but I think yeah, I think you would be Effectively moving out.
[SPEAKER_05]: I'll take that.
[SPEAKER_05]: I mean it feels like it feels like having the number of attacks.
[SPEAKER_05]: That's that's what I'll do I will take a step backwards So did that 19 then hit you?
[SPEAKER_05]: Let me look and see what my armor class is
[SPEAKER_02]: 20, so that first one misses flatfooted is an 18 normally seconds lower third lower four nice 24 oh yeah hits oh Actually, that's a critical threat That's a 20 alright you got a critical hit and then five lower 621 okay two hits one a crit
[SPEAKER_05]: And literally, as this happens, what happens is he fires and just took down the last Satillipede and then backs into the thing and turns, that's why he didn't see anything, backs in and turns around and it's like, oh shit!
[SPEAKER_05]: And then immediately like, ducks back in, out of the way.
[SPEAKER_02]: So two points of damage from the critical hit and two points of damage from the regular hit.
[SPEAKER_02]: But make some saves.
[SPEAKER_02]: Well,
[SPEAKER_02]: You're feeling, uh, you're feeling something kind of throbbing at those wounds, but it's not asking for an immediate save.
[SPEAKER_02]: Fuck.
[SPEAKER_02]: You might have some delayed action poison going on here, buddy.
[SPEAKER_02]: Fun.
[SPEAKER_05]: All right.
[SPEAKER_05]: Well, one, all right.
[SPEAKER_05]: This is one of those times where I'm so glad that I didn't take an archetype that's, uh, gave up my plus six bonus versus poison effects, poison resistant sick.
[SPEAKER_05]: So that's good at least.
[SPEAKER_02]: Okay, oh man, so watching that happen The rogues are not going to use their ready to actions.
[SPEAKER_02]: They're just going to take their actions because they are next in initiative.
[SPEAKER_02]: Oh, it's just two of them.
[SPEAKER_02]: So two of them had Two of them had their crossbows out and two of them had their aylices out They're way too far to the side.
[SPEAKER_02]: All right, so I'll let me split these two up then the two with the aylices We'll go now not loving the turn order
[SPEAKER_02]: Alright, so the first Daryl rogue armed with the Ackless Leaps into the hallway, cackling wildly, right behind you and swings out with his Ackless 24, this is against your regular AC This is the worst video game I've ever put 24 just hits Okay
[SPEAKER_02]: 6 points of damage, and give me a save against poison.
[SPEAKER_02]: The poison on this blade is immediate acting.
[SPEAKER_02]: How great is that?
[SPEAKER_02]: Take awesome.
[SPEAKER_02]: Take two more points of damage from the poison, okay?
[SPEAKER_01]: The other poison for this poison this poison.
[SPEAKER_05]: We look at that little hit point bar going down to 17 Watch it now, right?
[SPEAKER_05]: Oh All right, see it.
[SPEAKER_05]: I'm in the elevator So far keep that keep that running That's a 21 and I'm I'm gonna spend an action.
[SPEAKER_05]: Okay
[SPEAKER_05]: There we go, that's a 25.
[SPEAKER_05]: As I'm yelling.
[SPEAKER_02]: Darrow, Darrow, Darrow.
[SPEAKER_02]: All right, you fight the effects of that off.
[SPEAKER_02]: Darryl rogue number two steps in behind his body Whips the club run the air and pearls it at you got cover from his body So add 40 AC here.
[SPEAKER_02]: All right.
[SPEAKER_02]: Oh, no, you know what he's gonna try to trip you so add 4 to your CMD
[SPEAKER_02]: Bad for two both.
[SPEAKER_02]: Okay, so you've got to hit me and then he's got to do the thing exactly.
[SPEAKER_02]: All right 28 on the attack roll that just hits Four points of damage can we like change the difficulty setting down to like story And damage and give me another save Okay, let's see here come on fortitude
[SPEAKER_05]: Oh, that's not good.
[SPEAKER_05]: And I can't spend anything else this I already spent the action on your out of inspiration I'm down to a single point of inspiration So I spend that it means I can't use it.
[SPEAKER_05]: No, I can spend one.
[SPEAKER_05]: Yeah To do to give myself a bonus to the save But then if I spend it couldn't add it to any skills that I would normally be able to add it to okay But that's only one anyway, right?
[SPEAKER_01]: So maybe it's worth it.
[SPEAKER_01]: Yeah, I'm saving not down from all the fall down right now here.
[SPEAKER_05]: Yeah, all right Let's see
[SPEAKER_05]: That's only a three.
[SPEAKER_05]: I'm guessing that's probably not going to be enough, but let's see, eight plus six is 14 plus three is 17.
[SPEAKER_05]: That's what I got.
[SPEAKER_05]: success.
[SPEAKER_01]: Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh
[SPEAKER_02]: Dabwick, you hear a whole bunch of screaming and hollering from a gaggle of over a dozen insane Darrow and the screams of pain of bash was yielding Darrow, Darrow.
[SPEAKER_02]: But is not prone?
[SPEAKER_01]: You don't know.
[SPEAKER_05]: No, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no
[SPEAKER_04]: I can see things.
[SPEAKER_04]: Can I not?
[SPEAKER_04]: Sure.
[SPEAKER_02]: That was one of the things.
[SPEAKER_02]: I mean, you don't you won't remember.
[SPEAKER_02]: You don't know this.
[SPEAKER_02]: Here we go.
[SPEAKER_02]: This is how this plays out.
[SPEAKER_03]: This next round, he doesn't know.
[SPEAKER_02]: Well, let's first take dabble, sure.
[SPEAKER_03]: Poor devil could have been trying to talk for the past.
[SPEAKER_03]: I already, I'm ready to do was run into the room.
[SPEAKER_03]: That week, it knows nothing.
[SPEAKER_03]: Doesn't have it clueless to what's going on.
[SPEAKER_03]: So that we're just gonna run at full speed into the room to see, ah, right on top of the grid.
[SPEAKER_03]: Well, oh, I can do that.
[SPEAKER_03]: So I can see, so keep in mind, yeah.
[SPEAKER_02]: That that gigantic sight till appeared is filling fully half of that hallways.
[SPEAKER_02]: It's a solid dabble.
[SPEAKER_02]: Yeah, I'm here.
[SPEAKER_02]: Yeah.
[SPEAKER_02]: I'm only making it difficult to reign, but just keep in mind, you got a big optical there.
[SPEAKER_02]: But you can see, you can certainly see the two Dero Rogues right or the end of your line of sight there.
[SPEAKER_03]: Yeah, but I don't know that I'm going to attack the Dero Rogues here.
[SPEAKER_03]: Okay.
[SPEAKER_03]: You see?
[SPEAKER_02]: Is that a single move for you, so far there?
[SPEAKER_03]: That's a single move for myself.
[SPEAKER_02]: All right, so I saw the standard action.
[SPEAKER_03]: I can wall off this hallway with me in there, right?
[SPEAKER_03]: With you.
[SPEAKER_03]: With you on the safe side, I love in the safe side and cut us off from these daryl right now.
[SPEAKER_03]: You could also.
[SPEAKER_03]: Flames strike into the room.
[SPEAKER_02]: Well, no, no, hang on.
[SPEAKER_02]: No, no, no, this is not, this is not me being shitty.
[SPEAKER_02]: This is me speaking to dad wicks priorities.
[SPEAKER_02]: There's a giant opening to Corganbeard in the next room, which could also be sealed off entirely, by your one wall of stones.
[SPEAKER_02]: Right, right.
[SPEAKER_02]: Priorities, priorities, little loful, neutral character.
[SPEAKER_01]: I love that you acknowledge though that sometimes you aren't just... Oh, some of them speak shitty.
[SPEAKER_01]: Oh, yeah, for sure.
[SPEAKER_03]: This this is a way to wall it off for now.
[SPEAKER_03]: Okay.
[SPEAKER_03]: Wow.
[SPEAKER_03]: We do you know that for sure.
[SPEAKER_03]: No, okay, but it's it's a way to save Bash and I don't know that we can handle 20 Darrell Let's see how many do I see here.
[SPEAKER_03]: All I heard was Darrell.
[SPEAKER_03]: You only see two and are they invisible?
[SPEAKER_02]: Oh, yes.
[SPEAKER_02]: Oh, no, no, they attacked.
[SPEAKER_02]: They attacked.
[SPEAKER_03]: So they're not invisible.
[SPEAKER_01]: Okay Oh, buddy, I don't envy you this decision
[SPEAKER_05]: Don't worry no matter what you do, it will be the wrong decision.
[SPEAKER_05]: And it will make beautiful story.
[SPEAKER_01]: But it will also be the right decision.
[SPEAKER_05]: So grab it with both hands and choose it.
[SPEAKER_05]: Grab that tiger by the tail and jump on board.
[SPEAKER_04]: How do we how do we meaning they yeah Debt wall off the opening to the underdark if we're dead There we go.
[SPEAKER_02]: Mm-hmm.
[SPEAKER_02]: That is a compelling argument.
[SPEAKER_03]: Mm-hmm Yeah, especially if it's bashed eyes how are we going to continue?
[SPEAKER_03]: We can't continue.
[SPEAKER_01]: I think I think it's in the stand-up butt-dops.
[SPEAKER_01]: I have a violin
[SPEAKER_03]: this is this is the conflicts where poly is going to go the good route instead of the neutral route I'm going to save my buddy alright I'm going to cast wall of stone it's pretty small space do you have a stone shape?
[SPEAKER_03]: I do have a stone shape okay but let's see if I have range for that no you don't have to be touching I think I don't for wall of stone
[SPEAKER_02]: Yeah, check.
[SPEAKER_02]: Don't shape because this is this is a narrow enough hallway that if you can do it from distance Range for stone shape is touch.
[SPEAKER_03]: Okay, who's at your full move?
[SPEAKER_03]: You couldn't have moved any further.
[SPEAKER_03]: Yeah, that's that's a full move.
[SPEAKER_02]: They were so far back.
[SPEAKER_01]: We're sure Pandora's very far away
[SPEAKER_01]: I'm only, I'm only getting what little snippets people are subconsciously communicating through the telepathic, like, oh fuck, Darrell, shit.
[SPEAKER_05]: I mean, yeah, I think, I think through the telepathic bond, you're literally like, Darrell, Darrell, Darrell, Darrell.
[SPEAKER_05]: There's another one, oh my god, there's so many Darrell.
[SPEAKER_03]: Wait, is there an actual doorway there?
[SPEAKER_02]: There are two doors.
[SPEAKER_02]: There's a steel door that the centipede is in the middle of, and there is a door between, so, in the hallway, the first square is centipede.
[SPEAKER_02]: The second square is bash.
[SPEAKER_02]: The third square is Darrow, and then above that Darrow, there's another door.
[SPEAKER_02]: Big, giant steel reinforced doors.
[SPEAKER_02]: These are the ones that, my turn is coming up.
[SPEAKER_01]: We could theoretically.
[SPEAKER_01]: Oh, wait.
[SPEAKER_01]: I don't think I can get to you.
[SPEAKER_03]: Never mind.
[SPEAKER_01]: Had it.
[SPEAKER_01]: Five foot down.
[SPEAKER_01]: Had it.
[SPEAKER_03]: No.
[SPEAKER_01]: Five foot down.
[SPEAKER_03]: I need to move.
[SPEAKER_03]: I can cast.
[SPEAKER_00]: I was going to say I could.
[SPEAKER_00]: I could.
[SPEAKER_00]: Oh.
[SPEAKER_03]: I can cast hold portal.
[SPEAKER_01]: Then we just have to deal with the two dero that are in the hallway already.
[SPEAKER_04]: But no.
[SPEAKER_04]: Is that door?
[SPEAKER_04]: Is that second door?
[SPEAKER_04]: It is not closedable.
[SPEAKER_05]: It's not closedable.
[SPEAKER_05]: Oh, okay.
[SPEAKER_05]: No doors are closedable right now.
[SPEAKER_05]: One has a dero, one has a citilapine.
[SPEAKER_01]: I'm going to say you could ready this stone shape and I could dimension door you to that.
[SPEAKER_02]: Dup.
[SPEAKER_02]: And hold portal wool will hold shut a door.
[SPEAKER_02]: It won't swing it to shut from distance, right?
[SPEAKER_01]: And I can't get to you and be dope.
[SPEAKER_05]: That would be what you do.
[SPEAKER_05]: This is pretty pretty bad.
[SPEAKER_05]: This is not great.
[SPEAKER_05]: I still think you're a wall of stone idea.
[SPEAKER_01]: I know, it's shaping up into the only viable option.
[SPEAKER_01]: Oh, you have an action points left?
[SPEAKER_03]: Yeah.
[SPEAKER_03]: I saved the spell.
[SPEAKER_03]: Yeah, I guess I wasn't worried about spending the spell and more worried about you.
[SPEAKER_03]: How are we gonna get back in there and to care about it?
[SPEAKER_05]: Oh, what will happen is they will break through the stone wall in about four or five rounds, but it will give us some time to heal up between us now and then.
[SPEAKER_03]: Okay.
[SPEAKER_03]: All right, here we go.
[SPEAKER_01]: We'll give us time to tell the board.
[SPEAKER_03]: So, Dabrick runs into the room.
[SPEAKER_03]: Yep.
[SPEAKER_03]: C's a situation Which is not great.
[SPEAKER_03]: Sizing it up, Ways their options, and reaches out a hand and casts Wall of Stone, using an action point to reserve the spell for later.
[SPEAKER_02]: Nice.
[SPEAKER_02]: Strops it between Bash and the Rogue, right?
[SPEAKER_05]: Pick his boss.
[SPEAKER_05]: Strops it right between Bash and the Satilipede.
[SPEAKER_05]: Leaving Bash.
[SPEAKER_05]: Just like with the Rose.
[SPEAKER_05]: It was the only way, buddy.
[SPEAKER_02]: It had to be done.
[SPEAKER_02]: That's used those action points.
[SPEAKER_02]: So how thick is it?
[SPEAKER_03]: One inch thick per four castre level.
[SPEAKER_03]: So that's two inches thick, composed of up to five foot where one five foot square per level.
[SPEAKER_01]: Can you?
[SPEAKER_01]: I can double it back and upon itself.
[SPEAKER_03]: I can have its thickness to double the walls area, but I can't double its thickness.
[SPEAKER_03]: It doesn't say that.
[SPEAKER_03]: But can you wrap it around itself?
[SPEAKER_02]: Yeah.
[SPEAKER_02]: Is this the kind of spell does it allow for you to trap people and push somebody out of the way?
[SPEAKER_02]: Does it afford a reflexive if you do something?
[SPEAKER_03]: Because I could see you like, shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim shim sh
[SPEAKER_02]: Cannot be conjured so that occupies the same space as a creature or object.
[SPEAKER_02]: Okay, so you just cannot do that Okay, so if you had like a completely empty square between bash and the dero I would say yeah, you probably could do all those exegs.
[SPEAKER_02]: He's the exact same The spell does not allow that it can be it cannot be in a square that another creature occupies all right So the wall goes up two inches thick because I would just said all right Boom bash get out of there
[SPEAKER_02]: OK, and then at this moment, despite all of the conversation, everything that has been said mentally and telepathically, grip now knows none of this.
[SPEAKER_02]: Absolutely none of it.
[SPEAKER_02]: Huh?
[SPEAKER_02]: Let's see.
[SPEAKER_02]: Okay, all right, so the stunning effect was for one D4 rounds.
[SPEAKER_02]: I rolled a one so you are no longer stunned.
[SPEAKER_02]: Fantastic.
[SPEAKER_02]: You are also no longer dazed.
[SPEAKER_02]: Fantastic.
[SPEAKER_02]: You are still poisoned.
[SPEAKER_02]: Give me another 42 save.
[SPEAKER_01]: It won't fail it.
[SPEAKER_01]: This will non-combed it by us.
[SPEAKER_01]: Love that face.
[SPEAKER_04]: Like in tweeners, man, um, so that's a, that's a 15, um, I made it with a 17.
[SPEAKER_02]: This is a different poison.
[SPEAKER_02]: This is the poison from the citilivate, which you've already failed once.
[SPEAKER_02]: Ooh, that's the one that like takes you down on the dexterity draft.
[SPEAKER_02]: Yeah, grip is down on the dexterity track.
[SPEAKER_05]: But would take him down another one too.
[SPEAKER_05]: Pandora's level, right?
[SPEAKER_05]: Yeah, exactly, it fails this.
[SPEAKER_05]: Which means that you would be always flat-footed.
[SPEAKER_04]: Yep, well, well.
[SPEAKER_04]: One action point left now after this.
[SPEAKER_05]: Oh my god.
[SPEAKER_04]: I have been Burnin through them.
[SPEAKER_04]: All right, so I'm at 15 now That's a crack die And still a one of that but a four so um a 19 Fail fuck but at least I spent an action point
[SPEAKER_02]: You are now perpetually flat-footed, denied decks to AC, cannot make attacks of our opportunity.
[SPEAKER_02]: So right now, grippers, limbs are stiffening up and you're starting to go numb all over your body, feeling a little otherworldly here as you come to remembering nothing with your body having almost no sensation.
[SPEAKER_02]: Welcome to Hell.
[SPEAKER_01]: What do you do, gripper?
[SPEAKER_04]: Yeah, well, um, uh, what, what am I going to do?
[SPEAKER_04]: Um, um, um, I'm going to drink a portion of cure I was.
[SPEAKER_04]: Dry and drink?
[SPEAKER_04]: Yep.
[SPEAKER_04]: For two, I got two points.
[SPEAKER_04]: Two.
[SPEAKER_01]: I'm serious.
[SPEAKER_01]: We need to destroy this elevator and get out of here.
[SPEAKER_01]: Let's help bash it back into this room.
[SPEAKER_01]: And she walks in the other way.
[SPEAKER_02]: Welcome to the room.
[SPEAKER_02]: And that's the end of round four.
[SPEAKER_02]: Ha ha ha.
[SPEAKER_02]: Top around five.
[SPEAKER_02]: The mob of Dero.
[SPEAKER_02]: Presumably, behind the wall, all of them Darrow are doing something.
[SPEAKER_02]: Bash, you're up.
[SPEAKER_04]: Probably giving up and going back down, right?
[SPEAKER_05]: Bash, moving it out again, Preder Natural Speed is slipping and sliding, using his Featherstep to move over and past the Sitzelipede and be like,
[SPEAKER_05]: Go go go go go go go and he runs back to the Elevator.
[SPEAKER_02]: Great Debuk you watch as Badge goes flying through the room and back to the Elevator that Pandora just left.
[SPEAKER_03]: Dabs your op a tap grip with the wand of cure mods.
[SPEAKER_03]: You got 18 points.
[SPEAKER_04]: Thank you, but friend.
[SPEAKER_03]: Yeah.
[SPEAKER_03]: And then move just move back to the and then run back into them.
[SPEAKER_04]: are we taking the elevator up elevator destroying it down here and teleporting out from here take it up
[SPEAKER_05]: There's no elevator, or we take it up part of the way, we can block, like, take it up to the main door.
[SPEAKER_05]: Jammer, yeah.
[SPEAKER_05]: And then we could make it so that they can't access it and it blocks them from climbing it up.
[SPEAKER_05]: That's what you had done before, and that's.
[SPEAKER_05]: And then we could teleport out of the elevator.
[SPEAKER_02]: So there is a ladder on the inside of, that's how you guys all got up and down.
[SPEAKER_02]: I'm sure that too.
[SPEAKER_02]: But, yes, if you put the elevator in one of those positions above, it could conceivably block passage.
[SPEAKER_05]: for an hour who knows who knows although stone shaped the elevator like around the edges so nothing comes through it.
[SPEAKER_02]: So we're back to gripper who is feeling almost nothing physically and is repeatedly forgetting everything that's happening.
[SPEAKER_02]: So you find yourself standing alone in this room.
[SPEAKER_02]: How long does that last?
[SPEAKER_02]: Is that, do we, is that another time you fill the
[SPEAKER_02]: Yeah, so you oh my god you're just like completely clueless as to what's happening But you feel terrible.
[SPEAKER_02]: Give me another save.
[SPEAKER_02]: Oh my god
[SPEAKER_04]: That's a little better.
[SPEAKER_04]: That's a 26.
[SPEAKER_04]: No.
[SPEAKER_04]: Yes, that's a 26.
[SPEAKER_02]: All right.
[SPEAKER_02]: You finally fight the effects of the poison off.
[SPEAKER_02]: But you will stay at the stiffened condition on the deck's track.
[SPEAKER_04]: Does that and does is it more saves than get rid of that or is it just time?
[SPEAKER_04]: Time.
[SPEAKER_01]: Okay.
[SPEAKER_01]: Or neutralize poison or neutralize poison.
[SPEAKER_01]: Yep.
[SPEAKER_04]: okay and then so what's uh I can so you can I can I can move like normal yeah but I don't know why but everyone's going to the elevator so I'm going to follow them I can't even imagine how surreal this would be you're am I should I just I just double move all the way in there yeah
[SPEAKER_04]: in the elevator with the grip.
[SPEAKER_01]: Pandora?
[SPEAKER_01]: I would, I don't know, I think that would should stone shape the entry to the elevator before we go, or, you know, once they're in.
[SPEAKER_03]: We gotta come back down here, right?
[SPEAKER_01]: Well, we can teleport back down here.
[SPEAKER_01]: Dungeon door.
[SPEAKER_01]: We can dimension door back down.
[SPEAKER_02]: You could dimension door.
[SPEAKER_02]: Yeah, very easily.
[SPEAKER_01]: Right now, we have to delay them as much as possible.
[SPEAKER_02]: Alright, so you want to just wait a while around for you to do a stone shape over the mouth of the elevator then?
[SPEAKER_02]: Dabs?
[SPEAKER_02]: Yeah.
[SPEAKER_02]: Great.
[SPEAKER_05]: Alright, and then the plan is to... O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-O-
[SPEAKER_02]: Let's take two rounds, just a big massive monster mob of stone here.
[SPEAKER_03]: We're gonna cast wall of stone and stone shape.
[SPEAKER_02]: There we go, alright, so the door will seal up.
[SPEAKER_02]: all the stone on the side of the walls, closes in around, covers the door, and then there's a maze of stone walls between that and the room to the north.
[SPEAKER_02]: And then this is abusive and then he spells a creek, creek, creek, I creek, hand over hand elevators going up.
[SPEAKER_02]: About half
[SPEAKER_02]: real bad.
[SPEAKER_02]: Here we go.
[SPEAKER_02]: Let's start making some fortitude saves against poison.
[SPEAKER_05]: As we're doing this, is there any chance that someone could have been healing me in case this poison goes bad in this killing me?
[SPEAKER_02]: You'd have, yeah, say, go ahead and do.
[SPEAKER_05]: I could be healing myself with the one, so how many, how many slots, how many?
[SPEAKER_02]: You, yes, go ahead and do like eight rounds of worth of
[SPEAKER_01]: What's that thing, it's cool.
[UNKNOWN]: I don't know.
[SPEAKER_04]: I'm trying to remember when Rob got so mean.
[SPEAKER_01]: I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-I-
[SPEAKER_02]: All right, 45 hit points.
[SPEAKER_02]: Great.
[SPEAKER_02]: Dabs could be doing some healing of the gripper as well during this period if you wish.
[SPEAKER_03]: Yeah, let's do another one.
[SPEAKER_05]: All right, and now I need to make a save.
[SPEAKER_02]: Let's let Dabs do their healing, and they will do your poison saves.
[SPEAKER_03]: Sounds good.
[SPEAKER_03]: That's another 16 points, friend.
[SPEAKER_03]: Maybe one.
[SPEAKER_03]: It's another 11.
[SPEAKER_03]: One more?
[SPEAKER_04]: Yeah, one more than I think they were.
[SPEAKER_05]: and 13 i'm sorry 13 you said yep that's good alright then Johnny i need 242 saves for bash i will give you those saves now as i die in an elevator that was 45 extra oh alright that was a that's a 26 for the first one okay what about the second one
[SPEAKER_05]: I like that you're like not gonna tell you when they're not that did anything for you because you wouldn't know You're just like good luck, sucker And the second one is only a 21 That's what I got you fight them both off Well, yeah, that poison is much easier than that guy's I don't it be boys.
[SPEAKER_01]: It was rough
[SPEAKER_01]: Are we going to stop this elevator halfway and dimension door back at the top?
[SPEAKER_01]: Just as another obstacle, or what do you want to do?
[SPEAKER_05]: I think that we disabled this elevator so that it cannot be used.
[SPEAKER_02]: Where are you getting out of it to do that?
[SPEAKER_01]: We're getting out teleporting out of it.
[SPEAKER_01]: Or dimension door.
[SPEAKER_02]: So you...
[SPEAKER_02]: All of the gears and stuff that you would need to get access to, to disable on the outside of it, not on the inside of it.
[SPEAKER_05]: So this elevator is like a fully enclosed box.
[SPEAKER_05]: It's a fully enclosed box.
[SPEAKER_05]: Okay.
[SPEAKER_05]: And the thing that we're using to grab hold of the polar selves up and down, what is that?
[SPEAKER_02]: It is a chain running through a hole in the, it's two chains running in a hole through holes in the floor and ceiling.
[SPEAKER_05]: going hand over hand over hand to so if we if we break those chains then no one would be able to pull up and down to get them to go up and down.
[SPEAKER_02]: If you break the chains the elevator might fall.
[SPEAKER_02]: All right, but you could certainly jam or lodge the chains somehow in here.
[SPEAKER_05]: Yeah, then then I guess like what I'd want to do is try to disable those chains so that they would not be able to be used to be moved to allow it to move up and down.
[SPEAKER_02]: Well, does it like not gears inside here?
[SPEAKER_02]: So if you want to take like some thing and shove it through the chains, can we just tie the two chains together and not weld somehow?
[SPEAKER_02]: No, because they're high tension.
[SPEAKER_02]: It's like two high tension cables.
[SPEAKER_05]: Here's my thought.
[SPEAKER_05]: Yeah.
[SPEAKER_05]: I have flasts of acid.
[SPEAKER_05]: Yep.
[SPEAKER_05]: I should be able to look at the chains and look at the amount of acid I have.
[SPEAKER_05]: If I put this acid on the chain, it's not going to eat through it, but it will take a certain amount of time.
[SPEAKER_05]: Right?
[SPEAKER_05]: Yeah, that same does that seem like a hundred percent craft alchemy like reasonable thing That would be like this will work within this much time giving you just enough time to teleport out giving us enough time to teleport out 100 percent that sounds great excellent You're gonna need four flasks of acid and give me an alchemy check Do you need acid?
[SPEAKER_05]: It uses up all of my Flasks of acid, but that's fine, and then an alchemy check no problem
[SPEAKER_04]: Grip Prada, Grip trying to help starts pouring his alkali flasks all over her.
[SPEAKER_05]: That's a natural 20, this is 45.
[SPEAKER_02]: 45.
[SPEAKER_02]: Okay, so you effectively create yourself a little acid timer.
[SPEAKER_02]: Yep.
[SPEAKER_02]: And then you're going to do this like in the, like, once you get to the point where you've made your saves, like in the middle of the shaft, yeah, do it from there.
[SPEAKER_02]: Yeah.
[SPEAKER_02]: And then where does Pandora dimension door you want?
[SPEAKER_01]: Are we dimension during or we teleporting back to town?
[SPEAKER_05]: Does Debwix anything about the painting?
[SPEAKER_05]: Because otherwise, I think we would probably just be like we're gonna go back to town, right?
[SPEAKER_05]: The abwick does not say anything about the painting.
[SPEAKER_01]: All right, so the painting is left behind.
[SPEAKER_01]: The abwick is already established that we need to come back here.
[SPEAKER_02]: Yeah, yes.
[SPEAKER_02]: Okay.
[SPEAKER_02]: All right.
[SPEAKER_02]: So then Dora takes out, which book is it that has teleport in it?
[SPEAKER_01]: Necotic manuscript.
[SPEAKER_01]: Great.
[SPEAKER_01]: Has fifth level teleport in it.
[SPEAKER_01]: And you're going to use a fifth level slot in the Nehmonic vestments.
[SPEAKER_02]: Very good.
[SPEAKER_02]: All right cool.
[SPEAKER_02]: So this is our first time doing a legit ant teleport further than like 500 feet.
[SPEAKER_02]: All right, so to see how and if this teleportation works, first we have to consult a table where we go in what yeah, we go Where can we get some neutralize poison?
[SPEAKER_05]: Well, you, you, you, it have to be someplace that you've studied carefully.
[SPEAKER_01]: So what does this apartment, is it?
[SPEAKER_02]: Great.
[SPEAKER_02]: I don't think there's any place in Kazimire that is better than seen casually for you, because studied carefully is a place you know well, because you've been there often.
[SPEAKER_02]: You've only been in town for a couple of days.
[SPEAKER_01]: Can we have been in that, that, that, that's the apartment?
[SPEAKER_02]: So I think seen casually is the best you can get.
[SPEAKER_02]: You can get that for Dab's apartment anywhere else in town, would probably be something in the range of view once.
[SPEAKER_02]: Great.
[SPEAKER_01]: But okay, so don't make anyone a roll.
[SPEAKER_01]: Oh, you have to roll.
[SPEAKER_02]: This is you now.
[SPEAKER_02]: We're gonna roll per centile to see To see how this goes What are the what kind of odds are we looking at she will arrive on target With a one through 88 so the odds are not so pretty good
[SPEAKER_01]: If we played Delta Green, how many times have I rolled 90s and hundreds like like dozens of times it's not I mean, it's a it's a but that that wasn't Pandora that was a different air
[SPEAKER_05]: Ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah, ah
[SPEAKER_05]: Let's, and you're like, oh, I got to get it out of the bag and I'm like, what?
[SPEAKER_02]: Oh, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no, no
[SPEAKER_02]: Let's go back to this next week.
[SPEAKER_02]: One of us.
[SPEAKER_02]: Oh.
[SPEAKER_02]: What?
[SPEAKER_02]: Guess what?
[SPEAKER_02]: Dark Nexus is produced by plug-in home productions.
[SPEAKER_02]: This podcast uses trademarks and or copyrights owned by piezone corporate and used under Piezo's fan content policy.
[SPEAKER_02]: This podcast is not published endorsed or specifically approved by PISO.
[SPEAKER_02]: For more information about PISO Inc. and PISO products, please visit PISO.com.
[SPEAKER_02]: That's P-A-I-Z-O.com.
[SPEAKER_02]: Dark Nexus uses music and soundscapes by SirenScape.
[SPEAKER_02]: Check them out at SirenScape.com.
[SPEAKER_02]: That's S-Y-R-I-N-S-C-A-P-E.com.
[SPEAKER_02]: Opening and closing themes along with additional music composed by Rob Cosmaric, artwork for Dark Nexus is by Matt Wallquist.
[SPEAKER_02]: The thanks to DMCP, Richard and R.I. Paul and Shen in Scotty, Jason Jess, Joe, Chelsea, Matt, Dave, Derek, Darren, Michaela, J.H., the biscuit buddies, and everyone we've gained with over the years for all the memories and inspiration.
[SPEAKER_05]: You are, you are a big part of our story telling, as well, and we love it when you know this.
[SPEAKER_01]: You are, in fact, the antagonist.
[SPEAKER_02]: I'm also often how I protect you now the story pal, you're a story pal, story buddy.
[SPEAKER_04]: My name is Rob, I'm the story pal tonight, protagonist, antagonist and lover.