[SPEAKER_00]: The year's 1879, but the history's not our own, everything changed on July 3, 1863.
[SPEAKER_00]: During the Battle of Gettysburg, the dead rose up, the shadows darkened, and a reckoning had begun.
[SPEAKER_00]: Humanity's worst nightmares now walk the Waken World, everything seemed to be headed to Hellenham basket, humanity, however.
[SPEAKER_00]: Small resilient and the terrors expected, a secret war began between the darkness, and those would stand against it, a few sturdy folks from all walks of life, from school moms to nuns, from snaker all salesmen to steadfast soldiers and children to old coots, have risen up to stand between their fellow humans and creatures born in the very pits of hell, somewhere faded to fall, but others stood firm for the next hour or so, sit back.
[SPEAKER_00]: And listen to the stories of horror and heroism, recounting of the sacrifices these unsung heroes have made, enjoy these tales from the dead lands, and be warned, however, these tales are not for the faint of heart.
[SPEAKER_10]: Hello and welcome once more to the night's of the Smith dinner table actual play production of tales from the deadlands brought to you by Pop it's coffee if you love great coffee head on over to pop it's coffee calm and pick yourself up some I believe my wife is currently drinking a cup of it.
[SPEAKER_07]: Oh she muted herself there she is I did so that you can't hear me slurping my coffee.
[SPEAKER_07]: But we have the pumpkin pecan right now, and it's delicious.
[SPEAKER_04]: Oh, that does sound good.
[SPEAKER_04]: I may have to get some.
[SPEAKER_07]: It is quite a nice pumpkin flavor for those who like pumpkin.
[SPEAKER_07]: James is not a pumpkin fan.
[SPEAKER_07]: He also doesn't like berries.
[SPEAKER_10]: Nope.
[SPEAKER_07]: So I have to drink this.
[SPEAKER_07]: going to get up until 9 o'clock in the morning, like today.
[SPEAKER_07]: It was 834.
[SPEAKER_10]: Thank you.
[SPEAKER_04]: That was terrible for you, isn't it, Cheryl?
[SPEAKER_04]: Haven't strenght that entire bag of coffee by yourself?
[SPEAKER_07]: It is a daunting task, actually.
[SPEAKER_07]: Mostly because I have to make the coffee by myself.
[SPEAKER_10]: You'll be all about to do it when we are at game whole con next week.
[SPEAKER_10]: Yeah, she's thrilled to tell.
[SPEAKER_10]: All right, so when last we left our Western warriors, they had finally arrived at a Gamora.
[SPEAKER_10]: And as they were coming into the docks and looking up the cliff towards the town and kind of getting a feeling of being watched, Daisy's little internal friend said to her, Daisy, I don't think we should be here.
[SPEAKER_10]: And I believe that's where we left off.
[SPEAKER_10]: Yeah, that wasn't the weird voice thing, that's now.
[SPEAKER_07]: That was cool.
[SPEAKER_10]: And you, too, can proudly own a voice changer by purchasing, I think you have to like cut cereal box tops and send them in for the Dakota ring first.
[SPEAKER_10]: No, it's voice.
[SPEAKER_07]: I just read glasses.
[SPEAKER_10]: Oh, they have a free version.
[SPEAKER_06]: So But you only use three voices.
[SPEAKER_10]: No, it has a bunch of free voices with it.
[SPEAKER_07]: Anywho.
[SPEAKER_07]: I don't like this guy in my head why what kind of feeling like like what I need more information Are you asking him why I mean I guess I'm thinking it do I have to say it out loud?
[SPEAKER_07]: Have had some bad experiences in life.
[SPEAKER_10]: Someone's like something a crazy person would say.
[UNKNOWN]: Something bad.
[SPEAKER_07]: You kind of sound bad.
[SPEAKER_07]: It may be a good power to hear.
[SPEAKER_07]: I'm having a hard time understanding the voice, Jim, some sorry.
[SPEAKER_10]: No.
[SPEAKER_10]: I'm sorry.
[SPEAKER_10]: He said that he, he doesn't want to mess with the power that was here.
[SPEAKER_07]: Was here, not here anymore.
[SPEAKER_10]: It still resonates.
[SPEAKER_07]: Like, my dad's not here anymore.
[SPEAKER_07]: Neither's my mom or my siblings.
[SPEAKER_07]: We're gonna mess with, is that who we're talking about?
[SPEAKER_07]: Oh, see, you go quiet.
[SPEAKER_07]: Well, where else would you like me to be?
[SPEAKER_07]: Apparently Chuck thinks this is a good spot to be.
[SPEAKER_07]: We're looking for some things.
[SPEAKER_07]: We have to do that thing at a certain time in a certain day and like, oh, yeah.
[SPEAKER_10]: I'm glad you said time, because that reminded me to start the calendar for, uh, no response to my questions.
[SPEAKER_10]: You kind of get the feeling that he's sulking.
[SPEAKER_07]: Well, good.
[SPEAKER_07]: So am I sibling juice to do?
[SPEAKER_07]: So be that way.
[SPEAKER_07]: You don't want to hold a conversation fight.
[SPEAKER_07]: I'm just going to do my own thing anyways.
[SPEAKER_07]: Where's everybody else?
[SPEAKER_10]: They're all on the boat with you.
[SPEAKER_07]: Oh, we're still on this boat.
[SPEAKER_10]: We're looking for ways to get up.
[SPEAKER_07]: Yeah.
[SPEAKER_07]: Do I see any ways to get up?
[SPEAKER_10]: You guys had seen that there is a bunch of switchback stairs off to one end.
[SPEAKER_10]: So yeah, head in that way.
[SPEAKER_07]: Same.
[SPEAKER_07]: I'm going to go run up them.
[SPEAKER_07]: I'm a kid.
[SPEAKER_07]: I should be fast.
[SPEAKER_07]: So you go, I'm running.
[SPEAKER_07]: Do you need me do any checks?
[SPEAKER_10]: Nope.
[SPEAKER_07]: Or I'm just that good.
[SPEAKER_10]: You're pretty sure you're that good.
[SPEAKER_07]: I know I'm not good.
[SPEAKER_04]: No comment.
[SPEAKER_10]: All right.
[SPEAKER_10]: As the rest of you catch up with Daisy, after the long climb of about 200 feet vertically, going up this switch back and forth, back and forth, back and forth.
[SPEAKER_10]: The town is, it's definitely seen better days.
[SPEAKER_10]: It looks like a battle was fought here.
[SPEAKER_07]: I'm going to keep my eye open for anything that seems like what this guy, what does name again, Mr. Ed, Mr. Huntington Smide?
[SPEAKER_07]: No, the guy in my head.
[SPEAKER_10]: Oh, he never gave you a name.
[SPEAKER_07]: I really thought he did.
[SPEAKER_10]: No, I don't know.
[SPEAKER_10]: I'd have to go back and listen again.
[SPEAKER_10]: I didn't write it down.
[SPEAKER_10]: Like I should have.
[SPEAKER_04]: Well, neither did I. This was what better for him.
[SPEAKER_07]: Yes, I can understand you.
[SPEAKER_04]: Yeah.
[SPEAKER_07]: Sorry, the other one was to like, may have been the way I was talking because I was changing my own voice at the same time.
[SPEAKER_10]: And I got to get used to not doing that.
[SPEAKER_07]: Anywho, anywho, I'm going to call a Mr. Ed, Mr. Ed in my head.
[SPEAKER_07]: I'm going to look out for anything that might be, I'm not just, but I'm not thinking about it because I don't want him to know that I'm doing this.
[SPEAKER_10]: Okay.
[SPEAKER_10]: So you guys know that
[SPEAKER_10]: The diary mentioned the weightly house.
[SPEAKER_07]: Yes, with the lightning bolt.
[SPEAKER_10]: Yes, let's see.
[SPEAKER_10]: It took you about that long to get up there.
[SPEAKER_10]: And, um, as you're making your way through town, um, making our way downtown.
[SPEAKER_10]: Give me notice checks.
[SPEAKER_02]: I don't see shit.
[SPEAKER_10]: Oh, yeah.
[SPEAKER_10]: Yeah.
[SPEAKER_10]: All doesn't see shit.
[SPEAKER_07]: I would hope no, they would hope they left it up off the ground.
[SPEAKER_10]: Starla doesn't see shit.
[SPEAKER_10]: Nope.
[SPEAKER_10]: Just missing one role.
[SPEAKER_10]: Right now, Daisy's coming in at a five.
[SPEAKER_07]: Do I see things?
[SPEAKER_10]: Oh, and there's.
[SPEAKER_10]: Doc Stanley who also did not pass.
[SPEAKER_10]: We have three, three, two, and Daisy coming in with the five.
[SPEAKER_10]: Daisy, as you're looking, you see what appears to be down on this south end of town, a mostly burnt-out mansion.
[SPEAKER_10]: And you kind of get this,
[SPEAKER_06]: the voice of my head.
[SPEAKER_10]: No, no, it's not the voice in your head.
[SPEAKER_10]: You kind of feel like that's sort of like what.
[SPEAKER_10]: What could possibly be a mansion?
[SPEAKER_07]: Well, I figure I'm I'm kind of I head of everybody, right?
[SPEAKER_10]: A little bit, yeah.
[SPEAKER_07]: I'm going to just keep going that way.
[SPEAKER_07]: I figure I'm going to see that
[SPEAKER_10]: Do you like tell them hey guys over here or anything like that?
[SPEAKER_07]: No, everyone can see with their own eyes like I'm going to the big building.
[SPEAKER_07]: Why can't they see it?
[SPEAKER_10]: I'm just keep in my eye on you and just making sure you don't run into something.
[SPEAKER_10]: All right, as you are making your way.
[SPEAKER_10]: Walk in fast down the basis pass.
[SPEAKER_10]: Deity do down through the town.
[SPEAKER_10]: I'm going to switch things up here.
[SPEAKER_10]: I'm going to pull some people onto this map.
[SPEAKER_02]: Let's see, there's Daisy way ahead of the rest.
[SPEAKER_11]: Like, let's move you up there.
[SPEAKER_11]: Starla.
[SPEAKER_11]: Charles and Cole.
[SPEAKER_07]: Can't help it if the rest of my group is incompetent.
[SPEAKER_10]: Wow.
[SPEAKER_07]: I'm blind.
[SPEAKER_04]: Oh, my.
[SPEAKER_10]: Cheryl woke up and shows violence today.
[SPEAKER_10]: Apparently.
[SPEAKER_07]: All right.
[SPEAKER_07]: You know how like what a kid doesn't get enough sleep.
[SPEAKER_10]: Yeah, and they choose violence.
[SPEAKER_10]: Yes.
[SPEAKER_07]: I feel like we've been going for a long time, and I haven't gotten my sleep.
[SPEAKER_07]: I haven't had time to play with my dolls.
[SPEAKER_07]: I haven't had any one-on-one attention.
[SPEAKER_07]: I have this stupid thing talking in my ear all the time that no one else apparently can hear.
[SPEAKER_07]: I don't like it.
[SPEAKER_07]: It has a spooky voice.
[SPEAKER_07]: It makes me just want to scream.
[SPEAKER_07]: It says things that don't make any sense.
[SPEAKER_07]: And I am just ready to be done.
[SPEAKER_07]: And if you guys can't see the big house that burn out in front of us, that's not my fault.
[SPEAKER_07]: I should have deleted 30.
[SPEAKER_07]: I'm just a kid.
[SPEAKER_07]: I'm just going where I'm going.
[SPEAKER_07]: You guys want to go somewhere else.
[SPEAKER_07]: You tell me.
[SPEAKER_07]: But I don't tell you that because I'm just going.
[SPEAKER_11]: Well, Daisy.
[SPEAKER_11]: And so, you're making your way down.
[SPEAKER_07]: Town?
[SPEAKER_11]: I haven't trusted that building.
[SPEAKER_10]: Are you trying for the voice right now?
[SPEAKER_10]: Or did you toggle over?
[SPEAKER_10]: Yeah.
[SPEAKER_10]: I switched things.
[SPEAKER_11]: That wasn't paying attention.
[SPEAKER_11]: Oh, my.
[SPEAKER_10]: James is doing toy, everybody.
[SPEAKER_10]: James and his new toy.
[SPEAKER_06]: I'm sorry.
[SPEAKER_06]: I'm laughing.
[SPEAKER_06]: And I hate laughing in the microphone.
[SPEAKER_06]: Sorry for everybody's.
[SPEAKER_10]: So this door here to Daisy's left opens and out, well, it doesn't really walk, I'm going south, right?
[SPEAKER_10]: Yes.
[SPEAKER_10]: And as it steps out and you look up at it, now it says Daisy Landry for the crying of running out on your family.
[SPEAKER_11]: I'm sentenced to death by hanging.
[SPEAKER_10]: And as you get a good
[SPEAKER_10]: Well he looks friendly and everybody can see him so let's do those fear check macros.
[SPEAKER_10]: I don't know what is there a penalty.
[SPEAKER_10]: But number one.
[SPEAKER_07]: But number one.
[SPEAKER_10]: So do you see the macro bar down at the bottom?
[SPEAKER_07]: No.
[SPEAKER_10]: Bottom of your screens.
[SPEAKER_10]: It's a minus two check.
[SPEAKER_10]: Okay, let's see if it automatically takes it into account.
[SPEAKER_07]: Now, it has like a device one.
[SPEAKER_10]: That that might be for the lighting.
[SPEAKER_10]: Yeah, the two arrows down there.
[SPEAKER_07]: Fear check or fear roll.
[SPEAKER_10]: Fear check.
[SPEAKER_07]: The top one.
[SPEAKER_10]: Yep, and minus two.
[SPEAKER_10]: I don't let me see if it's okay.
[SPEAKER_10]: So yeah, give yourself an additional minus two.
[SPEAKER_10]: Oh, and any fun, would I still have the minus one for because of my low light vision.
[SPEAKER_10]: It says fear.
[SPEAKER_10]: That's actually the fear level coming into effect.
[SPEAKER_10]: Okay, so the fear level is only minus one.
[SPEAKER_10]: Currently yes, okay.
[SPEAKER_07]: And then an additional minus two.
[SPEAKER_10]: Yep, look, the additional minus two for the creature.
[SPEAKER_10]: Oh, I don't want it.
[SPEAKER_04]: So those D6 is failed.
[SPEAKER_04]: They don't get used again for this roll.
[SPEAKER_10]: All right.
[SPEAKER_10]: This is not looking good.
[SPEAKER_04]: Can I see that?
[SPEAKER_04]: You were talking about how good my whole captain?
[SPEAKER_10]: I'm not minding this.
[SPEAKER_10]: All right.
[SPEAKER_10]: So
[SPEAKER_10]: Uh, let me speed, but it still arrays.
[SPEAKER_10]: Let me scroll back here.
[SPEAKER_10]: So doc Stanley started out with a one coal started out with a zero.
[SPEAKER_10]: Daisy started out with a negative one.
[SPEAKER_10]: Starless started out with a zero doc Stanley rewrote with a Benny got a two.
[SPEAKER_07]: I'm allowed to Benny that right.
[SPEAKER_10]: Yes, coal spent to get a 10.
[SPEAKER_07]: Got a 10.
[SPEAKER_10]: And Charles spent for Benny and got an eight.
[SPEAKER_10]: No, no, no, did not need the Benny.
[SPEAKER_10]: That was the eight.
[SPEAKER_10]: The start.
[SPEAKER_04]: I am going to Benny that.
[SPEAKER_10]: Oh, sorry.
[SPEAKER_10]: Yeah, I apologize.
[SPEAKER_10]: I misheard that.
[SPEAKER_10]: Yeah, no, I didn't need a Benny.
[SPEAKER_10]: I cheated better.
[SPEAKER_10]: Daisy comes in after the Benny with a seven.
[SPEAKER_10]: See, there we go.
[SPEAKER_10]: Everybody else is cheating better, too.
[SPEAKER_10]: That's not fair.
[SPEAKER_10]: Stanley, but Stanley's always scared of the supernatural things that tracks for him.
[SPEAKER_03]: Well, not only that, but, you know, clueless, so he barely notices what's going on, or until the last moment, so it's always panic.
[SPEAKER_10]: Are you going to stand with that, uh, yes, okay.
[SPEAKER_10]: So go ahead and roll on the fear table.
[SPEAKER_10]: or the, yeah, the fear role.
[SPEAKER_10]: Let's see what happens to you.
[SPEAKER_10]: Well, that's happening.
[SPEAKER_03]: I am going to any penalty I need to input for the fear penalty it asks for.
[SPEAKER_10]: Two.
[SPEAKER_10]: I think we've dropped a neck, by the way.
[SPEAKER_10]: It looks like we did.
[SPEAKER_10]: I know you've seven some technical issues this evening.
[SPEAKER_10]: Thanks, Razer, who are one?
[SPEAKER_10]: That.
[SPEAKER_10]: He gains the hesitant hindrance, did it add it?
[SPEAKER_10]: Let's see.
[SPEAKER_10]: It did not.
[SPEAKER_10]: So let me check your tweaks and make sure.
[SPEAKER_10]: All right, so I will undo this after the fight.
[SPEAKER_10]: I was going to say it looks like it's just for the remainder of this encounter.
[SPEAKER_10]: Mm-hmm.
[SPEAKER_10]: All right.
[SPEAKER_10]: Why are there two Charles Wagner's added?
[SPEAKER_07]: That's my secret weapon.
[SPEAKER_10]: That's just a couple of little shuffings.
[SPEAKER_10]: You've not even seen me at 90% of my power.
[SPEAKER_10]: Hmm, no, there's not a hidden check on this map, so.
[SPEAKER_10]: Okay, everybody's drawn their cards.
[SPEAKER_10]: Does anybody wish to, why did it go around to?
[SPEAKER_10]: Yes, revert to the previous round.
[SPEAKER_10]: All right.
[SPEAKER_10]: I don't understand what we're going on.
[SPEAKER_04]: Hit a, I haven't hit to draw a card.
[SPEAKER_10]: tracker and I'm going to create a new encounter.
[SPEAKER_10]: There goes.
[SPEAKER_10]: Now I see the button to draw my initiative.
[SPEAKER_07]: Do I need to find?
[SPEAKER_10]: Yes.
[SPEAKER_07]: Where is that?
[SPEAKER_07]: I'm sorry.
[SPEAKER_10]: If you
[SPEAKER_10]: If you click on I found this guy right there.
[SPEAKER_10]: Okay.
[SPEAKER_07]: Did I get one.
[SPEAKER_10]: And Cole is not back yet.
[SPEAKER_10]: If he drove from this.
[SPEAKER_10]: He did.
[SPEAKER_10]: Yeah, he did.
[SPEAKER_10]: Okay.
[SPEAKER_10]: So I will draw for him while we're waiting.
[SPEAKER_10]: All right, would anybody like to spend a bitty?
[SPEAKER_10]: on the record.
[SPEAKER_10]: I went from the three diamonds to the ace of spades.
[SPEAKER_10]: All right, there he is.
[SPEAKER_10]: Welcome back, Nick.
[SPEAKER_10]: It's like he's back in the game, too.
[SPEAKER_10]: You got the eight of diamonds.
[SPEAKER_10]: If you are talking, though, razor is still screwing you.
[SPEAKER_07]: You can type everything you want to say, and then I can read it in my scary voice.
[SPEAKER_09]: Yes.
[SPEAKER_09]: Let me.
[SPEAKER_09]: There you go.
[SPEAKER_05]: There you go.
[SPEAKER_10]: Okay.
[SPEAKER_09]: There you go.
[SPEAKER_10]: All right.
[SPEAKER_10]: So you got eight of diamonds.
[SPEAKER_10]: Would you like to spend it being on that?
[SPEAKER_09]: Hold on.
[SPEAKER_09]: Going back to the fear check.
[SPEAKER_09]: I had to go first.
[SPEAKER_09]: So everybody else got a plus two on it.
[SPEAKER_10]: Okay.
[SPEAKER_10]: So in most cases that wouldn't have made a difference.
[SPEAKER_10]: Although it did for Doc Stanley.
[SPEAKER_10]: It did for Doc Stanley on his second role.
[SPEAKER_07]: Not that he was.
[SPEAKER_10]: I didn't know.
[SPEAKER_10]: Actually, Dr. Stanley passed it on his, uh, wait, that was his notice check hold on.
[SPEAKER_10]: Where was he?
[SPEAKER_10]: No, he got a one on his first one on the first one.
[SPEAKER_10]: Yep, escrowed too far removed.
[SPEAKER_10]: The hesitant.
[SPEAKER_03]: Yes, is there a way to give me my original initiative card then?
[SPEAKER_10]: What was it?
[SPEAKER_10]: A seven.
[SPEAKER_10]: I can probably pass that back to you.
[SPEAKER_10]: Let me see.
[SPEAKER_10]: This could pile.
[SPEAKER_10]: There it is.
[SPEAKER_03]: I guess it doesn't really make a difference now that I'm looking at the turn order.
[SPEAKER_03]: Yeah, it really doesn't.
[SPEAKER_03]: It just puts you in from a star low.
[SPEAKER_03]: Yeah, there's no reason to play with TTR, and we're about possibly breaking the VTT in the middle of the game.
[SPEAKER_10]: Oh, no, it's actually very stable now when I'm messing with the cards.
[SPEAKER_10]: Well, the system might be, but are you?
[SPEAKER_10]: Yes, the frame.
[SPEAKER_07]: Is he ever stable?
[SPEAKER_10]: All right.
[SPEAKER_09]: All right, so yeah, I'm going with my eight of diamonds.
[SPEAKER_10]: Okay, okay.
[SPEAKER_10]: uh... churled yeah yeah we got it cool goes first on all future checks because he's got the magic stuff's all right well this guy's popping out looking at days he saw me swing up the winchester seventy three and uh... give him a
[SPEAKER_10]: Hopefully, a case of the lead poisoning.
[SPEAKER_07]: That's about like the bad guy in my head.
[SPEAKER_10]: No, he did not.
[SPEAKER_07]: My alter ego.
[SPEAKER_10]: It sure sounded like it on this end, though.
[SPEAKER_10]: Maybe somebody needs to pony up for the extra voice voice voice.
[SPEAKER_10]: This is the new manager voice.
[SPEAKER_10]: Oh, you're right.
[SPEAKER_10]: Yeah, that there's a slight difference there.
[SPEAKER_10]: now.
[SPEAKER_07]: James, I need subtitles anytime we watch a show.
[SPEAKER_07]: How am I supposed to tell the difference between your two?
[SPEAKER_07]: I mean, she's not wrong.
[SPEAKER_10]: Two shade.
[SPEAKER_10]: By the way, that's a hit with a raise.
[SPEAKER_10]: All right, go ahead and roll the damn thing down.
[SPEAKER_07]: But it doesn't do anything because
[SPEAKER_10]: I wish I was a figment of my imagination someday.
[SPEAKER_07]: Oh, I thought you meant of Daisy's imagination.
[SPEAKER_10]: Oh, no.
[SPEAKER_07]: Maybe that's what this whole thing is.
[SPEAKER_07]: It's just a dream of Daisy's.
[SPEAKER_10]: Thanks for an eye.
[SPEAKER_04]: Wouldn't be the first time that's happened in a game.
[SPEAKER_10]: All right.
[SPEAKER_10]: Go ahead and click that Resolve button.
[SPEAKER_10]: And it passes right through him and you see the wall, see the bullet hit the wall just on the other side of him.
[SPEAKER_10]: Oh, that ain't normal.
[SPEAKER_10]: and I will move up a six.
[SPEAKER_10]: All right.
[SPEAKER_10]: That takes us to its turn.
[SPEAKER_10]: And it pulls out a pair of
[SPEAKER_09]: Okay, just curious.
[SPEAKER_10]: And as it pulls them out, you guys noticed that there are, oh, like, yeah, I think he was asking to see if you wanted to use one of his cards.
[SPEAKER_07]: Can I use my card?
[SPEAKER_10]: Which one?
[SPEAKER_07]: My mechanical malfunction.
[SPEAKER_10]: That would only work on something of my normal weapons.
[SPEAKER_07]: I just not say that.
[SPEAKER_10]: It does say a device.
[SPEAKER_10]: So if the the guns are not devices, they are, yeah, device meeting that time.
[SPEAKER_09]: Yeah.
[SPEAKER_09]: Well, now I was asking in the case of illness for bocity.
[SPEAKER_10]: I mean, you could spend that on them.
[SPEAKER_10]: Yeah, if you really want to.
[SPEAKER_09]: See, that's making me sound like it's not going to have any effect.
[SPEAKER_07]: So like can't you just be like straight up with those James.
[SPEAKER_10]: Well, that that's no fun.
[SPEAKER_10]: It's when he has a beautiful art.
[SPEAKER_10]: Yes, okay, just because we're how powerful he is.
[SPEAKER_09]: I'm going to make him chat at us for this first turn.
[SPEAKER_10]: And he goes on and on for a full six seconds.
[SPEAKER_10]: of the dirtiest, nastiest, most vial things that Azy has ever done, and how she's going to hang for them.
[SPEAKER_10]: I was there for that.
[SPEAKER_10]: Oh, God, I forgot about that one.
[SPEAKER_10]: Wait, that was me.
[SPEAKER_10]: Wasn't it?
[SPEAKER_10]: I thought I shot that guy.
[SPEAKER_10]: Now.
[SPEAKER_10]: And then it'll be cool, sir.
[SPEAKER_07]: And then you know any better.
[SPEAKER_09]: All right.
[SPEAKER_09]: So it's, it's pretty dark here too, isn't it?
[SPEAKER_08]: Speaking of, did I, so we're going to get out the lantern and light it, okay, and I believe
[SPEAKER_10]: All right, you've got your lantern lit and we are going to move on, uh, if it will.
[SPEAKER_10]: Yeah, it's not no longer auto stopping at six exactly.
[SPEAKER_10]: Yeah, that because they added the, uh, the thing.
[SPEAKER_10]: changes to the movement and foundry none of the mods that do the speed work correctly any more and nobody's updating it okay.
[SPEAKER_10]: That's it's enough.
[SPEAKER_09]: Yeah 6.18 whatever it was that's close enough.
[SPEAKER_09]: And I'm going to rotate like the front of my bullseye towards the thing.
[SPEAKER_09]: I know it's on a weird kid to go in our angle.
[SPEAKER_09]: Just pretend we can see it.
[SPEAKER_10]: Yep, or I can just shift them a little bit.
[SPEAKER_09]: There we go.
[SPEAKER_10]: All right.
[SPEAKER_10]: That'll take us to Starla.
[SPEAKER_10]: Okay.
[SPEAKER_10]: Well.
[SPEAKER_04]: Starla's doing multi action.
[SPEAKER_04]: To activate.
[SPEAKER_04]: We just it's been a minute.
[SPEAKER_04]: So I'm making sure I know which or which.
[SPEAKER_04]: So startless activating both salsa shimmer and skirt sweet and going to move up.
[SPEAKER_10]: So two actions.
[SPEAKER_10]: Somebody got lazy, I'm sitting right here, it was not me.
[SPEAKER_04]: That's a minus two because of the multi-action, right?
[SPEAKER_03]: Yep, yes.
[SPEAKER_04]: I don't know what my brain at normal looks like anymore normal for me is abnormal for most people so I don't think it makes that much difference but.
[SPEAKER_10]: while we're sitting here waiting for these roles.
[SPEAKER_10]: Oh, there we go.
[SPEAKER_10]: Never mind.
[SPEAKER_10]: I knew once I started talking.
[SPEAKER_04]: Uh-huh.
[SPEAKER_04]: There is salsa shimmer activated.
[SPEAKER_10]: But if you're in the Madison, Wisconsin area this next week.
[SPEAKER_10]: James and I are good friend, John Doom, and up and coming night of the Smith dinner table will be there at
[SPEAKER_10]: You know, it'll also be their james.
[SPEAKER_07]: Not me.
[SPEAKER_10]: Yeah, not Cheryl.
[SPEAKER_10]: I think you knew.
[SPEAKER_07]: Really?
[SPEAKER_10]: I did.
[SPEAKER_10]: Our friends at Norse Foundry.
[SPEAKER_10]: Yes, unfortunately Eric won't be there.
[SPEAKER_10]: That makes me sad.
[SPEAKER_10]: Slacker.
[SPEAKER_10]: I mean, you know, the life of a school teacher does not mix well.
[SPEAKER_04]: And there is certainly activated.
[SPEAKER_04]: Both the phrase is fairly nicely done for start sweet little bit of an First sweet It applies to both range and melee attack now the race Yeah, that was quick sweet.
[SPEAKER_04]: Sorry.
[SPEAKER_04]: I'm having to scroll through these and nope.
[SPEAKER_10]: That's fine.
[SPEAKER_04]: And with the reason you own this is applied to toughness instead of armor.
[SPEAKER_04]: Yep.
[SPEAKER_02]: So.
[SPEAKER_04]: Let me.
[SPEAKER_04]: That's also shimmer.
[SPEAKER_04]: I'm sorry.
[SPEAKER_04]: I think I said skirt sweep twice.
[SPEAKER_04]: And again.
[SPEAKER_04]: She moves up and then.
[SPEAKER_04]: Then.
[SPEAKER_02]: last four five rounds.
[SPEAKER_10]: There we go.
[SPEAKER_04]: He's moving there.
[SPEAKER_10]: All right.
[SPEAKER_10]: Oh, I need to fix Stanley because it's got him as frightened.
[SPEAKER_07]: And he's not anymore.
[SPEAKER_10]: He is not frightened.
[SPEAKER_10]: He
[SPEAKER_10]: Doc Stanley.
[SPEAKER_03]: So Doc is going to step up next to the wall here.
[SPEAKER_03]: And then up comes the that strange pistol of Docs and it doesn't look like he fans the hammer or anything.
[SPEAKER_03]: But you he significantly here multiple shots go off.
[SPEAKER_03]: Um, specifically, you hear five of them go off.
[SPEAKER_03]: Doc is going to, um, shoot the entire party with the, uh, perfected performance proxy dark and increase their vigor.
[SPEAKER_10]: Oh.
[SPEAKER_10]: All right.
[SPEAKER_10]: So this will be a great.
[SPEAKER_10]: with the additional targets mod, and let's see what happens with those dice.
[SPEAKER_02]: That is a success.
[SPEAKER_10]: All right.
[SPEAKER_10]: Yep.
[SPEAKER_10]: All right, let's make everybody cool.
[SPEAKER_09]: Yep, and it was bigger right.
[SPEAKER_09]: Yes.
[SPEAKER_10]: Oh, that was applied to you as well, wasn't it?
[SPEAKER_10]: Doc Stanley.
[SPEAKER_10]: Yes.
[SPEAKER_10]: Gotcha.
[SPEAKER_10]: All right, and that takes us to last, but definitely not least Daisy.
[SPEAKER_07]: Did you see my message?
[SPEAKER_10]: Um, I see.
[SPEAKER_10]: Yes, yes, you can.
[SPEAKER_07]: Okay.
[SPEAKER_07]: Just telling everyone horrible lies about me.
[SPEAKER_07]: Yeah, I'm mad.
[SPEAKER_07]: I'm maybe even like curious.
[SPEAKER_03]: But are you fast?
[SPEAKER_07]: So fast.
[SPEAKER_07]: It just got new shoes.
[SPEAKER_10]: It asked and furious.
[SPEAKER_10]: No wonder this is all about your family.
[SPEAKER_10]: Do the shoes light up?
[SPEAKER_07]: What other kind of shoes would I have?
[SPEAKER_07]: Okay.
[SPEAKER_07]: Do I have to be like running at him?
[SPEAKER_07]: Because that's what I want to do.
[SPEAKER_10]: You can run up to him.
[SPEAKER_10]: Okay.
[SPEAKER_10]: Describe what happens is you're bringing out your new toys.
[SPEAKER_07]: I don't know how this happens.
[SPEAKER_10]: Okay, then I'll take a stab at it, so I will be reading them, no, no, no, your fingers grow and sharpen and the bone starts to protrude from all five fingers on both hands and sharpens into very sharp nasty looking claws.
[SPEAKER_07]: Oh, my, it sounds painful.
[SPEAKER_07]: Is it painful?
[SPEAKER_07]: Like if it's painful days, you can't feel it again.
[SPEAKER_07]: Okay.
[SPEAKER_07]: So, now I click that button to roll.
[SPEAKER_10]: It would be, yeah, under your equipment, it's a cross button.
[SPEAKER_07]: That's where I found this.
[SPEAKER_07]: Do I have any extra penalties?
[SPEAKER_11]: Nope.
[SPEAKER_07]: Okay.
[SPEAKER_07]: We're in a penny this.
[SPEAKER_10]: Does that doesn't do anything does it that was damage not Oh, not your attack.
[SPEAKER_07]: Sorry, that's okay.
[SPEAKER_07]: What do I have to click for that?
[SPEAKER_07]: You see, that's my damage.
[SPEAKER_07]: I see that.
[SPEAKER_10]: Um, I do have been just the, all your clothes aren't saved here.
[SPEAKER_10]: Quick.
[SPEAKER_10]: Yep.
[SPEAKER_10]: That there.
[SPEAKER_10]: Click fighting on that.
[SPEAKER_07]: I'm going to.
[SPEAKER_07]: Oh, where?
[SPEAKER_07]: I'm sorry.
[SPEAKER_10]: Oh, in the chat box.
[SPEAKER_07]: I, I didn't see that.
[SPEAKER_07]: Okay.
[SPEAKER_07]: Let me try that again.
[SPEAKER_07]: But then that last roll didn't happen.
[SPEAKER_10]: Exactly.
[SPEAKER_07]: Oops, that didn't go into my, that's been.
[SPEAKER_07]: That probably doesn't.
[SPEAKER_10]: I don't know why, but.
[SPEAKER_10]: It should not have the minus two, because you can see just fine in the dark.
[SPEAKER_07]: Okay, those weren't my numbers anyways.
[SPEAKER_10]: No.
[SPEAKER_07]: I mean, I'll take those.
[SPEAKER_07]: It doesn't matter.
[SPEAKER_07]: I had two fives.
[SPEAKER_10]: So as you swing your claws around, he manages to bat it away with one of the sides on his pistols.
[SPEAKER_07]: What kind of number am I shooting for at a hit him?
[SPEAKER_07]: Can you tell me that?
[SPEAKER_10]: This area is a nine.
[SPEAKER_07]: So I have to beat a nine?
[SPEAKER_03]: Equal.
[SPEAKER_03]: Me to beat.
[SPEAKER_10]: All right, so that'll take us to round.
[SPEAKER_07]: Does the guy in my head have anything to say about this?
[SPEAKER_10]: Nope.
[SPEAKER_10]: Not yet.
[SPEAKER_07]: I mean, I can't die from bleeding out, right?
[SPEAKER_10]: Correct.
[SPEAKER_10]: So, we have King of Hearts for Daisy.
[SPEAKER_10]: King of clubs for this critter.
[SPEAKER_10]: Doc Stanley has the five eclubs, coal, and Charles both have fours and Sterla has a three.
[SPEAKER_10]: Does anybody want to spend a penny?
[SPEAKER_05]: Yeah, stay with that.
[SPEAKER_10]: Okay.
[SPEAKER_10]: All right, Daisy.
[SPEAKER_10]: He is still selling lies, not your family.
[SPEAKER_07]: Yeah, we're going to try again.
[SPEAKER_07]: So I need to roll my fighting.
[SPEAKER_07]: Is that it?
[SPEAKER_08]: Yes.
[SPEAKER_07]: Okay.
[SPEAKER_10]: And a total of one.
[SPEAKER_07]: I need to have that minus two.
[SPEAKER_10]: Yeah.
[SPEAKER_10]: So a total of three.
[SPEAKER_07]: You know what, uncheck.
[SPEAKER_07]: Uncheck that when you, there's nothing for me to check.
[SPEAKER_10]: It just says, fighting minus, like, it should have like a checkbox next to the modifier in the dialogue.
[SPEAKER_07]: Okay, not when I use a Benny though, it doesn't get buffed.
[SPEAKER_10]: No, they're automatically just plays it over.
[SPEAKER_10]: Sorry.
[SPEAKER_07]: Okay, I like that one better.
[SPEAKER_10]: That is a hip, but not a raise.
[SPEAKER_07]: That's okay.
[SPEAKER_07]: So, what do I do now?
[SPEAKER_07]: I'm so sorry, I... Damage now.
[SPEAKER_07]: I didn't have him targeted.
[SPEAKER_07]: Does that matter?
[SPEAKER_10]: If you target him now, it'll apply the damage correctly.
[SPEAKER_07]: Okay, what do I tab, nope, shift alt and click or yeah, alt click.
[SPEAKER_07]: There we go.
[SPEAKER_07]: And then I go to my gear and I click my thing.
[SPEAKER_07]: And I roll that correct.
[SPEAKER_10]: You want to stand with that or You want to Benny that I'm on a sand Okay Go ahead and click the resolve damage And Did I do it You shake them
[SPEAKER_10]: Do you wish to move?
[SPEAKER_07]: How are my friends attacking him with the bullet?
[SPEAKER_07]: It seemed to be, yeah.
[SPEAKER_07]: How far can I move?
[SPEAKER_02]: Up to six inches.
[SPEAKER_04]: So it's going to end up going to be happening with another.
[SPEAKER_07]: Where's Chuck?
[SPEAKER_07]: There's Chuck.
[SPEAKER_07]: Is this like a boardwalk or is that a building?
[SPEAKER_10]: Yeah, it's like a boardwalk.
[SPEAKER_07]: I'm going to come stand by Chuck.
[SPEAKER_07]: Okay.
[SPEAKER_10]: All right.
[SPEAKER_10]: That takes us to it.
[SPEAKER_10]: And first thing, it's going to try and break its shaken.
[SPEAKER_11]: And it does not get affected by the light.
[SPEAKER_10]: So, that, and that, and it is no longer shaken, it then turns, levels, it's pistols at
[SPEAKER_07]: Should I take close with these things?
[SPEAKER_11]: With the clause?
[SPEAKER_07]: No, with the guns.
[SPEAKER_10]: It would make it make your make its target number a your Paris instead of.
[SPEAKER_10]: Four.
[SPEAKER_10]: All right, so the first issue.
[SPEAKER_07]: You just talked me in to get and killed.
[SPEAKER_10]: Oh, come on.
[SPEAKER_11]: Somebody didn't fix.
[SPEAKER_11]: Does not require him.
[SPEAKER_10]: Oh, goodness.
[SPEAKER_10]: All right, so
[SPEAKER_10]: We're just going to do this and it's still doing that.
[SPEAKER_06]: What is it doing?
[SPEAKER_10]: It won't let it shoot because it says that it doesn't have enough ammo.
[SPEAKER_07]: Can't you just put like pretend ammo in it?
[SPEAKER_10]: Let's see if this changes it.
[SPEAKER_10]: Yep, that did it.
[SPEAKER_10]: Okay.
[SPEAKER_07]: Did you put pretend ammo in it?
[SPEAKER_10]: I did not.
[SPEAKER_10]: All right, so it's right hand.
[SPEAKER_10]: Oh, that and that is going to be a hit no raise.
[SPEAKER_10]: And that will do this much damage.
[SPEAKER_06]: And then we go to the second pistol.
[SPEAKER_10]: You should, did you get the, okay, did you get the resolve damage thing?
[SPEAKER_07]: Yeah, what do I need to do?
[SPEAKER_10]: Uh, there should be several buttons either soak or take the wounds.
[SPEAKER_10]: It's been to Benny to soak or take the wounds.
[SPEAKER_07]: What's that soak for free?
[SPEAKER_10]: There, I don't know why they put that in there.
[SPEAKER_10]: Because some people can soak for free once I think,
[SPEAKER_03]: The other one's not so good, but there are a few edges that give you the ability to soak for free.
[SPEAKER_10]: And then there is the second damage, which doesn't do anything to her.
[SPEAKER_10]: That first one kind of stun.
[SPEAKER_10]: Yeah.
[SPEAKER_10]: You don't feel that wound penalty yet.
[SPEAKER_07]: It's just a flesh wound.
[SPEAKER_10]: And then,
[SPEAKER_07]: I'm laughing at those and it moves right up next to you.
[SPEAKER_07]: Chuck, you hurt me.
[SPEAKER_10]: Doc Stanley.
[SPEAKER_08]: Doc.
[SPEAKER_03]: Doc is watching all of this happen.
[SPEAKER_03]: and is not entirely sure what he is able to do to help having seen the first rounds from Chuck's gun go directly through this opponent.
[SPEAKER_03]: At this point, like does it look like Daisy is in any kind of significant
[SPEAKER_03]: medical danger yet.
[SPEAKER_10]: The point where the bullet hitter will say it hitter in the shoulder.
[SPEAKER_10]: She's not bleeding from it.
[SPEAKER_10]: Kind of just this black, tary stuff is kind of oozing slowly out of it.
[SPEAKER_10]: Okay, but she's not actively bleeding.
[SPEAKER_03]: I mean, at this point, then, you know, doc is going to step up here.
[SPEAKER_03]: Level the the shotgun and take a shot.
[SPEAKER_03]: Okay.
[SPEAKER_10]: All right, this would be for shooting buckshot short.
[SPEAKER_10]: Well, the, the trait role would be buckshot.
[SPEAKER_10]: I recommend not missing.
[SPEAKER_10]: Or at least not rolling ones or two's really James.
[SPEAKER_10]: You're going to be that he's bending it.
[SPEAKER_10]: I don't know if you think of Dave, but you've not said a word about this.
[SPEAKER_01]: Oh, my.
[SPEAKER_10]: So it started out as a one in a two.
[SPEAKER_10]: But oh, no, that that is a hit.
[SPEAKER_10]: Yeah, because of the plus two for the buckshot.
[SPEAKER_10]: So you get your Benny back.
[SPEAKER_10]: You get your Benny back, unless you want to keep the rays.
[SPEAKER_05]: I think he should keep that roll.
[SPEAKER_10]: Yeah, yeah.
[SPEAKER_10]: That would be a hit with a raise.
[SPEAKER_10]: Who is measuring?
[SPEAKER_10]: Oh, I didn't know you could see that.
[SPEAKER_10]: I'm sorry.
[SPEAKER_10]: Yeah, we can all see it.
[SPEAKER_10]: We can all see Mike measuring.
[SPEAKER_10]: I just have an assembly measuring contest over here.
[SPEAKER_03]: You know, just because of the community perspective, it'd be a 22-day, I'm going to keep that nice spent of any for the raise.
[SPEAKER_10]: All right.
[SPEAKER_10]: Uh, for the damage it's buckshot short and then of course the raise.
[SPEAKER_10]: Let's see what happens.
[SPEAKER_03]: I think it's poor total.
[SPEAKER_03]: Yeah, it is.
[SPEAKER_03]: Well, that just happened.
[SPEAKER_07]: All ones.
[SPEAKER_05]: No, let's be sure I want to get.
[SPEAKER_05]: And again.
[SPEAKER_05]: Yes.
[SPEAKER_10]: Well, that's looking good.
[UNKNOWN]: 21.
[SPEAKER_07]: That's nothing to him.
[SPEAKER_03]: For a big hold with Wala.
[SPEAKER_10]: I do know it's just accomplished that is exactly what you accomplished.
[SPEAKER_10]: Wala, the window.
[SPEAKER_10]: We'll out the rest of the window and a good chunk of the wooden frame supporting it as it just passes harmlessly through him was our guy sitting in the window at least no no good morning is pretty much a ghost town at this point.
[SPEAKER_10]: All right.
[SPEAKER_10]: The you move your shot that takes us to coal.
[SPEAKER_09]: All right, I'm going to swivel to shine the light on because I've only seen it in like the edge of shadows at the moment, but I can't rotate to that angle.
[SPEAKER_09]: And I get a good look at the same finally.
[SPEAKER_09]: Do I recognize what it is?
[SPEAKER_07]: It's your mom.
[SPEAKER_07]: Oh, burn.
[SPEAKER_07]: It's Daisy's aunt.
[SPEAKER_09]: I think James is muted.
[SPEAKER_09]: I would be in a cultural.
[SPEAKER_09]: Sorry.
[SPEAKER_09]: And a cultural.
[SPEAKER_09]: Yes.
[SPEAKER_09]: All right.
[SPEAKER_09]: Come on, big bunny.
[SPEAKER_09]: Any additional penalties on it?
[SPEAKER_10]: Uh, no, actually no.
[SPEAKER_10]: Oh, there's an ace, another ace.
[SPEAKER_10]: I sure shouldn't know what this is.
[SPEAKER_10]: You do.
[SPEAKER_07]: You're not sure, but maybe.
[SPEAKER_10]: And you feel a cold shiver go down here.
[SPEAKER_09]: Yes, I do and my eyes get wide and I just say like under my breath, but Charles could heal me.
[SPEAKER_09]: Oh fuck.
[SPEAKER_10]: So we're at.
[SPEAKER_10]: And now everybody should be able to see it's name on the.
[SPEAKER_10]: Yeah.
[SPEAKER_10]: Is it going to mean anything to me it might I have the many of this official mini it's one of his favorite menus too where am I supposed to see his name um it would be in the encounter tracker it's still shown is unknown creature for no the next time it pops up it'll it'll have the correct name yeah okay so tell us what is the name especially for those who don't watching and just listen oh yes this is a
[SPEAKER_10]: And for those of you familiar with the deadlands, cryptids, you probably also had a shiver around down your spine when you heard me say, hang and judge.
[SPEAKER_10]: For those of you unaware, these are judges who during their lives would hang men and women and even children.
[SPEAKER_10]: You know, for simple things like Jay walking.
[SPEAKER_10]: Any crime was a hang and crime for the hang and judge when they were still alive,
[SPEAKER_10]: And when they died, the eldritch powers that be brought them back to continue hanging people.
[SPEAKER_10]: All right, Cole.
[SPEAKER_07]: I just listened to a cool episode on serial about Jay walking.
[SPEAKER_09]: And did that recollection take an action?
[SPEAKER_02]: Yes, it does.
[SPEAKER_09]: Okay.
[SPEAKER_09]: So I won't be able to take an additional action this time.
[SPEAKER_09]: But I'm going to point the lantern towards its direction.
[SPEAKER_09]: We already got that.
[SPEAKER_09]: I'm actually going to Set the lantern down facing it.
[SPEAKER_09]: And whip out my gatling shotgun and say Charles move.
[SPEAKER_10]: So you are going to drop your light source.
[SPEAKER_10]: Hey, that was a 30 degree angle.
[SPEAKER_09]: Yeah, and you should be able to make it face it easier this way, too.
[SPEAKER_02]: Yes.
[SPEAKER_11]: And there.
[SPEAKER_11]: So back to here, and double click and shut off your right.
[SPEAKER_09]: Yep, and I got my gambling check gun leveled at it and telling Charles to move.
[SPEAKER_09]: All right.
[SPEAKER_09]: And I used his full government name.
[SPEAKER_09]: That's how serious this is.
[SPEAKER_09]: Okay.
[SPEAKER_10]: So it's Charles's turn.
[SPEAKER_10]: He said move.
[SPEAKER_10]: As you take a step away, nothing happens.
[SPEAKER_10]: It swings one of those sides at you.
[SPEAKER_10]: Nothing happens.
[SPEAKER_10]: You have an extraction?
[SPEAKER_10]: I do.
[SPEAKER_10]: Well played, sir.
[SPEAKER_10]: Not today, Satan, not a as I launch on shards at him.
[SPEAKER_10]: Okay, just going to roll my shooting.
[SPEAKER_10]: See how we do.
[SPEAKER_10]: Coming up the power.
[SPEAKER_10]: that you stole, uh-huh, from the, uh, bone-fiend, yep, and that is a hit.
[SPEAKER_10]: Hit no rays.
[SPEAKER_10]: As the rest of you see Charles just kind of bling his hand and a small cloud of bones, that bones fly at this preacher.
[SPEAKER_08]: Yes, actually, I will sleep on the and call the person.
[SPEAKER_02]: Oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh, oh
[SPEAKER_10]: And while it doesn't wound him, it does shake him.
[SPEAKER_10]: Awesome.
[SPEAKER_10]: And that is McCurne.
[SPEAKER_10]: All right.
[SPEAKER_10]: Starla.
[SPEAKER_10]: Well, if they're talking, I think you're muted.
[SPEAKER_10]: Okay, there we go.
[SPEAKER_01]: Yeah, I had to get to my keys.
[SPEAKER_01]: I had to side.
[SPEAKER_01]: That was all I had done before.
[SPEAKER_01]: I ended.
[SPEAKER_01]: Because hearing.
[SPEAKER_05]: Tell.
[SPEAKER_05]: To move.
[SPEAKER_05]: Changes.
[SPEAKER_05]: What start was going to do?
[SPEAKER_09]: I totally didn't.
[SPEAKER_09]: Using his full government name.
[SPEAKER_05]: Yes.
[SPEAKER_05]: So, I think... Starless the last to the right.
[SPEAKER_05]: So, Daisy's shaking right now, right?
[SPEAKER_02]: Yes.
[SPEAKER_05]: So, Charlotte is going to use something nobody's seen her do, yeah.
[SPEAKER_05]: Charlotte is doing a little dance and we're moving, um, we're moving the shaken with the tenacity tango.
[SPEAKER_10]: Tenacity tango.
[SPEAKER_05]: Tenacity tango.
[SPEAKER_05]: She can remove shaken.
[SPEAKER_05]: Okay.
[SPEAKER_10]: That sounds like it was a success.
[SPEAKER_05]: Well, both days exploding.
[SPEAKER_10]: Yeah, definitely a success.
[SPEAKER_05]: I don't think you're shaking anymore, Medir.
[SPEAKER_11]: All right.
[SPEAKER_11]: So you did that, are you gonna move it all?
[SPEAKER_05]: No, because I'm not in the line of anything that coal might be doing.
[SPEAKER_05]: So for now, I'm staying right where I'm at to be out of the way.
[SPEAKER_10]: Okay.
[SPEAKER_10]: So we go into round three.
[SPEAKER_10]: And as we enter round three, the judge has the ace of clubs.
[SPEAKER_10]: Oh, got the queen of clubs.
[SPEAKER_10]: Starless got the nine of clubs, Charles with native spades stock Stanley with a seven of spades and tail in Charlie Daisy.
[SPEAKER_09]: That's the end of the thing either reroll my queen to see if I can get higher.
[SPEAKER_10]: Okay, so I didn't need to run.
[SPEAKER_10]: Yeah, you click on the draw card button and it'll ask you to spend a penny then I already spent it so I'll hit free on this one.
[SPEAKER_10]: Yep.
[SPEAKER_09]: I will also do the same, I guess we'll keep the old guard.
[SPEAKER_03]: Bumps me up slightly.
[SPEAKER_04]: What the heck, I'll try it too.
[SPEAKER_10]: All right, so Doc Stanley upgrades to the seven of Spades.
[SPEAKER_10]: all right.
[SPEAKER_10]: It wasn't enough great.
[SPEAKER_10]: That was keeping the old bird.
[SPEAKER_10]: I know I saw what the other one was.
[SPEAKER_10]: It's basically enough great.
[SPEAKER_10]: All right, not as bad as what cold Drew, cold Drew the do so diamonds.
[SPEAKER_09]: Yeah.
[SPEAKER_10]: Charles is the only who truly got an upgrade going from the
[SPEAKER_10]: So on his turn, he spins a free action to holster one of his pistols after he shakes.
[SPEAKER_10]: Oh, yeah, thank you.
[SPEAKER_10]: It didn't call for it, so I will do that myself.
[SPEAKER_11]: All right.
[SPEAKER_10]: And it's successfully unshakes, holsters a pistol, reaches into its tattered robes and duster, and pulls out a hangman's news, attached to a bit of rope.
[SPEAKER_10]: And it is going to try and grapple, Daisy.
[SPEAKER_07]: Can I keep that from happening?
[SPEAKER_10]: Uh, I am about to apparently I did not add actions onto this thing.
[SPEAKER_10]: So let me add the action on here.
[SPEAKER_10]: And then it will have a resist.
[SPEAKER_10]: All right, here we go.
[SPEAKER_10]: So you roll the oppose grapple.
[SPEAKER_07]: Where is it, opposed grapple?
[SPEAKER_11]: Did you see it?
[SPEAKER_07]: No.
[SPEAKER_10]: It's in the chat box.
[SPEAKER_07]: I see Hangin' Judge, Spirit attribute test.
[SPEAKER_10]: It's not, why is it not showing there?
[SPEAKER_07]: I'm going to say, I know that I'm slow, but it really wasn't there.
[SPEAKER_10]: The difference in the colors between a hidden message and a public message is not different enough.
[SPEAKER_10]: Right, that it's way too subtle right now.
[SPEAKER_10]: Right.
[SPEAKER_10]: And as of right now, he is winning with a raise even.
[SPEAKER_10]: You want to have Benny your role?
[SPEAKER_10]: Yeah, I didn't spend a Benny.
[SPEAKER_07]: Oh, I did it.
[SPEAKER_07]: Where's?
[SPEAKER_10]: It didn't spend one of mine.
[SPEAKER_10]: I don't know why it.
[SPEAKER_07]: No, it said it don't have permission to do that.
[SPEAKER_07]: But how do I spend a one online?
[SPEAKER_10]: I thought that's where I should have been a hanging judge.
[SPEAKER_10]: Yeah.
[SPEAKER_10]: because you got the four.
[SPEAKER_10]: Oh, okay.
[SPEAKER_07]: Did I do something wrong?
[SPEAKER_10]: No, I did.
[SPEAKER_10]: All right, just go ahead and make another athletic test.
[SPEAKER_10]: If it spins, you're bending no.
[SPEAKER_10]: So, I'll do this.
[SPEAKER_10]: It's not much better little better, but not enough.
[SPEAKER_10]: It's still a raise.
[SPEAKER_10]: So as it gets the upper hand on you, you become bound.
[SPEAKER_11]: And then I use my brain.
[SPEAKER_11]: What's that?
[SPEAKER_07]: Can I use my brain?
[SPEAKER_10]: Can I think, yes, you can still think it literally wrap the hanging the hangman's news around your neck, okay, he's still listening to shake it.
[SPEAKER_10]: He's not shaking.
[SPEAKER_10]: And you are currently bound.
[SPEAKER_10]: That'll take
[SPEAKER_10]: Oh, I just looked at how long we've been recording.
[SPEAKER_10]: Yeah, it's a long one.
[SPEAKER_10]: Don't take us to next time.
[SPEAKER_10]: I've never done this.
[SPEAKER_10]: Next time when Daisy, who is now caught up in a hangman's news and as she was trying to stop, it got her hands trapped in it as well, we will pick up in two weeks.
[SPEAKER_10]: Yes, two weeks, because we'll be able next weekend.
[SPEAKER_10]: So at one interview, thanks for watching.
[SPEAKER_10]: And we're listening everybody.
[SPEAKER_10]: And don't forget, if you love great dice, head on over to NorseFoundary.com.
[SPEAKER_10]: Pick out all the dice you want.
[SPEAKER_10]: Then, in the coupon code at checkout, put in the letters, K-O-T-S-D-T, and that'll get you 10% off of everything that you're buying.
[SPEAKER_10]: Also, if you like the maps that we use, this one tonight is actually one that is an official deadlands map, but normally the maps that you see are the ones that I make with our gunforge toolkit.
[SPEAKER_10]: Though that toolkit over at artconforge.com, you can use that same coupon code and get five dollars off of every item in your cart.
[SPEAKER_10]: Thanks for watching and or listening everybody and don't forget.
[SPEAKER_10]: Keep it savage.
[SPEAKER_10]: Have a good one everyone.
[SPEAKER_10]: Bye.
[SPEAKER_10]: Bye everybody.
[SPEAKER_00]: This actual play podcast references the Savage World game system and the Deadlands Weird West Savage Setting, both of which are available from Pinnacle Entertainment Group at www.pagink.com It is unofficial media content permitted under the media network consent agreement, this content is not managed, approved or endorsed by Pinnacle Entertainment Group
[SPEAKER_00]: Certain portions of the materials used are the intellectual property of Pinnacle and all rights are reserved.
[SPEAKER_00]: Savage worlds, all related settings, and unique characters, locations, logos, and trademarks are all copyright of Pinnacle entertainment group, tales from the Deadlands, Knights of the Smith dinner table, and all of its logos are property of Knightsmith Games LLC.
[SPEAKER_00]: For more information, head to www.knightsoftheSmithDinnerTable.com.