Cloth

 

The Cloth texture map can be used to generate a procedural cloth texture. It gives a high level of control making it an easy matter to produce the look of a loose or close weaved cloth. It also allows control over the amount of random weave distortion and its channels can be connected to texture maps.

 

Parameters

 

Color Gap – Controls the color of the gaps between the fabric fibers. When a texture is selected, it overrides the color as long as the texture checkbox is enabled. 

 

Color Horizontal – Controls the horizontal thread color. 

 

Color Vertical – Controls the vertical thread color. 

 

Random Shade – Randomizes the texture brightness based on noise. 

 

Width Horizontal –  Controls the horizontal thread width. 

 

Width Vertical  –  Controls the vertical thread width. 

 

Random Width –  Randomizes the fibers' width based on noise.  

 

Wave U – Controls the amount of wave in the horizontal direction. 

 

Wave V – Controls the amount of wave in the vertical direction.  

 

Random Wave – Randomizes the waves based on a noise. 

 

Horizontal Spread -

 

Bright Spread - 

 

See Texture Placement | Multipliers | Color Manipulation for additional information.